Anime Seedance 2.0 Prompts

Japanese animation aesthetics — expressive characters, dynamic action lines, and cinematic framing. These Seedance 2.0 anime prompts capture the anime look in AI video.

294 free anime Seedance 2.0 prompts — copy-ready, with preview videos.

Seedance 2.0 AI video prompt: A cinematic anime-style video, vibrant Studio Ghibli and Makoto Shinkai inspired

A cinematic anime-style video, vibrant Studio Ghibli and Makoto Shinkai inspired aesthetic, highly detailed painterly visuals, beautiful dynamic lighting. We follow from behind in a smooth, continuous tracking shot a young person with short dark messy hair, wearing a white t-shirt, denim shorts, white socks and sneakers, and a brown backpack. They are confidently skateboarding away from the camera down a wide coastal highway. The road runs alongside a bright turquoise ocean on the right with gentle waves, rocky shoreline, and a distant city skyline across the water. On the left are modern high-rise buildings, green hills, traffic with passing cars and trucks. Bright sunny day, clear blue sky filled with large fluffy white clouds, strong sunlight creating lens flares and a glowing sun in the upper right. The skater's hair and clothes move naturally in the wind, arms slightly outstretched for balance, smooth carving motions on the skateboard. Dynamic forward motion, slight parallax as scenery scrolls past, birds flying in the sky, realistic motion blur on wheels and background elements, 4K quality, fluid 24-30fps animation, immersive depth of field, vibrant color grading with warm golden highlights and cool ocean blues, epic yet peaceful summer vibe, professional cinematic composition. Duration: 15 seconds, smooth long take, camera follows steadily from behind at eye level with gentle forward push.

@Maercihh

Seedance 2.0 AI video prompt: Bittersweet Summer Romance – "【タイトル】"
High-end cinematic anime. Clean 2D anime l

Bittersweet Summer Romance – "【タイトル】" High-end cinematic anime. Clean 2D anime linework, warm golden lantern lighting throughout. 0–2s – 【出会い】 【場所の描写】. 【キャラAの外見と動作】. 【キャラBの外見と動作】. Camera slowly pushes in. 2–5s – 【楽しい場面①】 Close-up of 【2人の動作】. 【表情やリアクション】. Bright warm lighting. 5–8s – 【楽しい場面②】 Medium shot of 【2人の距離感が近い場面】. Camera slowly dollies in. 8–11s – 【クライマックス】 Close-up profile shot of 【2人の表情の変化】. 【感情が動く瞬間】. 11–13s – 【別れの予感】 【小道具や手の動きで別れを暗示】. Close-up of their hands. 13–15s – 【ラスト】 Wide shot from behind. 【1人で歩く後ろ姿】. Camera stays still. Slow fade to black. 【BGMの指示】. No dialogue. 4K HD, cinematic quality, stable camera. Character face stable without deformation, smooth and fluid motion.

@yarakashiyama_

Seedance 2.0 AI video prompt: Use the storyboard sheet @[storyboard ref]  as the exact sequential visual keyfr

Use the storyboard sheet @[storyboard ref] as the exact sequential visual keyframe reference for the video. Treat every panel as an independent cinematic shot, not as a single image. Use @[char ref] as character reference. No text, no label, no watermark, no logo. 15s cinematic rhythmic jump rope performance inside an empty urban practice space. Flawless synchronized movement, dance-like rope choreography, smooth athletic elegance, fast footwork, cross-rope tricks, double unders, spinning jumps, flowing momentum, confident playful energy. Rope motion perfectly synced to music beats. Aggressive push-ins, whip pans, low-angle hero shots, top-down rhythm shots, dynamic tilted framing, foreground rope occlusion, motion blur, sketchy kinetic energy preserved. Hair and clothing react naturally to movement. Build rhythm continuously toward a dramatic slow-motion final hero jump on the musical climax. High consistency, no mistakes, no interruptions, no extra characters, no text, no watermark. Style: modern painterly anime illustration stylized realism editorial sports fashion art soft digital oil painting visible brush strokes high-end character illustration semi-realistic anatomy clean cinematic lighting

@aimikoda

Seedance 2.0 AI video prompt: A 15-second cinematic dark-comedy office scene in stylized 3D anime-rendered ill

A 15-second cinematic dark-comedy office scene in stylized 3D anime-rendered illustration style, matching @​1 art style — semi-realistic character with clean skin, expressive stylized features, heavy-lidded eyes, sharp jawline, dark messy hair, white dress shirt with black tie, black digital watch. Rich cinematic lighting, deep shadows, detailed environment with branded office props. Scene overview: An exhausted young office clerk (@​1 — office, cluttered desk with black branded mug, stacks of papers, monitor, sticky notes) sits in a dim corporate cubicle. Overhead cold fluorescent light mixed with warm monitor glow. SHOT 1 (0–3s): ECU. @​1 character's face — heavy-lidded eyes staring blankly forward, cheek resting on fist. Subtle breathing visible. Camera: ultra-slow imperceptible drift inward, barely noticeable handheld micro-shake. Character blinks slowly once. Cold blue-grey ambient light, deep under-eye shadows. Dust particles floating in frame. SHOT 2 (3–6s): ECU slow-mo, 60fps. Side angle — a bead of sweat forms at the temple and slides down the cheek. Camera: slight organic sway left-right, 1–2px handheld tremor throughout. Character's jaw tightens almost imperceptibly. Skin surface detail — pores, subtle sheen. Muted desaturated tones. SHOT 3 (6–9s): CU. Both hands flat on the desk — fingers begin tapping a rapid, nervous, escalating rhythm on scattered papers. Camera: low angle, subtle push-in with micro-shake. Fingers twitch and drum compulsively. Paper rustles. Black digital watch visible on wrist. Tension building. SHOT 4 (9–12s): ECU. Black digital watch face on his wrist — display reads 5:59 PM. Camera: locked with subtle 1–2px organic pulse tremor. Watch digits flip to 6:00 PM. At the exact flip — hard color grade shift: entire scene instantly warms and saturates, cold fluorescent becomes vivid golden light, deep shadows lift, frame blooms brighter. Character's posture changes — spine straightens in the edge of frame. SHOT 5 (12–15s): Wide shot. The clerk (@​1) EXPLODES upright — chair rolls back and slams the cubicle wall — grabs his bag in one motion and SPRINTS at full speed toward the office exit. Papers fly off the desk. Camera: handheld chase energy, shaky follow-pan with slight motion blur. In the background: dark silhouettes of several other office workers visible at their desks — some look up in surprise, one silhouette slowly raises a hand to wave back. As he blasts through the glass door, he spins 180° mid-sprint, throwing both arms wide, mouth moving: "BYE EVERYONE!" — then vanishes into the hallway. Style: Stylized 3D anime render matching @​1 — clean semi-realistic skin, expressive exaggerated features, rich cinematic lighting with deep shadows and practical office sources. Subtle film grain overlay. Handheld camera feel on all shots — persistent organic micro-shake and subtle drift throughout entire video, no locked-off static frames. 24fps base with 60fps slow-motion on Shot 2. Color palette shifts from cold desaturated grey-blue to warm golden-amber at Shot 4. No CGI gloss, no flat cartoon style, no static locked camera, no clean digital sterility.

@BigMotion_ai

Seedance 2.0 AI video prompt: Cinematic VFX, Vertical video 9:16. A mysterious dark fantasy sequence in Akihab

Cinematic VFX, Vertical video 9:16. A mysterious dark fantasy sequence in Akihabara. [0-2s] Extreme wide shot: The sprawling cyberpunk city skyline, heavy rain falling constantly. [2-4s] Sudden event: All the giant holographic billboards across the city rapidly flicker and turn completely black. [4-6s] Rapid crash-zoom: The camera focuses on the largest screen. A glowing crimson digital eye dramatically opens on the display. [6-8s] Extreme camera shake: The entire city rumbles slightly as intense bass frequencies vibrate the puddles on the ground. [8-10s] Fast tracking: The handsome anime boy looks up at the screens, his expression tense and determined. [10-12s] Sudden glitch: The crimson eye bursts into hundreds of glowing geometric shapes, pointing towards the underground. 8k, raw dark fantasy anime style, extreme motion blur.

@amanojak2024

Seedance 2.0 AI video prompt: Prompt 1:

Anime transformation sequence starting with a lone, grounded fighter

Prompt 1: Anime transformation sequence starting with a lone, grounded fighter in a minimal environment. An opponent appears overwhelmingly large, towering and almost impossible to defeat. Instead of immediate combat, the main character begins adapting. Movements become sharper, energy becomes more controlled, and the environment subtly starts responding to them. As the fight progresses, attacks that once had no effect begin to alter the opponent, and the camera slowly widens to show the character now influencing a much larger space. The transformation is not explosive. It is progressive and precise. Final frame: the once-small fighter now stands on equal scale with the opponent. Style: cinematic anime, smooth pacing, emphasis on evolution rather than spectacle. Prompt 2: Anime duel between a human fighter and a highly advanced autonomous entity. The human fights with visible effort, using deliberate movements and reactive defense. The autonomous entity moves effortlessly, predicting attacks and responding before impact. Visual contrast: the human moves with raw motion and slight imperfections while the system operates with precise, pre-calculated movement paths. Mid-fight, the human stops overexerting and starts adapting. Fewer movements, more intentional actions. The fight slows down instead of speeding up. Final moment: both stand still, but the balance of control has shifted. Style: minimal, focused, tension-driven anime. No over-the-top effects.

@TheAIColony

Seedance 2.0 AI video prompt: 日本の水彩画風フルカラーアニメ、0.5秒おきの高速なカット割り、作画枚数多め、24fps project: fetish_montage_v1
project:

日本の水彩画風フルカラーアニメ、0.5秒おきの高速なカット割り、作画枚数多め、24fps project: fetish_montage_v1 project: fetish_montage_v3_with_broll format: vertical_9x16 fps: 24 shot_duration: 0.5s total_shots: 28 total_duration: 14s ratio: "fetish 22 : broll 6 (約3.5:1)" broll_philosophy: role: "呼吸・象徴・感情の外部化" placement: "フェチが連続しすぎた直後、または感情の転換点" rule: "直接的にエロを示さず、心拍・温度・湿度を伝える" broll_categories: nature_micro: - "雨粒が窓を伝う、一筋" - "蝋燭の炎が揺れる、息で消えそうな瞬間" - "氷が割れる音と共にひびが走る" - "花弁が一枚、テーブルに落ちる" - "蜘蛛の巣に水滴、揺れる" - "煙草の灰が静かに落ちる" - "湯気が立ち上り消える" - "夜の街灯に虫が一匹" object_symbol: - "壁時計の秒針アップ、止まりそうに見える" - "コーヒーの黒い表面に天井が映る" - "床に脱ぎ捨てられた靴、片方だけ" - "ベッドの皺、誰もいない" - "電話が鳴っている、誰も出ない" - "灰皿の吸い殻が二本、口紅つき一本" - "ドアの隙間から漏れる光" - "鏡に映る空の椅子" texture_landscape: - "夜の濡れた路面、ヘッドライトが滲む" - "ネオンサインがフリッカー" - "シーシャの炭が赤く脈打つ" - "金属表面に映る歪んだ顔" - "革張りソファに沈む手の跡" - "湯船の水面が揺れる" body_abstract: # 体の一部だが象徴化されたもの - "心臓の鼓動で布団が微かに上下" - "影だけが壁を伝う" - "ガラス越しの輪郭、ピントずれ" - "水滴の中に顔が映る" --- sequence: - id: 01 type: fetish action: "髪を持ち上げてうなじを晒す" scale: macro - id: 02 type: fetish action: "下唇を噛んで離す" scale: extreme_macro - id: 03 type: broll category: object_symbol action: "壁時計の秒針、カチッと一秒進む" intent: "時間の伸縮を意識させる" - id: 04 type: fetish action: "袖口のボタンを外し、一回まくる" scale: macro - id: 05 type: fetish action: "鎖骨に影が落ちる、襟がずれる" scale: macro - id: 06 type: fetish action: "グラスの縁を指でなぞる、結露が滴る" scale: extreme_macro - id: 07 type: broll category: nature_micro action: "蝋燭の炎が一度大きく揺れる" intent: "呼吸の比喩、緊張のピーク" - id: 08 type: fetish action: "イヤリングを外す、髪が落ちる" scale: macro - id: 09 type: fetish action: "ヒールから足が抜ける" scale: macro - id: 10 type: fetish action: "喉が動く、嚥下" scale: extreme_macro - id: 11 type: broll category: texture_landscape action: "シーシャの炭が脈打つように赤く光る" intent: "心拍の外部化" - id: 12 type: fetish action: "口から煙をゆっくり吐く" scale: macro_side - id: 13 type: fetish action: "薄手の布越しに肩甲骨が動く" scale: macro_back - id: 14 type: fetish action: "ペンのキャップを歯で咥えて引く" scale: extreme_macro - id: 15 type: broll category: body_abstract action: "布団が呼吸で微かに上下" intent: "緊張の小休止、まだ続くという予告" - id: 16 type: fetish action: "脚を組み替える、ストッキングが擦れる" scale: low_side - id: 17 type: fetish action: "曇った窓に手のひらを押し当てる" scale: macro_through_glass - id: 18 type: fetish action: "髪を一気に結い上げる" scale: back_of_head - id: 19 type: broll category: object_symbol action: "灰皿に吸い殻二本、片方に口紅" intent: "誰かいた・いる気配の暗示" - id: 20 type: fetish action: "舌先が口角を湿らせる" scale: extreme_macro - id: 21 type: fetish action: "背中を反らせて伸びをする" scale: silhouette_side - id: 22 type: fetish action: "前髪の隙間から見上げる" scale: macro_eyes - id: 23 type: broll category: nature_micro action: "雨粒が窓を一筋伝う" intent: "感情の流出、抜きのカット" - id: 24 type: fetish action: "布をぎゅっと握る、関節が白くなる" scale: macro_hand - id: 25 type: fetish action: "自分の首筋に指を当てる、脈を測る" scale: macro_neck - id: 26 type: fetish action: "睫毛が触れ合うスローブリンク" scale: extreme_macro_eye - id: 27 type: broll category: object_symbol action: "床に片方だけ脱げた靴" intent: "去ったのか残ったのかわからない余韻" - id: 28 type: fetish action: "影の中へ歩み去る後ろ姿" scale: wide_silhouette

@yachimat_manga

Seedance 2.0 AI video prompt: Create an anime styled game cinematic animation. @image1 is the storyboard refer

Create an anime styled game cinematic animation. @image1 is the storyboard reference. @image2 is the last frame, follow the consistent character and artstyle as @image2 0:00-0:01: Close up shot: Empty surface of the roofttop, the girl’s foot enter frame and leave the frame. 0:01 -0:03: Half body shot back view, camera following the girl as she sprinting on the rooftop, her ponytail hair flowing towards camera 0:03-0:06: Extreme long shot, in between two buildings, Silhouette of the girl and the wolf leap from one building to another, there’s a huge bright billboard of herself in the background. Slow mo when the girl is in between two buildings 0:06-0:10: Camera fast zoom out to the @image2 attached as the last scene. The animation in this scene is a looping idle animated game splash screen. Similar to those we can see in Honor of King, Overwatch or League of Legends. Long flowy hair animation, flickering billboards in the background, highly detailed. Consistent artstyle, background and characters. Cinematic, professional and dynamic camera angle.

@suji_pop

Seedance 2.0 AI video prompt: vertical cinematic mobile game gacha animation, 9:16, ultra high quality

no voi

vertical cinematic mobile game gacha animation, 9:16, ultra high quality no voice, background game music only, interactive touch trigger animation [SCENE THEME]: stylized atmospheric background matching character theme, floating symbolic elements, particles, ambient glow build-up tension, slow camera push in, energy intensifies, particles gathering [IMPACT EVENT]: dramatic transition effect (light burst / object shatter / energy explosion), dynamic motion toward camera, screen-filling impact [CHARACTER REVEAL]: anime-style character illustration appears in center composition, cinematic framing, strong silhouette, emotional presence 2D live animation style: subtle breathing motion, hair and accessory secondary motion, cloth physics reacting naturally, micro head movement, eye blinking and gaze shift toward viewer, small expression transition (neutral → emotion) parallax effect, layered depth, smooth interpolation, soft physics simulation cinematic lighting, depth of field, bloom, lens flare, particle trails [SSR RARITY REVEAL]: high-end golden or theme-colored typography, glow effects, particle burst, light rays, ornate UI frame forming dynamically around character premium limited gacha feeling, strong rarity emphasis [FINAL STATE]: pose hold with subtle idle animation loop, particles slowly drifting, ambient motion maintained, clean UI-ready composition

@um_moo_

Seedance 2.0 AI video prompt: Gyutaro & Daki vs. Gojo: Gojo’s Unlimited Void. Akaza vs. Goku: Akaza tries his

Gyutaro & Daki vs. Gojo: Gojo’s Unlimited Void. Akaza vs. Goku: Akaza tries his usual to Become a demon. All Anime characters fight.

@YaseenK7212

Seedance 2.0 AI video prompt: @ design of "Rari" and her grappling gun/ hook.

@ design for the "hellbike."

@

@ design of "Rari" and her grappling gun/ hook. @ design for the "hellbike." @ @ @ @ for the key frames. @Video1 as the master for all camera movement, character, and prop movement. Visual Mapping & Evolution: The video must start with the exact camera pan of @ , move to the high-fidelity extreme low angle shot of the hellbike blsting froward, then into a POV shot of the grappling hook aiming forward as the buildings crumble apart. In the distance, the bike 'blinks' with an anime spark. The video ends with the extreme close up eye-shot from @ . Following the camera path and shot sequence of @Video1 Environment & Detail: Replace all low-poly shapes in @Video1 with professional-grade Japanese anime background art. Inspired by @Env1 , the city has a strong perspective with oppressive urban depth. Cold blue-cyan exterior grade with faint sodium-white street spill, subtle frost bloom on windows, and soft cryo haze in the distance. As the bike blasts forward, chunks of frozen road blast backward like shrapnel — fist-sized pieces of ice and asphalt tumbling end over end toward camera. The air behind the bike distorts with shockwaves and velocity. A trench is carved into the road where the treads were. . Style & Quality: > High-quality Japanese anime film with fluid-like animation, sharp cel-shading, 24fps. Technical Excellence: > Masterpiece, 8k resolution, cinematic composition, high-fidelity visual, exquisite textures, smoke and wind animation with subtle secondary VFX (bike wind bursts and rubble smoke). Professional production quality. The bike digs a trench as it drives forward. Audio: No music; SFX only

@fatboypink

Seedance 2.0 AI video prompt: Anime cinematic style inspired by Makoto Shinkai, warm sunlight, soft glow, high

Anime cinematic style inspired by Makoto Shinkai, warm sunlight, soft glow, high detail food textures, shallow depth of field, smooth transitions. 15 seconds, multi-angle (top-down + side + close-up), woman’s face and hands always visible. A young anime woman cooking calmly, expressive face, soft smile, natural movements. Sequence: Eggs + sugar whisked fluffy → butter + vanilla added → flour sifted and folded → batter into pan → oven glow → sponge out and cooled → sliced into 3 layers → cream piped → strawberries added → second layer + cream + cherries → final layer → full cream coat → strawberry sauce poured dripping → final decoration with strawberries, cherries, mint. Camera alternates top view + close-ups of hands + face reactions. Sounds: whisk, pour, oven hum, slicing, piping, sauce. Negative: no faceless shots, no only top-down, no low detail, no bad hands, no cartoonish look.

@SimplyAnnisa

Seedance 2.0 AI video prompt: "Astronaut anime warrior battling a massive octopus alien creature, dynamic mid-

"Astronaut anime warrior battling a massive octopus alien creature, dynamic mid-air clash, intense motion and impact, ultra realistic lighting, cinematic composition, 3D painterly rendering style inspired by Arcane, stylized brush-textured shading, volumetlic fog, dramatic rim

@Charles Boonsu

Seedance 2.0 AI video prompt: Create a 15-second cinematic manga/anime fight video based on the provided story

Create a 15-second cinematic manga/anime fight video based on the provided storyboard reference image. Keep the characters consistent in every shot: Akira: male, 24, messy black hair, red long coat, black shirt, fingerless gloves, red kinetic energy aura. Kai: male, 26, long white hair, glowing blue eyes, dark blue long coat, calm expression, blue time manipulation aura. Follow the storyboard shot order: 1. Rainy neon city wide shot, Akira and Kai facing each other. 2. Extreme close-up of their eyes, red glow vs blue glow. 3. Akira dashes forward with red energy, ground cracks. 4. Kai freezes time, rain stops mid-air, blue energy distortion. 5. Kai walks calmly around frozen Akira and touches him. 6. Time resumes, Akira is hit by multiple invisible strikes and thrown back. 7. Final shot: Akira kneeling, Kai walking away. Style: premium cinematic anime, manga action, high contrast lighting, rainy neon city, ultra sharp, clean image, dramatic composition, professional anime production look. Camera: slow push-in, extreme close-up, tracking shot, 360 orbit, slow motion, impact shake, final slow zoom out. Negative: NO grain, NO dust, NO particles, NO sparks, NO cinematic noise, NO face change, NO outfit change, NO extra limbs, NO character redesign, NO blurry characters, NO inconsistent hair, NO inconsistent clothing. Duration: 15 seconds. Aspect ratio: 16:9. Maintain character consistency, same faces, same outfits, same colors, same energy effects throughout the entire video.

@kaan_alper

Seedance 2.0 AI video prompt: Reference Image: Use the uploaded portrait as the exact base for the protagonist

Reference Image: Use the uploaded portrait as the exact base for the protagonist — a striking young anime heroine with shoulder-length glossy black hair featuring soft bangs and subtle blue highlights, large expressive dark-brown eyes with subtle cyber-glow pupils, porcelain skin with delicate blush, wearing a futuristic sleeveless blue ruffled tactical top with glowing neon circuit accents, slim athletic build. Stylize her in high-detail anime aesthetic (sharp lines, dynamic shading, luminous skin, subtle particle hair strands). Cinematic 15-second looping anime cyberpunk action sequence, ultra-detailed 8K, dynamic camera work, filmic color grading with teal-orange cyberpunk palette, heavy rain-slicked neon atmosphere, flying embers and holographic debris. Protagonist is the exact girl from reference image, transformed into cool agile anime heroine with flowing hair, glowing blue circuit tattoos on arms, wearing sleek blue tactical ruffled combat vest, shorts, boots with neon soles. Seamless loop: final pose flows naturally back into opening sprint. Shot 1 (0-2s) — MS 35mm lens, tracking shot at eye level, fast forward dolly. Heroine sprints powerfully through rain-soaked ruined cyberpunk alley, long hair whipping in wind, blue neon reflections on wet ground and her skin. She leaps toward a crumbling concrete wall, left hand glowing with energy. Rain particles, volumetric god rays from overhead broken holograms. SFX: heavy rain ambience, pounding footsteps with metallic reverb, rising electronic pulse music swell. Shot 2 (2-4s) — WS 24mm anamorphic lens, low-angle tracking crane up. Heroine wall-runs vertically 4 meters up the decaying building facade covered in flickering pink-cyan ads, then pushes off into a graceful backflip. Dust, rain droplets, and shattered glass explode outward. Dynamic hair animation, motion blur on limbs. SFX: scraping boots, powerful whoosh, glass shatter with deep reverb, bass impact hit. Shot 3 (4-6s) — CU 50mm lens, orbiting camera around her face and torso. Extreme close-up on her determined glowing eyes and focused expression as she twists mid-air, blue energy trails from her hands forming temporary blades. Rain streaks across her face, neon city blur in background. SFX: sharp sword-like energy hum, wind rush, heart-beat synced kick drum. Shot 4 (6-8s) — MS 35mm lens, fast lateral tracking pan right. She lands on a rusted elevated highway beam, immediately parkour rolls forward, slides under a fallen neon sign, then springs up into a spinning kick that shatters a hovering security drone in a burst of sparks and holographic shards. Flying debris, lens flares. SFX: explosive drone destruction, metallic clang, electric crackle. Shot 5 (8-10s) — WS 28mm lens, dramatic Dutch-angle push-in. Heroine dashes along the narrow beam toward camera, leaping across a 10-meter gap between crumbling skyscrapers. Slow-motion mid-jump with dramatic hair flow, city lights streaking below, distant flying cars. SFX: intense whoosh, wind howl with reverb, rising orchestral hit under cyber beats. Shot 6 (10-11.5s) — CU 85mm lens, whip-pan following her movement. Tight shot on her boots and glowing hands as she grabs a dangling cable mid-air, swings around a massive rusted pillar, blue energy flaring. Sparks and rain interaction. SFX: cable tension creak, electric surge, sharp impact grunt. Shot 7 (11.5-13.5s) — MS 40mm lens, dynamic circling helicopter shot. She releases the cable, performs a full 720° aerial twist, lands perfectly on another rooftop ledge in a three-point crouch, hair dramatically settling. Holographic billboards explode behind her in slow-motion. SFX: heavy landing thud with bass boost, glass rain, triumphant synth stab. Shot 8 (13.5-15s) — WS 24mm lens, low tracking shot pulling back fast. Heroine rises from crouch into a forward sprint directly toward camera, blue energy aura flaring, ready for next move. Camera pulls back revealing the vast ruined neon cityscape as she leaps forward — perfect seamless loop back to Shot 1 sprint. SFX: accelerating footsteps, swelling cyberpunk theme, rain fade that matches opening ambience. Ultra-realistic physics, fluid 60fps anime motion, exaggerated hair and cloth dynamics, particle systems for rain/sparks/glass, cinematic lighting with practical neon sources, film grain, subtle chromatic aberration. Masterpiece quality, consistent character design from reference image throughout, flawless loop transition.

@AIishere_art

Seedance 2.0 AI video prompt: Make a horror and thriller like ad of pop tarts with a comedic plot twist at the

Make a horror and thriller like ad of pop tarts with a comedic plot twist at the very end. use me as the character I need you to create an insanely dynamic and over-the-top k-pop music video using CAMI character ref. please research first some blackpink over music video moments, and use it as a video reference. use the short ads skill, create a video of you in Versace, fashion campaign vibe, absolutely cinematic and cool, ends with a black screen Can you research that seedance asian drama with the slap? and then use it as reference but with these two characters (Shiro and Cami) to recreate the same scene. use the Short Ad Skills to create Mello Yello ad. Make an ad for a VW Beetle. Gen Z hyperpop chaos style — BOING entry, anime headlight eyes, deconstruction, meme infographics, rainbow confetti, hyperpop beats. VO: "Volkswagen Beetle. Born to stand out."

@pika_labs

Seedance 2.0 AI video prompt: 0:00-0:03 | The Discovery Scene: A young girl with a messy bob and a sundress fi

0:00-0:03 | The Discovery Scene: A young girl with a messy bob and a sundress finds a fallen "Star-Sprout"—a glowing, pulsing flower—tangled in high grass. Camera: A sweeping low-altitude "grass-cam" fly-through, parting the blades of grass to reveal the glowing flower in a soft glow. 0:03-0:06 | The Touch Scene: As she reaches out, the flower shivers and floats upward, trailing golden stardust that defies gravity. Camera: A slow-motion extreme close-up on her wide, shimmering eyes reflecting the golden light. 0:06-0:09 | The Chase Begins Scene: The girl leaps over a mossy log, her dress billowing. The Star-Sprout darts toward a massive, ancient camphor tree. Camera: A dynamic side-profile tracking shot, capturing the fluid, "weightless" Ghibli-style running animation. 0:09-0:12 | The Ascent Scene: She begins climbing the gnarled roots. The wind picks up, sending a swirl of pink flower petals around her. Camera: A corkscrew crane shot that circles upward with her, spiraling toward the canopy. 0:12-0:15 | The Great Leap Scene: The sprout flies into the open sky. Without hesitation, she leaps from the highest branch into the bright blue void. Camera: A vertigo-inducing "top-down" plunge, looking past her feet at the distant, rolling green hills below. 0:15-0:18 | The Flight Scene: The wind catches her hair and dress, turning her fall into a graceful glide. She reaches out with both hands. Camera: A 360-degree orbital rotation around the girl as she "floats" against a backdrop of fluffy, towering cumulonimbus clouds. 0:18-0:21 | The Catch Scene: Her fingers gently cup the glowing sprout. It instantly calms, bathing her face in a warm, ethereal light. Camera: A tight handheld-style close-up, focusing on the soft contact between her hands and the light. 0:21-0:24 | The Forest Spirit Scene: From the shadows of the clouds, a massive, soft-furred sky-creature (think Totoro-sized) drifts into view to collect the sprout. Camera: A massive "pull-back" (dolly out) revealing the scale of the girl compared to the giant, gentle creature. 0:24-0:27 | The Gentle Hand-off Scene: The girl places the sprout on the creature’s nose. It blinks slowly, and she giggles as it exhales a cloud of sparkles. Camera: A low-angle hero shot, looking up at the creature’s face with sunlight breaking through the clouds (The "God Ray" effect). 0:27-0:30 | The Farewell Scene: The creature floats away into the sunset. The girl is left standing on a hill, waving as the screen fades to a soft parchment texture. Camera: A static, wide "postcard" shot that slowly pans toward the horizon as the music swells.

@IqraSaifiii

Seedance 2.0 AI video prompt: Style: Ultra-detailed Ghibli-inspired, soft painterly textures, volumetric light

Style: Ultra-detailed Ghibli-inspired, soft painterly textures, volumetric light, dreamy atmosphere, smooth physics-based animation, 4K cinematic, shallow depth of field 0:00–0:02 | The Hidden Glow A quiet meadow at golden hour. Tall grass sways gently. A faint pulsing glow flickers deep within the. Camera: Low “grass-cam” glide, blades softly parting as the glow grows stronger. 0:02–0:04 | The Discovery A young girl (messy bob, light sundress, barefoot) kneels and reveals a tiny floating Star-Sprout, glowing like a. Camera: Slow push-in to her face, golden light reflecting in her eyes. 0:04–0:06 | The Awakening As her fingers get close, the sprout lifts suddenly, releasing sparkling dust that floats upward against. Camera: Extreme close-up → quick upward whip-pan following the sprout. 0:06–0:08 | The Chase She bursts into motion, running and leaping over roots and stones with weightless, fluid. Camera: Side tracking shot with slight slow-motion, dress and hair flowing. 0:08–0:10 | The Leap The sprout shoots into the sky. She jumps from a high ledge without. Camera: Dramatic top-down drop shot, ground falling away beneath her. 0:10–0:12 | The Flight Wind catches her — her fall transforms into a soft glide through glowing clouds .Camera: Smooth 360° orbit around her, clouds glowing with warm sunlight. 0:12–0:13.5 | The Catch She reaches out and gently catches the sprout — light blooms softly across her face .Camera: Tight cinematic close-up, soft lens bloom effect. 0:13.5–0:15 | The Spirit Reveal A massive, soft sky-creature emerges from clouds, calm and magical. She offers the sprout. Camera: Pull-back reveal showing scale → fade into warm sunset haze.

@kingofdairyque

Seedance 2.0 AI video prompt: SUBJECTS:
Fire Clan infiltrator inspired by Azuki aesthetics @ image1. Black ove

SUBJECTS: Fire Clan infiltrator inspired by Azuki aesthetics @ image1. Black oversized flight jacket with orange lining, tactical cargo pants, wrapped shinobi sandals, ignition bracer, oversized modified greatsword, wrist-mounted grappling cable launcher. Ember cracks and heat distortion appear during movement. ENVIRONMENT: Neo-futuristic vertical megacity mixing cyberpunk Tokyo and East-Asian architecture. Begins atop a suspended Fire Clan furnace tower surrounded by industrial shrines, neon kanji signs, elevated railways, ventilation pipes, holographic billboards, and hanging cables. Final section enters an abandoned thermal reactor connected to underground train tunnels. CAMERA: Single continuous cinematic shot with FPV openings, side tracking, low-angle hero shots, close-up facial push-ins, front-facing tracking shots, and over-shoulder perspectives. Camera frequently rotates around the character to reveal facial expressions, glowing eyes, and ember reflections. Heavy FOV distortion, motion blur, and lens warping throughout. STYLE: 2.5D anime cinematic style, bold linework, halftone textures, painterly shadows, cel-shading, stepped-frame character animation, exaggerated speed smears, chromatic aberration, ember particles, manga-style impact frames, and graphic overlays. COLOR LOGIC: Black, charcoal gray, ember orange, crimson red, and selective cyan industrial lighting. Extreme heat moments trigger brief black-and-white inversions while preserving ember glow and sparks. Timeline 0:00–0:03: Close-up side profile of the character overlooking the city from the furnace tower. Ember light reflects across the face while alarms echo in the distance. Camera circles toward a front-facing close-up before the character suddenly drops backward into the abyss. FPV tracking follows closely as pipes and neon signs streak past. SFX: alarm sirens + rushing wind 0:03–0:06: Camera swings into a front-facing tracking shot during freefall. Character fires a grappling cable into a moving cargo drone carrying molten fuel cells. The sudden pull launches the body sideways through narrow industrial corridors while sparks explode from metal surfaces. SFX: cable snap + metal scraping 0:06–0:09: Low-angle shot beneath the character reveals the face illuminated by ember energy while approaching a giant rotating cooling fan. Character ignites the bracer and bursts directly through the spinning blades. Time briefly slows as shattered blades freeze midair with manga-style framing and ember distortion. SFX: turbine rupture + ignition burst 0:09–0:12: Inside the abandoned thermal reactor, camera tracks beside the character during a wall-run above speeding maglev trains. Electrical arcs illuminate the face during rapid turns and close passes. Camera briefly pushes into an intense eye close-up before pulling back wide. SFX: reactor hum + electrical crackling 0:12–0:15: Character lands onto a speeding train roof and drags the greatsword across the metal surface, generating a massive trail of sparks and fire. Camera rotates into a dramatic front-facing hero shot as the character rises while the reactor erupts behind them. Frame freezes into a manga-cover composition with halftone texture and bold Fire Clan typography. SFX: heavy metal grind + distant explosion

@mdmadeit

Seedance 2.0 AI video prompt: The Three Admirals: Akainu, Aokiji, and Kizaru sit poised on their thrones, radi

The Three Admirals: Akainu, Aokiji, and Kizaru sit poised on their thrones, radiating absolute power. Marineford Garp and Sengoku overlook the battlefield, braced for the storm to come.

@YaseenK7212

Seedance 2.0 AI video prompt: Create a detailed full-color storyboard sheet for the first 15 seconds of a hybr

Create a detailed full-color storyboard sheet for the first 15 seconds of a hybrid music video sequence. Wide 16:9 storyboard sheet, 3 rows x 4 columns, 12 panels. Add timecodes, scene labels A/B/C, camera notes, and short English descriptions under each panel. Title text: “15s MV Storyboard | Part 1: Oversleeping to Leaving Home” Timeline: This first-half segment starts at 0:00 and ends at 0:15. Core rule: The main character and collage elements are anime/illustration style. Everything else must be live-action or photorealistic: bedroom, bathroom, hallway, kitchen, entrance, props, lighting, camera feel, depth of field, motion blur, shadows, reflections, and environment. Do not make the whole image anime. Use a hybrid look: an anime character composited into real live-action footage, with graphic collage overlays. Use the attached reference image as the main character design. Main character: A cute anime girl with bright pink twin-bun hair, soft bangs, pink eyes, colorful blue-pink hair tips, oversized pink-and-white hoodie with playful graphic details, black shorts, white socks, chunky pink sneakers, choker and small accessories. Keep her design consistent across all panels. She is expressive, clumsy, energetic, slightly pouty, chaotic-cute, wholesome, and comedic. Important: No title-back scene. No location name text. No school uniform. No printed-paper tapping scene. The rolled-up textbook gag may appear only as an item in her bag. Use many collage overlays throughout the sequence. This first 15 seconds covers: waking up, stopping the alarm, realizing she is late, rushing through morning prep, and leaving the house. Overall visual language: Hybrid live-action + anime character music video storyboard, photorealistic environments, anime character compositing, colorful pop anime character, chaotic cute morning comedy, fast-paced montage, close-up heavy, dynamic camera angles, extreme low angles, macro shots, top shots, handheld-like motion, crash zooms, whip pans, match cuts, picture-in-picture frames, scrapbook collage overlays, glitchy pop typography, ZINE aesthetic, playful handwritten English notes, rhythmic jump cuts. Scene labels: A = anime-style original chaotic collage / inner panic graphics B = anime-style flowing music-note / motion transition C = hybrid scene: anime character inside photorealistic live-action environment Color design: Photorealistic backgrounds use warm morning sunlight, natural room colors, real bathroom reflections, real Japanese home interior, realistic lens blur and film grain. The anime character remains vivid: pink hair, pink eyes, oversized hoodie, black shorts, white socks, chunky pink sneakers. Collage overlays use vivid pink, cyan, yellow, red, black, white, and electric blue with high contrast. Blend the character into live-action using matching shadows, contact shadows, reflections, depth of field, and slight camera motion blur. Original collage direction: Do not use a generic traffic sign collage. Make the collage feel like the character’s messy pop-anime brain. Mix alarm clocks, smartphone notifications, giant cut-out anime eyes, pink hair strands, hoodie graphics, sneaker soles, hand-drawn arrows, yellow caution tape, broken clock hands, bus icons, soundwave shapes, checker patterns, torn paper, sticker stars, doodle hearts, manga speed lines, musical notes, red correction marks, and handwritten English text: “WAKE UP!”, “OH NO!”, “TOO LATE!”, “RUN!”, “HURRY!”, “3 MIN LEFT”, “NO WAY”, “NOW!” The collage should appear not only as transitions, but also as overlays inside live-action/anime composite panels. Storyboard panels: 1. 0:00.0-0:01.2 / A Explosive anime-style chaotic collage opening. Alarm clocks, giant pink anime eyes, sneaker soles, hoodie graphics, clock hands, arrows, caution tape, stickers, torn paper, and handwritten “WAKE UP!” overlap in a dense ZINE-style composition. Camera feels like it is falling into her brain. English note: “Alarm chaos” 2. 0:01.2-0:02.4 / C + A Photorealistic bedroom, soft morning light through real curtains. The anime girl sleeps curled up in bed wearing her oversized hoodie. Collage stickers and alarm icons float above her head like a dream cloud. Top shot. English note: “Still dreaming” 3. 0:02.4-0:03.6 / C Photorealistic macro shot of smartphone alarm reading “8:12” on a real bedside table. Her anime-styled hand enters frame half-asleep, misses once, then finally slaps the phone. Small comic SFX “SLAP”. English note: “Stop the alarm” 4. 0:03.6-0:04.8 / C + A Extreme close-up of her anime pink eyes snapping open, composited against real bedding and warm window light. Reflections of clocks and “NOW!” typography appear in her pupils. She jolts upright, twin buns bouncing. English note: “She realizes” 5. 0:04.8-0:06.0 / A + B A huge anime-style clock face cracks into collage fragments. Handwritten “3 MIN LEFT”, “NO WAY”, sneaker prints, bus icons, and real photo scraps of the room scatter. Flowing black music notes turn into pink hair ribbons and water splashes. English note: “Time breaks” 6. 0:06.0-0:07.2 / C Photorealistic bathroom sink. She rushes to the sink. Low angle from inside the real basin as water splashes toward the lens. Her anime pink twin buns swing forward, reflected faintly in the mirror. English note: “Bathroom rush” 7. 0:07.2-0:08.4 / C + A Photorealistic toothpaste macro on a real toothbrush. She squeezes out too much toothpaste, then brushes at high speed in a real bathroom mirror. Anime collage text “TOO MUCH!” and arrows explode around her. English note: “Fast brushing” 8. 0:08.4-0:09.6 / C + A Real bathroom mirror shot. She pulls her hoodie into place, adjusts choker and hair accessories, then checks her black shorts and chunky pink sneakers. Collage stickers and hand-drawn stars decorate the mirror. English note: “Quick outfit check” 9. 0:09.6-0:10.8 / C + A In a real kitchen or dining area, she bites toast while trying to tie her hoodie strings. Her eyes dart to a real wall clock. Collage text “HURRY!” and “NOW!” surround her. English note: “Toast rush” 10. 0:10.8-0:12.0 / C Real bag POV. She throws items into a colorful bag: phone, notebook, small charm, earbuds, rolled textbook. Anime hands drop the items toward the camera. The rolled textbook briefly pops into view with “COMEDY ITEM?” English note: “Pack the bag” 11. 0:12.0-0:13.4 / C Real entryway floor. She hops on one foot while forcing on chunky pink sneakers. Floor-level low angle. One shoelace flies dramatically toward the lens, realistic motion blur. English note: “Shoes on” 12. 0:13.4-0:15.0 / C + A Real front door bursts open. Extreme wide-angle from outside, door swings toward lens. Anime girl jumps out with toast still in mouth. Hoodie sleeves and twin buns bounce. Strong contact shadow on real ground. Collage arrows, bus icons, clock fragments, and “RUN!” chase her into the next segment. English note: “Out the door” Design requirements: The sheet must be readable as a practical storyboard. Each panel should show clear camera position, character action, facial expression, and movement direction. Keep the main character and collage elements anime/illustration style, while all environments and props are photorealistic live-action. Use realistic lighting, shadows, reflections, depth of field, and motion blur to integrate the anime character into the real footage. Use many close-ups and dynamic low angles. Make the collage frequent and visually dominant. The character must stay consistent with the attached reference image: pink twin-bun hair, oversized pink hoodie, black shorts, white socks, chunky pink sneakers, choker, pop anime streetwear. No title-back. No location name. Keep the tone chaotic, cute, fast, colorful, comedic, and music-video-like.

@manaimovie

Seedance 2.0 AI video prompt: @ Image1 = Storyboard reference — follow all 34 panels, camera directions, arrow

@ Image1 = Storyboard reference — follow all 34 panels, camera directions, arrow movements, and action sequence exactly as shown. High quality anime cinematic. Two characters sparring on vast open green grassfield, bright daylight, wind blowing grass in waves, clear sky with scattered clouds, distant mountains. Character 1: young man, spiky brown hair, heterochromia right eye green left eye blue, black military coat with gold trim, dark samurai armor plating on shoulders and arms, modern katana. Character 2: young woman, long wavy dark-red hair, amber eyes, white cropped sailor shirt, black skirt, black gold-pattern haori, brown obi belt red tassels, black thigh-high socks, red sneakers, katana. They face each other across open grass, both draw katana simultaneously, blades clash in center, massive golden sparks explode, grass blades scatter from shockwave. Camera: extreme close-up both pairs of eyes, cuts to wide low-angle showing blade clash against bright sky. Maximum motion, cloth physics every frame. Negative prompt: static, idle, freeze frame, no movement, 3D render, chibi, blurry, watermark, western cartoon, dark background, rain, alley.

@Cia0_exe

Seedance 2.0 AI video prompt: Science SARU-style animation, director Masaaki Yuasa. Cel-look 2D anime, light h

Science SARU-style animation, director Masaaki Yuasa. Cel-look 2D anime, light haze, realistic cloth movement, anamorphic lens, bold author-driven camera language. The emotional tone is dangerous, and confrontational. Visual Mapping & Evolution: Replace the pink mannequin with the dealer figure featured in the keyframes. The video must start with the tight shot of the man pleading with his arms. The sequence should build toward the final blood-splatter payoff frame represented by @Image3 . Following the camera path and shot sequence of @Video1. Must include: As the camera swings up, a large muzzle flash fills the scene and blood splatters onto the tiled wall ending in @Image3 . The blood splatter should feel stylized and forceful, with the impact energy and graphic clarity of a JJK-level anime violence beat. The blood hitting and spreading across the tiled wall, landing cleanly in the final keyframe @Image3 . Audio: No music; SFX only

@fatboypink

Seedance 2.0 AI video prompt: Use the provided 16-panel storyboard sheet @[storyboard ref] as the direct seque

Use the provided 16-panel storyboard sheet @[storyboard ref] as the direct sequential visual keyframe reference for the entire video. Follow the exact 16-beat progression and pacing structure from the storyboard. Preserve the original choreography flow, framing logic and motion escalation while expanding the action with richer animation detail between storyboard poses. Pure white background with no rendered environment, like animated manga sketches drawn on blank paper space. Keep the camera language, composition and rough storyboard energy intact, but render the swordsman in vibrant high-contrast anime colors while all surrounding elements remain minimal and sketch-like. Character design should feel premium anime sakuga quality with saturated cinematic colors, expressive lighting accents and dynamic shading. Hair, clothing and sword glow should carry strong color identity while motion lines, debris, dust and environmental reactions stay mostly monochrome black sketch elements with occasional soft accent tones. Do not animate or include storyboard annotations, arrows or written notes. They are reference-only. A lone anime swordsman performs an impossibly fluid single-blade combat routine with nonstop escalating momentum. Add additional in-between animation, cloth physics, blade recoil, footwork detail, camera inertia and atmospheric sketch particles not explicitly shown in the storyboard while staying faithful to the original sequence. Hyper-dynamic anime cinematography with whip pans, orbit shots, fisheye distortion, snap zooms, low-angle tracking and exaggerated perspective. The sword must remain visually readable through bright colored slash arcs, glowing impact trails and abstract energy shapes. Heavy motion smears, speed lines and sketch debris throughout. Continuous escalation across all 16 beats ending with one overwhelming slow-motion finishing slash that fractures the white sketch space itself.

@aimikoda

Seedance 2.0 AI video prompt: [SUBJECT]: a young woman baking croissant
[GRID_LAYOUT]: 3x3
[THEME]: croissant

[SUBJECT]: a young woman baking croissant [GRID_LAYOUT]: 3x3 [THEME]: croissant making process from raw dough to final golden pastry [MOOD]: warm, nostalgic, cozy [STYLE]: 80s anime style, soft pastel tones, hand-painted look, gentle lighting, subtle film grain

@aimikoda

Seedance 2.0 AI video prompt: [0s - 2s] Shot: Wide fisheye angle, low-to-high.

Action: Two girls in Thai scho

[0s - 2s] Shot: Wide fisheye angle, low-to-high. Action: Two girls in Thai school uniforms launch from opposite skyscrapers into the air. One girl (left) gathers a glowing blue plasma vortex in her hands; the other girl (right) ignites a bright orange solar sphere. Camera: Fast dolly-in towards the center. [3s - 6s] Shot: Medium tracking shot, profile view. Action: The girls accelerate toward each other. The environment is a concrete jungle with high-rise buildings. The girls’ hair and skirts flutter violently due to high-speed flight physics. Debris and concrete chunks begin to lift off the buildings, floating due to the energy pressure. Camera: Handheld shake to increase intensity. [7s - 10s] Shot: Center-aligned wide shot. Action: The blue and orange energy spheres collide in the center of the frame, creating a blinding white light and a massive shockwave. A brutalist building directly behind them shatters, with huge slabs of concrete exploding outward. Camera: Extreme fisheye lens, slow-motion effect during the impact

@auqibhabib

Seedance 2.0 AI video prompt: [0:00-0:01] Extreme action shot: Takeru dives forward at blinding speed toward t

[0:00-0:01] Extreme action shot: Takeru dives forward at blinding speed toward the camera, dramatic horizontal motion blur streaking behind him, red energy trails exploding off his body. [Cut: 0:01-0:04] Impact moment: Sudden cut to black, then explosive impact. Strobing blood-red electric energy crackles at the point of impact, violently exploding outward from the exact point where the Takeru's fist is in contact with Kenji’s stomach. Intense speed lines and impact flashes. Takeru's eyes are cold and emotionless. His mouth remains in a frown. [Cut: 0;04-0:06] Slow-motion reveal: The electric aura slowly dissipates in glowing red particles, revealing Takeru’s bare fist still buried in Kenji’s stomach. Takeru powerfully pulls his fist back as red energy fades. [Cut: 0:06-0:08] ECU of Kenji's face in stunned horror as he coughs blood from his mouth. [Cut: 0:08-0:015] Medium back shot ofKenji as he quietly sinks to his knees. Cut to low angle shot of Takeru looking down stoichly into the camera with a pensive look. Camera tilts down abruptly before cutting to a close up on Kenji. Kenji collapses heavily onto the pavement. Cut to high angle over the shoulder shot from behind Takeru looking down at Kenji. Kenji's eyes are barely open. Takeru turns his back to Kenji stoichly and walks out of frame.

@PocketScreenAI

Seedance 2.0 AI video prompt: Cinematic anime action sequence in a ruined neon city at night during heavy rain

Cinematic anime action sequence in a ruined neon city at night during heavy rain. Same female warrior appears in all shots. Japanese anime style, beautiful but serious face, short dark hair, black tactical coat, black boots, glowing blue katana, athletic body, consistent face and outfit across all shots. Physics Engine 100%, realistic body momentum, accurate gravity, natural impact reaction, cloth simulation, hair physics, rain physics, debris physics, cinematic lighting, high detail, 9:16 vertical, smooth transitions between shots. Scene 1 – Tension Build (Opening) A lone female warrior stands still in the rain. Neon lights flicker. Wind pushes her coat and hair naturally. Rain hits the ground creating realistic puddle ripples. Small debris rolls across the wet street. The camera slowly pushes in from a low angle, building tension. Scene 2 – Surprise Attack & Dodge A masked enemy suddenly rushes in from the left with a blade. The warrior reacts instantly, stepping backward and twisting her body to dodge. Her feet slide slightly on the wet pavement, splashing water. The enemy’s momentum continues forward realistically after missing. The camera tracks sideways quickly following the motion. Scene 3 – Blade Clash The warrior counters with an upward slash. The enemy blocks. The swords collide violently, creating sparks and scattering rain droplets. Both bodies recoil naturally from the impact. Boots grind against the ground. The camera circles dynamically around them. Scene 4 – Aerial Spin Attack The warrior jumps and performs a spinning aerial slash. Her body rotates with realistic momentum. Her coat flares outward due to centrifugal force. Rain scatters around her. The camera tilts upward from below, tracking her jump arc. Scene 5 – Impact Landing She lands forcefully on the wet pavement. Water splashes outward. The ground cracks slightly. Debris and droplets burst outward realistically. The enemy is pushed backward and slides across the ground due to the shockwave. The camera drops low near the ground capturing impact and debris flying past. Scene 6 – Final Moment The warrior stands still after the final strike. The enemy collapses behind her naturally with realistic body weight. Her coat slowly settles. Rain continues falling. Neon reflections shimmer in puddles. The camera slowly pulls back, revealing the ruined city. Quiet, cinematic ending. ■ Negative Prompt(重要) extra limbs, extra fingers, broken anatomy, distorted face, warped body, floating objects, unrealistic physics, stiff motion, teleport movement, low quality, blurry face, duplicated character, bad hands, broken sword, unnatural lighting

@lp_utage_design

Seedance 2.0 AI video prompt: 10-second vertical video. a young anime semi-realistic Viking warrior, short unb

10-second vertical video. a young anime semi-realistic Viking warrior, short unbraided red beard, leather vest, sits at edge of crowded feast hall firelight. 0-5s medium shot, a hulking veteran warrior mocks him across the flames, pointing and laughing, others join, Torvald grips his plain iron axe, knuckles white, glacier-blue eyes locked on the challenger but body still seated. 5-10s close-up slow push-in, Torvald stands without a word, axe in hand, firelight dancing across his jaw, the jarl at the high table raises a hand giving silent permission to duel. Warm fire-orange and charcoal palette, heavy smoke, ink-line shadows, Castlevania meets Vinland Saga aesthetic. Final beat: Torvald steps into the center circle, axe ready.

@InterestedBrain

Seedance 2.0 AI video prompt: Japanese full-color anime.
Fast-paced cooking montage, high frame count, cel-sty

Japanese full-color anime. Fast-paced cooking montage, high frame count, cel-style shading. Follow the reference storyboard very closely in shot order, composition, and camera work. Maintain the same girl, same hands, same white shirt, same white apron with orange polka dots, same mint-green kitchen, same glass bowl, same white plate, same pancake stack, same fruit arrangement, same silver stainless steel frying pan, and same silver stainless steel spatula throughout. Style Film-quality anime cooking scene. Warm daylight, soft cel-shaded shadows, shallow depth of field, subtle 35mm film grain, gentle anamorphic lens flare, teal-and-orange color grading. Clean, cozy, appetizing, energetic. No photorealism, no 3D look, no excessive VFX, no text. Setting Bright home kitchen with mint-green cabinets, white tile walls, wooden countertop, stove, window light, glass mixing bowl, silver stainless steel frying pan, silver stainless steel spatula, white plate, strawberries, banana slices, blueberries, and maple syrup. A young girl with a short dark-brown bob haircut wears a white shirt and a white apron with orange polka dots. 10 Cuts cut1 Extreme close-up, front-top angle. Hands crack an egg over a glass bowl, yolk and white falling into batter. Apron fills the background. cut2 Medium shot, slightly high front angle. Girl whisking batter at the counter, face clearly visible, kitchen and window behind her. cut3 Close-up, low stove-level angle. Butter melts in a silver stainless steel frying pan, bubbles spreading, handle facing camera. cut4 Extreme close-up, slightly top-front angle. Batter pours into the silver stainless steel frying pan, forming a smooth round pancake. cut5 Macro side close-up. Pancake cooking, tiny bubbles appearing, steam rising, edges turning golden. cut6 Wide shot from behind. Girl at the stove cooking in the silver stainless steel frying pan, full narrow kitchen visible. cut7 Close-up, diagonal angle. A silver stainless steel spatula lifts the go

@akari_w0r1d

Seedance 2.0 AI video prompt: Aesthetic: lofi, cozy, warm tones, soft film grain, gentle bloom, analog texture

Aesthetic: lofi, cozy, warm tones, soft film grain, gentle bloom, analog textures. Camera default: 35 to 50mm equivalent, shallow depth of field, slow subtle moves, cut length 0.6 to 1.2 seconds. Style: Cozy cel-shaded anime.

@TomLikesRobots

Seedance 2.0 AI video prompt: luffy coding on a macbook on the Thousand Sunny, RAGING, then throwing it overbo

luffy coding on a macbook on the Thousand Sunny, RAGING, then throwing it overboard.

@sui dev ☄️

Seedance 2.0 AI video prompt: Create a character promotional poster of Kaori Miyazono (vertical composition).

Create a character promotional poster of Kaori Miyazono (vertical composition). Each poster should follow a structured hierarchy with a larger top section and a smaller bottom section. The upper half of the image should feature the character’s most recognizable elements—such as the head, facial contour, mask, or half-body silhouette—as a large visual centerpiece, forming a highly identifiable silhouette. The middle-to-lower section should include the full body of the character as a secondary subject, shown in a stable standing pose or with subtle movement, forming the visual core of the composition. Inside the large silhouette and around the character, use double exposure and collage-style storytelling. Blend multiple scenes, symbolic imagery, small character relationships, supporting elements, and environmental details into layers of mist, ink wash, and negative space. On the left and right sides, include complementary background elements to create narrative tension and spatial variation. Introduce a flowing visual line that runs vertically through the composition, connecting the main character, inner collage, and upper silhouette to enhance unity and guide the viewer’s eye. The overall composition should preserve large areas of negative space, with edges treated using ink diffusion, soft blurring, and fragmented effects—creating a balance of emptiness and presence inspired by Eastern aesthetics. The overall style should be cohesive, refined, and restrained, emphasizing depth, storytelling, strong visual impact, and a consistent poster series language. Aspect ratio: 9:16

@kingofdairyque

Seedance 2.0 AI video prompt: 0-3s: Wide anime-style establishing shot. A dark landscape under a massive glowi

0-3s: Wide anime-style establishing shot. A dark landscape under a massive glowing full moon. A grim reaper stands centered, cloaked in black with long flowing fabric. Wind moves the cloak gently. Ambient sound: low wind, distant echo. 3-6s: Camera slowly pushes in. Shadows begin to gather around the reaper’s feet, creeping like smoke. The reaper grips its scythe and begins to lift it. Subtle metallic sound as the weapon moves. 6-10s: Mid shot. The scythe is raised fully. Dark energy pulses outward in waves, distorting the air. The cloak whips more violently. Camera slightly orbits to create dynamic motion. Background sound builds with deep bass and whispering tones. 10-13s: Close-up shot under the hood. Two glowing eyes ignite in the darkness. Sudden burst of shadow particles expands outward. Camera shakes slightly for impact. 13-15s: Energy explosion peaks. Shadows flood the screen, engulfing everything. Audio hits a deep cinematic boom. Fade to black.

@LudovicCreator

Seedance 2.0 AI video prompt: 老式日本动画风格。 场景一:在迷宫中,一对人类拾荒者——男孩和女孩——遭遇了强大的牛头怪。牛头怪鼻孔喷出热气,怒视着人类,警告他们滚开,否则就等着承受它的怒火。

老式日本动画风格。 场景一:在迷宫中,一对人类拾荒者——男孩和女孩——遭遇了强大的牛头怪。牛头怪鼻孔喷出热气,怒视着人类,警告他们滚开,否则就等着承受它的怒火。 场景二:女孩吓坏了,男孩却挡在她身前保护她。他掏出一把鸡毛掸子,自信地笑着走向牛头怪。牛头怪带着嘲讽和傲慢的笑容看着男孩,告诉他死定了。 场景三:镜头切换到女孩,她用双手捂住脸,不愿目睹牛头怪打败男孩的场景。这时,我们听到牛头怪倒地的闷响,接着是牛头怪在背景中发出的咯咯笑声。 场景4:女孩缓缓揭开面纱,看到眼前的景象,脸上露出惊讶的神情:牛头怪躺在地上,一只胳膊微微抬起,另一只胳膊舒服地放在肚子上。人类跪在他旁边,用鸡毛掸子轻轻地挠着牛头怪抬起的胳膊的腋窝。牛头怪闭着眼睛,咧嘴大笑,咯咯地笑着,他非常怕痒。 场景5:特写镜头,人类的手用鸡毛掸子轻轻地在牛头怪的腋窝上上下拂动,动作不停​​地重复,我们听到牛头怪的咯咯笑声。 场景6:特写镜头,牛头怪闭着眼睛,咧嘴大笑,咯咯地笑着。人类的手继续用鸡毛掸子轻轻地在他抬起的胳膊的腋窝上来回拂动。人类问牛​​头怪是不是要放弃了。 场景7:人类继续用鸡毛掸子挠牛头怪的腋窝,牛头怪咯咯地笑个不停,手臂高举过头,腋窝暴露在挠痒的羽毛下,蹄子也因为痒而无意识地踢动着。他笑着承认自己失败了,然后又继续咯咯地笑。 场景8:女孩带着顽皮的笑容看着这一切,我们继续听到牛头怪的笑声。 牛头怪肌肉发达,脖子上戴着锁链环。牛头怪的脚是蹄子,手是爪子。牛头怪的声音低沉沙哑。对话为英文。

@migrok293703

Seedance 2.0 AI video prompt: The Original Team 7: Kakashi, Naruto, Sasuke, and Sakura sharing a rare, joyful

The Original Team 7: Kakashi, Naruto, Sasuke, and Sakura sharing a rare, joyful moment together.

@YaseenK7212

Seedance 2.0 AI video prompt: 時速200kmで走行中の新幹線の車窓に、猫耳ゴーグルの「ちびキャラ」がいる。彼女たち2人は、外の景色を見て、楽しそうにしている。左の席に座っている白いパーカーを

時速200kmで走行中の新幹線の車窓に、猫耳ゴーグルの「ちびキャラ」がいる。彼女たち2人は、外の景色を見て、楽しそうにしている。左の席に座っている白いパーカーを着た女性がお弁当を食べ始めると、そちらに興味が移り、彼女の箸を持っていない方に座って、そのお弁当(卵焼き、たこさんウィンナー、黒ゴマのかかったご飯、その他おかず)を二人は交互に食べさせてもらう。大きく口を開けて食べる様子に、女性は満面の笑みで見つめ、その様子を楽しんでいる。

@otohitoyuuki

Seedance 2.0 AI video prompt: 15秒 / seamless multi-cut / theatrical anime emotional dialogue drama / 顔アップ中心

15秒 / seamless multi-cut / theatrical anime emotional dialogue drama / 顔アップ中心 参照画像: Image 1 = 金髪のクールな少女。Aとして扱う。 Image 2 = ピンク髪ツインテールの明るい少女。Bとして扱う。 Image 3 , Image 4 = FACS Action Unit expression reference. FACS遵守ルール: 各カットの表情は、必ず指定されたFACS Action Unitを最優先で構成する。眉、まぶた、頬、口角、唇、顎、視線、頭の角度は指定AUに従う。セリフの雰囲気だけで表情を作らず、各タイムラインのFACSコードを顔の主動作として反映する。表情変化は大きく、顔アップで明確に読み取れるようにする。 映像の質感: 高密度な劇場版アニメの顔アップ演技。細く透明感のある線画、シャープなまつ毛、柔らかい肌影、淡い頬の赤み、瞳の多層ハイライト、涙の反射を丁寧に描く。髪は細い束ごとに揺れ、Aは淡い金髪とヘアピン、白い大きめスウェットを維持する。Bはピンクのツインテール、ピンクカーディガン、白トップス、青いスカートを維持する。 ライティング: 夕方の教室または廊下。窓から入る暖かいオレンジの斜光、輪郭に薄い白いリムライト、涙の表面に小さなハイライト。背景は浅い被写界深度で柔らかくぼかし、顔、目元、口元、涙だけを強く見せる。序盤は線と影を少し強く、終盤は光を柔らかくして緊張がほどける。 物語: 好き同士なのに、周りの目と友達関係が壊れる恐怖で素直になれなかった2人。AがBの気持ちを知り、激しく感情をぶつける。Bは怖さを認めながらも、Aと離れたくないと伝える。最後はAの、切なくて嬉しくて恥ずかしい泣き笑いで締める。 0:00-0:01.8 Aの顔アップ。最初から感情が爆発している。 台詞:「言わなきゃわかんないじゃん!」 FACS: AU1+AU4+AU5+AU25+AU26+AU57 0:01.8-0:03.8 Bの顔アップ. 追い詰められて本音を叫ぶ。 台詞:「だって、好きって言ったら戻れない!」 FACS: AU1+AU4+AU5+AU15+AU17+AU25+AU64 0:03.8-0:05.4 Aの真正面アップ。涙をこらえて即答する。 台詞:「戻らなくていいじゃん!」 FACS: AU1+AU4+AU5+AU25+AU57 0:05.4-0:07.0 Bの目元アップから口元アップ。 台詞:「怖いんだよ!」 FACS: AU1+AU4+AU7+AU15+AU23+AU25 0:07.0-0:09.2 Aの涙目アップ。目を逸らさず告白する。 台詞:「私も怖い!でも離れたくない!」 FACS: AU1+AU4+AU6+AU15+AU25+AU45 0:09.2-0:10.8 Bの顔アップ。怒りが消え、涙がこぼれそうになる。 台詞:「……ずるい。泣いてるじゃん」 FACS: AU1+AU6+AU15+AU24+AU45 0:10.8-0:12.0 Aの泣き笑いアップ。 台詞:「あんたも泣いてる」 FACS: AU1+AU6+AU12+AU15+AU45 0:12.0-0:13.2 Bの涙目アップ。小さく否定する。 台詞:「泣いてない」 FACS: AU15+AU23+AU41+AU42+AU64 0:13.2-0:14.0 Bの近い顔アップ。Aをまっすぐ見て、優しく促す。 台詞:「じゃあ、笑って」 FACS: B = AU1+AU6+AU12+AU45 0:14.0-0:15.0 Aの超顔アップで締める。Aは涙を残したまま、嬉しく、恥ずかしく、安心した泣き笑いになる。目を一瞬伏せてから、Bを見る。頬が赤くなり、口元が震えたあと、小さく幸せに笑う。 FACS: A = AU1+AU6+AU12+AU43+AU54+AU64 カメラ: 序盤は速い顔アップの切り替え。叫ぶ瞬間だけ微細な手持ち揺れ。0:09以降はカメラを安定させ、涙、視線、口元、まばたきを強調する。最後はBの「じゃあ、笑って」からAの超顔アップへ切り替え、Aの涙、伏せた目、震える口元、幸せな泣き笑いで終わる。

@aokuma0219

Seedance 2.0 AI video prompt: 基于 【@图片1】(3x3 漫画)生成电影级古风暗黑恋爱短剧动画。 保持角色设计完全一致(黑发红嫁衣少女 + 银发红瞳摄政王),统一世界观与服装细节。 总时长:

基于 【@图片1】(3x3 漫画)生成电影级古风暗黑恋爱短剧动画。 保持角色设计完全一致(黑发红嫁衣少女 + 银发红瞳摄政王),统一世界观与服装细节。 总时长:15 秒。 风格:国风动漫(donghua)+ 电影级光影 + 暗黑浪漫氛围。 要求:强时序连贯性,平滑过渡,无闪烁,镜头语言丰富,情绪递进明显。 ⏱ 时间轴分镜 0–1.5s 参考 【@图片1】 Panel 1(左上) 特写镜头(close-up) 新娘微微掀起红盖头,露出含泪但坚定的眼睛。红烛摇曳。 👉 摄影:slow push-in(慢推进) 👉 氛围:火光跳动 + 微粒尘埃 1.5–3s 参考 【@图片1】 Panel 2(上中) 中近景(medium close shot) 病弱姐姐抓住女主的手,恳求她。气息虚弱。 👉 摄影:轻微手持抖动(handheld subtle shake) 👉 情绪:压抑、悲情 3–4.5s 参考 【@图片1】Panel 3(右上) 侧后跟拍(over-shoulder tracking shot) 花轿内,女主回头,眼神骤冷。 👉 摄影:镜头缓慢平移(slow pan) 👉 风:红帘微动 4.5–6s 参考 【@图片1】 Panel 4(中左) 广角镜头(wide shot) 婚房大门被踢开,摄政王逆光站立。黑袍翻动。 👉 摄影:快速推进(fast push-in) 👉 光影:强烈逆光剪影 6–7.5s 参考 【@图片1】 Panel 5(中中) 动作特写(action close-up) 女主猛然掀开盖头,将匕首重重插在桌上。 👉 摄影:冲击式切镜(impact cut) 👉 特效:火星/木屑飞溅 7.5–9s 参考 【@图片1】 Panel 6(中右) 极近特写(extreme close-up) 摄政王俯身捏住她下巴,两人几乎贴近。 👉 摄影:微距推进 + 呼吸节奏 👉 细节:红瞳微光,瞳孔收缩 9–10.5s 参考 【@图片1】 Panel 7(下左) 双人对峙镜头(two-shot) 女主抽出婚书展示,两人眼神对抗。 👉 摄影:轻微左右摇镜(subtle sway) 👉 情绪:权力博弈 10.5–12s 参考 【@图片1】 Panel 8(下中) 剪影镜头(silhouette shot) 红烛熄灭,黑暗中两人对立,仅剩一丝火光。 👉 摄影:慢慢拉远(slow pull-back) 👉 氛围:烟雾、余烬 12–15s(高潮+钩子) 参考 【@图片1】 Panel 9(右下) 史诗广角(cinematic wide shot) 城墙之上,女主持剑立于风中。摄政王站在她前方护住她。 👉 摄影:缓慢升空镜头(crane up shot) 👉 风:衣袂狂舞 👉 结尾:停留1秒制造悬念(teaser ending)

@0xtonixie

Seedance 2.0 AI video prompt: A cinematic, anime-inspired romantic sequence set in a neon-lit city at night du

A cinematic, anime-inspired romantic sequence set in a neon-lit city at night during light snowfall. The scene unfolds as a sequence of emotionally connected moments between a young couple dressed in elegant evening attire (black suit and purple dress), holding a golden rose-shaped award. Visual structure: storyboard-style progression with smooth transitions between scenes, as if each panel comes to life. Scene flow and animation: Opening: the couple stands under glowing city lights, soft snow falling; the girl looks down shyly while holding a golden trophy, the man smiles gently. Walking scene: they stroll side by side through a bustling street with colorful neon signs reflecting on wet pavement; subtle hand and eye movements, natural chemistry. Close-up: the man gently brushes snow from the girl’s hair, their faces close; soft eye contact, emotional tension builds. Award moment: the golden rose trophy glows subtly in their hands, light reflecting on their faces. Quiet riverside scene: they stand facing each other, wind lightly moving clothing and hair, ambient reflections on water. Intimate moment: the man cups her face; micro-expressions and slow breathing emphasized. Climax: a soft, slow-motion kiss under falling snow, neon lights blurred into bokeh in the background. Ending: fade to black with elegant title text (“JOHN”) and a poetic tagline. Camera & motion: Slow cinematic cuts with gentle zoom-ins and pans Shallow depth of field for close-ups Occasional slow motion for emotional beats Lighting & atmosphere: Neon city glow (pinks, blues, purples) Warm highlights on skin tones Snow particles drifting softly Wet ground reflections and light bloom Style: High-detail anime realism Film-like color grading Soft grain and glow effects Emotional, romantic tone Animation specs: 10–15 second sequence or loopable segments Smooth transitions between scenes 24fps cinematic feel

@ChangningL29508

Seedance 2.0 AI video prompt: {
  "style": "premium theatrical anime action, high-detail 2D animation, sharp l

{ "style": "premium theatrical anime action, high-detail 2D animation, sharp linework, rich ember particles, cinematic night lighting, fluid sword choreography, no 3D look", "character_lock": "Shana, petite flame swordswoman, long vivid red-orange hair, blazing red-orange eyes, black sailor school uniform with red neckerchief, pleated black skirt, black knee socks, black lace-up boots, katana with black hilt and flame-wreathed blade. Keep face, hair, outfit, proportions, and sword identical in every shot. Fierce, determined, slightly tsundere attitude.", "opponent_lock": "One masked Crimson Denizen swordsman, tall lean male silhouette, long dark coat, chain blade weapon, smoky shadow aura, violet eyes. Same design throughout.", "scene": "Night rooftop above neon Tokyo, moon in the sky, antennas, vents, railings, AC unit, wind, drifting sparks, city signs glowing below, concrete reflecting cool night tones and warm firelight.", "shots": [ { "time": "0-5s", "camera": "low-angle push-in from rooftop pipes to full-body hero reveal", "action": "Shana steps into frame, hair and skirt whipping in the wind, ember sparks gathering around her hand on the katana. The masked Denizen waits across the rooftop.", "dialogue_ja": "逃げ場はない。今夜で終わりよ。", "subtitle_en": "No escape. It ends tonight." }, { "time": "5-10s", "camera": "fast over-shoulder arc around the Denizen, then snap back to Shana", "action": "The Denizen drags his chain blade across the concrete, throwing sparks. Shana narrows her eyes and shifts into a ready stance.", "dialogue_ja": "炎髪灼眼の討ち手か。まだ燃え尽きていなかったな。", "subtitle_en": "The Flame-Haired Hunter. So you still have not burned out." }, { "time": "10-15s", "camera": "whip-pan into a tight medium shot, then explosive forward rush", "action": "Shana draws her katana in one sharp motion, the blade ignites bright orange. She lunges forward and collides with the chain blade in a shower of fire and violet sparks.", "dialogue_ja": "その幻想ごと、斬り払う!", "subtitle_en": "I will cut through your illusion!" } ], "audio": { "dialogue_language": "Japanese", "subtitles": "burned-in English subtitles, clean white with thin black outline, bottom center", "music": "dark cinematic hybrid score, low taiko pulses, tense strings, rising choir, building hard into the first clash", "sfx": "night wind, neon hum, ember crackle, metal draw, flaming ignition, sharp blade impact" }, "avoid": "no gore, no extra characters, no costume drift, no face drift, no extra limbs, no extra weapons, no goofy expressions, no text except subtitles" }

@IamEmily2050

Seedance 2.0 AI video prompt: 15-SECOND CINEMATIC ACTION SEQUENCE — BATTLE ATOP THE SKY-TRAIN

0.0–2.0s: Sweep

15-SECOND CINEMATIC ACTION SEQUENCE — BATTLE ATOP THE SKY-TRAIN 0.0–2.0s: Sweeping aerial drone shot rockets through cathedral clouds, revealing the rust-streaked blue locomotive thundering across a colossal stone viaduct suspended between floating gothic citadels. Camera dives like a falcon toward the speeding roof. 2.0–4.5s: Whip-pan to roof level. The chrome-armored swordsman (white hair, mirror-polished cybernetic body, snow-white fur cloak) rises from a kneeling stance, drawing his glowing katana in a slow-motion bullet-time arc. Sparks and ash trail behind him as wind tears at his cape. Camera orbits 180° around him at hyper-speed. 4.5–7.0s: Hard cut to the rival — a faceless obsidian-plated phantom wrapped in massive billowing veils of translucent silver silk, gliding forward across the train cars like a ghost. Low-angle tracking dolly, silk ribbons whipping past lens, motion-blurred clouds streaking behind. He unsheathes a thin mirror-blade. 7.0–9.0s: Clash. Blades collide mid-air in an explosive shockwave — frame freezes for a split second, sparks frozen like diamonds, then snaps back into 120fps slow-motion. Camera spirals around them in a full 360° matrix-style rotation as the train banks hard around a tower. 9.0–11.5s: Rapid-fire exchange — three strikes, parry, kick. Handheld shaky cam slams between over-the-shoulder POVs. The phantom's silk veils slice apart and reform like liquid mercury. The swordsman dashes along the train's edge, footsteps denting steel, cloak snapping like a war banner. 11.5–13.5s: Crane shot pulls back violently as both warriors leap between train cars, blades trailing white plasma streaks. A floating cathedral looms ahead; the train roars beneath an arch, plunging the fight into strobing shadow and shafts of god-light. 13.5–15.0s: Final clash — extreme close-up on locked blades, reflections of both faces in the steel. Camera barrel-rolls upward into the sky as a sonic boom of light erupts outward, engulfing the screen in blinding white. Style: Ghibli-meets-Blade-Runner, anime cinematic realism, volumetric clouds, lens flares, motion blur, 35mm anamorphic, hyper-detailed, orchestral taiko score, 24fps with selective 120fps slow-mo bursts.

@MO_IAI

Seedance 2.0 AI video prompt: Camera slowly zooms in on four Japanese elementary school children gathered arou

Camera slowly zooms in on four Japanese elementary school children gathered around a desk in a bright classroom. The game master child begins drawing in a notebook with a pencil. Golden light emanates from the notebook as the drawings magically rise off the page, transforming into a 3D holographic fantasy game world floating above the desk. Cute pixel-art monsters appear in the air. The children gasp in excitement. One child taps a floating monster, a heart icon appears, and the monster is captured as a companion. The other children cheer and high-five. Anime style, vibrant colors, magical particle effects, soft classroom lighting mixed with glowing holographic light. 15 seconds.

@ShadeLurk

Seedance 2.0 AI video prompt: Beautiful hand-drawn fantasy anime-style continuous sequence in a magical forest

Beautiful hand-drawn fantasy anime-style continuous sequence in a magical forest at twilight, glowing fireflies drifting through the air, soft wind moving through tall grass and ancient trees. A young traveler walks slowly along a narrow forest path carrying a lantern. The camera follows smoothly in one uninterrupted shot from behind and gradually circles around to reveal the character’s calm expression. As the traveler advances, small glowing spirits emerge gently from the forest, floating around with soft trailing light. Leaves and particles drift naturally in the wind while distant glowing creatures move subtly in the background. The traveler pauses near a shallow river reflecting the night sky. The lantern light flickers softly across the water while the camera continues moving fluidly around the character without cuts. A massive ancient spirit creature slowly appears behind the trees, enormous but peaceful, partially hidden by mist and moonlight. Its eyes glow softly as it watches silently. The traveler looks upward in awe. Fireflies gather around both figures, creating a magical atmosphere while the spirit moves slowly through the forest with elegant weight and scale. Final seconds: the camera rises gently above the trees, revealing the glowing forest beneath the moonlight while the traveler and spirit continue walking together into the distance. Camera: single uninterrupted cinematic take, smooth floating motion, gentle orbit movement, no cuts. Lighting: soft moonlight, warm lantern glow, subtle magical bioluminescence. Style: high-end fantasy anime, hand-drawn feel, atmospheric depth, emotional calmness, fluid environmental animation, poetic fantasy mood, no text, no overlays, normal proportions without stretch.

@LudovicCreator

Seedance 2.0 AI video prompt: Use the provided 16-panel story board [@storyboard1] sheet as the direct sequent

Use the provided 16-panel story board [@storyboard1] sheet as the direct sequential visual keyframe reference for the entire video. Follow the exact 16-beat progression and pacing structure from the storyboard, preserving the original choreography flow, framing logic and motion escalation while expanding the action with richer animation detail between storyboard poses. The background is pure white with no rendered environment, as if the animation is being drawn directly onto blank paper. Keep the camera language, composition and rough storyboard energy intact, but render the swordsman in vibrant high-contrast anime colors while all surrounding elements remain minimal and sketch-like. The [@azuki1] character design should feel premium anime sakuga quality with saturated cinematic colors, expressive lighting accents and dynamic shading. Hair, clothing and sword glow should carry strong color identity while motion lines, debris, dust and environmental reactions stay mostly monochrome black sketch elements with occasional soft accent tones. Do not animate or include storyboard annotations, arrows or written notes. They are visual reference only and should not appear in the final output. A lone anime swordsman performs an impossibly fluid single-blade combat routine with nonstop escalating momentum. Add additional in-between animation, cloth physics, blade recoil, footwork detail, camera inertia and atmospheric sketch particles not explicitly shown in the storyboard while staying fully faithful to the original sequence. The cinematography should be hyper-dynamic throughout, with whip pans, orbit shots, fisheye distortion, snap zooms, low-angle tracking and exaggerated perspective at every stage of the sequence. The sword must remain visually readable through bright colored slash arcs, glowing impact trails and abstract energy shapes. Heavy motion smears, speed lines and sketch debris should appear throughout. Build continuous escalation across all 16 beats and close on one overwhelming slow-motion finishing slash where the white sketch space itself fractures from the force of the strike. Use the provided 16-panel preparation storyboard sheet [@storyboardref2] as the direct sequential keyframe reference for the animation. Follow the exact 16-beat pacing, framing progression and cinematic buildup from the storyboard while expanding each panel into fluid high-end anime motion between poses. This sequence is the calm before combat — a ritualized preparation phase where the swordsman mentally and physically enters his flow state before beginning combat practice. The animation should begin restrained, atmospheric and deliberate, then gradually evolve into controlled kinetic energy by the final panels. Pure white background with no fully rendered environment, like unfinished manga sketches drawn in blank paper space. Keep all temple architecture, floor perspective and environmental elements rough, monochrome and sketch-like with raw storyboard energy. The environment should feel implied rather than fully rendered. [@Azuki] character rendered in premium anime sakuga quality with vibrant cinematic colors, sharp silhouette readability, expressive facial acting and dynamic lighting accents. Preserve the exact character design, outfit, sword proportions and overall identity from the storyboard reference. Hair, clothing folds and sword highlights carry strong color identity while the surrounding atmosphere remains mostly monochrome sketch work. Do not animate or include storyboard annotations, arrows, timing notes or written labels. They are reference-only. The sequence begins in near-total stillness inside a massive empty temple-like industrial structure. Emphasize ambient silence, subtle breathing, drifting dust, cloth settling and restrained body movement. Build tension through micro-actions: eye movement, finger tension, posture shifts, hand wrapping, seated meditation and deliberate preparation rituals. As the storyboard progresses, gradually introduce more cinematic motion: slow push-ins, orbit movement, low-angle framing, subtle camera drift, lens distortion and perspective exaggeration. Every movement should feel purposeful and grounded in disciplined swordsmanship rather than chaotic combat. The swordsman eventually rises, approaches the blade and enters a focused pre-combat stance. Add rich in-between animation, cloth physics, blade vibration, foot pressure shifts, atmospheric sketch particles and nuanced anticipation movement while remaining faithful to the storyboard sequence. Motion escalation across all 16 beats: early panels feel quiet, heavy and meditative middle panels introduce ritual preparation and rising focus final panels transition into poised kinetic readiness The ending should feel like the exact moment before explosive combat begins — a perfectly controlled stance with overwhelming restrained energy, as if the next frame erupts into impossible speed. Maintain rough storyboard aesthetics throughout: monochrome manga sketch environments, messy unfinished linework, visible construction lines, dynamic sketch strokes and raw sakuga previs energy. Use cinematic anime camerawork throughout: slow push-ins, top-down meditative framing, orbit drift, low-angle compositions, subtle fisheye distortion and exaggerated perspective depth. Keep the sword visually important at all times through metallic highlights, silhouette framing and elegant compositional staging.

@mdmadeit

Seedance 2.0 AI video prompt: <日本語プロンプト>

IMG_1を唯一の主役キャラクター参照として読む。
IMG_2を抽象ストーリーボード参照として読む。

IMG_2内の顔なしマネキンはキ

<日本語プロンプト> IMG_1を唯一の主役キャラクター参照として読む。 IMG_2を抽象ストーリーボード参照として読む。 IMG_2内の顔なしマネキンはキャラクターではなく、位置・ポーズ・構図を示す記号。 全カットのマネキン位置をIMG_1の同一キャラクターに置き換える。 IMG_1の顔、目、前髪、髪型、体型、雰囲気を維持する。 衣装、背景、小物、照明、色テーマだけIMG_2に合わせて変える。 IMG_2から読むのは、構図、色の流れ、衣装テーマ、背景、小物、モチーフ、雰囲気だけ。 IMG_2の文字、番号、秒数、説明欄、枠線、紙面レイアウトは映像に出さない。 完成映像はストーリーボードではなく、2DアニメMVとして作る。 人物はIMG_1の同一キャラクターだけ。 別の女性キャラ、別の歌手、別の支配者キャラを出さない。 赤・白・金の支配者要素は人物として出さず、王座、王冠、杖、紋章、色光、影、背景モチーフとして表現する。 複数人に見える場面も、IMG_1の鏡像・光影・同一人物演出として扱う。 衣装ルール: 全シーンでIMG_1の顔・髪型・体型・雰囲気を維持したまま、衣装だけをシーンごとに変化させる。 衣装が変わっても人物IDはIMG_1のまま。 王冠、帽子、髪飾り、杖、光、ベールで顔や目や口元を隠さない。 IMG_1の元衣装に強く縛られず、IMG_2のR1〜R4衣装テーマを使う。 全体: 15秒。 2DアニメMV。 セルルック。 ゴシック・ダークファンタジー。 反射宮殿を舞台にした王冠儀式MV。 0秒からサビの勢いで開始。 無人の導入や長い空撮は禁止。 主役中心。 顔を隠さない。 目と口元をはっきり見せる。 音楽: 英語女性ボーカルのシンフォニック・ゴシックメタル。 力強い女性ディーバ声。 英語風の短い疑似フック。 子音が明確な口パク。 音節に変化をつける。 歌詞テキストなし。 ah / oh / woo だけの反復は禁止。 0秒から低い男性ゴシック聖歌隊。 プロンプト文を読まない。 タイムライン: 0〜3秒: 青白の開幕。 背景は裂けた反射門、巨大な金色時計盤、チェス盤ステージ、薔薇、小鳥、砂時計、王冠、竜影。 主役はR1「青白の反射宮殿少女」衣装。 衣装は青白と象牙白を基調にしたゴシック礼装。 青白チェック柄、黒金の細い縁取り、淡い青の短いケープ、白い袖、金色の鍵、小鳥モチーフを入れる。 最初から主役を見せ、目元、口元、半身を早めに出す。 主役の瞳に小鳥、砂時計、王冠、竜影が映る。 3〜7秒: 深紅の間。 背景は赤い王座、赤い時計光、赤い王冠紋章、赤いチェス駒、薔薇、竜影。 主役はR2「深紅の王冠衣装」へ変化。 衣装はIMG_1の元のシルエットをある程度残しつつ、深紅・黒・金へ変化。 深紅の肩飾り、ルビー風の胸飾り、短い赤いケープ、細い赤金の王冠、赤黒の腰飾り、黒金の時計盤杖を入れる。 赤の支配者要素は人物にせず、王座、王冠、紋章、光、影だけで表す。 主役が杖を掲げ、強く歌う。 7〜11秒: 白金の宮殿。 背景は白金の宮殿、逆さ砂時計、ガラス橋、小鳥の光粒、白い騎士影、白い王冠紋章。 主役はR3「白金の儀礼衣装」へ変化。 衣装は白、金、銀白を基調にした上品な宮殿ドレス。 銀白の外装、透明感のある短い披布、白金の装飾、真珠風の飾り、白金王冠、胸元の逆さ砂時計モチーフ、逆さ砂時計の杖を入れる。 透明ベールや披布は顔にかけない。 白の支配者要素は人物にせず、白い王冠紋章、宮殿光、砂時計光で表す。 静かで神秘的なbridge感。 11〜15秒: 金色の終章。 背景は巨大な金色時計盤、終章の王冠、王冠光輪、砂時計、チェス駒、薔薇、小鳥、竜影、騎士影。 主役はR4「終章の王冠衣装」へ変化。 衣装は黒白金と深金を基調にした終章用の女王礼装。 金色の王冠、黒金の礼装、深金の装飾、胸元の王冠モチーフ、十個の小さな金チェス駒模様、金色の王冠杖を入れる。 金の支配者要素は人物にせず、金色王冠、光輪、紋章、時計盤で表す。 主役が中央で最後の高音を歌う。 花びらと金色の光が主役へ集まり、半身の歌唱カットで締める。 禁止: 既存作品名、既存キャラクター名、固有名詞を出さない。 特定作品の衣装やキャラクターを再現しない。 IMG_2の紙面レイアウトを映像にしない。 IMG_2内の文字を映像に出さない。 番号、秒数、説明欄、枠線を出さない。 IMG_2内のマネキンをそのままの顔なし人形として出さない。 IMG_2から別キャラクターを作らない。 別の支配者人物を出さない。 衣装変更で別人化しない。 衣装変更でIMG_1の顔や髪型を変えない。 顔、目、口元を隠さない。 実写化しない。 写実3Dにしない。 < English Prompt > IMG_1 = the only main character reference. IMG_2 = abstract storyboard reference. Use IMG_1 as the only person throughout the video. Treat every faceless mannequin in IMG_2 as a position, pose, and composition marker. Replace every mannequin with the same IMG_1 character. Keep IMG_1’s face, eyes, front hair, hairstyle, body shape, and aura. Use IMG_2 only for composition, color flow, costume themes, background motifs, props, and mood. Make a 15-second 2D anime cel-look MV. Style: gothic dark fantasy, reflective palace, crown ritual. Start with full chorus energy from the first frame. Keep the main character centered, with clear eyes, face, mouth, and readable lip sync. Music: Powerful English female symphonic gothic metal vocal. Short English-like pseudo hooks, clear consonants, varied syllables. Low male gothic choir from the start. Timeline: 0–3s: Blue-white opening. Reflective gate, giant golden clock, chessboard stage, roses, small bird, hourglass, crown, dragon shadow. Costume R1: blue-white and ivory gothic dress, blue-white check pattern, black-gold trim, pale blue short cape, golden key, small bird motif. 3–7s: Deep crimson chamber. Red throne, red clock light, red crown emblem, red chess pieces, roses, dragon shadow. Costume R2: deep crimson, black, and gold crown outfit. Crimson shoulder ornaments, ruby-like chest detail, short red cape, red-gold crown, black-gold clock staff. 7–11s: White-gold palace. White-gold hall, inverted hourglass, glass bridge, small bird light particles, white knight shadow, white crown emblem. Costume R3: white-gold ceremonial dress, silver-white outer layer, translucent short drape, pearl-like details, white-gold crown, inverted hourglass staff. 11–15s: Golden finale. Giant golden clock, final crown, crown halo, hourglass, chess pieces, roses, small bird, dragon shadow, knight shadow. Costume R4: black-white-gold final crown outfit, golden crown, deep gold ornaments, crown chest motif, ten small golden chess-piece patterns, golden crown staff. Represent red, white, and gold ruler themes as thrones, crowns, staffs, emblems, colored light, shadows, and background motifs. The final output is a 2D anime MV, not a storyboard sheet.

@viva_artificial

Seedance 2.0 AI video prompt: Use the uploaded storyboard sheet as the primary visual reference. Maintain full

Use the uploaded storyboard sheet as the primary visual reference. Maintain full character consistency, costume consistency, magical effects consistency, color consistency, and emotional continuity throughout the entire sequence. CHARACTER Lumina Beautiful magical girl healer, long flowing pink twin-tail hair, large pink eyes, elegant white-and-pink magical dress with gold accents, glowing heart-shaped crystal core embedded in chest, floating ribbons, flower-petal accessories, graceful feminine movements, gentle expression, anime fantasy heroine, Hoyoverse-quality character design. STYLE Premium anime cinematic fantasy, high-end magical girl animation film, Hoyoverse quality, Makoto Shinkai-inspired lighting, ultra-detailed effects, volumetric god rays, dreamy atmosphere, cinematic depth of field, soft bloom, beautiful particle simulations, fantasy battlefield transformed into a paradise of flowers and light. COLOR PALETTE Pastel pink, rose pink, pearl white, soft gold, dreamy lavender, glowing magenta highlights, heavenly light beams. VFX Heart particles, floating flower petals, magical ribbons, glowing sparkles, pink energy streams, holy light beams, magical sigils, bloom effects, volumetric lighting, celestial energy, environmental transformation effects. SEQUENCE 0-1s Extreme close-up. Lumina slowly opens her eyes. The heart crystal on her chest begins glowing brighter. Pink light pulses through floating ribbons. Hair gently moves in magical wind. 1-2s Medium shot. Lumina extends her hand forward. Heart-shaped energy forms in her palm. Petals begin circling around her body. 2-3s Tracking shot. A brilliant heart projectile launches forward through the battlefield. Energy trail leaves sparkling pink ribbons behind. 3-4s Wide cinematic shot. Massive heart-shaped explosion erupts across the battlefield. Dark shadow creatures dissolve into light particles. Shockwave spreads across the environment. 4-5s Orbit shot around Lumina. A transparent pink petal shield forms around her. Thousands of petals rotate gracefully. 5-6s Wide aerial shot. Pink petals scatter across the ruined landscape. Broken terrain begins glowing with healing energy. 6-7s Low-angle push forward. Flowers rapidly bloom across the battlefield. Grass and colorful blossoms spread outward in waves. 7-8s Medium wide shot. Injured allies are surrounded by healing light. Their wounds disappear as heart particles drift through the air. 8-9s Close-up. Lumina places both hands near her chest. The heart crystal gathers immense magical energy. Light intensifies dramatically. 9-10s Extreme wide shot. A gigantic heart-shaped magical sigil appears across the sky. Ancient glowing runes rotate slowly. 10-11s Epic celestial shot. A massive column of heartlight descends from heaven through the sigil. Clouds part dramatically. 11-12s Dynamic aerial shot. Dark corruption across the land is purified instantly. Black energy dissolves into pink sparkles and flowers. 12-13s Slow orbit shot. Lumina floats peacefully among endless flower petals. Hair and ribbons flow elegantly. 13-14s Medium close-up. Lumina smiles warmly and opens her arms. Waves of blessing energy spread across the world. 14-15s Ultra-wide final shot. A gigantic heart-shaped aurora illuminates the entire landscape. Mountains, skies, and flower fields glow under divine pink light. Hope and peace fill the world. CAMERA Professional anime cinematography, smooth dolly shots, slow orbit movements, cinematic crane shots, aerial transitions, dramatic push-ins, dynamic tracking shots, elegant magical girl film language. QUALITY Masterpiece, best quality, anime feature film, magical girl fantasy, cinematic storytelling, ultra-detailed animation, production-level visual effects, emotional climax, breathtaking lighting, beautiful fantasy atmosphere, perfect character consistency, no text, no subtitles, no watermark, no logo.

@rhodezio_ai

Seedance 2.0 AI video prompt: Subject
Image reference: charismatic anime bartender in a luxury cocktail bar at

Subject Image reference: charismatic anime bartender in a luxury cocktail bar at sunset Action she prepares a cocktail with ninja-like precision, cuts ingredients in a spectacular choreography, pours everything into a shaker, shakes it with insane rhythm, then begins pouring liquid into a glass Camera dynamic anime action camera, fast whip pans, macro ingredient close-ups, slow motion slicing, orbit shots around her body, elegant low angles Scene luxury bar lounge, golden bottles, marble counter, warm sunset through panoramic windows, refined atmosphere Style premium anime action commercial, elegant energy, liquid VFX, sparkling particles, high-end lighting Sequence - She stands behind the bar, confident smile, golden light reflecting on bottles and marble - She throws lime, orange and herbs into the air, slices them mid-air with precise ninja-like bar tools, juice droplets sparkling in slow motion - Ingredients fall perfectly into the metallic shaker, close-ups on ice, citrus, syrup and glowing liquid splashing inside - She shakes the shaker with explosive choreography, fast hand movements, body turns, hair and jewelry moving naturally, liquid energy glowing inside - She stops sharply, opens the shaker, first stream of glowing cocktail liquid begins pouring into an elegant glass CUT EXACTLY HERE FOR CONTINUATION Continuation of previous scene, charismatic anime bartender continuing the cocktail service in the same luxury bar Action she finishes pouring the cocktail, decorates the glass like a work of art, then offers it directly to the viewer with a stylish confident smile Camera continuation from previous shot, macro pouring close-up, graceful orbit, slow motion garnish shots, final push-in toward viewer Scene same luxury bar lounge, same sunset lighting, same marble counter, same warm golden reflections Style premium anime action commercial, elegant energy, spectacular garnish VFX, luxury cocktail reveal Sequence - Continuation: glowing liquid finishes pouring into the glass from the shaker, beautiful orange-gold reflections inside the crystal - She spins citrus slices, flowers and herbs through the air, catching each garnish with impossible precision - She decorates the drink in a flawless artistic choreography, each garnish lands perfectly, sparkling liquid particles floating around the glass -Macro hero shot of the finished cocktail, condensation, glowing color, luxury glass, bar lights reflecting like jewels - She lifts the cocktail and extends it directly toward the viewer, elegant confident smile, final anime luxury hero frame

@CharaspowerAI

Seedance 2.0 AI video prompt: The attached character sheet is the absolute visual reference.

Everything must

The attached character sheet is the absolute visual reference. Everything must strictly follow the attached character sheet. Use the character sheet exactly for: facial design hairstyle twin tails eye shape body proportions outfit design bow design star accessories microphone design boots color palette personality expressions DO NOT redesign the character. DO NOT change hairstyle. DO NOT alter costume. DO NOT change colors. DO NOT replace accessories. DO NOT create a different magical girl. The final animation must look exactly like the attached character sheet brought to life. Character consistency is the highest priority. ━━━━━━━━━━━━━━━━━━ CHARACTER BELLA Magical Idol Age 16 Bright and optimistic magical idol. A girl who connects people's hearts through songs and starlight. Theme: Constellation Magic Celestial Melody Starlight Blessing Galaxy Dreams Star Guardian Astral Performance Wish Magic Hope Through Music Weapon: Star Microphone Magic Source: Celestial Constellation Energy ━━━━━━━━━━━━━━━━━━ ANIMATION STYLE Authentic 1990s Japanese Anime Classic Sailor Moon Sailor Stars Creamy Mami Fancy Lala Wedding Peach Minky Momo Saint Tail 1990s Toei Animation Traditional Cel Animation Hand Painted Anime Cels Retro Anime OVA Quality Vintage Shojo Anime Soft Airbrush Highlights Classic Anime Sparkle Effects NOT modern anime game style NOT gacha game style NOT AI illustration style NOT hyper rendered anime Must feel like a lost magical girl anime OVA from 1994. ━━━━━━━━━━━━━━━━━━ 00:00–00:03 Constellation Awakening Camera: Extreme close-up of Bella’s eye. Action: A star reflection appears inside her eye. She slowly raises the Star Microphone. Countless tiny stars awaken around her. The night sky begins forming above the stage. Effects: Tiny constellations Blue starlight Golden sparkles Celestial particles Classic magical girl glitter Mood: Mysterious Beautiful Hopeful ━━━━━━━━━━━━━━━━━━ 00:03–00:06 Celestial Melody Resonance Camera: Slow orbit around Bella. Action: Bella begins singing. Each note becomes a stream of glowing starlight. Constellations connect across the sky. Her twin tails flow dramatically. Her ribbons and skirt flutter elegantly. Effects: Galaxy particles Star trails Floating constellations Celestial music symbols Moonlit sparkles Mood: Dreamlike Elegant Magical ━━━━━━━━━━━━━━━━━━ 00:06–00:09 Star Guardian Transformation Camera: Classic Sailor Moon transformation sequence. Action: Blue-white starlight wraps around Bella. Constellation rings rotate around her body. The exact outfit from the character sheet materializes piece by piece. The ribbons appear. The brooch appears. The layered skirt appears. The boots appear. Everything must match the character sheet exactly. Effects: Constellation circles Golden stars Galaxy ribbons Moonlit sparkles Classic 90s magical girl transformation effects Animation: Ultra-fluid hand-drawn cel animation. Authentic 1990s magical girl animation. Mood: Graceful Inspiring Radiant ━━━━━━━━━━━━━━━━━━ 00:09–00:12 Celestial Melody Miracle Camera: Low-angle hero shot. Action: Bella raises the microphone toward the sky. A gigantic constellation magic circle appears behind her. She sings a powerful celestial note. The sky fills with enormous glowing constellations. A giant North Star shines above her. Effects: Galaxy waves Starburst explosions Constellation rings Celestial aurora Blue and gold magical particles Mood: Powerful Noble Awe-inspiring ━━━━━━━━━━━━━━━━━━ 00:12–00:15 Starlight Guardian Finale Camera: 360-degree cinematic orbit shot. Action: Bella performs her final magical pose. A vast galaxy stage appears behind her. Constellations illuminate the heavens. Blue ribbons dance in the air. Thousands of stars descend around her. She smiles brightly toward the audience. Effects: Falling stars Constellation light trails Celestial particles Galaxy sparkles Classic Sailor Moon ending shot Mood: Heartwarming Victorious Pure Magical Girl Wonder ━━━━━━━━━━━━━━━━━━ QUALITY TAGS masterpiece, best quality, authentic 1990s anime, sailor moon style, sailor stars style, creamy mami style, fancy lala style, wedding peach style, minky momo style, saint tail style, retro anime OVA quality, hand painted cel animation, traditional anime coloring, magical idol transformation, celestial magical girl, constellation magic, galaxy magic, star guardian, magical microphone, twin tail magical girl, shojo anime masterpiece, vintage japanese anime, 90s toei animation aesthetic, magical performance scene, idol transformation sequence, ultra fluid hand drawn animation, sparkling magical effects, nostalgic anime style, anime sakuga, celestial melody magic, constellation awakening, galaxy stage performance, starlight guardian, cosmic magical girl, classic magical girl cinematography

@Mayz1169

Seedance 2.0 AI video prompt: Using @Image1 as the cybernetic white tiger mech reference, @Image2 as the crims

Using @Image1 as the cybernetic white tiger mech reference, @Image2 as the crimson mecha dragon reference, and @Image3 as the futuristic Tokyo environment. 15-second ultra-cinematic mecha battle in futuristic Tokyo during heavy rain at night. The sequence opens with the white tiger mech sprinting through rain-soaked neon streets at extreme speed. Massive paws smash into wet pavement, sending water spraying everywhere. Blue optic lights glow through steam and rain. Above the city skyline, the crimson mecha dragon descends between skyscrapers with enormous metallic wings unfolding through the storm. Red energy pulses beneath its armored scales while neon reflections ripple across its body. The dragon unleashes a massive plasma breath across the avenue. Explosive shockwave tears through holographic billboards and lights up the entire district in red-orange energy. The tiger mech leaps vertically between buildings using wall-run propulsion. Dynamic anime-style camera tracking follows the movement with intense speed blur and realistic inertia. Mid-air collision between both machines. Metal claws scrape against armor plating, sparks exploding across the rain. The dragon crashes through elevated transit rails while the tiger mech lands violently on the street below. Final sequence: both titans face each other in the middle of flooded Tokyo streets. Steam rises from damaged armor, glowing eyes locked together while neon reflections flicker across the wet city. Camera style: aggressive anime cinematography, fast tracking shots, low-angle scale shots, cinematic push-ins, aerial combat framing, realistic motion physics, dynamic handheld energy. Lighting: neon cyberpunk Tokyo, rain reflections, holographic signage, blue and crimson energy glow, volumetric fog, cinematic storm lighting. Style: ultra-detailed anime realism, premium VFX, cinematic destruction, futuristic Japanese megacity atmosphere, realistic rain simulation, mech combat spectacle, no text, no overlays.

@LudovicCreator

Seedance 2.0 AI video prompt: Blade meets gravity as Zoro unleashes his fierce three sword style against unsto

Blade meets gravity as Zoro unleashes his fierce three sword style against unstoppable meteors. With a surge of incredible power, Zoro surpasses his limits to strike down the Marine Admiral Fujitora.

@YaseenK7212

Seedance 2.0 AI video prompt: Use the provided 8-panel storyboard sheet @[storyboard ref] as the direct sequen

Use the provided 8-panel storyboard sheet @[storyboard ref] as the direct sequential visual keyframe reference for the entire 15-second video. Follow the exact 8-beat progression and pacing structure from the storyboard. Preserve the original choreography flow, visual rhythm, readable action direction, comedic escalation, and exaggerated motion continuity while expanding the movement with smooth connected animation between storyboard poses. same anime swordsman throughout all shots — messy white hair, oversized flowing red scarf, black tactical school uniform, glowing blue katana, same face and proportions every shot. same tiny floating spirit companion throughout all shots. same rainy neon Tokyo alley throughout all shots. STYLE: cinematic anime action-comedy, Spider-Verse inspired framing, deep midnight blue neon palette, red neon reflections, wet asphalt, high contrast lighting, bold silhouettes, comic-book energy, stylized motion smears, smooth squash-and-stretch animation, premium feature-film anime aesthetic, anamorphic 2.39:1, 35mm grain, ultra readable action staging. IMPORTANT: Japanese dialogue only, English subtitles burned into the bottom center of the frame, clean cinematic subtitle typography, same subtitle style every shot, cloth inertia, scarf fabric lag, hair reacting to acceleration and rain wind, water splashing with surface tension, puddle mirror reflections, glowing neon bounce light, delayed follow-through motion, physically readable momentum, no character drift. [00:00 – 00:01.8] SHOT 1 — “Late Night Walk” The anime swordsman casually walks through the rainy neon alley eating ramen noodles from a cup while the floating spirit panics beside him pointing backward. Steam rises from ramen shops, puddles ripple under footsteps, neon reflections shimmer across wet asphalt. Camera: slow handheld tracking shot from low-angle front perspective. Dialogue (Japanese): SPIRIT: 「後ろ!後ろ見ろって!!」 English Subtitle: “Behind you! Turn around!!” [00:01.8 – 00:03.5] SHOT 2 — “Wall Crash” A giant masked cyborg violently smashes through the ramen shop wall behind them. Wood splinters, noodles, steam, sparks, and debris explode outward into the alley while the hero calmly keeps eating. Camera: crash zoom with handheld natural lag and debris flying toward lens. Dialogue (Japanese): HERO: 「……まだ食ってる。」 English Subtitle: “…I’m still eating.” [00:03.5 – 00:05.3] SHOT 3 — “Annoyed Turn” The swordsman slowly turns his head with an irritated expression while neon signs flicker behind him. The cyborg pulls back its enormous fist preparing impact momentum. Camera: slow dolly-in toward hero face with shallow depth of field. [00:05.3 – 00:06.9] SHOT 4 — “Impossible Dodge” The cyborg launches a massive punch directly toward the hero’s face. The swordsman bends backward impossibly far while balancing the ramen perfectly level. Water sprays outward beneath his shoes. Camera: extreme low-angle tracking shot with exaggerated perspective distortion. [00:06.9 – 00:08.3] SHOT 5 — “Slow Motion Impact” 120fps slow-motion on impact — the giant fist passes millimeters from the hero’s face. Rain droplets scatter in slow motion, scarf floating dramatically, puddle reflections vibrating, spirit companion screaming in terror. Hard snap back to realtime at the end of the dodge. Camera: 360° orbit around the near-impact moment. Dialogue (Japanese): SPIRIT: 「うわあああああ!!」 English Subtitle: “AAAAAAAAAH!!” [00:08.3 – 00:10.0] SHOT 6 — “Snap Slash” The swordsman instantly launches upward with glowing blue motion smears and appears above the cyborg delivering a massive katana slash arc through rain and steam. Camera: aerial pull-back following the glowing slash trajectory across the alley. Dialogue (Japanese): HERO: 「遅い。」 English Subtitle: “Too slow.” [00:10.0 – 00:12.2] SHOT 7 — “Delayed Destruction” For one second everything becomes silent and still. Then neon signs, ramen shop walls, cables, and metal structures behind the cyborg split apart in delayed destruction. Sparks and debris collapse outward while puddles ripple violently. Camera: slow dolly-out revealing full alley destruction scale. [00:12.2 – 00:15.0] FINAL SHOT — “Still Hungry” The cyborg collapses face-first into the flooded alley while the swordsman lands calmly, adjusts his scarf, and continues eating noodles while walking away from camera. The floating spirit follows behind still panicking as neon reflections ripple across the wet street. Natural fade to black. Camera: rear tracking shot with slight handheld lag. Dialogue (Japanese): SPIRIT: 「なんでそんな冷静なんだよ!?」 English Subtitle: “How are you still this calm!?” GLOBAL: maintain exact storyboard continuity, same character proportions every shot, same lighting direction every shot, same environment geometry every shot, cloth inertia, hair reacting to acceleration and wind, water splash physics accurate, high readability silhouettes, smooth connected transitions, fast pacing locked exactly to storyboard progression, cinematic anime motion quality throughout.

@gptproto

Seedance 2.0 AI video prompt: FORMAT: 15s / 12 shots / rapid staccato sabotage action

SUBJECTS: Koda from @[i

FORMAT: 15s / 12 shots / rapid staccato sabotage action SUBJECTS: Koda from @[image1] , tiny fast child fixer with goggles, boots, and a red screwdriver-like tool; AIMI-X from @[image2] , giant square-headed scout protector robot with worn blue-gray and yellow armor, exposed wires, long limbs, and heavy visible screw-and-bolt joints. SCENE: In a dusty industrial yard, Koda is discovered by AIMI-X and survives by dismantling it faster than the giant robot can react. Keep the route readable: crate cover, robot right ankle, forearm, shoulder, back of head, fallen head. Every disassembly beat is caused by Koda physically using the red screwdriver on visible screws or bolts: tool engages, Koda twists, screw or bolt loosens, then the connected robot part fails. Use rapid inserts for sabotage details, with staccato insert triplets where the screw action must read clearly. No part breaks by itself. SHOT SEQUENCE: SHOT 1: Extreme wide low crate frame, 28mm feel / Koda hides screen left while AIMI-X patrols center-right / SFX: low servo hum. SHOT 2: Robot over-shoulder push / AIMI-X head turns toward Koda’s crate / SFX: sharp head motor tick. SHOT 3: Worm’s-eye backward dolly / AIMI-X advances, one long arm lowering as Koda breaks from cover / SFX: heavy foot hits. SHOT 4: Ground-height side track / Koda slides under the reaching hand toward AIMI-X’s right ankle, red screwdriver now visible in his hand / SFX: dust scrape. SHOT 5: STACCATO INSERT TRIPLET, rapid macro locked shots / red screwdriver bites into the right ankle screw, Koda twists it loose, the screw drops and bounces on concrete / SFX: metal clicks. SHOT 6: Low wide tilt-down / because the right ankle screw is loosened, AIMI-X’s weight fails on that side; the giant robot buckles down onto its right knee and right ankle side while Koda rolls clear to the robot’s left / SFX: concrete impact, dust puff. SHOT 7: Medium wide push / AIMI-X sweeps one hand across the ground despite kneeling, and Koda springs onto the forearm toward the shoulder / SFX: servo strain. SHOT 8: STACCATO INSERT TRIPLET, rapid tight shoulder cuts / Koda plants one boot on the upper arm, drives the red screwdriver into the shoulder bolt, twists until the bolt pops loose and the joint plate separates / SFX: ratchet snap. SHOT 9: Low three-quarter jolt / only after the shoulder bolt releases, the robot arm breaks free and drops while Koda jumps away / SFX: metal slam. SHOT 10: Overhead fast track / the remaining hand sweeps after Koda as he darts along the robot’s back toward the rear head service panel / SFX: pan whip. SHOT 11: RAPID INSERTS, rear head detail sequence / Koda uses the red screwdriver on two rear head service-panel screws, both screws fly free, the panel opens, wires slacken / SFX: crackle, screw bounce. SHOT 12: Wide pullback / after the final screws release, AIMI-X falls apart into head, torso, loose arm, knee plates, wires, and bouncing screws while Koda lands clear beside the fallen head, screwdriver still in hand / SFX: final collapse, dust settling. MOOD: Stealth tension snaps into fast precision sabotage, then lands on a clean mechanical payoff. COLOR LOGIC: Muted Amber and Blue STYLE: Stylized cinematic painterly 3D-anime hybrid, warm dusty daylight, worn metal texture, soft cel-shadow shapes, clean silhouettes, crisp screw and joint detail, thin dust haze, physically motivated impacts, no identity redesign, no magical effects, no cluttered environment.

@aimikoda

Seedance 2.0 AI video prompt: Subject
Image reference: charismatic anime bartender in a luxury cocktail bar at

Subject Image reference: charismatic anime bartender in a luxury cocktail bar at sunset Action she prepares a cocktail with ninja-like precision, cuts ingredients in a spectacular choreography, pours everything into a shaker, shakes it with insane rhythm, then begins pouring liquid into a glass Camera dynamic anime action camera, fast whip pans, macro ingredient close-ups, slow motion slicing, orbit shots around her body, elegant low angles Scene luxury bar lounge, golden bottles, marble counter, warm sunset through panoramic windows, refined atmosphere Style premium anime action commercial, elegant energy, liquid VFX, sparkling particles, high-end lighting Sequence - She stands behind the bar, confident smile, golden light reflecting on bottles and marble - She throws lime, orange and herbs into the air, slices them mid-air with precise ninja-like bar tools, juice droplets sparkling in slow motion - Ingredients fall perfectly into the metallic shaker, close-ups on ice, citrus, syrup and glowing liquid splashing inside - She shakes the shaker with explosive choreography, fast hand movements, body turns, hair and jewelry moving naturally, liquid energy glowing inside - She stops sharply, opens the shaker, first stream of glowing cocktail liquid begins pouring into an elegant glass CUT EXACTLY HERE FOR CONTINUATION Continuation of previous scene, charismatic anime bartender continuing the cocktail service in the same luxury bar Action she finishes pouring the cocktail, decorates the glass like a work of art, then offers it directly to the viewer with a stylish confident smile Camera continuation from previous shot, macro pouring close-up, graceful orbit, slow motion garnish shots, final push-in toward viewer Scene same luxury bar lounge, same sunset lighting, same marble counter, same warm golden reflections Style premium anime action commercial, elegant energy, spectacular garnish VFX, luxury cocktail reveal Sequence - Continuation: glowing liquid finishes pouring into the glass from the shaker, beautiful orange-gold reflections inside the crystal - She spins citrus slices, flowers and herbs through the air, catching each garnish with impossible precision - She decorates the drink in a flawless artistic choreography, each garnish lands perfectly, sparkling liquid particles floating around the glass -Macro hero shot of the finished cocktail, condensation, glowing color, luxury glass, bar lights reflecting like jewels - She lifts the cocktail and extends it directly toward the viewer, elegant confident smile, final anime luxury hero frame

@CharaspowerAI

Seedance 2.0 AI video prompt: SUBJECTS:
Character A @ image1: Light-skinned silver-white-haired 18-year-old fe

SUBJECTS: Character A @ image1: Light-skinned silver-white-haired 18-year-old female badminton player, short sporty hairstyle, sharp focused eyes, calm competitive expression, oversized light gray sports T-shirt, layered lavender athletic shorts, white high-top sneakers, wrist tape, holding a black and silver badminton racket. Character A is the white-side player and final winner. Character B @ image2: Dark-skinned black-haired 18-year-old female badminton player, short curly sporty hairstyle, intense observant eyes, relaxed but confident expression, oversized charcoal gray sports T-shirt, black layered athletic shorts with subtle purple accents, chunky white sneakers, wristbands, holding a white and purple badminton racket. Character B is the dark-side defensive counter player. SPATIAL RULES: Character A and Character B must always stay on opposite sides of the badminton net. Character A stays on the near/left court side, Character B stays on the far/right court side. They never cross the net, never stand on the same side, never overlap each other. The badminton net must remain physically between the two players in all wide and medium shots. Every shuttlecock trajectory must pass clearly above the badminton net, never through the net, never below the net, never clipping into the net mesh. No body parts, rackets, shoes, shuttlecocks, clothing, or shadows may clip through the net, court floor, or other objects. Maintain correct badminton court geometry, clear net height, clear boundary lines, and readable player positions at all times. All hits must show clear racket-to-shuttle contact before the shuttle travels over the net. ENVIRONMENT: Indoor professional badminton court, visible badminton net, clean court lines, bright overhead stadium lights, subtle floating dust, cinematic rim light, naturally integrated sports hall background. Keep the court clean and readable, with enough space for fast footwork and jump-smash movement. MUSIC: Dynamic soundtrack, continuous confrontation rhythm progression, fast rally rhythm, with a noticeably intensified rhythm during Character A’s final jump-smash phase. Final rhythm shifts from hot-blooded climax into elegant calm victory. STYLE: Digital painting feel. Large summarized color blocks, hard-edge brush strokes, low-detail structure, heavy shadows, preserving hand-painted traces. Modern painterly anime sports cinematography, high-end anime character illustration, semi-realistic anime anatomy, dramatic highlights and rim light. No realistic 3D feel, no commercial CG advertisement feel, no refined realism. No text, no subtitles, no watermark, no logo. High character consistency, consistent outfits, hairstyles, rackets, skin tones and proportions. SHOT 1: Smooth transition, medium shot, 50mm, low-angle tracking Start in the middle of an intense badminton rally. Character A is on the near/left side of the net, Character B is on the far/right side of the net. Character B sends a fast high clear from her side over the badminton net toward Character A’s backcourt. The white shuttlecock flies clearly above the net in a clean arc with a faint speed trail, no clipping through net mesh. Character A rapidly slides backward with sharp footwork, body low and balanced, preparing to receive. Clear racket-to-shuttle contact from Character B, visible shuttle trajectory above the net, visible net and court lines separating both players. SFX: Racket hit sound, shuttle whoosh sound, shoe friction sound SHOT 2: Smooth transition, side medium shot, 50mm, horizontal tracking Both players remain on opposite sides of the badminton net. Character A returns a controlled deep shot from the near/left side, sending the shuttle clearly over the top of the net toward Character B’s backcourt. Character B quickly adjusts on the far/right side and performs a fast defensive return with compact wrist motion. The shuttlecock’s feathered spin and floating arc are clearly visible above the net. Character A immediately steps forward on her own side and changes stance, preparing to attack. Clear racket-to-shuttle contact on both returns, no shuttle passes through the net. SFX: Racket hit sound, shuttle cutting air sound, shoe friction sound SHOT 3: Smooth transition, Character A POV shot, 35mm, forward tracking From Character A’s near/left side POV, Character B stays across the net on the far/right side. A high-speed shuttlecock flies from Character B’s racket clearly above the badminton net toward Character A. The shuttle grows larger as it crosses over the top of the net, never touching or clipping through the net. Character A swings the black and silver racket and completes a sharp counterattack, sending a fast diagonal drive back over the net toward Character B’s open side. The shuttle travels like a white streak above the net, with court lines stretching slightly from the speed. SFX: Racket hit sound, shuttle snap sound, shoe friction sound SHOT 4: Smooth transition, side medium-long shot, 50mm, horizontal moving tracking Wide enough to clearly show the badminton net dividing the two players. Character A remains on the near/left court side, Character B remains on the far/right court side. Both players enter a high-speed offensive and defensive phase. Character B uses fast defensive blocks, quick wrist flicks and low saves near the net, but always from her own side. Character A performs diagonal drives, sharp net pressure and increasingly aggressive overhead attacks, always from her own side. Every shuttle path travels over the net with visible clearance. Every hit clearly shows racket-to-shuttle contact, no missed swings, no net clipping, no players crossing sides. The action rhythm continuously escalates. Character A gradually controls the rally and forces Character B into a high lift over the net. SFX: Racket hit sound, shuttle feather impact sound, shoe friction sound, breathing sound SHOT 5: Smooth transition, close-up into slow orbiting camera, 50mm Character B, still on the far/right side, lifts the shuttle slightly too high over the net. Character A, still on the near/left side, instantly recognizes the opening and explodes upward for the final finishing jump smash. Slow-motion ascent: silver-white hair, oversized gray shirt and lavender shorts float under the overhead lights. The net remains below and in front as a clear spatial divider. Camera orbits slowly around Character A at the highest point without confusing court sides. Her black and silver racket draws a bright crescent trail. She strikes the shuttle at the peak with a powerful white-gold impact flash and shockwave. The shuttle travels sharply downward over the net into Character B’s court, never through the net. Character B lunges with full effort on her own side to return but misses by a fraction. The shuttle lands cleanly inside Character B’s court area. Character A lands smoothly on her own side, completes an elegant follow-through, then reveals a calm smug smile. End with Character A standing tall, racket lowered, hot-blooded energy fading into elegant victory. SFX: Racket hit sound, explosive shuttle impact sound, shuttle landing sound, breathing sound NEGATIVE PROMPT: players on same side of net, player crossing net, shuttlecock passing through net, shuttlecock below net, net clipping, racket clipping through net, body clipping through net, shoes clipping through floor, broken court geometry, missing net, unclear net, impossible court layout, overlapping players, merged bodies, extra players, wrong sport, tennis racket, tennis ball, baseball bat, basketball, soccer ball, missed contact, shuttle disappearing, inconsistent outfits, changed hairstyles, changed skin tones, changed racket colors, broken racket, deformed hands, extra fingers, bad anatomy, blurry face, messy court, unreadable action, weak impact, no slow motion, no highlight, no winner, exaggerated celebration, duplicated characters, text, subtitles, watermark, logo

@gptproto

Seedance 2.0 AI video prompt: Use the uploaded image as a 9-panel storyboard reference only.
Read the storyboa

Use the uploaded image as a 9-panel storyboard reference only. Read the storyboard panels from left to right, top to bottom, panels 1 to 9. Do not show the storyboard sheet itself. Do not generate a 3x3 grid or collage. Do not show panel borders, numbers, captions, subtitles, labels, or any text. Convert the 9 storyboard panels into one continuous 15-second cinematic anime dark sci-fi action video. AUDIO LOCK: Generate visual-only silent video. Do not generate any audio track. No BGM, no background music, no music, no sound effects, no ambience, no singing, no narration, no dialogue, no voice. If the tool has an audio / music / BGM option, it must be OFF or MUTE. Main character: Nemesis Welt, an original adult dark sci-fi combat heroine. She has pale silver-lavender hair, red glowing eyes, black mechanical armor, red glowing energy lines, heavy black mechanical wings, a red-black energy blade, and an emotionless dangerous expression. Keep the same red eyes, pale hair, black armor, red-black energy color, heavy wing shape, and adult athletic silhouette throughout the video. Setting: Destroyed futuristic facility, dark corridor, smoke, floating rubble, deep crimson and black palette, red noise energy effects, horror-leaning sci-fi action without gore. SHOT 1 / 0.0-1.2s / DARK CORRIDOR WIDE SHOT: Follow panel 1. Nemesis bursts forward from the ruined facility shadows with red-black noise around her. Camera is wide and low in the corridor, showing her body moving from darkness into frame. SHOT 2 / 1.2-2.5s / EXTREME CLOSE-UP TO CLOSE-UP: Follow panel 2. Her face lifts and her red eyes glow brighter. Camera starts tight on the eyes, then opens slightly to a close-up of her face. Hair and black armor catch red light. SHOT 3 / 2.5-3.8s / LOW BLADE-DRAG SHOT: Follow panel 3. She drags a heavy red-black blade across the floor, throwing sparks. Camera is low near the floor, tracking the blade and her forward step. SHOT 4 / 3.8-5.4s / SIDE TRACKING DASH SHOT: Follow panel 4. She dashes sideways with red-black afterimage trails. Camera tracks from the side, fast but readable, showing the body crossing the frame and afterimages lagging behind. SHOT 5 / 5.4-7.0s / LOW WIDE WING-SLAM SHOT: Follow panel 5. She slams a heavy mechanical wing downward, lifting rubble from the floor. Camera is low and wide, showing the full wing movement, impact point, and debris rising. SHOT 6 / 7.0-8.7s / LOW MEDIUM ADVANCE SHOT: Follow panel 6. She advances through floating debris with an emotionless face. Camera tracks backward at low-medium height while rubble drifts around her. SHOT 7 / 8.7-10.8s / WIDE RED-SLASH ACTION SHOT: Follow panel 7. She swings a diagonal red-black blade slash through black drones. This is the signature action shot. Camera is wide and slightly angled, showing torso rotation, blade path, drones, fragments, and red slash trail. SHOT 8 / 10.8-12.8s / MEDIUM IMPACT-STOP SHOT: Follow panel 8. She suddenly stops after the slash. Her hair and wings lag behind, and red noise bursts outward. Camera holds medium distance with a brief impact shake. SHOT 9 / 12.8-15.0s / VILLAIN HERO MEDIUM SHOT: Follow panel 9. She stares into the camera as red-black wings slowly open behind her. Camera is medium hero framing, slightly low angle. Hold the final pose only for the last 0.4 seconds. Motion requirement: The character must physically move in every action beat. Show forward burst, face lift, blade drag, sideways dash, wing slam, walking advance, blade swing, impact stop, wing opening, hair movement, rubble movement, and follow-through. Do not make this a still image with camera zoom. Audio: Silent video only. No audio track. No BGM. No background music. No music. No sound effects. No ambience. No singing. No narration. No dialogue. No voice. Mute output. Important constraints: No grid, no text, no numbers, no logo, no watermark, no subtitles. No extra main characters. No childlike appearance. No school uniform. No explicit nudity. No existing IP likeness. No gore. No gold light, no purple HUD, no blue-white angelic awakening effects. Avoid face deformation, broken hands, extra limbs, melted armor, deformed wings, motionless posing. Output: Duration 15 seconds, aspect ratio 16:9. Silent video, no audio track.

@RyuAICreator

Seedance 2.0 AI video prompt: Use the provided 16-panel story board [@storyboard1] sheet as the direct sequent

Use the provided 16-panel story board [@storyboard1] sheet as the direct sequential visual keyframe reference for the entire video. Follow the exact 16-beat progression and pacing structure from the storyboard, preserving the original choreography flow, framing logic and motion escalation while expanding the action with richer animation detail between storyboard poses. The background is pure white with no rendered environment, as if the animation is being drawn directly onto blank paper. Keep the camera language, composition and rough storyboard energy intact, but render the swordsman in vibrant high-contrast anime colors while all surrounding elements remain minimal and sketch-like. The [@azuki1] character design should feel premium anime sakuga quality with saturated cinematic colors, expressive lighting accents and dynamic shading. Hair, clothing and sword glow should carry strong color identity while motion lines, debris, dust and environmental reactions stay mostly monochrome black sketch elements with occasional soft accent tones. Do not animate or include storyboard annotations, arrows or written notes. They are visual reference only and should not appear in the final output. A lone anime swordsman performs an impossibly fluid single-blade combat routine with nonstop escalating momentum. Add additional in-between animation, cloth physics, blade recoil, footwork detail, camera inertia and atmospheric sketch particles not explicitly shown in the storyboard while staying fully faithful to the original sequence. The cinematography should be hyper-dynamic throughout, with whip pans, orbit shots, fisheye distortion, snap zooms, low-angle tracking and exaggerated perspective at every stage of the sequence. The sword must remain visually readable through bright colored slash arcs, glowing impact trails and abstract energy shapes. Heavy motion smears, speed lines and sketch debris should appear throughout. Build continuous escalation across all 16 beats and close on one overwhelming slow-motion finishing slash where the white sketch space itself fractures from the force of the strike. Use the provided 16-panel preparation storyboard sheet [@storyboardref2] as the direct sequential keyframe reference for the animation. Follow the exact 16-beat pacing, framing progression and cinematic buildup from the storyboard while expanding each panel into fluid high-end anime motion between poses. This sequence is the calm before combat — a ritualized preparation phase where the swordsman mentally and physically enters his flow state before beginning combat practice. The animation should begin restrained, atmospheric and deliberate, then gradually evolve into controlled kinetic energy by the final panels. Pure white background with no fully rendered environment, like unfinished manga sketches drawn in blank paper space. Keep all temple architecture, floor perspective and environmental elements rough, monochrome and sketch-like with raw storyboard energy. The environment should feel implied rather than fully rendered. [@Azuki] character rendered in premium anime sakuga quality with vibrant cinematic colors, sharp silhouette readability, expressive facial acting and dynamic lighting accents. Preserve the exact character design, outfit, sword proportions and overall identity from the storyboard reference. Hair, clothing folds and sword highlights carry strong color identity while the surrounding atmosphere remains mostly monochrome sketch work. Do not animate or include storyboard annotations, arrows, timing notes or written labels. They are reference-only. The sequence begins in near-total stillness inside a massive empty temple-like industrial structure. Emphasize ambient silence, subtle breathing, drifting dust, cloth settling and restrained body movement. Build tension through micro-actions: eye movement, finger tension, posture shifts, hand wrapping, seated meditation and deliberate preparation rituals. As the storyboard progresses, gradually introduce more cinematic motion: slow push-ins, orbit movement, low-angle framing, subtle camera drift, lens distortion and perspective exaggeration. Every movement should feel purposeful and grounded in disciplined swordsmanship rather than chaotic combat. The swordsman eventually rises, approaches the blade and enters a focused pre-combat stance. Add rich in-between animation, cloth physics, blade vibration, foot pressure shifts, atmospheric sketch particles and nuanced anticipation movement while remaining faithful to the storyboard sequence. Motion escalation across all 16 beats: early panels feel quiet, heavy and meditative middle panels introduce ritual preparation and rising focus final panels transition into poised kinetic readiness The ending should feel like the exact moment before explosive combat begins — a perfectly controlled stance with overwhelming restrained energy, as if the next frame erupts into impossible speed. Maintain rough storyboard aesthetics throughout: monochrome manga sketch environments, messy unfinished linework, visible construction lines, dynamic sketch strokes and raw sakuga previs energy. Use cinematic anime camerawork throughout: slow push-ins, top-down meditative framing, orbit drift, low-angle compositions, subtle fisheye distortion and exaggerated perspective depth. Keep the sword visually important at all times through metallic highlights, silhouette framing and elegant compositional staging.

@mdmadeit

Seedance 2.0 AI video prompt: Use the uploaded image as a 9-panel storyboard reference only.
Read the storyboa

Use the uploaded image as a 9-panel storyboard reference only. Read the storyboard panels from left to right, top to bottom, panels 1 to 9. Do not show the storyboard sheet itself. Do not generate a 3x3 grid. Do not generate a collage. Do not show panel borders, panel numbers, captions, or any text. Convert the 9 storyboard panels into one continuous 15-second cinematic anime sci-fi action video. Main character: An original adult silver-haired sci-fi combat heroine with long silver-white hair, white-silver mechanical battle armor, black mechanical frame details, blue glowing energy lines, and sharp blue-white mechanical wing blades. Keep the same character identity, face, hair color, armor color, blue energy color, mechanical wing shape, and adult athletic silhouette throughout the whole video. Setting: Moonlit ruined futuristic city at night, broken skyscrapers, flying black drone enemies, cold blue and silver color palette, high contrast anime sci-fi action. Action timeline: 0.0-1.2s: Follow panel 1. The heroine rapidly falls between broken skyscrapers, hair and wings streaming upward. 1.2-2.5s: Follow panel 2. She rotates forward in midair and performs a sharp heel kick into a black drone. Blue sparks burst. 2.5-3.8s: Follow panel 3. She plants one foot against a broken building wall and kicks off diagonally upward. 3.8-5.4s: Follow panel 4. She accelerates forward while segmented mechanical wing blades unfold behind her. 5.4-7.0s: Follow panel 5. She rushes toward the camera, face briefly readable, then passes very close beside it. 7.0-8.7s: Follow panel 6. From overhead, she twists in the air and breaks out of a drone ring with a blue wing arc. 8.7-10.8s: Follow panel 7. Main climax. She swings one mechanical wing blade diagonally, creating a bright blue crescent slash through the drones. 10.8-12.8s: Follow panel 8. She drops and lands on one knee and one hand. The ground cracks and a circular blue shockwave expands. 12.8-15.0s: Follow panel 9. She rises into a battle-ready final pose, one wing blade angled near camera. Hold final pose only for the last 0.4 seconds. Camera: Use dynamic cinematic action cuts based on the storyboard. Fast but readable motion. Keep the character body readable during flips, kicks, wing swings, and landing. Motion requirement: The character must physically move in every action beat. Do not make this a still image with camera zoom. Show actual body motion, changing pose, leg extension, wall contact, wing segment movement, hair movement, impact, landing, and follow-through. Audio: No BGM. No music. No singing. No narration. No dialogue. Prefer silent visual-only output. Important constraints: Do not copy the 9-panel layout into the video. Do not show numbers or text. No logo, no watermark, no subtitles. No extra main characters. No childlike appearance. No school uniform. No explicit nudity. No existing IP likeness. Avoid face deformation, broken hands, extra limbs, melted armor, deformed wings, and motionless posing. Output: Duration 15 seconds, aspect ratio 16:9.

@RyuAICreator

Seedance 2.0 AI video prompt: 15s STORYBOARD — KIKI: HARAJUKU NIGHT DRIFT

style: anime storyboard sheet,
prof

15s STORYBOARD — KIKI: HARAJUKU NIGHT DRIFT style: anime storyboard sheet, professional animation pre-production board, 12 shot sequence, film storyboard layout, production design document, camera notes, action notes, dialogue notes, timecode labels, clean storyboard presentation, official anime production material MAIN CHARACTER: KIKI 16 year old anime girl, long navy-blue curly hair, large sparkling eyes, star hair clip, pink ribbon, oversized sailor jacket, purple skirt, Y2K Harajuku fashion, cute cat-shaped bag, playful energetic personality VEHICLE: custom fantasy go-kart, purple and pink color scheme, moon decals, star decals, glowing magical engine, cute kawaii racing design ENVIRONMENT: Harajuku at night, Takeshita Street, Tokyo neon lights, crowded fashion district, bright signs, Japanese city atmosphere, nighttime racing scene, colorful reflections, wet pavement, anime cityscape SHOT LIST: 1. POV onboard shot, engine starts 2. Side tracking shot, kart launches 3. Rear 3/4 drift shot 4. Front close-up driving 5. Wide shot entering Takeshita Street 6. Low-angle drift 7. Over-shoulder speed shot 8. Jump shot above city street 9. Passing Harajuku Station 10. High-angle 360 drift 11. Long-lens sprint 12. Final hero racing shot CAMERA LANGUAGE: POV shot, tracking shot, push-in, pull-back, whip pan, dutch angle, low angle, high angle, over shoulder, 3/4 rear angle, wide shot, close-up, cinematic lens language VISUAL EFFECTS: neon trails, magical pink energy, star particles, sparkles, light streaks, motion blur, drifting smoke, speed lines, anime effects, purple glowing aura ART STYLE: 90s anime, modern anime illustration, Studio Trigger energy, Gainax style action, Makoto Shinkai lighting, Harajuku aesthetic, Y2K anime fashion, kawaii street culture, high energy animation COLOR PALETTE: purple, pink, magenta, electric blue, neon violet, warm city lights LAYOUT: 12 storyboard frames, timecode above each frame, camera notes under each frame, action descriptions, dialogue descriptions, SFX descriptions, professional storyboard template, white presentation board, animation production sheet masterpiece, best quality, ultra detailed, anime storyboard, production design board, 8k, sharp focus, professional concept art

@Mayz1169

Seedance 2.0 AI video prompt: Use @[image1] as the exact character reference for the wild mountain boy student

Use @[image1] as the exact character reference for the wild mountain boy student. Use @[image2] as the exact character reference for the immortal sage master. Create a 15-second cinematic anime action video of a high-speed martial arts training scene between a reckless young student and a calm old master. The student is a small agile mountain boy, 8-10 years old, messy black hair, bright eyes, green sleeveless rough tunic, orange-yellow shorts, rope belt, small waist pouch, ankle wraps, barefoot or simple sandals, red scarf, holding a worn wooden stick. The master is an immortal sage-like old man with long white hair, long white beard, long eyebrows, calm wise expression, layered loose Eastern robes, wooden prayer beads, small gourd, cloth bags, rope ornaments, and an ancient curved wooden staff. He feels effortless, mysterious and untouchable. Scene setting: mountain training ground on a cliff clearing, stone floor, pine trees, strong wind, simple cinematic background, dust and leaves moving naturally. Action: The boy launches a series of exaggerated, reckless wooden staff attacks at full speed. He charges forward, swings horizontally, jumps into a downward strike, then performs a rapid airborne combo with multiple staff attacks. The master never blocks and never counterattacks at first. He avoids every attack with tiny efficient movements: slight head tilt, small sidestep, torso leaving the attack line, shoulder slip, half-step retreat, robe twist, body lean, and small rotation. Every dodge must be clearly readable. The wooden stick misses the master’s face and body by only a few centimeters, creating wind pressure, robe movement, beard motion, and dust shifts. Camera language: Student attacks use aggressive dynamic camera movement: low-angle rushes, snap zooms, whip pans, fast tracking shots, staff passing close to the lens, motion blur, speed lines, impact dust. Master evasions use calmer, more stable framing after the chaos, making his tiny movements look effortless and precise. Sequence flow: Start with a calm wide shot: boy in attack stance foreground, old master relaxed in the background. The boy suddenly rushes forward with a wooden stick attack. The master dodges with a tiny sidestep and head shift, the staff missing his face by centimeters. The boy plants his foot, dust bursts, then jumps high into a downward strike. In midair, the boy performs a fast five-hit wooden staff combo: horizontal strike, reverse strike, descending hit, spinning sweep, final thrust. The master avoids all five attacks with unique tiny movements, never blocking. The boy lands hard, skids, then immediately charges with one final all-out attack. The master calmly evades the final attack with a small body rotation. A brief micro pause. The master gently raises one finger and flicks the boy’s forehead. The flick is tiny, but the force is absurdly powerful. The boy is launched backward in a comedic but cinematic burst of dust and speed lines. End with the boy crashed in the distance while the master stands calmly, slightly amused, wind settling around him. Core direction: The focus is not the attacks, but the master’s effortless evasions. Student = chaos, speed, reckless energy. Master = calm, precision, effortless control. Every dodge must be instantly readable. The final forehead flick must feel tiny but overwhelmingly powerful. Visual style: high-quality hand-drawn anime action 80s adventure anime energy sakuga-inspired martial arts animation rough but polished cinematic anime look strong silhouettes dynamic motion smear clean action readability minimal but expressive background soft natural colors pencil-and-ink texture with painterly anime finishing cinematic lighting windy mountain fantasy atmosphere No text, no subtitles, no labels, no watermark, no logo. No extra characters. Do not make it look like a storyboard sheet. Do not make it photorealistic or 3D. Keep character designs consistent throughout the entire video.

@gptproto

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Frequently asked questions

What are Seedance 2.0 anime prompts?

Seedance 2.0 anime prompts are text instructions written to generate anime-focused AI videos with ByteDance's Seedance 2.0 model. Japanese animation aesthetics — expressive characters, dynamic action lines, and cinematic framing. These Seedance 2.0 anime prompts capture the anime look in AI video.

How do I write a good anime prompt for Seedance 2.0?

Describe the subject, the action, the camera movement, the lighting, and the overall style. Every prompt on this page shows the full text so you can copy it, then tweak the subject and setting to fit your idea.

Are these anime prompts free to use?

Yes. Every prompt in Scenic's gallery is free to copy and use. Browse, copy the prompt text, and paste it into Seedance 2.0 to generate your own video.

Can I use these prompts with other AI video models?

These prompts are tuned for Seedance 2.0, but the structure transfers well to other text-to-video models like Sora 2, Google Veo, and Kling. You may need to adjust phrasing for each model's conventions.