SEEDANCE 2.0 — POV STREET FIGHT 9:16 | 12-15s | 60fps | 8K CHARACTER LOCK: Strictly match uploaded
Prompt
SEEDANCE 2.0 — POV STREET FIGHT 9:16 | 12-15s | 60fps | 8K CHARACTER LOCK: Strictly match uploaded face reference — exact eye shape, brows, nose, lips, jawline, stubble, hairstyle. Zero face drift. Match uploaded outfit and physique exactly throughout all motion. [0-2s] Extreme close-up POV — rival fist launches at camera. Rain explodes on lens. Sharp defensive parry with white-gold impact sparks and violent screen shake. Night urban alley, wet neon-lit concrete. [2-7s] Camera pulls to dynamic tracking third-person. Subject throws weighted overhand combos, low shin kicks, spinning backfist through rain spray. Grabs opponent, drives him into brick wall — concrete cracks, dust and debris explode outward. Realistic physics, cinematic game-trailer weight. [7-11s] Opponent charges heavy overhead. Subject explodes upward — devastating rising uppercut counter. Extreme slow-motion on impact: blinding flash, sweat arcs off jaw, screen shake, pavement crack. Camera orbits dynamically low-to-high around the strike. [11-15s] Subject stands tall breathing heavily, opponent falls blurred in background. Camera pulls back slowly. Rain falls through volumetric backlit shafts. Wet ground reflections. Bold text fades in lower third: “POV: Street Fight” STYLE: Hyper-realistic cinematic AAA game trailer quality. Sharp textures — skin, fabric, wet concrete, rain particles. Deep blacks, sharp highlights, dramatic contrast. Cool steel-blue shadows, warm amber and neon teal practicals. Zero face deformation, zero motion blur artifacts, zero IP likenesses, no logos.