DUST SAINT — Bone Bike Run FORMAT: 15s / 140 BPM / 15 SHOTS / HARD CUT STYLE: Post-apocalyptic des
Prompt
DUST SAINT — Bone Bike Run FORMAT: 15s / 140 BPM / 15 SHOTS / HARD CUT STYLE: Post-apocalyptic desert realism, chalk-white dust, ember orange and dead turquoise, scorched metal, cracked leather, heat shimmer, macro grit detail. CAMERA: Low chaser shots, brutal push-ins, wheel-mounted cuts, helmet close-ups, micro handheld synced to engine knock. ENVIRONMENT: Ruined salt highway at sunset, skeletal overpasses, wind turbines, burned signage, dust funnels. CHARACTER: @ Image1 Young wasteland rider in bone-white hood, desert goggles, sand-scarred face, ritual markings on neck, lethal focus. VEHICLE: Bone-framed monobike with exposed belt drive, fossil-white shell plates, orange reactor core, spiked intake forks. CUT 01 — WIDE LOW. Salt-black launch strip under red dust sky, rider beside kneeling monobike. SFX: wind hiss, distant engines. CUT 02 — PUSH IN. Cracked tire sidewalls and salt residue under hard light. SFX: dry grit scrape. CUT 03 — MACRO. Hand twists ribbed throttle collar. SFX: leather stretch, ratchet click. CUT 04 — SIDE CLOSE. Core vents open and eject hot dust. SFX: hydraulic breath. CUT 05 — INT CLOSE. Rider settles into forward combat crouch. SFX: strap latch. CUT 06 — ECU. Reactor vein flashes orange-white. SFX: ignition hammer. CUT 07 — REAR LOW. Rival bikes ignite in a dune haze. SFX: staggered cylinder knock. CUT 08 — TRACKING. Monobike launches and tears a white dust wall behind it. SFX: tire bite, engine howl. CUT 09 — FRONT MACRO. Belt drive whips at lethal speed. SFX: chain whine, pressure hiss. CUT 10 — ECU. Eyes fixed through dust on a collapsing highway gap. SFX: low pulse. CUT 11 — INSERT. Thumb slams reactor override. SFX: clack, electric spit. CUT 12 — PAN LOW. Bike slides beneath fallen rebar while a rival clips sparks above. SFX: metal scream. CUT 13 — AERIAL PASS. Highway breaks open and bike jumps a canyon of wrecked buses. SFX: air rip, suspension slam. CUT 14 — CLOSE WIDE. Rival slices in from left; rider counter-drifts around a salt obelisk. SFX: tire shriek, dust blast. CUT 15 — LOCK FRAME. He hits the flare gate first, reactor glowing through the dust cloud. SFX: sustained engine, hot decay. NEGATIVE: soft dunes, clean surfaces, glossy unused bikes, weak dust, low-detail salt, cartoon skeleton styling, low speed