An 8-second cinematic game cutscene video. Retro 16-bit pixel-art Japanese side-scrolling game aesth
Prompt
An 8-second cinematic game cutscene video. Retro 16-bit pixel-art Japanese side-scrolling game aesthetic with a low-poly 3D blocky character composited into the 2D pixel world. Modern Japanese sidewalk: pixel vending machines, utility pole, guardrail, distant buildings, blue sky. The protagonist is an extremely low-poly, solid dark-grey flat-colored blocky humanoid (cubic head, rectangular limbs, no facial features, no shading). HUD top-left: deformed cartoon intestine HP gauge (coiled small intestine flowing into large intestine, ending at anus icon). [0.0s - 1.5s] WALK & DODGE: Side-view camera. Blocky character walks right along the sidewalk, hunched, knees pressed together, urgent posture. A pixel-art salaryman NPC enters from the right; the character sharply sidesteps to dodge. HP gauge mostly white with faint pink tip. [1.5s - 2.0s] BICYCLE IMPACT: A pixel-art bicycle slams into the blocky character from screen left. Massive pixel impact starburst, debris flying, body buckles. Brief screen shake. [2.0s - 2.3s] TIME FREEZE: Sudden freeze. Color desaturates, audio drops to silence. [2.3s - 6.0s] BULLET-TIME ZOOM (centerpiece): Bayonetta-style bullet-time. Screen tints deep purple-violet, pixel clock- gear motifs rotate in background. Character suspended mid-air in contorted impact pose, floating in extreme slow motion. Camera zooms in as the intestine HP gauge enlarges from corner HUD to fill the entire screen behind the character. The gauge's white interior animates to red — fill flows visibly from the small intestine end, snaking through the coils, progressing through the large intestine curves, advancing toward the anus icon. Fill animation completes in approximately 3 seconds with a light snappy rhythm. [6.0s - 6.3s] FLASH: Red fill reaches the anus icon. Screen flashes white briefly. [6.3s - 8.0s] CLIMAX POSE: Background transforms into brilliant golden radiating burst with pixel sparkles. HP gauge fully red end-to-end, returned to top-left HUD. The blocky character snaps into an iconic dynamic dance pose: standing on one leg with the other knee lifted high, fedora-style hat brim tilted down over the cubic head, one arm thrust forward with finger pointed, hip cocked sharply. Pose held. Camera locked. Sparkles continue radiating. === STYLE & TECHNICAL === - Consistent retro 16-bit pixel-art environment throughout - Low-poly 3D blocky character preserved in every shot - Intestine HP gauge design preserved (coiled tubes with anus icon) - Side-scroll camera shots 1-2, dramatic zoom shot 3,