Use the @image_1 3x3 storyboard grid as a shot-by-shot reference sheet, and use the @image_2 charact

Prompt

Use the @image_1 3x3 storyboard grid as a shot-by-shot reference sheet, and use the @image_2 character reference as the identity anchor for Sharky, the protagonist. Do not render the final video as a grid or split-screen. Animate the panels sequentially from top-left to bottom-right into one continuous 35-second vertical 9:16 cinematic app trailer. Preserve the same adult male protagonist from the reference image across all shots: short curly brown hair, same hairline, natural eyes, same nose shape, subtle mustache, light stubble, realistic face, realistic proportions, calm curious expression. Keep his outfit consistent: dark brown worn leather jacket, forest green knit sweater, faded black jeans, taupe suede high-top boots, and practical crossbody strap if visible. Do not beautify, age, or redesign his face. The trailer should promote Histia subtly. It should feel like Sharky is discovering that history is alive, not presenting an app ad. The phone and app interface should appear naturally in shot 8 only, with clean generic UI shapes representing a timeline, map, story episode, and historical character card. Avoid fake readable UI text, fake logos, or over-obvious product placement. Use smooth cinematic camera movement: slow dolly-in, golden portal push, side tracking shot, candlelit glide, crane down over maps, slow orbit, handheld consequence push, macro rack focus to the phone, final heroic pullback. Make each shot last around 3-4 seconds with clean cinematic transitions. The worlds should feel connected by golden dust, page light, wind, smoke, candle flame, paper, reflections, and museum-like atmosphere. Sound design should sync tightly to each shot: cinematic ambient score underneath, page flip, portal whoosh, marching, whispers, paper, drums, candle flicker, gears, distant explosions, clean digital chime, and final emotional orchestral resolve. Shot sequence with sound cues: Start in a dull modern classroom as Sharky stares at a lifeless history textbook under flat fluorescent light. Slow dolly-in toward his bored but thoughtful face. Sound: low room tone, soft clock tick, fluorescent hum, muted school ambience. The textbook opens like a golden portal; dust and warm light rise from the pages as the classroom walls transform into ancient ruins and palace corridors. Sound: page flip, deep whoosh, rising shimmer, low magical swell. Sharky stands on a riverbank at dawn as a Rome-inspired army crosses the water with a powerful commander ahead. Camera tracks beside Will as he realizes history was ambition in motion. Sound: distant marching, river water, leather armor movement, low drums. In a candlelit royal court, nobles whisper and a secret letter passes behind someone's back. The camera glides through the room as Sharky notices the betrayal. Sound: whispers, paper slide, candle flicker, tense string hit. In a grand empire-era war room, maps and flags move in the air as a military leader prepares a campaign. Crane down toward the battle map while Sharky watches from the edge. Sound: drum hit, cloth flags, distant cannon rumble, low brass. Sharky enters an inventor's studio filled with sketches, gears, astronomical maps, and early machines. The camera slowly orbits as candlelight flickers and ideas seem to come alive. Sound: pen scratching, turning gears, paper rustle, soft bright musical lift. The mood darkens in a disaster scene: smoke outside the windows, urgent leaders around a table, impossible decisions being made. Camera pushes in with subtle handheld tension as Sharky sees the consequence. Sound: muffled explosions, urgent low pulse, distant shouting, Will holds a smartphone; a clean Histia-style interface glows softly with timeline, map, story card, and character-card shapes. Macro rack focus moves from the phone to Will's face as he understands the app is a doorway into stories. Sound: clean digital chime, End in a living museum where Will stands surrounded by portals to Rome, Versailles, Ancient Egypt, the moon landing, and a battlefield. Slow heroic pullback as he looks toward the worlds, then final eye contact. Sound: orchestral rise, warm choir-like swell, final soft impact, portal energy fading. Avoid visible grid lines, split-screen layout, captions inside the generated video, watermarks, warped face, changing identity, changing outfit, duplicated characters, broken hands, distorted eyes, unreadable fake text, fake logos, flicker, random scene

Reference Images

@Sharkybled1

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