“If the Camera Had Hands” Vidu Claw Product-Level Ad Script Total Duration: 15s Core Concept: The ca
“If the Camera Had Hands” Vidu Claw Product-Level Ad Script Total Duration: 15s Core Concept: The camera no longer just watches—it can grab, push, circle, pass through, swing, get close, and enter the character’s world. 01 Black Screen Start 0-1s Visuals: Screen starts black. A faint blue mechanical light flickers on. Claw reaches out from the darkness, its metal knuckles slowly opening. It’s not grabbing an object, but rather the “edge of the camera.” Camera Movement: Slight shakes, as if the mechanical claw has genuinely gripped it. Close-ups: Claw fingertip mechanics, cold metallic joints, the oppressive feeling of the camera’s edge being held. 02 Character Appearance 1-5s Visuals: The user-uploaded character stands in the center of the scene. The scene automatically adapts to the character: cyber streets, ancient courtyards, battlefields, futuristic labs, all are possible. Claw grabs the camera and suddenly pulls it toward the character. Camera Movement: Quick forward push, close to the face, then circling to the side. Close-ups: Eyes, lips, accessories, strands of hair, weapons/props, clothing textures. 03 First “Touch of the World” by the Camera 1s Visuals: Time slows. Raindrops, sparks, cloth, hair, and dust float in the air. Claw grabs the camera and moves it through these details. Camera Movement: Camera brushes past the character’s shoulder, threads through strands of hair, sweeps along the cheek. Close-Up Transitions: Cut from a raindrop reflection to the character’s eyes; from the eye highlights to the metallic Claw’s light points. 04 Impossible Camera Movements 6-15s Visuals: Claw begins controlling the camera to achieve shots that a traditional camera can’t: - Skims the ground toward the character - 360° revolutions around the character - Passes under the character’s palm - Moves through gaps in props - Gets “caught” by the character - Then flung back into the air by Claw Camera Movement: Speeds up from slow to fast, showcasing technical fireworks. Close-ups: Camera brushes past fingers, threads through clothing edges, reflects off weapons, slight deformation when Claw grabs the camera. The “X OMO” text stays visible in the top left corner. I need you to design the appearance of the letter X.