@image3 (Storyboard reference — Follow this 14-panel storyboard exactly for each timeline segment, i

Prompt

@image3 (Storyboard reference — Follow this 14-panel storyboard exactly for each timeline segment, including shot composition, visual effects design, title placement, and title animation. Do not redesign, recompose, or alter the storyboard in any way.) @image1 (Sugiru Geto — long black hair, dark layered tactical robes, tanto blade, hand cannon, oni mask, follow reference exactly, no redesign) + @image2 (white dragon — long serpentine body, golden eyes, black claws, flowing whisker-like mane, emerges from a cracking orb, follow reference exactly, no redesign) Location: Present-day Shibuya rooftop, daytime — bright clear blue sky, iconic Shibuya Scramble Crossing visible far below with crowds and traffic, large digital billboards on building facades, modern glass skyscrapers, distinctive Shibuya 109 and surrounding cityscape. Visual style: Cinematic AI movie quality, bright vivid daylight color grade with crisp natural sunlight, cool white-blue highlights from the dragon's body and Geto's mask glow contrasting against the warm urban tones of Shibuya's buildings and billboards, dramatic god-ray lighting through clouds, fine dust/light particles catching sunlight, light film grain. Hard cuts synced to a rising orchestral-electronic score building to an epic crescendo. No dialogue. 15s total, 16:9, 4K, 24fps. 0–1.5s — HOOK. Close-up. Geto stands at the edge of a Shibuya rooftop in broad daylight, the iconic crossing and crowds bustling far below, his throat suddenly convulses as if choking, he coughs sharply — in the next instant, a small glowing white orb bursts from his mouth and drops into his open palm, his Hanya mask's eyes flickering faintly with cyan light against the bright sky. 1.5–3s — Wide shot, low angle. He hurls the small orb upward with both hands — it hangs suspended against the clear blue sky for a beat, cracks beginning to spiderweb across its surface, sunlight glinting through the fractures. 3–4.5s — Dynamic close-up, orb shattering. The orb explodes outward in a burst of white light and shards under the bright daylight, the dragon's head bursts free first, jaw snapping wide with a roar, golden eyes igniting against the sun. 4.5–6s — Wide dramatic shot. The dragon fully emerges in a spiraling motion, its long serpentine body unfurling across the daytime sky above the rooftop, mane and whiskers billowing in the wind, completely dwarfing the Shibuya skyline and billboards behind it. 6–7.5s — Tracking shot, the leap. Geto sprints across the rooftop and leaps off the edge, robes flaring behind him in the sunlight, landing cleanly onto the dragon's neck/back as it curves down to meet him mid-motion. 7.5–9s — Fast ascending shot. The dragon rockets upward past the glass skyscrapers, Geto crouched low gripping its mane, sunlight flaring off the dragon's pale scales in motion blur, the crowded crossing and city shrinking rapidly below them. 9–11s — Dynamic side-tracking shot. The dragon banks sharply between two towers, its long body coiling through the bright air in a fluid serpentine motion, Geto's hair and robes whipping wildly in the wind, his mask glinting under the midday sun. 11–13s — Wide cinematic shot. They soar high above the entire Shibuya skyline, the dragon's full body stretched out majestically against the blue daytime sky, sunlight reflecting brightly off its pale scales, the iconic crossing and digital billboards tiny far below. 13–14.5s — Final ascending shot, slow-motion. The dragon rises even higher into the bright sky, Geto standing tall on its back now, robes and the dragon's mane both flowing in perfect sync, light particles trailing behind them, sun flaring directly behind the dragon's silhouette. 14.5–15s — Freeze frame finale. The image holds in a dramatic silhouette against the bright sun — Geto and the dragon framed perfectly above the bustling, sunlit city below. Hold freeze for maximum impact, fade to black. Audio design: 0–1.5s: faint daytime city ambience (distant crowd noise, traffic), Geto's sharp coughing sound, low hum building as the orb glows 1.5–3s: rising orchestral swell, cracking sounds intensifying 3–4.5s: explosive shatter sound, deep dragon roar erupting, faint distant crowd gasps below 4.5–6s: massive whoosh as the dragon unfurls, wind gusts intensifying 6–7.5s: leap whoosh, landing impact sound as Geto mounts the dragon 7.5–11s: rushing wind, score hitting full intensity, dragon's low resonant growl underneath 11–13s: score sustaining at peak, faint city ambience fading into distance 13–15s: score swells to final note, then cuts to silence on freeze frame Consistency note: Sugiru Geto's design (hair, robes, mask, weapons) follows @image1 exactly with no redesign; the dragon's design (body, mane, eyes, emergence sequence from orb) follows @image2 exactly with no redesign; location follows present-day Shibuya's recognizable daytime cityscape (Scramble Crossing, billboards, glass skyscrapers).

Reference Images

@Cia0_exe6

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