START — Ground POV (Fisheye distortion) Camera placed extremely low, almost touching the ground. Con

START — Ground POV (Fisheye distortion) Camera placed extremely low, almost touching the ground. Concrete texture stretched and curved due to fisheye lens. Transition: smooth tilt-up as she rides into frame. GLIDE — Side Tracking (Wide distortion) Camera tracks alongside her. Edges bend strongly, emphasizing speed and motion. Transition: match cut during movement to keep flow seamless. RAMP CURVE — Motion Arc She rides along a curved surface. Fisheye exaggerates the curve, making movement feel faster and more extreme. Transition: whip pan following her direction. MID SHOT — Style Focus Camera moves closer. Face and outfit slightly distorted at edges but sharp in center. Hair flowing in wind. Transition: speed ramp (slow → fast). FINAL — Push Toward Camera She rides directly toward lens. Fisheye exaggerates forward motion, making approach feel intense and immersive. Transition: motion blur + slight lens warp. END FRAME She passes over/near camera, frame stretches dramatically, then fades out in warm light.

@ChangningL29508

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