Use [img1] as the clean start frame. Don't change anything about the frame. Use [vid1] as a camera

Prompt

Use [img1] as the clean start frame. Don't change anything about the frame. Use [vid1] as a camera motion reference. Follow the camera movement in the reference exactly, including the handheld camera shake, the forward movement towards the knight, and the orbit around the character to show his front. Throughout the entire shot, the knight is in constant motion: breathing visibly, shifting his weight from foot to foot, his head tracking the dragon's every movement, his cloak and hair moving in the hot wind from the fire. A colossal dragon rests on a mountain of gold treasure inside a huge cave, facing a tiny knight in white robes, silver armor, and blond hair in the foreground. The dragon rears its massive horned head up off the treasure hoard, jaws opening wide, and breathes an enormous blast of fire upward toward the cave ceiling. The knight recoils from the heat, staggering half a step back and raising his arm to shield his face, then steadies himself and draws his sword from its scabbard, the blade catching the firelight. Embers and smoke drift down through the cavern. The flames end. The dragon slowly lowers its head and looks down at the small knight, smoke curling from its nostrils. The knight backs up a slow, cautious step, sword low, never taking his eyes off the dragon. The camera orbits around the knight and he plants his feet and raises the sword into a two-handed fighting stance, adjusting his grip, shoulders rising and falling with heavy breaths, facing the dragon. No music.

@reidhannaford113

You may also like