Turn this reference image into a video with the same action rhythm, camera movement, and interaction

Turn this reference image into a video with the same action rhythm, camera movement, and interaction pattern as the reference video. The reference image is the only source for the subjects, character design, pet gear, materials, world setting, color palette, and first-frame composition. The reference video is only used to extract the action order, spatial relationship, camera distance, and pacing between the puppy, kitten, and colorful ball. Do not inherit the reference video's live-action look, ordinary grass texture, original animal appearance, or real backyard setting. Keep the entire video in an original industrial-fantasy animal-city academy courtyard with a painterly 3D animated film quality: visible hand-painted brush texture, sculptural character forms, teal-blue shadows and amber-gold light, brass training equipment, metal railings, a domed pavilion, distant city towers, colorful training cones, and small glowing pendants. Every frame must feel like the same high-quality animated feature. Do not drift back into live-action footage. The golden puppy and orange kitten must remain natural four-legged animals. They must not become anthropomorphic, stand upright, or turn into humanoid characters. They are original animal-city academy messenger trainees wearing body-fitted leather pet harnesses, small brass tags, soft shoulder straps, small pouches, and blue crystal pendants. All equipment must read as pet gear, not human uniforms. Keep the colorful ball as the central interaction object between them. The background must stay in the industrial-fantasy academy courtyard from the reference image: sunny grass, brass training devices, teal-green metal, golden railings, and animal-city architecture. Do not turn it back into an ordinary backyard. Do not add chairs, real brands, text, logos, watermarks, or unrelated characters. Motion requirements: Preserve the main action beats, relative positions, and camera rhythm of the puppy and kitten interacting around the colorful ball from the reference video. Slight tracking movement and natural pet motion are allowed, but the character proportions, pet gear, background, and painterly 3D quality must stay stable. Forbidden: live-action realism, fading style, returning to the original video appearance, ordinary backyard, anthropomorphic standing animals, copying existing IP characters, text, logos, watermarks, extra animals, swapping the cat and dog identities, random furniture. Must generate a new Seedance output video. Do not return the input reference video or any old reference asset as-is. The reference image locks not only the first frame, but also the full-video animation logic. Character materials, accessories, world setting, color, brushwork, and 3D quality must remain stable from second 1 to second 10. The reference video is only for action, camera rhythm, pacing, and spatial relationship. Do not inherit the live-action look. Do not make a 5-second clip; the target is a complete 10-second video.

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