Follow this @Image1 storyboard exactly. Generate a 10-second cinematic anime video of a fast combat

Prompt

Follow this @Image1 storyboard exactly. Generate a 10-second cinematic anime video of a fast combat duel between SHEA and KUROHA, 5 clips of 2 seconds each, 2 keyframes per clip. Apply every camera angle, movement, subject action, impact FX, and mood precisely as described. CHARACTERS (keep consistent all clips): SHEA — very long crimson-red hair, red eyes, red satin dress with high slit, black heels, elegant confident powerful. KUROHA — very long black hair, green eyes, black satin dress with high slit, black heels, elegant calm deadly. Both are equally powerful. Both always visible in frame together. CLIP 1 (0s–2s) — CHARACTER INTRO / STANDOFF Camera: low angle, slow push-in, 28mm lens. Dramatic rim light, floor reflections. KF1 (0.0s): both characters step into frame from opposite sides, long hair and dresses flowing as they enter, low angle hero reveal, dramatic studio-like dark background with strong rim lighting, floor reflections visible, elegant tense mood. KF2 (2.0s): they shift into fighting stances facing each other, guard raised, eye contact locked, tension at peak, camera still pushing in slowly, both silhouettes strong and readable. Elegant. Tense. CLIP 2 (2s–4s) — QUICK MOVE 1: FLASH PUNCH EXCHANGE Camera: dynamic side tracking left to right, 35mm lens, slight dutch angle, speed lines and afterimages. KF1 (2.0s): both launch forward simultaneously toward each other, rapid punch exchange at blinding speed, motion blur and afterimage trails behind both, speed lines tearing across frame, side tracking camera follows the clash left to right, dutch angle, intense dynamic energy. KF2 (4.0s): explosive punch clash collision — impact sparks burst at the point of contact in slow motion, gold energy spark at fist impact center, both bodies pushing against each other, side tracking camera holds on the impact freeze, fierce and dynamic. CLIP 3 (4s–6s) — QUICK MOVE 2: KICK COUNTER COMBO Camera: orbital 3/4 wide, orbit clockwise, 24mm lens. Rotating camera, beautiful arc and flow. KF1 (4.0s): Shea spins into a high kick aimed at Kuroha, dress and red hair arcing beautifully outward from the spin, orbital camera begins rotating clockwise around them, Kuroha ducks under the kick and rises with a counter rising kick, both bodies in fluid opposing arcs. KF2 (6.0s): midair kick clash — both legs collide at center, circular energy burst radiates outward from impact point, orbital camera completes the arc, both characters suspended in the air at the moment of clash, epic fluid midair pose. Athletic, fluid, epic. CLIP 4 (6s–8s) — CLOSE-RANGE COMBO / SLOW MOTION IMPACT Camera: tight close push-in, strong push-in, 50mm lens. Slow motion impact, hair and fabric in slow flow. KF1 (6.0s): ultra-fast close-range combat flurry — punches, kicks, elbows, counters exchanged at extreme speed, both characters weaving and dodging in tight proximity, motion blur on limbs, energy sparks on every hit, camera pushes in tightly. KF2 (8.0s): simultaneous final hit — both land a strike at the same moment, punch and kick collide together, massive shockwave energy burst at impact center, slow motion holds on the collision, hair and dresses billowing outward in slow flow, fierce explosive mood. CLIP 5 (8s–10s) — ULTIMATE FINISH / DUAL IMPACT POSE Camera: wide hero shot, pull back and settle, 28mm lens. Final hero pose with drifting particles and glow. KF1 (8.0s): final exchange in midair — both characters cross paths, Shea delivers a kick and Kuroha delivers a punch simultaneously as they pass each other midair, energy cross trails behind them, wide camera captures both arcs crossing. KF2 (10.0s): they land apart, opposite-facing iconic finish pose, both standing with backs nearly facing, drifting crimson and dark energy particles glowing and dissolving around them, camera pulls back and settles on wide hero shot, triumphant iconic mood. Beautifully deadly. STYLE: cinematic AAA game anime, fast-paced elegant duel, dramatic studio-like dark stage, strong rim lighting on both characters at all times, floor reflections, every impact has clear sparks and energy bursts, motion blur and afterimages on fast exchanges, slow motion on key impact frames end of clips 2 3 4 and 5, hair and dresses always fluid and reactive to motion, strong silhouette readability at all times, crimson red and black color contrast throughout. Motion Strength: 1.0. Aspect ratio: 16:9. Keyframe panel: 1:1. CFG: 8. NEGATIVE: single character only, missing one character, wrong hair color, wrong dress color, static low-energy action, chibi, 3D render, blurry, low quality, extra characters beyond the two, wrong outfit, modern casual clothing, distorted anatomy.

Reference Images

@Cia0_exe32

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