SHOT 1 (00:00–00:01) — Council of Masks EFFECT: Ink-bleed bloom (entry) + slow push-in Seven robed f

Prompt

SHOT 1 (00:00–00:01) — Council of Masks EFFECT: Ink-bleed bloom (entry) + slow push-in Seven robed figures in white silk and golden fox masks circle a marble map-table; a globe at center pulses with light. Heads lift in unison. Top-down 45° angle, slow dolly-in Cut on the globe's first crack — sharp audio drop SHOT 2 (00:01–00:02) — Hall of the Golden Gods EFFECT: Vertical crane-up + scale parallax Four robed dignitaries in white-and-gold ceremonial robes stand dwarfed beneath colossal golden god-faces carved into a temple wall Camera cranes up the gods' faces, revealing their immensity Whip-pan exit upward into white SHOT 3 (00:02–00:03) — Ice Wall Reveal EFFECT: Snap-zoom out + atmospheric snow streaks Frame whips out from the gods to reveal the colossal frozen wall, tiny mounted riders along its rim, the wooden gate at its base Wide aerial, snow particles smearing past lens Hard cut on lightning flash SHOT 4 (00:03–00:04) — Riders on the Edge EFFECT: Aerial pull-back + scale reveal (no FX) Serpentine column of mounted riders curves along the impossibly thin top of the ice wall, abyss falling away Pure geographic scale — the shot IS the effect 100% speed, holds for breath SHOT 5 (00:04–00:05) — Elven Legion Charge EFFECT: Speed ramp (acceleration) + dolly-push through ranks Endless rows of white-armored elven warriors begin marching; camera accelerates forward at hip height through the formation Motion blur on flanking soldiers Whip-pan exit right SHOT 6 (00:05–00:06) — Spear-Bearer Wall EFFECT: Rack focus + shallow depth + sub-frame shake Tight profile of an elven spear-bearer in ornate silver helm, identical warriors stretching into bokeh behind her Focus pulls from spear-tip to her eye Static, micro-jitter for tension SHOT 7 (00:06–00:08) — Bullet-Time Dragon Strike EFFECT: 360° orbital + frozen time + light streaks A massive WHITE dragon and a SHADOW dragon collide mid-air, jaws locked, wings shattering frost; time freezes at impact Camera orbits 270° around the locked dragons 10% playback resumes at orbit's end SIGNATURE EFFECT — the trailer's beating heart SHOT 8 (00:08–00:09) — White Dragon Lands EFFECT: Speed ramp (deceleration) + ground-shake + snow burst White dragon slams onto the wall's edge, claws connecting with the ice; snow plume bursts outward Low-angle hero shot, ramp 100%→25% on impact SHOT 9 (00:09–00:10) — Ice Warriors Strike EFFECT: Speed ramp + sparks + frame rotation (~20° CW) Three silver-armored warrior-women in flowing pale gowns swing curved blades; sparks ignite, frame rolls clockwise Mid-shot, snow flying SHOT 10 (00:10–00:11) — Dragon Roar EFFECT: Camera shake + heat-haze shockwave + speed snap-up White dragon throws head back, jaws open; roar visible as rippling air distortion Wide low-angle, 30° dutch tilt Ramps 25%→100% on the roar's peak SHOT 11 (00:11–00:13) — Priestess and Dragon (Vertigo) EFFECT: Dolly-zoom + scale contrast + ash particles Black-robed silver-haired priestess kneels reading a glowing tome; a vast carved-bone dragon's head fills the frame behind her, breathing Lens compresses as camera pulls back — dragon appears infinite SIGNATURE MOMENT — pure scale, no cuts SHOT 12 (00:13–00:14) — White Bloom Climax EFFECT: Bloom flash + radial light burst + audio cut Tome erupts in white light, frame washes to overexposure; dragon silhouette and council faces flicker through the glow Sound drops to silence SHOT 13 (00:14–00:15) — Title Card EFFECT: Slow-mo gate slam + fade to black Massive ice-bound wooden gates slam shut at 20% speed, snow billows; cut to black with title chord

@MO_IAI19

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