AI Animation & 3D Prompts

CGI character animation, stylized 2D hand-drawn sequences, Pixar-style renders, clay stop-motion, and dynamic anime — these Seedance 2.0 animation prompts specify the medium, the motion physics, and the style grammar that make the difference between generic AI video and a convincing animated world.

Animation is the genre where the model has to build physics from scratch. A live-action prompt can delegate gravity, lighting, and human movement to the model's training on real footage — an animation prompt cannot. Every physical property that makes animated movement feel intentional has to be named: whether the character is on-ones (every frame drawn) or on-twos (every other frame, producing a slightly more graphic motion), whether the 3D render uses subsurface scattering on skin or a flat cel shader, whether the clay surface has visible thumbprint texture or is smooth-finished. These details are not optional refinements — they are what separate an "animated scene" from a directed piece with a specific medium identity. The Seedance 2.0 animation prompts here encode that medium specificity in several directions. For 3D CGI, the prompts name the render style (Pixar subsurface skin, hard cel-shader toon, photorealistic VFX), the character rig behavior (squash-and-stretch for broad comedy, rigid for horror or thriller, fluid secondary motion for premium feature work), and the lighting rig (three-point for commercial product placement, single-source practical for realistic interior, multi-source HDRI for outdoor CGI). For 2D hand-drawn work, the prompts specify the line weight, the frame rate feel (on-ones vs on-twos), and the background treatment (flat color, painterly wash, textured paper). For stop-motion and clay, the prompts name the surface material properties (thumbprint texture, wire armature visible at joints, real fabric for clothing), the camera motion style (locked off for classic stop-motion, handheld for contemporary documentary-influenced work), and the scale cues (miniature lighting rigs casting long shadows, real dust and fiber visible at macro). For anime, the prompts encode the production quality standard (sakuga markers: smear frames, dynamic in-betweens, expressive timing variation) and the specific sub-genre grammar (shōnen power-up sequence vs shōjo expressive close-up vs seinen psychological interior). Across all of these, the structural principle is the same: name the medium, name the physics, name the camera. The medium tells Seedance which visual world it is building; the physics tell it how things move inside that world; the camera tells it which part of that movement it is showing. Those three layers together produce animation that looks directed rather than generated.

Seedance 2.0 AI video prompt: Create a heartwarming, emotionally resonant 3D CGI animated short film in ultra-

Create a heartwarming, emotionally resonant 3D CGI animated short film in ultra-realistic Pixar/DreamWorks quality, hyper-detailed, cinematic lighting, 4K resolution, 24fps, smooth fluid animation with subtle particle effects and god rays. Style reference: emotional Pixar shorts like “Float”, “Bao”, or “The Little Prince” meets “The Secret Life of Pets” - extremely expressive character faces, especially huge sparkling eyes that convey deep emotion, soft skin textures, detailed fur, realistic cloth simulation on worn clothing, and warm golden-hour cinematography. Overall atmosphere and lighting: Magic golden-hour sunset, warm orange, pink, and golden hues dominating the scene. Soft volumetric god rays, floating dust and bread crumbs sparkling in the light, gentle lens flares, long soft shadows on concrete. The background starts with a hazy city skyline and gradually reveals a vast calm sea at the horizon as the camera pulls back. Gentle wind, warm breeze effect on hair and fur. Main characters (highly detailed and consistent throughout): The Boy: 10–11-year-old street kid with messy jet-black shaggy hair, big expressive warm-brown eyes full of innocence and empathy, light freckles across cheeks, slightly dirty face, wearing a ragged oversized light-gray t-shirt with holes and dirt stains, patched blue jeans, and worn sneakers. He carries a half-eaten crusty baguette-style bread roll. The Stray Dog: Small scruffy mixed-breed terrier-type dog (light golden-brown shaggy fur with dirt and matted patches), floppy ears with tiny red tags, enormous soulful brown eyes that shift from sad/hopeful to overjoyed, expressive eyebrows, black nose, wagging tail. Very animated facial expressions - the dog is the emotional co-lead. Story & Shot-by-Shot Sequence: 0–2s: Extreme close-up on the Boy’s face as he takes a big bite of the bread roll, eyes wide with surprise and slight hunger. Soft sunset backlight on his face, crumbs on lips. Camera slowly pushes in. 2–4s: Cut to close-up of the Dog sitting alone on cracked concrete pavement, looking up with huge sad, hopeful puppy eyes directly at camera (and implied at the Boy). Ears slightly drooped, tail still. 4–6s: Over-the-shoulder shot from behind the Boy (we see his messy hair and shoulder), revealing the Dog sitting a few feet away in the golden light, eyes locked on the bread. 6–8s: Tight close-up on the Boy’s face - his expression shifts from surprise to deep empathy and sadness as he realizes the Dog’s situation. He slowly lowers the bread, eyes softening. 8–10s: Close-up on the Dog’s face — eyes widen even more, head tilts cutely, tail starts wagging slowly. 10–12s: Close-up on the Boy’s face as he gently closes his eyes for a moment (internal decision), then opens them with a soft, kind smile. 12–14s: Beautiful close-up of the Boy’s hands breaking the bread roll in half - crumbs and small pieces fly dramatically in slow-motion, sparkling in the sunset light. Extend the reference video @/video1 1–3s: Medium shot - the Boy’s hand extends the half-bread toward the Dog. The Dog stands up excitedly, eyes huge and sparkling, tail wagging furiously. 3–6s: Wider emotional shot - the Boy is now sitting cross-legged on the pavement next to a small backpack and a green glass bottle. He smiles warmly and offers the bread. The Dog gently takes the bread from his hand with its mouth, tail going crazy, happy expression. 6–9s: Heart-melting moment - the Dog finishes the bread and immediately cuddles up against the Boy’s leg, resting its head on his knee with eyes half-closed in pure bliss. The Boy gently pets the Dog’s head with love and affection, both looking peaceful and connected. 9–12s: Playful interaction - the Dog suddenly perks up, jumps around excitedly in front of the Boy with tongue out and huge happy grin, bouncing on its front paws. The Boy laughs softly and reaches out playfully. 12–14s: Final wide cinematic shot - the Boy stands up and walks slowly away from camera toward the glowing sunset over the sea, silhouette against the bright horizon. The Dog happily trots right beside him, tail wagging. The camera slowly pulls back and tilts up, revealing the full beautiful waterfront promenade with the golden sun reflecting on the water.

@rovvmut_

Seedance 2.0 AI video prompt: 15 seconds, stylized 2D hand-drawn animation, overhead battlefield on aged yello

15 seconds, stylized 2D hand-drawn animation, overhead battlefield on aged yellow lined notebook paper, clear blue horizontal ruled lines and a red left margin line always visible, fine paper grain, pencil marks, ink strokes, minimal classroom-material aesthetic at the start. The entire video must preserve the same paper world from start to finish. No live action, no 3D rendering, no realistic human faces, no modern objects, no narration, no subtitles. Core concept: A childish classroom doodle of an ancient war gradually transforms into a legendary illustrated battlefield, then collapses back into scribbles after the climax. The escalation must feel smooth, intentional, and visually magical, as if imagination is taking over the page. Army design: Two opposing ancient armies drawn first as simple colored stick figures, one faction in red, one faction in blue. Dense infantry blocks with spears and swords, cavalry units with long lances, banner carriers, archers. At first they are crude doodles with simple line limbs and circular heads. As the battle intensifies, they evolve step by step into more detailed inked warriors with clearer armor silhouettes, horses, weapons, helmets, capes, and expressive movement, but still remain inside a hand-drawn 2D illustrated style on paper. Visual progression and timing: 0-3 seconds: Wide top-down view of a large notebook-paper battlefield. Rough stick-figure armies face each other across the page. The drawing feels playful and simple at first. The camera slowly glides forward over the paper as both sides begin charging. Tiny horses gallop, infantry rushes, arrows are sketched into existence and start falling. Everything still looks like rough schoolbook doodles. 3-7 seconds: The first major collision. Spears thrust, swords swing, cavalry crashes into cavalry, formations break apart. With each impact, the art style upgrades. Simple stick limbs become stronger ink lines, bodies gain armor shapes, horses gain muscular form, banners gain flowing detail, shadows and dust marks appear. The battlefield becomes denser, faster, more dramatic. Red and blue strokes smear across the page with the force of combat. 7-11 seconds: The battle reaches full transformation. The once-crude doodles are now a glorious hand-illustrated ancient war scene, still clearly drawn on notebook paper but far more detailed and cinematic. The camera pushes into a central duel between two opposing generals on horseback. Their weapons clash with a powerful burst of ink lines and paper tremor. Around them, infantry and cavalry continue fighting in layered motion, arrows rain down, fallen soldiers scatter across the ruled lines. 11-15 seconds: At the peak of the duel, one final strike lands. A shockwave ripples through the page. The detailed warriors, horses, banners, and battle effects suddenly break apart into loose pencil scribbles, sketch fragments, and drifting paper-line debris. The great war rapidly collapses back into childish rough doodles, then into scattered marks and unfinished lines, as if the imagination has burned out. End on the overhead notebook page with the battlefield reduced to messy hand-drawn remnants. Animation and motion: Smooth fluid motion, strong timing, readable silhouettes, at least 24fps feel. The escalation from crude doodle to epic illustrated warfare must be gradual and continuous, not abrupt. Impacts should feel sharp and rhythmic. Keep all action legible from overhead. Maintain strong contrast between the innocent notebook-paper setting and the seriousness of the war. Atmosphere: Starts playful and curious, grows intense and heroic, peaks as a mythic battlefield, then ends with a strange quiet after the collapse. The whole piece should feel like a child’s imagination turning into an epic war vision on paper.

@IamEmily2050

Seedance 2.0 AI video prompt: [STYLE] Ultra-high detail Pixar-quality cinematic animation, 8K, soft global ill

[STYLE] Ultra-high detail Pixar-quality cinematic animation, 8K, soft global illumination, individual hair and fur strands, realistic fabric simulation, shallow depth of field, warm cozy lighting [FORMAT] 16:9, cinematic multi-shot scene, slow tension build [SCENE] Cozy bedroom at night with strong 80s personality, colorful retro posters on walls, desk with glowing computer, warm lamp. [CHARACTERS] A young man with short dense curly blonde hair forming soft rounded clumps, pale skin, slightly tired blue eyes, wearing a black hoodie. A golden retriever with thick light golden fur and expressive eyes. [CAMERA SYSTEM] Smooth cinematic camera, slow push-ins, medium and close shots, no jitter. A scene showing the guy coding. The dog wakes up from some noise. The dog walks across the room to a closed closet door. Noise coming from inside. The guy walks up and gets ready to open the door and calms the dog.

@martinleblanc

Seedance 2.0 AI video prompt: Master Settings:
Location: Sun-drenched park by vintage ice cream truck, afterno

Master Settings: Location: Sun-drenched park by vintage ice cream truck, afternoon, sunny breeze, playful tension. Lighting: Soft high-key, warm sun flares. Color: Bright pastels, warm golds. Film Look: Clean, hyper-real Pixar-style, expressive characters, slightly desaturated background, ARRI Alexa Mini LF. Music: Upbeat, whimsical strings/woodwinds. [00:00 - 00:03 | Establishing Shot] Crane up reveals Leo (7, energetic, messy ginger hair, blue tee) and Maya (6, braided hair, glasses, pink dress) circling the truck excitedly. [00:03 - 00:05 | Medium Shot (MS)] Leo tiptoes, reaching for melting cone; Maya watches. Leo: “I can almost reach it!” [00:05 - 00:06 | Medium Close-Up (MCU)] Push-in on wobbling strawberry-vanilla cone, dripping in sunlight. [00:06 - 00:08 | Extreme Wide Shot (EWS)] Dutch tilt: Leo on Maya’s shoulders, both wobbling comically. [00:08 - 00:09 | Over-the-Shoulder] Cone slips away; Leo deflates. Maya: “Careful, Leo!” [00:09 - 00:10 | Two Shot] Low-angle orbit as they huddle, forming a plan. [00:10 - 00:12 | Extreme Close-Up (ECU)] Leo’s fingers tremble inches from cone. [00:12 - 00:14 | Medium Wide Shot (MWS)] Leo on crate grabs cone. “Got it!” [00:14 - 00:15 | Medium Close-Up (MCU)] Ice cream smears on Maya’s face. “Ew, sticky!”

@GumVue

Seedance 2.0 AI video prompt: SUBJECTS:
A lightweight urban infiltrator @ image1, wearing a functional hoodie,

SUBJECTS: A lightweight urban infiltrator @ image1, wearing a functional hoodie, black tactical chest rig with modular equipment, loose cargo pants; face obscured by black goggles; dual compact high-tech grappling launchers in both hands, thin cables connected to the wrists ENVIRONMENT: Cyberpunk Chinese-style high-altitude city; starting point is a multi-layered pagoda roof structure hundreds of meters high with stacked neon outlines; below is a vertically expanding urban abyss with dense buildings; mid-section includes building facades, hanging neon signs, and large holographic billboards; in the distance, a train tunnel entrance embedded into the architecture; along the path stands a giant holographic glass billboard; final section transitions into the tunnel interior with a high-speed train and high-voltage cables CAMERA: Single continuous shot; starts close to the character and follows downward, mid-section shifts to side tracking while maintaining motion direction, final section pushes forward at high speed and transitions to a low-angle shot before landing; noticeable FOV stretching and compression driven by speed STYLE: 2.5D style, dynamic outlines and halftone shading; character uses stepped-frame animation contrasted against the background; exaggerated stretch and motion smear at high speed, with chromatic aberration and subtle glitch effects COLOR LOGIC: High-contrast cyberpunk palette; cyan and magenta as opposing colors; upon entering the tunnel, a brief black-and-white inversion occurs, preserving only the character and electric sparks in highlight colors Timeline 0:00–0:03: FPV close behind the character in a rapid downward fall; lens shifts from mid to wide; the character leans back off the pagoda roof edge into free fall and accelerates; layered roof structures quickly recede while the urban abyss opens below; neon lines stretch into speed trails SFX: (wind intensifies) 0:03–0:06: While falling, the character fires a grappling hook, locking onto a neon sign; the cable tightens, pulling the body into a horizontal swing close to building surfaces; the train tunnel entrance in the distance gradually enlarges; speed increases at the lowest swing point and continues forward along the direction SFX: (lock-on + cable tension) 0:06–0:09: Camera pushes forward to the character’s front; the character crashes into a giant holographic glass billboard along the path; a brief moment of impact pause occurs with chromatic offset and distortion; cracks spread outward; shards gain bold black outlines and flatten into planar graphic shapes, some stretching into comic panel forms; a large hand-drawn onomatopoeia “KRACK” briefly flashes across the frame, then is torn apart and carried away by flying debris and high-speed motion; the character breaks through and continues forward at speed SFX: (glass shatter + glitch distortion) 0:09–0:12: Maintains forward trajectory into the train tunnel; the character weaves between a speeding train and high-voltage cables; each close pass near cables triggers a brief inversion into high-contrast black and white, retaining only the character and electric sparks in cyan and magenta SFX: (electric buzz + train wind pressure) 0:12–0:15: Losing traction, the character drops toward the train roof; the body tightens, then drives downward into landing; impact generates an outward energy wave; the character stabilizes, stands, and looks up; the frame freezes into a comic cover composition with halftone and print texture overlay SFX: (heavy impact)

@0xbisc

Seedance 2.0 AI video prompt: Visual Style: Minimalist ink wash animation, black and white, ultra-wide perspec

Visual Style: Minimalist ink wash animation, black and white, ultra-wide perspective. Action: A stick figure dancer performs a high-energy hiphop routine with a giant ink brush. Follow the 8-frame storyboard provided. Camera: Dynamic movement—starts with a push-in, transitions to a top-shot vortex, and ends with a wide explosive shot. The Climax: At the final 2 seconds, the dancer lunges forward, whipping the brush to create a massive ink spray that instantly freezes into the calligraphic text "https://t.co/sqgRdlObV7" on the screen.

@ModellixAI

Seedance 2.0 AI video prompt: A colorful 3D cartoon advertisement, playful energy, vibrant lighting.

Shot 1 (

A colorful 3D cartoon advertisement, playful energy, vibrant lighting. Shot 1 (0–2s): Dull office scene, person tired, low saturation colors. Shot 2 (2–4s): Close-up — hand grabs bright juice box. Shot 3 (4–6s): Drinks — sudden burst of color explosion around. Shot 4 (6–8s): Environment transforms into fun animated world, fruits bouncing. Shot 5 (8–10s): Character dancing energetically with animated objects. Shot 6 (10–12s): Juice box floating in air, glowing. Shot 7 (12–15s): Hero shot — product centered, vibrant background, clean finish. Style: glossy textures, bright colors, smooth animation, energetic pacing.

@aleenaamiir

Seedance 2.0 AI video prompt: 3D animated film style, ultra high quality, cinematic lighting, global illuminat

3D animated film style, ultra high quality, cinematic lighting, global illumination, soft shadows, depth of field, ultra detailed fur, cute characters, smooth animation, natural lighting, handheld camera feel, found-footage comedy style, realistic camera movement, playful atmosphere Scene: A group of fluffy forest rabbits stand in a bright forest clearing. The rabbits look directly into the viewer as if they are recording themselves. The camera is never visible at any time. The video feels like discovered footage recorded by the rabbits themselves. Characters: 4–5 cute fluffy forest rabbits, different sizes, expressive faces, soft fur, playful personalities Action Timeline Scene 1 Rabbits appear close to frame, looking directly at the viewer. Bunny 1 (curious): "Is this thing recording?!" Scene 2 Another rabbit gently pushes forward. Bunny 2 (excited): "Move! I'm the main character!" Scene 3 Another rabbit leans in. Bunny 3 (very excited): "Hello internet!!!" Scene 4 Another rabbit tries to squeeze into frame. Bunny 4: "Wait… I want to be famous too!" Scene 5 Rabbits gently push each other, trying to move to the front. They all look directly at the viewer. Cute, playful chaos. Bunny 2 (laughing): "Hey! Give me space!" Bunny 3: "No, me first!" All rabbits softly giggle and continue gently pushing. Scene 6 (Ending) One calm rabbit steps slightly forward. Bunny 5 (calm, smart bunny): "No… they'll probably Follow to Oogie' on X." All rabbits suddenly pause. They slowly turn and look directly at the viewer together. Short silence. Then all rabbits smile at the same time. Camera: POV camera, direct-to-camera talking, handheld feel, gentle natural movement, close-ups, cute framing, camera never visible, no camera falling, stable handheld Audio: Cute bunny voices, soft wind, forest ambience, light giggles, gentle movement sounds Mood: Cute, funny, wholesome, viral-style social media content Ultra detailed, cinematic lighting, 4K, smooth animation, soft fur, expressive animation, high quality rendering

@oggii_0

Seedance 2.0 AI video prompt: INTENT: Create a playful, high-energy friendship adventure that briefly turns te

INTENT: Create a playful, high-energy friendship adventure that briefly turns tense when one rider is pulled into storm clouds, then resolves with a triumphant rescue and joyful return. STYLE: stylized family-feature 3D animation feel, rounded expressive silhouettes, clean readable forms, soft cloud-rich atmosphere, bright sky blues shifting into charged storm grays, uplifting polished finish. WORLD: a sky-high cloudscape where skateboard-like boards glide across fluffy cloud paths, with open sunlight above and a dangerous storm pocket that feels alive with wind, rain, and lightning. REFERENCES: Use the provided previs storyboard page @[storyboard_image] as the main reference. Do not treat the page as one single image. Treat the panels as sequential shot keyframes and expand them into a coherent short scene with clear continuity. Use the @[character_sheet_image] as characters reference. VISUAL APPROACH: Match the storyboard's spatial variety and emotional pacing. Prioritize readability, screen direction, and continuity of action across beats. Keep visual motion calm and intentional rather than restless.

@aimikoda

Seedance 2.0 AI video prompt: Use the provided 8-panel storyboard sheet @[storyboard ref] as the direct sequen

Use the provided 8-panel storyboard sheet @[storyboard ref] as the direct sequential visual keyframe reference for the entire 15-second video. Follow the exact 8-beat progression and pacing structure from the storyboard. Preserve the original choreography flow, visual rhythm, readable action direction, comedic escalation, emotional arc, and exaggerated motion continuity while expanding the movement with smooth connected animation between storyboard poses. same giant dragon throughout all shots, same tiny bird coach throughout all shots, same mountain peak environment consistency every shot. STYLE: DreamWorks-inspired stylized 3D animated feature film look, expressive facial acting, comedic exaggeration, heroic cinematic posing, high readability, dynamic visual rhythm, action-comedy timing, playful but epic energy, strong silhouettes, premium animated feature quality, cinematic pacing, smooth squash-and-stretch animation, warm sky lighting, crisp atmospheric depth, highly readable body language. IMPORTANT: The storyboard panel borders, handwritten notes, timing notes, red framing guides, blue arrows, sketch marks, labels, text, panel numbers, and production-board graphics are only reference guides. Do not render any arrows, boxes, borders, notes, labels, or storyboard markings in the final video. The final result must be a clean finished animated film shot sequence only. CHARACTER DESIGN RULES: The dragon is huge, bulky, intimidating in scale, but emotionally vulnerable and clearly afraid of heights. He has large wings, expressive eyes, sturdy claws, textured scales, and exaggerated DreamWorks-style facial expressions. Keep the same face, body proportions, scale texture, wings, horns/spikes, and emotional readability in every shot. The bird is very small, energetic, overconfident, and expressive, acting like a tiny flight coach. Keep the same bird design, feather colors, scale, attitude, and movement style in every shot. CONSISTENCY RULES: Keep the same mountain peak, cliff edge, cloud sea below, bright sky, epic altitude, and dramatic open-air environment throughout the sequence. Maintain the size contrast between giant dragon and tiny bird in every shot. Preserve the same lighting direction, same character proportions, and same location continuity every shot. No random extra characters, no location changes, no costume changes, no visible storyboard graphics. PHYSICS RULES: clothless creature body weight must feel believable, wing membranes flex naturally, claws grip stone edges with weight, pebbles and dust shift under heavy footsteps, dragon body trembles subtly when nervous, bird flutters quickly with light wing motion, air resistance affects the dragon’s wings during the glide, facial squash-and-stretch for comedy beats, no stop motion, no slow motion, no freeze frame. [00:00 – 00:01.8] SHOT 1 — Epic Setup A giant dragon stands on the edge of a towering mountain peak above the clouds. He looks heroic from far away, but his posture is slightly stiff and nervous. The tiny bird coach stands nearby, full of confidence. Camera: IMAX-style wide establishing shot with slow push-in. Dialogue: none. [00:01.8 – 00:03.5] SHOT 2 — Coaching Begins Medium shot on the dragon as he takes a deep breath, trying to look brave. The tiny bird flutters in front of him, chirping instructions like a strict little coach. Camera: medium shot with gentle push-in. Dialogue: Bird: “Okay! Wings out, chin up, commit!” [00:03.5 – 00:05.0] SHOT 3 — Fear Revealed Close comedic shot as the dragon carefully extends one front foot over the cliff edge, looks down, and immediately panics. His eyes widen, claws tense, and his whole face scrunches with height fear. Camera: close-up with downward tilt following his glance. Dialogue: Dragon: “Nope. Absolutely not.” [00:05.0 – 00:06.3] SHOT 4 — Tiny Coach, Big Energy Low-angle shot of the bird puffing up with ridiculous authority, flapping hard and shouting encouragement. The contrast between tiny bird confidence and giant dragon fear is funny and clear. Camera: low-angle shot on the bird. Dialogue: Bird: “Commit! Don’t think — fly!” [00:06.3 – 00:08.0] SHOT 5 — One More Try Two-shot of the dragon trembling at the edge while the bird demonstrates a tiny graceful launch. The dragon spreads his wings wider, shakes nervously, leans forward, and tries to gather courage. Camera: medium two-shot with slight side move. Dialogue: Dragon: “I’m trying! I’m trying!” [00:08.0 – 00:10.2] SHOT 6 — Accidental Fall The dragon slips off the cliff unexpectedly. Rocks and dust break loose. He flails wildly in pure panic, mouth open, limbs spread, and wings out of control as he drops. The bird jolts in surprise and darts after him. Camera: action shot with aggressive handheld shake and fast downward follow. Dialogue: Dragon: “AAAAAAAH!” [00:10.2 – 00:12.6] SHOT 7 — Surprise Glide Instead of crashing, the dragon’s wings catch the air. His chaotic fall smooths into a stable glide. His terrified expression slowly changes into shocked realization as he levels out beautifully over the clouds. Camera: wide overhead glide shot with smooth crane/follow motion. Dialogue: Dragon: “Wait… I’m flying?!” [00:12.6 – 00:15.0] FINAL SHOT — Joyful Payoff The dragon now glides confidently across the open sky, grinning with huge relief and excitement. The tiny bird flies beside him celebrating loudly like a proud coach. The moment feels triumphant, funny, and uplifting. Camera: wide heroic final shot with sweeping follow and slight pull-back. Dialogue: Bird: “See?! I told you!” Dialogue: Dragon: “Do not tell anyone I screamed.” Natural fade to black. GLOBAL: maintain exact storyboard continuity, same dragon proportions every shot, same bird proportions every shot, same mountain and sky continuity every shot, same lighting direction every shot, strong readable silhouettes, smooth connected transitions, high readability action posing, expressive DreamWorks-style facial animation, clear contrast between giant fearful dragon and tiny fearless bird, no storyboard lines, no arrows, no red boxes, no panel numbers, no notes, no text on screen, no logos, no subtitles, no stop motion, no slow motion, no freeze frame.

@0kncn

Seedance 2.0 AI video prompt: Use image as a storyboard. Use the dialogue but don't print them on video.

Use image as a storyboard. Use the dialogue but don't print them on video.

@nimentrix

Seedance 2.0 AI video prompt: 15-second continuous single-shot animated adventure sequence. No cuts. Use @imag

15-second continuous single-shot animated adventure sequence. No cuts. Use @image1, @image2 and @image3. Stormy coastal town at night. 0–4s Inside a dusty attic, @image1 (Leo) studies an ancient glowing treasure map. Ink moves by itself. Symbols reveal a hidden pirate tunnel under town. Leo (whispering): “No way… this is real.” Lightning flashes. He grabs backpack and runs. Camera follows. 4–8s In harbor streets, @image2 (Milo) collides with Leo and steals his brass compass. He sips from his drink and grins. Milo: “Finders keepers, professor.” Leo chases him through fish market alleys. Jumping crates, sliding under carts. Fast comedic pursuit. Leo: “That compass belongs to destiny!” Milo: “Destiny runs slow.” 8–12s Compass suddenly spins wildly. Cobblestones crack open. Trapdoor opens beneath both. As they fall— @image3 (Clara) swings in on old dock rope and grabs them. Hero entrance. Clara: “You two idiots need supervision.” 12–15s All three crash together into hidden pirate tunnels. Torches flare. They look up— A giant underground pirate ship emerges in darkness. Cliffhanger. Motion: storm wind, chase movement, rope swing, collapsing floor. Camera: push-in → chase cam → vertical falling shot → cavern reveal. Mood: funny, dangerous, wonder.

@Artedeingenio

Seedance 2.0 AI video prompt: Scene:

A dimly lit bedroom at night. Warm, soft bedside lamp lighting creates a

Scene: A dimly lit bedroom at night. Warm, soft bedside lamp lighting creates a calm and cozy atmosphere. Subtle volumetric light rays and global illumination enhance depth. Ultra-clean environment with cinematic depth of field. The camera slowly moves toward the bed in high-end cinematic quality. Subject / Character: A middle-aged man sleeping deeply in bed, relaxed and unaware, highly detailed skin texture, subtle breathing motion A small, cute, highly expressive 3D Pixar-style mosquito holding a tiny microphone, stylized but with physically accurate materials (subsurface scattering, glossy eyes, detailed translucent wings) Action Timeline: The mosquito flies close to the man’s face and hovers steadily in the air with subtle wing motion blur The mosquito remains perfectly stable before impact, with zero drifting or random movement It begins performing the uploaded song, perfectly lip-syncing into the microphone with expressive facial animation The camera slowly dollies in, focusing on the mosquito’s performance with sharp focus and cinematic bokeh The man remains fully asleep throughout the song, showing no reaction As soon as the song ends, the man reflexively swings his hand without opening his eyes The hand clearly and visibly hits the mosquito mid-air (explicit contact moment must be shown in frame) At the exact moment of impact, the mosquito slightly squashes to emphasize collision (cartoon physics) The mosquito must NOT move before contact — its motion starts ONLY as a direct result of the hit The mosquito is launched at extremely high speed in the exact direction of the hand swing (clear cause-and-effect physics) The camera quickly switches to a fast dynamic tracking shot, following the mosquito mid-air with strong motion blur and cinematic speed ramp Add subtle air displacement / motion ripple following the hand swing to emphasize force direction The mosquito crashes violently into the wall Upon impact, cartoon-style spinning stars appear around its head, with slight wall crack detail for comedic exaggeration Immediately after the wall impact, the mosquito loses grip of the microphone The microphone continues slightly upward due to inertia, then falls from the air and hits the mosquito’s head with a small comedic bounce The mosquito falls down to the floor, dizzy and disoriented, eyes spinning The microphone rolls slightly on the floor after hitting the head Camera: Start: Slow cinematic dolly-in toward the bed (high-end film look) Mid: Extreme close-up on mosquito performance (sharp focus, creamy background blur) Impact: Camera angle must clearly show BOTH the hand and mosquito in the same frame during the hit (no cut before contact) Action: Fast dynamic tracking shot with motion blur and speed ramp Impact moment: subtle camera shake + micro vibration for realism End: Slight top-down angle as the mosquito falls to the floor, holding on final comedic frame Audio: Main audio: User-uploaded song synced perfectly to mosquito performance (lip-sync) Background: very subtle nighttime room ambience Impact sound: exaggerated cartoon “thud / boing” effect Microphone drop: light metallic hit + comedic bounce sound After impact: light cartoon sparkle / dizzy sound Style: High-end 3D Pixar-style animation (fully volumetric, not flat) Ultra high resolution, extremely sharp, cinematic render quality (4K–8K feel) Physically based rendering (PBR materials, global illumination, soft shadows) Cute but highly expressive character animation Exaggerated cartoon physics (squash & stretch) Smooth motion blur, depth of field, and film-grade lighting Clean, polished, studio-quality final look

@Logolumos

Seedance 2.0 AI video prompt: “Use the attached THE LUNCHBOX MOM storyboard image as the exact visual referenc

“Use the attached THE LUNCHBOX MOM storyboard image as the exact visual reference. Create a 12-second 16:9 animated lunchbox sequence that follows the 8-shot storyboard exactly. Preserve the same Pixar-style young mom, warm dusty rose t-shirt, cozy bright home kitchen, and the exact same pink sectioned lunchbox appearing identically in every shot throughout. Rules: Follow the sequence exactly from 1 to 8 One shot per panel, approximately 1.5 seconds each The pink lunchbox must be identical in every shot — same color, same sections, same size, never changing Maintain mom character continuity throughout Emphasize the mustard spread, sandwich build colors, diagonal cut reveal, and the note writing at the end Shot sequence: Wide shot. Pink sectioned lunchbox sits closed on the kitchen counter. Mom's hands pop it open with both thumbs — lid clicks open, all empty sections revealed. Early morning golden light floods the kitchen behind her. Close-up. Two bread slices on the cutting board. All ingredients visible on the counter — mustard jar, turkey, cheese, lettuce. Mom spreads mustard across one slice slowly and carefully with a butter knife. Medium shot with mom fully visible. She layers the sandwich — turkey placed first, yellow cheese folded over, vivid green lettuce added last, leaves spilling over the edges. All ingredients still visible on the counter around her. Close-up dramatic. Single knife comes down diagonally from corner to corner through the sandwich in one clean cut — two perfect triangles separated, colorful cross-section of turkey, cheese and lettuce fully revealed. Green, yellow, pink all exposed. Close-up. Mom uses both hands to carefully pick up the two sandwich triangles and lower them gently into the largest section of the open pink lunchbox — placing them with care, colorful cross-section facing up. Both hands visible, deliberate and tender. All other sections completely empty still. Close-up side angle. Mom's single knife chopping baby carrots on the wooden board — one knife, natural grip, blade pressing straight down, bright orange pieces falling to the side. Deep purple grapes in a cluster beside them already washed and ready. Close-up. Mom's hands scooping the chopped orange carrots and placing them into one section of the open pink lunchbox, then carefully placing the purple grapes into the next section with her fingers one by one. The lunchbox filling up section by section, sandwich already visible in its section. Close-up. The exact same pink lunchbox sits fully closed on the counter to one side. Mom's hand writes on a small square note card on the counter beside the closed lunchbox — a small heart drawn first, then the words "I love you. Have the best day." Written beside the lunchbox, not inside it. The last act of love. Camera: Wide shot for the lunchbox opening Close-up on the mustard spread with ingredients visible around the board Medium shot with mom fully visible for the sandwich build Dramatic close-up for the diagonal cut — cross-section reveal Close-up on both hands lowering sandwich into the empty lunchbox Side angle close-up for the single knife carrot chop Close-up on hands placing carrots and grapes into lunchbox sections Close-up on the note being written beside the closed lunchbox Style: Soft early morning golden light throughout Warm dusty rose t-shirt, vivid sandwich colors — green lettuce, yellow cheese, pink turkey, orange carrots, deep purple grapes Same pink lunchbox pixel-perfect identical in every shot Pixar CGI vivid warm animation — tender, quiet, unhurried energy throughout Every movement slow and deliberate — made with love every single morning Sound design: Soft gentle piano music plays from the very first frame to the very last — warm, quiet, tender. Continuous, uninterrupted, same track all 8 shots without any breaks. Underneath the music, soft natural sounds layered in — lunchbox lid clicking open, butter knife spreading mustard, sandwich.”

@TechieBySA

Seedance 2.0 AI video prompt: High-energy hybrid of 2D animation and live-action, shot on iPhone 16 Pro with v

High-energy hybrid of 2D animation and live-action, shot on iPhone 16 Pro with vibrant pop-art colors and high-key lighting, fast-paced slapstick rhythm and chaotic atmosphere.S1: [Close-up, low angle]+[An angry 2D cartoon office worker sits at a green desk in a bright purple-carpeted office. A live-action manager in a bright orange suit drops a massive stack of papers in front of him.]S2: [Medium shot, side view]+[The cartoon character turns red with rage, steam blowing from his ears. He suddenly launches like a rocket, leaving a trail of white smoke and scattering papers everywhere.]S3: [Wide shot, dynamic handheld]+[The cartoon character and the manager engage in a high-speed martial arts battle. The cartoon character flies through the air while the manager dodges and counters with exaggerated movements.]S4: [Medium shot, fast pan]+[The manager kicks the cartoon character across the room. The character slams into yellow filing cabinets, causing them to dent and shake upon impact.]S5: [Medium shot, low angle]+[The cartoon character stands up, dazed but furious, and lifts a large office chair over his head. The manager grabs another chair, and they stare each other down.]S6: [Close-up, quick zoom]+[They clash their chairs together with a stylized explosion of stars. The manager drops one final paper on the character's head, who collapses in defeat.]

@ArunCDhas

Seedance 2.0 AI video prompt: Create img2 that follows the exact sequence and movements from steps 1–16 shown

Create img2 that follows the exact sequence and movements from steps 1–16 shown in img1. The music should be aud1. There should be no dialogue, text, or narration.

@iamsofiaijaz

Seedance 2.0 AI video prompt: Create a highly detailed, cinematic 14-second 3D Pixar-style animated comedy sho

Create a highly detailed, cinematic 14-second 3D Pixar-style animated comedy short in the exact visual style of modern Pixar Animation Studios (think 'Toy Story', 'Up', and 'Inside Out' combined with the hyper-realistic fur, skin, and emotional facial animation). Ultra-high resolution, 24 fps, smooth buttery animation, perfect lighting, rich textures, and exaggerated yet realistic character expressions with micro-movements in eyes, eyebrows, and mouth for maximum cuteness and comedy. Visual Style & Lighting: Warm golden-hour sunset lighting with soft volumetric god rays filtering through trees, beautiful circular bokeh orbs in the background, subtle lens flare, cinematic depth of field. Vibrant colors, lush green grass with individual blades swaying gently, realistic fur physics on the puppy and cat, soft skin textures and subtle blush on the toddler. Pixar-level detail: glossy wet puppy nose, individual hair strands on the boy's messy brown hair, fabric wrinkles on denim overalls. Setting: Cozy suburban backyard. Bright green lawn, tall wooden fence with vertical planks, wooden garden bench in the mid-ground, manicured bushes and trees in the background bathed in golden sunlight. Slight wind gently moving leaves. Characters: - Toddler boy (main character, ~2-3 years old): Extremely cute Pixar toddler design - big head, chubby rosy cheeks, huge expressive blue eyes with detailed reflections, messy windswept brown hair, wearing a bright yellow short-sleeve t-shirt under blue denim overalls with brass buttons, and white sneakers with gray accents. He is sitting cross-legged on the grass throughout most of the video. - Golden puppy (6-month-old): Adorable fluffy golden retriever-style puppy with soft golden fur, floppy ears, big soulful brown eyes, black wet nose, expressive eyebrows and mouth. Very emotional face - can look confused, sad, worried, or suddenly cheeky. - Orange tabby cat (appears later): Chubby, smug-looking orange cat with white chest, sitting regally on top of the wooden fence, watching the scene with half-lidded judgmental eyes and a slight smirk. Exact Scene Sequence & Timing (match this exactly for 14 seconds): 0–1 sec: Wide establishing shot. The toddler boy sits on the grass looking slightly annoyed and confused at the golden puppy sitting right in front of him. They are face-to-face, staring at each other intensely. Puppy tilts head curiously. Golden sunlight, beautiful bokeh. 1–2 sec: Quick cut to extreme close-up of the boy's face. His eyes widen dramatically in shock, eyebrows furrowed, mouth opens wide as he shouts "Whoof!" (lip-sync perfectly). 2–3 sec: Instant cut to extreme close-up of the puppy's face. Huge worried eyes, mouth slightly open in confusion, looking innocent and slightly guilty. 3–4 sec: Cut back to medium-wide shot. Boy still sitting, now looking more annoyed, eyebrows lowered, staring hard at the puppy. 4–5 sec: Boy shouts "Whoof!" again with frustrated expression. Puppy looks up at him with big sad eyes. 5–6 sec: Boy gestures with both hands open, palms up, scolding the puppy while shouting "Whoof!" one more time. Puppy closes its eyes and looks down sadly, ears slightly drooping. 6–7 sec: Boy lowers hands, crosses arms, pouts with angry face. Puppy keeps eyes closed, looking defeated. 7–8 sec: Boy turns head slightly away then back, still annoyed. 8–9 sec: Extreme close-up on puppy's face. Puppy suddenly opens eyes wide in realization, eyebrows raise, mouth opens and it excitedly says "Meow!" (perfect lip-sync, dog mouth forming cat sound). 9-10: Cut to boy looking shocked with eyes wide open. 10–11 sec: Cut to puppy looking towards the boy and shouts "Meow!" again. 11–12 sec: Quick cut back to medium-wide shot. The orange tabby cat is now visible sitting smugly on top of the fence in the background, looking down at them. Boy's eyes go huge with shock and disbelief, mouth open. 12–13 sec: Boy stares at the puppy in complete confusion and betrayal. 13–14 sec: Boy dramatically facepalms with his right hand covering his eyes and forehead, looking defeated and embarrassed. Puppy now has a happy, cheeky grin with tongue slightly out, looking proud of itself. Cat is watching from the fence. Audio & Sound Design: - Clear child-like toddler voice (boy) saying "Whoof!" three times with increasing frustration (at ~2s, ~5s, ~6s). - Puppy voice: cute "Meow!" at ~8s and ~10s (slightly playful and mischievous). - Background: Light birds chirping, gentle wind, subtle grass rustle, warm Pixar-style soundscape. No music or very soft uplifting comedy music swell at the end. Camera Work: Dynamic but smooth Pixar-style cinematography - mix of wide emotional shots and rapid expressive close-ups that perfectly match the comedic timing. Slight natural handheld feel in close-ups for liveliness. Perfect framing, rule of thirds, eye-level angles for maximum cuteness. Mood & Tone: Extremely cute, wholesome, hilarious identity-crisis comedy. Maximum emotional expressiveness and charm. Make the characters feel alive and full of personality. End on a perfect comedic punchline with the facepalm. Generate the full video exactly matching this description, no text overlays, no watermark.

@rovvmut_

Seedance 2.0 AI video prompt: Ultra-realistic cinematic video, 15s, 24fps.

A female dancer performs smooth hi

Ultra-realistic cinematic video, 15s, 24fps. A female dancer performs smooth hip-hop choreography (including a moonwalk). Her body motion is perfectly continuous and natural throughout. CAMERA: Dynamic handheld energy — swings, slight shake, crash zooms, fast push-ins, and subtle orbits synced to her movement. CORE: She stays centered, full body visible, dancing confidently with strong rhythm. CHAOS (HIGH SPEED): Every frame rapidly changes clothing, visual style, and environment. CLOTHING: New trendy outfit every frame (no repetition): streetwear, layered urban, edgy fashion, performance wear. STYLE (identity preserved): Rapid switching between: realistic, anime, line art, watercolor, comic, pastel, digital paint, sketch, collage, clay, low-poly, neon outline, glitch graphic, storybook, chalk, airbrush, silhouette. Occasional 2–3 style blends for 1 frame bursts. ENVIRONMENT (KEY): Background constantly transforms in real-time around her — NOT hard cuts. Environments include: subway, neon city (wet), white studio, brutalist concrete, rooftop sunset, warehouse haze, digital grid, marble hall, graffiti alley, desert, futuristic corridor, black void. TRANSITIONS (MOTION-DRIVEN): - camera whip → environment shifts - spin → 360° background morph - moonwalk → ground transforms under feet - crash zoom → new environment revealed - light flicker → environment rebuilds DEPTH: Real parallax (foreground / midground / background). No flat backgrounds. LIGHTING: Adapts to each environment (neon glow, studio soft light, industrial beams, digital emissive) and stays consistent on her body. CRITICAL: - dancer locked in position (no teleporting) - no body or face distortion - environment changes around her only - motion must stay perfectly continuous SYNC: All changes tightly follow beat, movement, and camera rhythm. VISUAL: Hyper-fast, energetic, but clean and readable. NO text, NO logos.

@LillyLiCT

Seedance 2.0 AI video prompt: Create a 15-second 16:9 animated instructional cooking video that follows the 10

Create a 15-second 16:9 animated instructional cooking video that follows the 10-shot sequence exactly. Preserve the same chef, kitchen, props, ingredients, and premium 3D stylized clean instructional aesthetic. Rules: - Strictly follow the 10-shot sequence in order - One shot per panel, about 1.5 seconds each - Do not change the order or skip any step - Keep rolling actions readable and elegant - Maintain continuity across the entire sequence Shot sequence: 1. Show ingredient layout 2. Wet hands and spread rice on nori 3. Leave top edge clear 4. Add fillings in a neat row 5. Tuck and begin rolling 6. Compress evenly for a tight roll 7. Finish rolling and seal edge 8. Slice into clean even pieces 9. Arrange sushi with garnish 10. Present finished sushi plate Camera: Overhead for setup and spreading, 45-degree close-up for rolling actions, tight detail for slicing and plating, front-facing presentation at end. Style: Bright clean kitchen light, precise, calm, elegant movement, premium 3D stylized realism, fast but readable instructional pacing. Create a 15-second 16:9 animated baking tutorial that follows the reference exactly in order. Preserve the same chef, warm kitchen setting, ingredients, tools, and premium 3D stylized bakery aesthetic. Instructions: - Strictly follow the 10-shot sequence - One shot per panel, about 1.5 seconds each - Keep the bread process visually readable and satisfying - Emphasize flour dust, dough texture, folding, shaping, scoring, oven transfer, crust formation, and presentation - Maintain continuity of chef and environment Shot order: 1. Present bread ingredients and tools 2. Mix into shaggy dough 3. Stretch and fold dough 4. Cover and rest/rise 5. Shape into loaf 6. Score the dough 7. Transfer to baking setup 8. Show bake / crust development 9. Hero shot of finished loaf 10. Present rustic sliced bread Camera: Close-ups on dough texture, overhead and 3/4 angle for prep, dramatic hero shot for crust, quick smooth cuts. Style: Warm bakery lighting, rustic handmade feel, premium 3D stylized realism, cozy, artisanal, satisfying.

@Dheepanratnam

Seedance 2.0 AI video prompt: The illustrated performer in flowing black baggy pants and cropped top with pink

The illustrated performer in flowing black baggy pants and cropped top with pink accents stands in a dramatic editorial pose on a sketchy Seoul street, her hair impossibly long and whipping in exaggerated arcs, pink crown doodles and star scribbles appearing around her. Camera whip-pans as she strides forward, legs stretching into wildly exaggerated proportions, the massive baggy pants billowing and flaring with each step, the environment rapidly sketching itself into existence — a concert venue scratching into the background with a DREAM ESCAPE banner scribbling across the top in frantic pink marker, silhouetted crowd figures tangling into shape from raw ink lines. She raises her arms overhead in a dramatic dance move, body elongating impossibly tall, the oversized pants fabric smearing and trailing in inbetween streaks across the page. Camera snaps to an extreme close-up of her face, heavy lidded eyes and parted lips drawn in raw frantic pencil strokes, choker chain sketched in thick expressive ink, her hair scribbling and redrawing itself frame by frame around her face. Camera whips wide revealing a full dance formation, backup dancers scribbling themselves into existence around her in matching black outfits, all moving in synchronized choreography, pink NOT YOUR BABE text scrawling itself across the frame, purple ink washes bleeding beneath their feet. She drops into an explosive solo move, her arms splitting into multiple sketched positions simultaneously like a motion study, body contorting with extreme squash and stretch, baggy pants whipping and distorting around her legs at impossible angles, action lines radiating from every joint. Camera orbits to a wide shot revealing a neon Seoul cityscape scratching itself into the background, SEOUL NIGHTS scribbling in pink marker on a building, a crescent moon doodled in the corner, she poses with one arm raised pulling her hair dramatically, silhouette elongated against the skyline. Camera whip-pans as she charges forward through sketchy stage speakers and equipment drawing themselves around her, she grabs a microphone stand mid-sprint, her stride fierce and exaggerated, baggy pants legs flapping wildly. She runs directly toward the camera with the mic stand, backup dancers flanking her in loose scribbled formation, pink crown doodles bursting from her footsteps. Camera pulls back into a final wide hero shot as she strikes a powerful ending pose, one hand behind her head, hip cocked, massive baggy pants settling around her boots in dramatic ink folds, DREAM ESCAPE scrawling itself in massive pink letters behind her, sketchy crowd silhouettes with raised arms filling the background, yellow and purple ink washes bleeding across the textured paper. Messy raw fashion illustration sketch aesthetic on rough textured paper, hand-drawn lines visibly redrawing between frames, pink and purple marker graffiti and doodles scattering with every movement, extreme squash and stretch with unstable exaggerated proportions, smeared inbetweens, multiple motion positions visible simultaneously, frantic linework that never sits still, entire environment constantly sketching itself into existence. Heavy bass-driven electronic beat building throughout, sharp percussive hits on each pose, crowd roar swelling, fabric whooshing, scratchy pencil drawing sounds, a final dramatic bass drop on the ending pose.y

@CoffeeVectors

Seedance 2.0 AI video prompt: Based on the storyboard @image_1  and the characters @image_2 create this shortf

Based on the storyboard @image_1 and the characters @image_2 create this shortfilm - do not include any of the movement arrows Father & Daughter Making Breakfast Together 1. Start Pose – Standing side-by-side at the counter, hands steady on ingredients (Inhale) 2. Recipe– Father and daughter lift the Recipe and look at it together 3. Milk pour – Pouring milk into the bowl with controlled motion 4. Add Ingredients – Daughter adds flour and eggs while father guides 5. Heat Ignites – Turning on the stove and heating the pan 6. Flow with Fire – Stirring the batter together, moving with the rhythm 7. Batter in Pan – Pouring batter into the hot pan 8. The Flip – Father is Flipping pancakes, Daughter is laughing and watching 9. Plate Placed – Stacking fresh pancakes on the plate 10. Final Touch – Adding a drizzle of honey or a sprinkle of berries 11. Happy – Admiring the warm breakfast with fresh fruit and syrup 12. Success – Father and daughter give a thumbs up to the camera, the plate with pancakes with fruite and sirup in front of them Concept: Cooking breakfast together as a moving and bonding moment. Camera: Mix of warm close-ups and low-angle shots to show connection and gentle power. Color Palette: Warm cute colors Style: a cute 3d animation Characters: Loving Father and his young Daughter

@OlivioSarikas

Seedance 2.0 AI video prompt: Use the provided 12-panel storyboard sheet @[storyboard ref] as the direct seque

Use the provided 12-panel storyboard sheet @[storyboard ref] as the direct sequential visual keyframe reference for the entire 15-second video. Follow the exact 12-beat progression and pacing structure from the storyboard. Preserve the original choreography flow, framing logic, emotional escalation, and slapstick staging while expanding the movement with smooth cinematic animation between storyboard poses. same characters throughout all shots — identical character consistency, same proportions, same costume details, same facial identity, same hotel environment continuity across every shot. STYLE: ultra-polished animated comedy film, DreamWorks + Looney Tunes energy, cinematic cartoon realism, exaggerated squash & stretch physics, high readability animation staging, strong silhouettes, clear motion arcs, visual rhythm between panels, comedic anticipation poses, exaggerated action continuity, expressive facial animation, fast comedic pacing, colorful hotel lighting, warm golden interior reflections, 35mm cinematic depth of field, anamorphic lens feel, stylized cloth inertia, impact follow-through motion, dynamic cartoon timing. FOCUS: comedic readability, strong silhouettes, motion clarity, visual rhythm between panels, timing and anticipation poses, exaggerated action continuity. [0s – 1.2s] SHOT 1 — RUSHING PENGUIN. Wide shot hotel lobby. The penguin already sliding at frame one after stepping on a banana peel. Feet flailing wildly toward camera. Cloth bowtie flapping from acceleration. Floor reflections stretch underneath him. Dialogue: Penguin: “I’M A PROFESSIO—AAAAHHH!” SFX: loud rubber slip squeak. Camera: low tracking shot following the slide. Animation timing: anticipation → explosive loss of balance → stretched pose mid-slide. [1.2s – 2.5s] SHOT 2 — DOMINO COLLISION. Penguin crashes directly into raccoon carrying luggage. Suitcases burst open in mid-air. Chickens, socks, fishbowl, toaster spinning through frame with readable silhouettes. Dialogue: Raccoon: “MY STUFF!” SFX: “BONK! KRAAAK!” Camera: handheld natural lag with slight crash zoom during impact. Impact physics: delayed follow-through wobble on cheeks and belly. [2.5s – 3.5s] SHOT 3 — ELEVATOR DRAMA. Match cut into elevator hallway. Sloth slowly pressing button while angry goat vibrates impatiently behind him. Dialogue: Goat: “ARE WE GOING ANYWHERE TODAY?!” Sloth: “…maybe.” Camera: medium shot slowly pushing inward. Comedic timing: extremely slow anticipation contrasted against hyperactive goat movement. [3.5s – 4.6s] SHOT 4 — LAUNDRY CRISIS. Whip pan transition into spinning washing machine. Raccoon trapped inside glass door rotating with distorted squash-and-stretch face. Dialogue: Raccoon: “WHY IS THIS SO POWERFUL?!” SFX: “WUUB WUUB WUUB!” Water droplets and foam spinning physically accurate with centrifugal motion. [4.6s – 5.8s] SHOT 5 — CHEF CAT. Kitchen shot. Angry chef cat slowly turns toward sneaky dog reaching for pizza. Dialogue: Chef Cat: “Don’t.” Dog freezes awkwardly with guilty smile. Camera: slow dolly-in. Anticipation pose held for comedic tension. [5.8s – 7s] SHOT 6 — PIZZA EXPLOSION. Dog accidentally launches pizzas into the air. Multiple pizzas spinning toward camera lens. Tomato sauce splattering across frame. 120fps slow-motion on pizza launch → hard snap back to realtime. SFX: “FWOOOSH!” Camera: dynamic overhead top-down transitioning into crash zoom. [7s – 8.2s] SHOT 7 — DISCO CHICKENS. Lights instantly cut out. Smash cut into neon disco lighting. Chickens become DJs behind glowing turntables. Dialogue: Chicken DJ: “BOK BOK TECHNO TIME!” Music explodes with bass-heavy cartoon techno. Camera: 360° orbit around dancing chickens. Feathers bouncing with exaggerated inertia. [8.2s – 10s] SHOT 8 — TOTAL CHAOS. Entire hotel lobby spiraling into chaos. Penguin swinging from chandelier. Dog running with pizza. Goat slipping. Sloth still barely moving. Continuous visual flow between every character. Camera: aerial pull-back revealing maximum destruction. Visual rhythm alternates between wide chaos and readable silhouette poses. [10s – 11.2s] SHOT 9 — MANAGER ENTERS. Old turtle manager slowly opens lobby doors holding coffee mug. Everything behind him still chaotic. Camera: slow push-in. Sound suddenly muffles. Dialogue: none. Tiny coffee sip sound only. [11.2s – 12.5s] SHOT 10 — EXPECTATION POSE. Turtle stops moving completely. Looks at entire destroyed lobby. Long silent stare. STOP MOTION 1s — complete audio silence — every animal frozen mid-chaos, pizza slices suspended in air, bubbles floating, chandelier tilted sideways — 360° orbit around turtle manager — explosive snap-back to full speed. [12.5s – 14s] SHOT 11 — THE PAUSE. Chaos resumes instantly. Turtle blinks slowly while everyone crashes behind him. Dialogue: tiny raccoon scream in background. Camera: extreme close-up on turtle face with shallow depth of field. [14s – 15s] SHOT 12 — THE PUNCHLINE. Turtle finally speaks while sipping coffee. Dialogue: “…I just wanted coffee.” Hard CUT TO BLACK immediately after line delivery. One final pizza hits camera lens during cut. GLOBAL: maintain exact storyboard continuity, highly readable silhouettes, clear motion arcs, strong anticipation and payoff poses, cinematic cartoon lighting, warm hotel interior palette, fast slapstick timing, continuous character consistency, exaggerated squash & stretch animation, stylized impact physics, clean framing readability, energetic panel-to-panel rhythm, 15-second pacing locked tightly to storyboard progression.

@0kncn

Seedance 2.0 AI video prompt: A tiny golden hamster with a headband and absurdly small tank top flexes in the

A tiny golden hamster with a headband and absurdly small tank top flexes in the mirror of a human-sized gym, surrounded by equipment thousands of times his size. High budget 3D animation, quality lighting and fur rendering. [0–1.5s] The hamster struts into frame at floor level, doing a slow-motion walk. Dramatic gym montage lighting. He cracks his tiny knuckles. A protein shake (a thimble of milk) sits nearby. He downs it. Milk mustache. He nods at his reflection: "Beast mode." [1.5–3s] He approaches a dumbbell. It's a regular human dumbbell. He wraps his arms around it. Pulls. Strains. His cheeks puff. His eyes bulge. It doesn't move one millimeter. He pretends he was just stretching. [3–5s] He finds a Cheerio on the floor, rolls it to the bench press, and "lifts" it with maximum effort. Grunting. Veins popping on his tiny forehead. He racks it and flexes triumphantly like he just broke a world record. "LIGHTWEIGHT!" [5–7s] He spots a cat on the treadmill next door — a bored Persian walking at setting 1. The hamster cranks his own treadmill to maximum. His legs become a blur. He's launched off the back into a stack of yoga mats, creating a hamster-shaped crater. [7–9s] He climbs a pull-up bar (the towel rack). Does one shaking pull-up. Gets stuck at the top. Hangs there. A gym-goer hangs their towel on him, not noticing. He dangles beneath the towel, whispering: "This counts as a set." [9–11s] He discovers a hamster wheel someone left as a joke. His eyes light up. He SPRINTS. The wheel spins so fast it detaches from the stand, rolls across the gym floor with him inside, bowling through a yoga class. [11–13s] The wheel crashes into the smoothie bar. He tumbles out, covered in blended kale. He stands up. A huge bodybuilder dog (a pit bull in a tank top) looks down at him. Silence. The hamster flexes one arm up at him. "You mirin'?" [13–15s] The pit bull flexes back. The hamster passes out from intimidation, falling backward stiff as a board. Cut to: he's being carried out on a stretcher made of popsicle sticks by two concerned mice paramedics. He gives a thumbs up to camera. Cut to black. Style: 3D animated, quality fur/lighting, gym comedy, hamster slapstick, motivational parody, cinematic 4K.

@Dheepanratnam

Seedance 2.0 AI video prompt: 15-second cinematic handcrafted storybook animation with controlled pacing.

A p

15-second cinematic handcrafted storybook animation with controlled pacing. A physical illustrated children’s book lies open on a wooden table. Soft warm light, visible paper texture, slight shadows and depth. Structured sequence: 0–3s: The book is open. Slow camera push-in. Subtle ambient motion: dust particles, soft lighting. 3–6s: First page turns from right to left. Natural paper movement, soft shadows. Minimal animation inside the illustration (gentle wind, tiny motion). 6–9s: Second page turn. Very slight camera drift. Subtle illustration movement (leaves, small gestures). 9–12s: Third page turn. Delicate motion, realistic paper feel. 12–15s: Final page remains open. Camera settles with soft ambient motion. Style: - Preserve original watercolor and ink style exactly - No realism, no 3D rendering, no style drift - Soft, warm, nostalgic mood Audio: Soft instrumental background music only. Gentle piano melody with light strings. Warm, calm, magical atmosphere. Very subtle ambient sounds: soft page turning, light wind. No voices, no narration, no dialogue.

@Artedeingenio

Seedance 2.0 AI video prompt: Create a 15-second 16:9 animated instructional video that follows the reference

Create a 15-second 16:9 animated instructional video that follows the reference exactly as a clean cooking choreography guide. Maintain the same chef identity, wardrobe, kitchen setting, cutting board, ingredient colors, and premium 3D stylized instructional aesthetic. Important rules: - Follow the sequence exactly in order from panel 1 to panel 10 - Do not skip, merge, or reorder steps - One shot per panel, about 1.5 seconds each - Keep the actions crisp, readable, and satisfying - Emphasize hand movement, knife control, and ingredient transformation - Keep text/design feeling instructional, but the output is a cinematic animated sequence - No extra steps, no random props, no new ingredients - Keep continuity of chef appearance and kitchen environment Shot sequence: 1. Mise en place: chef presents knife tools and ingredients on board 2. Safe grip: close-up demonstration of pinch grip and claw hand 3. Slice onion into even arcs 4. Dice onion into even cubes 5. Julienne carrot into thin matchsticks 6. Cut carrot into even batonnet sticks 7. Roll herbs and chiffonade into thin ribbons 8. Mince garlic finely with rocking motion 9. Rough chop parsley with rhythmic motion 10. Present all cuts neatly organized on the board Camera direction: - Mostly overhead and 3/4 angle - Tight close-ups for hand technique and blade movement - Smooth quick cuts - Brief emphasis on satisfying cutting motion and clean ingredient piles Style direction: - Bright clean lighting - High contrast, clean white and wood tones - Premium 3D stylized realism - Fast, elegant, educational, visually satisfying - Motion should feel like a clean instructional reel End result: A beautiful 15-second cooking skill animation that feels like a professional knife-skills movement sheet brought to life. Use the attached PLATING COMPOSITION GUIDE image as the exact storyboard reference. Create a 15-second 16:9 animated culinary plating tutorial that follows the storyboard exactly from panel 1 to panel 10. Preserve the same chef, plate style, food components, tools, kitchen environment, and premium 3D stylized fine-dining aesthetic. Important instructions: - One shot per panel, around 1.5 seconds each - Do not reorder, skip, or invent steps - Keep all movements intentional, elegant, and readable - Emphasize composition, spacing, height, sauce placement, garnish precision, and final refinement - Maintain chef and environment continuity Shot sequence: 1. Present all plate components 2. Create puree swoosh/base 3. Place main protein slightly off-center 4. Angle or slice protein for height 5. Add vegetables in balanced cluster 6. Add sauce strategically 7. Add texture/crunch element 8. Finish with herbs or microgreens 9. Clean rim and show final beauty close-up 10. Present plated dish to camera Camera: - Overhead for layout and finishing details - 45-degree for building the plate - Close-up for precise garnish placement and rim cleaning - Elegant smooth quick cuts Style: - Soft directional light - Fine-dining elegance - Premium 3D stylized realism - Clean minimal background - Sophisticated, intentional, refined Goal: A beautiful 15-second plating composition animation that respects the storyboard exactly and feels elegant and cinematic.

@Dheepanratnam

Seedance 2.0 AI video prompt: High-speed chase thriller reimagined as a hamster in a toy car pursuing a rollin

High-speed chase thriller reimagined as a hamster in a toy car pursuing a rolling cheese wheel through a kitchen obstacle course, featuring low-angle ground-level pursuits, quick-cut jumps over utensils, barrel rolls around corners, and a triumphant slow-mo finish line cross with confetti explosions (vibrant cartoonish hues, pulsating electronic score).

@Gdgtify

FORMAT: 15s / MULTI-CUT / 6 BEATS / HIGH-VIRAL COMEDIC PAYOFF SUBJECTS: A small round-faced figure with huge eyes, copper-red pigtails, a yellow polka-dot dress, and exaggerated cartoon proportions. A tall ice cream vendor with a curled mustache, crimson vest, tilted cap, and a long brass paddle carrying elastic white ice cream. Stylized 3D animation with rounded shapes and squash-and-stretch. ENVIRONMENT: A sunlit stone courtyard in an old hillside town with flower-draped archways, a mosaic fountain, ceramic bowls, and a brass ice cream cart with copper bells. Late afternoon light creates warm highlights on cobblestone. MOOD: Fast slapstick mischief with instant hooks, fake wins, and a crowd-pleasing payoff. COLOR LOGIC: Hyperreal Pop Look TIMELINE: 0:00-0:02: The Scroll Stop. Extreme close-up, 50mm. Huge eyes reflect a spinning white scoop, then pull fast to a wide shot, 35mm, revealing the figure frozen mid-skid as the vendor presents the brass paddle like a stage trick. SFX: sharp gasp, bell flutter, fountain splash. 0:02-0:04: Match cut into The First Miss. Close-up, 50mm. Hands clap shut on empty air as the cone snaps upward. The face stays frozen while the pupils tilt up. SFX: quick whoosh, soft clap, tiny squeak, crowd chuckle. 0:04-0:07: Cut on action into The Side Switch. Medium wide shot, 35mm. The vendor slides the paddle behind his back and pops the cone out on the other side. The figure lunges left, scrambles right, and pinwheels in place. A tea glass rattles on a nearby table. SFX: paddle swishes, shoe skids, glass clink, growing laughter. 0:07-0:09: Reaction cut into The Fake Victory. Medium close-up, 50mm. The cone lands in the waiting hand and the face bursts into victory, then the vendor peels the stretchy scoop away in one smooth move, leaving the cone bare for a beat. SFX: victory chime cut short, peel wobble, laughter pop, offended inhale. 0:09-0:11: Insert cut into The Public Humiliation. Insert shot of a ceramic cat staring from a shelf. Smash cut to a medium shot, 35mm, as the figure sags into noodle posture, then puffs both cheeks and folds both arms while onlookers bounce with silent laughter. SFX: tiny huff, crowd laughter swell, cart bell tinkle. 0:11-0:15: Whip pan transition into The Real Win. Medium close-up, 50mm. The vendor kneels and places the cone gently into the waiting hand with no trick this time. One still beat. The figure looks down, eyes sparkle, then the camera pulls back to a wide shot, 35mm, as the figure leans in for the first taste and the courtyard breaks into applause. SFX: soft handoff, held-breath pause, bright chime bloom, applause burst, warm music lift.

Seedance 2.0 AI video prompt: “Use the attached THE CROISSANT BAKER storyboard image as the exact reference.
C

“Use the attached THE CROISSANT BAKER storyboard image as the exact reference. Create a 12-second 16:9 animated croissant-making sequence that follows the 8-shot storyboard exactly. Preserve the same Pixar-style young French male baker, white jacket, flour-dusted hands, warm authentic French boulangerie, marble counter, and bright golden color aesthetic throughout. Rules: •Follow the sequence exactly from 1 to 8 •One shot per panel, approximately 1.5 seconds each •No skipped steps, no extra steps beyond the storyboard •Maintain character and bakery continuity throughout •Emphasize the butter slam, lamination layers, crescent shaping, egg wash glisten, oven puff, and final flaky tear reveal Shot sequence: 1.Baker arrives before dawn, ties apron, switches on warm kitchen lights — wide establishing shot, full boulangerie world visible 2.Massive cold butter block slammed onto marble counter — dramatic impact, flour cloud explosion, close-up hands only 3.Dough folded precisely over butter, rolling pin pressing down hard — side angle, beautiful layers building 4.Dough rolled into large thin sheet — baker leaning into rolling pin with full body weight, flour dusting everywhere 5.Triangles cut and rolled into tight crescents — hands moving fast and confident, close-up on shaping 6.Golden egg wash brushed over each croissant — pastry brush close-up, each one glistening, overhead angle 7.Croissants in blazing oven — through oven glass puffing dramatically, turning deep golden, layers separating, warm orange glow 8.Baker tears open a perfect golden croissant — hundreds of flaky buttery layers revealed, steam escaping, butter glistening, pure satisfaction Camera: •Wide establishing shot for the opener •Close-up hands only for butter slam and crescent shaping •Side angle for the lamination •Wide shot for the dough roll •Overhead for the egg wash •Oven glass shot for panel 7 •Extreme close-up hero shot for the final tear Style: •Warm golden French bakery morning light throughout •Buttery cream tones, flour dust particles in the air, marble counter •Pixar CGI vivid expressive animation •Shallow depth of field on close-up shots •Smooth satisfying cuts, warm and joyful energy throughout Goal: A mouth-watering 12-second croissant journey from butter block to flaky tear — warm, golden, layered, and impossible to scroll past.​​​​​​​​​​​​​​​​“

@TechieBySA

Seedance 2.0 AI video prompt: Use the attached THE WOK CHEF storyboard image as the exact visual reference. Cr

Use the attached THE WOK CHEF storyboard image as the exact visual reference. Create a 12-second 16:9 animated wok cooking sequence that follows the 8-shot storyboard exactly. Preserve the same Pixar-style young Chinese male chef, white jacket, red apron, intense expression, professional open kitchen with industrial gas burner throughout. Rules: •Follow the sequence exactly from 1 to 8 •One shot per panel, approximately 1.5 seconds each •No skipped steps, no extra ingredients beyond the storyboard •Maintain character and kitchen continuity throughout •Emphasize the fireball, the chop speed, the toss arc, and the final satisfied nod Shot sequence: 1.Chef slams wok onto industrial burner with both hands — blue flames roar up instantly around the base, wide kitchen establishing shot, fierce and locked in 2.Oil poured into screaming hot wok — violent sizzle on contact, white smoke explosion erupts upward, close-up on the wok surface shimmering with heat 3.Chef tilts wok toward the flame — massive fireball erupts upward filling the entire frame, orange and yellow, chef’s face lit from below, eyes fierce and focused. The hero moment 4.Chef at the board, knife blurring through vivid vegetables at high speed — bok choy, red peppers, orange carrots flying to the side, motion blur on the blade, fast and rhythmic 5.Chef flicks the wok — everything airborne in a full arc above the wok, vivid vegetables suspended mid-air, flames and steam beneath, chef watching the arc with total confidence 6.Dark glossy sauce poured in from above — hits the hot wok and sizzles and caramelizes instantly, dramatic steam cloud erupts, rich amber coating everything 7.Chef slides everything onto a white plate in one clean motion — steam rising, vegetables glistening, sauce coating perfectly, overhead beauty shot 8.Chef tastes from a spoon — eyes narrow slowly, slight satisfied nod. Done. Perfect. Burner still roaring orange behind him. Tight on his face. Camera: •Wide establishing shot for the wok slam •Close-up on the wok surface for the oil •Low angle dramatic for the fireball — flames filling the frame top to bottom •Side angle tight for the chop — knife blur visible •Wide angle for the toss — full arc of food visible mid-air •Close-up on the wok for the sauce pour •Overhead for the plate beauty shot •Tight on chef face for the final taste Style: •Fierce orange and yellow flame light throughout •Vivid jade green vegetables, glossy black wok, rich amber sauce, bright white steam •Pixar CGI vivid expressive animation — high energy, never dark •Motion blur on fast actions — chop, toss, wok slam •Every cut fast and punchy matching the pace of the cooking Sound design: Fast energetic Chinese kitchen music plays from the very first frame to the very last — continuous, uninterrupted, same track throughout all 8 shots without any breaks or silence. Underneath the music, punchy natural kitchen sounds layered in — wok slamming onto burner, flames roaring, oil hitting hot metal, violent sizzle, knife rapid-fire chopping on board, vegetables hitting the wok, powerful toss, sauce sizzling and caramelizing, plate sliding, spoon tapping, one sharp satisfied exhale on the final shot. Music never drops, never pauses, carries the full 12 seconds from first frame to last. Goal: A fierce 12-second wok journey from cold burner to perfect plate — fast, fiery, and impossible to look away from

@MyWestLord

Seedance 2.0 AI video prompt: Style: children’s storybook, soft and colorful
Characters: a playful kitten + a

Style: children’s storybook, soft and colorful Characters: a playful kitten + a glowing butterfly Mood: warm, gentle, full of curiosity Scenes: chasing, resting, floating moments

@GlbGPT

Seedance 2.0 AI video prompt: TITLE
The Piece of Bread

REFERENCE
Use the provided combined character sheet an

TITLE The Piece of Bread REFERENCE Use the provided combined character sheet and storyboard board as the main visual reference. Follow the same boy design, puppy design, bread, sidewalk, low wall, school bag, bottle, warm sunset lighting, and emotional story beats. Keep the boy and puppy visually consistent in every shot. Do not add extra characters. Do not change the core story. SUBJECTS Boy: a slim young boy around 9 to 10 years old with wavy medium-length dark hair, a slightly longer oval face, kind eyes, a round nose, and a soft tired expression. He wears an oversized faded beige T-shirt, rolled dark pants, and worn slip-on shoes. He feels hungry, humble, gentle, and warm. His acting should stay subtle and emotional. Puppy: a tiny mixed-breed street puppy with sandy-tan fur, a white chest patch, one ear slightly folded, one ear more upright, fluffier cheeks, a shorter snout, and a small curved tail. The puppy feels shy, hopeful, innocent, and lovable. It starts cautious and hungry, then becomes trusting and comforted. Bread: one small round bread bun. This is the main story object. The boy breaks it into two pieces and shares one half with the puppy. ENVIRONMENT Quiet city sidewalk at sunset. Low concrete wall behind them. Soft blurred road and distant buildings in the background. A simple school bag and a small bottle placed near the boy. Warm golden-hour light with long shadows. Peaceful, lonely, emotional mood. STYLE Premium 3D animated short film. Soft emotional storytelling. Warm golden-hour lighting. Detailed puppy fur. Soft skin shading. Subtle and expressive facial acting. Gentle cinematic movement. No comedy. No chaos. No copyrighted characters. No text. No subtitles. No logos. No social media UI. No background music, only natural sound effects. CAMERA 16:9 cinematic framing. Use close-ups and medium shots for emotion. Use one wide ending shot for the final payoff. Slow push-ins and gentle cuts. Shallow depth of field. Keep both characters readable and appealing. Avoid fast movement or exaggerated action. TIMELINE 0:00-0:02 Extreme close-up. The boy slowly lifts a small bread bun toward his mouth. He is about to take a bite. Warm sunset light touches his face and hands. His expression shows hunger and tiredness. He pauses just before eating. SFX: quiet street ambience, soft breath, tiny hand movement. 0:02-0:04 Medium shot from the boy’s side. A tiny scruffy puppy sits a few feet away on the sidewalk. The puppy looks directly at the bread with sad hopeful eyes. It stays still, shy and careful. The boy notices the puppy and slowly lowers the bread. SFX: soft puppy whimper, light wind, distant city ambience. 0:04-0:06 Close-up of the boy’s hands. He slowly breaks the bread into two pieces. Small crumbs fall gently. The moment should feel like an important emotional decision. His hands pause for a beat after splitting the bread. SFX: soft bread tear, tiny crumbs falling. 0:06-0:08 Medium side shot. The boy gently extends one half of the bread toward the puppy. The puppy looks at the bread, then at the boy’s face. It is nervous but curious. The boy gives a small soft smile and keeps his hand still. SFX: soft hand movement, puppy sniffing, quiet breeze. 0:08-0:10 Low close shot near the puppy. The puppy slowly steps forward. It carefully takes the bread from the boy’s hand. The boy stays calm and gentle. The puppy starts chewing and its expression becomes softer and more trusting. SFX: tiny puppy steps, soft bite, gentle chewing. 0:10-0:12 Medium shot. The boy sits cross-legged on the sidewalk. The puppy comes closer and sits beside him. The boy gently pats the puppy’s head. The puppy leans into his hand and relaxes. This moment should feel tender and safe. SFX: soft fur touch, puppy happy breath, distant street ambience. 0:12-0:14 Close emotional shot. The puppy rests its head on the boy’s lap. The boy looks down at it with a warm, slightly sad smile. He still holds his own half of the bread in his other hand. They both feel less alone in this moment. SFX: quiet breathing, soft ambient wind, distant city sounds. 0:14-0:15 Wide sunset shot from behind. The boy and puppy sit side by side facing the glowing sunset. Their long shadows stretch across the sidewalk. The school bag and bottle are visible nearby. The final frame should feel peaceful, hopeful, and heartwarming. SFX: soft wind, distant street sound, tiny happy puppy sigh.

@HeyAbhishek

Seedance 2.0 AI video prompt: Use @[char ref] as the authoritative character reference. Use @[storyboard ref]

Use @[char ref] as the authoritative character reference. Use @[storyboard ref] as the authoritative shot blueprint, camera guide, progression map, and flight choreography reference. Follow the storyboard panel order and visual escalation while preserving character identity exactly. ENVIRONMENT: Grassy daylight field rising into dense clouds, then radiant sunlight above a vast cloud sea. MOOD: Joyful, agile, weightless, controlled wonder. STYLE: High-end animated fantasy film, stylized cinematic realism, premium cloud lighting, painterly atmosphere, vibrant cyan and turquoise wind magic. LOGIC RULE: The shoes create lift through wind glyphs, airflow ribbons, spiral gusts, vortex streaks, and compressed air bursts under each sole. SHOT 1: Extreme macro low side / boot heels in grass as cyan wind gathers and grass bends inward / SFX: soft rising gust. SHOT 2: Tight low front insert / heels touch first, small glyphs appear beneath both shoes, grass flattens / SFX: clean magic click. SHOT 3: Low close-up / toes slide together second, airflow wraps under soles, shoes pulse with compressed wind / SFX: pressure thrum. SHOT 4: Worm’s-eye 24mm tilt-up / vertical wind burst lifts her from grass, clothing and hair snap upward / SFX: airy impact. SHOT 5: Fast upward track / she shoots screen right and upward, field shrinking below, boot trails begin / SFX: acceleration rush. SHOT 6: Wide pullback / she arcs toward cloud layers, hat and cloak readable, ribbons curve behind her / SFX: open sky swell. SHOT 7: Side tracking / one boot plants on invisible compressed air, burst forms under sole, she rebounds forward / SFX: soft air pop. SHOT 8: Match-move wide / she leaps through cloud vapor, mist parts around her, ribbon trails twist behind / SFX: cloud whoosh. SHOT 9: Dynamic orbit / she spins and surfs a curved wind stream, boots carve a vortex line, cloak flares / SFX: graceful whirl. SHOT 10: 50mm push-in / upper body and hands reach into wind currents, expression calm and joyful / SFX: warm airy hush. SHOT 11: Behind-below chase / final wind step punches through thinning clouds, sunshafts break ahead / SFX: bright surge. SHOT 12: Epic high wide / above the cloud sea, she glides screen right and upward with long luminous ribbon trails / SFX: release.

@aimikoda

Seedance 2.0 AI video prompt: Stylized original 3D animation, exaggerated proportions, crisp cinematic lightin

Stylized original 3D animation, exaggerated proportions, crisp cinematic lighting, high-detail city park picnic area. Wooden bench centered, fallen leaves, paper food tray, one golden French fry sitting near the edge like a priceless artifact. Comedic heist mood: chipmunks = elite criminal masterminds, human = oblivious mark. Fast, rhythmic choreography with precise timing: hold → signal → burst → extraction → lock. No violence, no injury, no danger. Dynamic camera: extreme close-ups, low-angle tracking, tiny-object macro shots, quick cuts, slow-motion payoff. Ultra-smooth motion, sharp comedic timing, satisfying sound design beats implied. Characters 1) Lead chipmunk: tiny athletic build, sharp eyes, confident posture, acorn-shell headset, little twig harness. Movements precise, calm, tactical. 2) Distraction chipmunk: rounder body, expressive face, overly cute hand motions, dramatic acting ability. Movements bouncy and theatrical. 3) Getaway chipmunk: wiry build, leaf backpack, bottle-cap wheels nearby, focused and jittery. 4) Human: seated on park bench, casual clothes, looking at phone, unaware of the entire operation. Sequence (0:00–0:15) 0:00–0:02 close-up: one French fry glows in warm sunlight on the edge of a food tray. Lead chipmunk peers over the bench slat, raises one tiny paw. Two other chipmunks freeze in position. 0:02–0:05 medium: distraction chipmunk scampers into view and performs an absurdly cute little wave-and-spin routine in front of the human’s shoe. Human looks down, confused and charmed. Lead chipmunk signals with a tiny acorn clicker. 0:05–0:08 tracking: getaway squirrel launches from a tree root using a bent plastic spoon as a ramp. Lead chipmunk slides under the tray, hooks the fry with a curved twig, and pulls it toward the edge in perfect slow motion. 0:08–0:11 slow push-in: the fry teeters dramatically. All chipmunks freeze. Human turns slightly. Lead chipmunk catches the fry before it falls, hugs it like a stolen diamond, then tosses it onto a tiny bottle-cap cart. 0:11–0:13 detail: acorn wheels spin. Leaf straps tighten. Distraction chipmunk salutes, then dives behind a napkin. Human looks back at the tray and notices nothing. 0:13–0:15 wide finish: inside a tiny hidden chipmunk hideout under the bench, the fry is placed on a leaf table and sliced into microscopic portions with a pine needle. The chipmunks toast with bottle caps, deadly serious. Style tags warm park lighting, cinematic macro scale, clean 3D character animation, expressive animal comedy, high-detail textures, tiny props, heist-film pacing, exaggerated subtle squash-and-stretch, sharp timing, satisfying snap poses, original design, no brand logos, no copyrighted characters, no text overlays. Negative prompt no animal harm, no human injury, no violence, no weapons, no blood, no gore, no copyrighted characters, no brand logos, no readable text, no shaky cam, no low-res, no chaotic motion blur, no cluttered composition, no realistic animal distress.

@dcbruck

Seedance 2.0 AI video prompt: STYLE: High-end stylized 3D animated character, cinematic lighting, expressive f

STYLE: High-end stylized 3D animated character, cinematic lighting, expressive faces, polished materials, exaggerated but believable motion, comedic visual storytelling with split-screen sequences. WARDROBE: Man Image2 — oversized graphic tee and jogger pants entire film, never changes. Woman Image1 — western casuals shots 1–6, sharp blazer trousers and heels shots 7–13, nighty shots 14–15. Daughter — school uniform shots 4–6. ENVIRONMENT: Shared bedroom, kitchen, building gate, metro station, footwear design studio, conference room, home living room, bedroom at night. MOOD: Chaotic, rushed, comedic exhaustion, blissful obliviousness, ending in tender defeat. SHOT 1: ECU, 85mm push-in / Alarm on bedside table, screen shows 6:00. Her hand shoots out and kills it. His hand pulls the blanket up tighter. SHOT 2: MCU, handheld 50mm / She sits up, looks at him buried under the blanket, says: "Get up." He says: "Two minutes." He will not get up. SHOT 3: MS, 35mm slide / She is in the kitchen, eggs on the pan, tiffin box open, phone wedged between ear and shoulder, all three burning simultaneously. SHOT 4: Top-down detail shot, 35mm / She ties the daughter's hair with one hand while checking the tiffin with the other. The daughter squirms. The eggs go cold. SHOT 5: MCU, 50mm / SPLIT SCREEN begins. Left: she stuffs the daughter into school shoes, zips the tiny backpack, grabs her own bag, pushes them both toward the door. Right: he rolls over, opens laptop in bed, starts typing a prompt, face glowing, completely serene. SHOT 6: WS, 24mm / She walks the daughter down to the building gate in casuals, waits for the school van, waves it off, turns around and sprints back upstairs to get ready. No time. SHOT 7: MS, 50mm snap push / SPLIT SCREEN. Left: she squeezes into the metro fully dressed in blazer and heels, crushed between strangers, tablet open, reviewing shoe sketches with her thumb. Right: he sits at his desk, cracks his knuckles slowly, says to himself: "Let's create." SHOT 8: MCU, 50mm / SPLIT SCREEN. Left: conference room, her foreign boss holds up a heel and says in a clipped accent: "The toe box. It needs to breathe more." Her pen taps the sketchbook. Right: his AI video finishes rendering. He leans back, crosses arms, watches the view counter. Nods. Types: "Not bad." SHOT 9: MS, 35mm / SPLIT SCREEN. Left: she presents a mood board, points at materials, answers three questions at once, measuring tape around her neck. Right: he enrolls in a new AI course, credit card in hand, eyes lit up like a child at Christmas, says: "This is the one." SHOT 10: WS, 35mm / SPLIT SCREEN. Left: she is last to leave the studio, turns off the light herself, bag heavy, heels off in her hand, phone shows 8:47 PM. Right: he wraps up a video call about AI, stretches big, says to the room: "Productive day." SHOT 11: MCU, handheld 50mm / She walks in the front door still in her blazer. He looks up warmly and says: "You're back! I made tea." ECU on the single cup. His mug. His tea. SHOT 12: MCU, 50mm / She stares at the cup. Then at him. Then at the kitchen. She puts her bag down, kicks off her heels, and walks into the kitchen still in her blazer. SHOT 13: WS, 24mm / Family dinner. Daughter chatters. He describes an AI-generated image with his hands: "It was a mountain, but make it cinematic." She passes everyone food. Serves herself last. Eats standing. SHOT 14: MS, 35mm fast push-in / She comes out of the bedroom changed into her nighty, collapses onto the couch, eyes closing mid-sit. He nudges her, holds up his phone: "Look at this prompt I wrote, it's genius." She says: "Mmm." She is already gone. SHOT 15: WS, 24mm slow pull-back / Bedroom. Both in bed. She is in her nighty, face buried in the pillow, completely dead to the world. Him propped up on pillows in his same graphic tee, earphones in, screen glow on his face, watching an AI tutorial, perfectly content. The city outside is quiet. The day is done. TITLE CARD, fade to black: "She ran t

@dasachins

Seedance 2.0 AI video prompt: Use @[storyboard ref] as the authoritative shot blueprint. Do not render the sto

Use @[storyboard ref] as the authoritative shot blueprint. Do not render the storyboard sheet itself. Ignore all borders, panel frames, text, labels, headers, swatches, director-strip graphics and layout elements. Treat each panel as one sequential beat inside a single continuous unbroken handheld rear-FPV chase shot. Create a cinematic 16:9 video of Felicita, the fox girl from @[character ref] Final style: high-end animated fantasy film, stylized cinematic realism, hyper-realistic anime cel shading, painterly hand-painted forest backgrounds, bold clean linework, Hyperreal Pop color, warm sunlight from left, cool skylight from right, forest haze, drifting pollen, fast leaf-shadow flicker, crisp silhouette, deep layered forest parallax, shallow reactive lens refocus. One continuous rear-chase camera, no cuts. The camera chases her breathlessly with handheld FPV momentum. 1. She crouches on a mossy path, ears twitching, then explodes forward into a sprint between roots. 2. Camera lurches after her, close behind, as she slides under a fallen trunk and kicks back to her feet. 3. She vaults a boulder, plants one sneaker on bark, and launches up the side of a tilted tree. 4. She catches a low branch with both hands, swings hard, and lands on a thick limb above the path. 5. The camera scrambles upward behind her, shaking with each step as leaves whip across the lens. 6. She sprints along a bending branch, leaps a gap, lands hard, and rebounds instantly to the next tree. 7. She dives through dense leaves, briefly becoming a sharp silhouette in green light. 8. One speed ramp as she flips over a snapping branch, tail and braids floating while splinters and pollen freeze around her. 9. Speed snaps back as she lands, skids along bark, grabs a vine, and swings around a massive trunk. 10. She releases the vine, rockets through a tunnel of leaves, looks back with a fierce grin, gives a loose two-finger gun gesture, then bursts upward.

@aimikoda

FORMAT: 8–10s / cinematic animation / continuous shot STYLE: High-end 3D animated film style, soft global illumination, detailed fur simulation, expressive facial animation CAMERA: Medium close-up tracking shot, slightly low angle, smooth forward movement with subtle handheld feel SCENE: Quiet residential street in soft daylight, warm tones, clean sidewalk, house entrance in background SUBJECT: Fluffy gray cat sitting inside a baby stroller, oversized expressive eyes, detailed fur, slightly chubby proportions ACTION: 0–3s: Cat looks forward calmly Ears twitch slightly, subtle idle movement 3–6s: Sudden change — cat reacts aggressively Eyes widen, mouth opens wide, sharp exaggerated scream expression One paw lifts and points outward as if yelling at someone 6–9s: Cat continues yelling with chaotic energy Body shakes slightly, fur reacting dynamically Stroller moves slightly from the force of movement STYLE NOTES: Highly expressive animation, exaggerated but believable motion, no glitches, clean rendering

Seedance 2.0 AI video prompt: TITLE
The Piece of Bread

REFERENCE
Use the provided combined character sheet an

TITLE The Piece of Bread REFERENCE Use the provided combined character sheet and storyboard board as the main visual reference. Follow the same boy design, puppy design, bread, sidewalk, low wall, school bag, bottle, warm sunset lighting, and emotional story beats. Keep the boy and puppy visually consistent in every shot. Do not add extra characters. Do not change the core story. SUBJECTS Boy: a slim young boy around 9 to 10 years old with wavy medium-length dark hair, a slightly longer oval face, kind eyes, a round nose, and a soft tired expression. He wears an oversized faded beige T-shirt, rolled dark pants, and worn slip-on shoes. He feels hungry, humble, gentle, and warm. His acting should stay subtle and emotional. Puppy: a tiny mixed-breed street puppy with sandy-tan fur, a white chest patch, one ear slightly folded, one ear more upright, fluffier cheeks, a shorter snout, and a small curved tail. The puppy feels shy, hopeful, innocent, and lovable. It starts cautious and hungry, then becomes trusting and comforted. Bread: one small round bread bun. This is the main story object. The boy breaks it into two pieces and shares one half with the puppy. ENVIRONMENT Quiet city sidewalk at sunset. Low concrete wall behind them. Soft blurred road and distant buildings in the background. A simple school bag and a small bottle placed near the boy. Warm golden-hour light with long shadows. Peaceful, lonely, emotional mood. STYLE Premium 3D animated short film. Soft emotional storytelling. Warm golden-hour lighting. Detailed puppy fur. Soft skin shading. Subtle and expressive facial acting. Gentle cinematic movement. No comedy. No chaos. No copyrighted characters. No text. No subtitles. No logos. No social media UI. No background music, only natural sound effects. CAMERA 16:9 cinematic framing. Use close-ups and medium shots for emotion. Use one wide ending shot for the final payoff. Slow push-ins and gentle cuts. Shallow depth of field. Keep both characters readable and appealing. Avoid fast movement or exaggerated action. TIMELINE 0:00-0:02 Extreme close-up. The boy slowly lifts a small bread bun toward his mouth. He is about to take a bite. Warm sunset light touches his face and hands. His expression shows hunger and tiredness. He pauses just before eating. SFX: quiet street ambience, soft breath, tiny hand movement. 0:02-0:04 Medium shot from the boy’s side. A tiny scruffy puppy sits a few feet away on the sidewalk. The puppy looks directly at the bread with sad hopeful eyes. It stays still, shy and careful. The boy notices the puppy and slowly lowers the bread. SFX: soft puppy whimper, light wind, distant city ambience. 0:04-0:06 Close-up of the boy’s hands. He slowly breaks the bread into two pieces. Small crumbs fall gently. The moment should feel like an important emotional decision. His hands pause for a beat after splitting the bread. SFX: soft bread tear, tiny crumbs falling. 0:06-0:08 Medium side shot. The boy gently extends one half of the bread toward the puppy. The puppy looks at the bread, then at the boy’s face. It is nervous but curious. The boy gives a small soft smile and keeps his hand still. SFX: soft hand movement, puppy sniffing, quiet breeze. 0:08-0:10 Low close shot near the puppy. The puppy slowly steps forward. It carefully takes the bread from the boy’s hand. The boy stays calm and gentle. The puppy starts chewing and its expression becomes softer and more trusting. SFX: tiny puppy steps, soft bite, gentle chewing. 0:10-0:12 Medium shot. The boy sits cross-legged on the sidewalk. The puppy comes closer and sits beside him. The boy gently pats the puppy’s head. The puppy leans into his hand and relaxes. This moment should feel tender and safe. SFX: soft fur touch, puppy happy breath, distant street ambience. 0:12-0:14 Close emotional shot. The puppy rests its head on the boy’s lap. The boy looks down at it with a warm, slightly sad smile. He still holds his own half of the bread in his other hand. They both feel less alone in this moment. SFX: quiet breathing, soft ambient wind, distant city sounds. 0:14-0:15 Wide sunset shot from behind. The boy and puppy sit side by side facing the glowing sunset. Their long shadows stretch across the sidewalk. The school bag and bottle are visible nearby. The final frame should feel peaceful, hopeful, and heartwarming. SFX: soft wind, distant street sound, tiny happy puppy sigh.

@HeyAbhishek

Seedance 2.0 AI video prompt: Use the attached BARRY VS THE SEAGULL character sheet as the exact visual refere

Use the attached BARRY VS THE SEAGULL character sheet as the exact visual reference for Barry and the seagull throughout. Barry is a Pixar 3D man, mid 40s, large soft build, floral beach shirt, khaki shorts, white socks with sandals, sunscreen on nose, sunglasses on forehead. Every character — Barry, seagulls, background figures — full Pixar 3D render. No realistic humans or animals. THE BEACH: Bright white sand, clear deep blue ocean, vivid blue sky, golden sunlight. One wooden bench facing the ocean. A few beach umbrellas and sunbathers in the far background. Maximum brightness and color throughout. No dark frames. THE SANDWICH: Plain white bread, visible filling. In Barry’s hands until 0:10 when it flies into the air and disappears forever. THE SEAGULL: White feathers, yellow beak, small black emotionless eyes. Zero expression. Zero remorse. The one seagull at the start is the exact same one on the bench at the end. MUSIC: Peaceful gentle acoustic guitar and soft waves at the start. The moment forty seagulls appear at 0:07 music explodes into full chaotic percussion and horns. Cuts to complete silence the instant Barry hits the sand at 0:10. 0:00–0:02 — Medium shot. Barry on the bench facing the ocean. Unwraps his sandwich. Takes one slow happy bite. Completely at peace. Perfect day. SOUND: Gentle waves. Soft acoustic guitar. 0:02–0:04 — One seagull lands on the bench directly beside him. Barry notices. They make full eye contact. Neither moves. Complete silence. SOUND: Music fades. One ambient seagull cry. Wind. 0:04–0:06 — Barry grabs a piece of bread and throws it far down the beach. Both watch it land. Seagull looks at the bread. Looks back at Barry. Does not move. Barry slowly looks up at the sky. Empty blue. He exhales with relief. Takes one bite. SOUND: Silence. Barry chewing. One ominous low note. 0:06–0:07 — Wide shot. The sky turns white. Forty seagulls drop from directly above in a screaming diving formation. SOUND: One beat of silence then music EXPLODES — full chaos, horns, percussion. 0:07–0:10 — Wide tracking shot. Barry sprints full speed down the beach, sandwich held above his head with both arms, mouth open screaming. Seagulls swarming everywhere — diving at the sandwich, one on his head, one on each shoulder. Pure chaos. One sandal flies off mid-sprint. SOUND: Chaos music full volume. Seagulls screaming. Barry screaming. 0:10–0:12 — Barry trips. Falls face first into the sand in slow motion. Sandwich launches upward into the air. Every seagull vanishes instantly. Complete silence. SOUND: Slow motion whoosh. Heavy thud. Music cuts dead. 0:12–0:15 — Wide shot. Barry face down in the sand. Silence. He slowly lifts his head and looks back at the bench. The original seagull is sitting exactly where it started. Perfectly still. Staring at him. Barry puts his face back in the sand. Fade to black. SOUND: Soft acoustic guitar returns. Gentle waves. Fade to silence. Camera: medium bench shot, medium two-shot Barry and seagull, medium bread throw, wide sky shot for the descent, wide tracking shot during sprint, slow motion fall, wide final bench shot.

@TechieBySA

Seedance 2.0 AI video prompt: Use the attached THE PAD THAI COOK storyboard as exact visual reference. Create

Use the attached THE PAD THAI COOK storyboard as exact visual reference. Create a 12-second 16:9 Pixar 3D animated sequence following all 8 shots exactly. Same Thai male cook — warm tan skin, dark eyes, short black hair, tall white chef hat, white uniform, dark apron — Bangkok night market stall, neon signs in Thai script, blazing wok throughout. Shot sequence: 1.Wide shot. Cook behind his night market stall, Bangkok neon glowing behind him. He looks directly at the camera, points at himself with both thumbs and says “Pad Thai!” Massive proud grin. Night market alive behind him. 2.Close-up. Dry rice noodles submerged in water — cook’s both hands working them firmly and actively, pressing and separating the strands with purpose and control, washing them through the water. Not gentle tapping — real active handling, strands moving and loosening under his hands. Cool blue water tones. 3.Dramatic close-up. Oil hits the screaming hot wok — immediate violent sizzle, white smoke erupting upward, wok glowing orange from the flame beneath. The heat is everything. 4.Close-up hero. Raw prawns thrown into the blazing wok — hitting the hot surface and curling immediately, turning from grey to vivid pink and orange in real time. Steam erupting all around them. The transformation live. 5.Wide medium with cook fully visible. Soaked noodles already in the wok with the prawns — cook cracks an egg directly into the wok, golden yolk dropping onto the hot noodles and prawns, scrambling fast into golden streaks as the spatula moves through everything. Actively cooking inside the wok. Fast and confident. 6.Close-up. Dark tamarind sauce poured in a generous arc into the wok — hitting the hot surface and immediately caramelizing, coating every noodle in deep amber. Everything darkening and glistening. 7.Wide shot with cook fully visible. Normal speed — cook tosses the wok twice in quick succession, two powerful flicks back to back. Food airborne both times, noodles prawns and egg flying up and catching the neon light, landing back in the wok between tosses. Fast, rhythmic, skilled. Spring onions and crushed peanuts scattered over the top after the second toss. 8.Wide warm shot. Cook squeezes fresh lime half over the finished plate himself — juice spraying over the golden noodles, catching the neon light. He slides the plate forward with a proud smile. Bangkok neon glowing warmly all around. Camera: Wide for opener, toss and lime, close-up for noodle wash, dramatic close-up for wok flame, close-up hero for prawns hitting wok, wide medium with cook for noodles and egg, close-up for sauce pour. Style: Warm Bangkok neon night light — orange, pink, amber glow throughout. Golden noodles, vivid pink prawns, bright green spring onions, dark tamarind sauce, tall white chef hat, dark apron. Pixar CGI vivid and bold. Nothing dark or muddy. Sound: Upbeat Thai street music — energetic and warm — from first frame to last. Continuous, no breaks. Cook says “Pad Thai!” at the opener. Natural sounds underneath — hands washing noodles firmly in water, oil hitting wok, prawns sizzling, egg cracking, spatula through noodles, sauce caramelizing, two fast wok toss whooshes back to back, spring onions scattered, lime squeezed, plate sliding forward. Music never stops. Goal: 12 seconds. One wok. One perfect plate. Fast, smoky, and straight from Bangkok.

@TechieBySA

Seedance 2.0 AI video prompt: “SUBJECTS:
Asian teenage boy, slim build, sharp eyes, calm and focused.
ENVIRONM

“SUBJECTS: Asian teenage boy, slim build, sharp eyes, calm and focused. ENVIRONMENT: Clean outdoor courtyard, stone pavement, natural lighting, clear light and shadow. A wooden dummy or training post is visible in the courtyard. The entire video remains in the same courtyard setting. STYLE: Digital painting feel. Large simplified color blocks, hard-edge brushwork, low-detail structure, heavy shadows, preserving hand-drawn texture. No realistic 3D feel, no commercial CG advertisement feel, no polished realism. SHOT 1: Hard cut opening. Close shot, 35mm, steady close follow. The boy is already in continuous training state, both hands rapidly changing contact with the wooden dummy… SHOT 2: Action match cut. Medium close shot, 50mm, lateral tracking shot. Continuous hand technique variations, straight punches, elbow techniques, compact movements… SHOT 3: Fast transition. Close-up, 35mm, slow orbit. Calm focused eyes, continuous hand transitions, restrained stable rhythm… SHOT 4: Action transition cut. Full-body medium shot, 28mm, steady push-in. Turning movements, elbow strikes, coordinated leg techniques… SHOT 5: Silent cut-in. Extreme close-up, 50mm, slight handheld feel. Close-range arm transitions, impact force, sleeve movement… SHOT 6: Action transition. Medium shot, 35mm, mirror reflection cut back to front view. Palm strikes, slapping hands, turning transitions… SHOT 7: Ending shot. Medium close shot, 50mm, slow push-in then stable hold. Final Wing Chun stance, dust settling, wooden dummy lightly swaying…”

@noman23761

Seedance 2.0 AI video prompt: "Use the provided character design sheet strictly as a visual reference only for

"Use the provided character design sheet strictly as a visual reference only for character appearance, proportions, clothing, and personality. ⚠️ Do NOT include the design sheet, layout, panels, text, or pages in the video. ⚠️ Do NOT animate characters coming out of a page. ⚠️ The final output must be a fully immersive 3D animated scene, not a document or showcase. Create a cinematic animated scene featuring: A young explorer boy (Elio) His playful monkey companion (Milo) Scene Direction Start in a lush jungle environment at golden hour. Elio stands in the foreground, adjusting his backpack and looking around with curiosity. Milo sits on his shoulder, then jumps down playfully. Character Actions Elio takes a few careful steps forward, holding a torch Milo runs ahead, climbs a branch, and swings Milo reacts suddenly (surprised), pointing toward something off-screen Elio turns, focused and determined Cinematic Flow Medium shot → tracking shot → close-up on expressions Smooth cinematic camera movement No UI, no panels, no text overlays Style Pixar-style 3D animation High detail, expressive faces Natural motion and interaction Lighting Warm golden sunlight Soft shadows Subtle atmospheric depth (dust, light rays) Strict Negative Instructions No character sheet No split screen No panels No page transitions No UI elements No text"

@HeyZoyaKhan

Seedance 2.0 AI video prompt: Use image as storyboard, created dynamic animated sequence, with emotions, enlig

Use image as storyboard, created dynamic animated sequence, with emotions, enlightening music score. Don't show the text, it's just indication for the story. Create dynamic camera angle, 3D feel. Use sound of the bird and voice for the boy.

@nimentrix

Seedance 2.0 AI video prompt: Using this character image as a reference, create a close-up live character anim

Using this character image as a reference, create a close-up live character animation. [Add your character action design here.]

@underwoodxie96

Seedance 2.0 AI video prompt: 经典的复古迪士尼动画风格。场景一:在一艘航行于大海的海盗船上,一个肥胖阴险的鳄鱼海盗站在一块木板的末端。三个鸟海盗在船上观望,另一个鸟海盗则站在木板的起点,用剑

经典的复古迪士尼动画风格。场景一:在一艘航行于大海的海盗船上,一个肥胖阴险的鳄鱼海盗站在一块木板的末端。三个鸟海盗在船上观望,另一个鸟海盗则站在木板的起点,用剑指着鳄鱼海盗。鳄鱼海盗身穿无袖紧身衣,肌肉发达,他挑衅地看着鸟海盗们,虽然有些不知所措,但并不打算放弃。鸟海盗们则带着邪恶的笑容注视着鳄鱼海盗。气氛紧张,鸟海盗们希望鳄鱼海盗能从木板上跳下去,落入下面的大海。场景二:鸟海盗说一切都结束了。他用爪子猛击木板,木板摇晃起来。鳄鱼海盗失去平衡,从木板上掉了下去。场景3:鸟海盗们发出邪恶的笑声,但随即发现鳄鱼海盗并没有掉下去。相反,他正用一只手抓住木板的末端,手臂伸得笔直。场景4:镜头特写鳄鱼海盗的上半身,鸟海盗带着一丝狡黠的微笑俯下身,伸出一根羽毛,指向鳄鱼海盗抓住木板的那只胳膊的腋窝,说道:“是时候放声大笑了。”场景5:镜头特写羽毛在鳄鱼的腋窝里蠕动,伴随着滑稽的音效。与此同时,我们听到鳄鱼发出咯咯的笑声。场景6:镜头聚焦在悬在空中的鳄鱼的上半身,它傻笑着,闭着眼睛,发出闷闷的笑声,羽毛继续挠着它的腋窝。场景7:镜头扫过鳄鱼海盗的全身;鸟海盗继续挠他的腋窝,很快鳄鱼海盗就哈哈大笑起来。场景8:鸟继续挠鳄鱼海盗的腋窝,逗得他哈哈大笑。突然,鳄鱼海盗笑得太厉害,抓着木板的手松开了,掉进了海里。鸟海盗最后狡黠地轻笑一声,脸上带着满足的笑容,重新站回了木板上。英文语音。

@migrok293703

Seedance 2.0 AI video prompt: 经典的复古迪士尼动画风格。场景一:镜头切换到埃及宫殿内部,我们看到威严的胡狼神阿努比斯端坐在王座上,他面前排着一队人商贩和艺人,每个人都在等待着取悦阿努比斯,以

经典的复古迪士尼动画风格。场景一:镜头切换到埃及宫殿内部,我们看到威严的胡狼神阿努比斯端坐在王座上,他面前排着一队人商贩和艺人,每个人都在等待着取悦阿努比斯,以博得他的欢心。阿努比斯身旁是一位身着丝绸服饰的人类顾问,正在记录着每个人的情况。此时,一位正在耍球的人类表演结束了,阿努比斯漫不经心地挥手示意他离开,然后一只胳膊肘撑在扶手上,手托着腮,目送他离开。 场景二:下一个人类,一位身着奇装异服、手持羽毛的年轻人出现在百无聊赖的阿努比斯面前。阿努比斯只是匆匆瞥了他一眼,便已彻底失去了兴趣。然而,那人却走近了,伸手去够阿努比斯的腋窝(阿努比斯放松地坐着,腋下敞开着),这让阿努比斯感到困惑,但他并没有做出任何防御,只是好奇那人接下来会做什么。 场景3:特写镜头,那人的手轻轻地用羽毛在阿努比斯的腋窝上来回拂动,不断重复这个动作。背景中传来阿努比斯压抑的笑声,表明他非常怕痒。 场景4:特写镜头,阿努比斯的上半身。他咧嘴一笑,闭着眼睛发出压抑的笑声,而那人继续用羽毛轻轻地在他腋窝上来回拂动。 场景5:人类继续用羽毛轻轻地挠阿努比斯的腋窝,阿努比斯咯咯地笑个不停。他试图反抗,却反而抬起胳膊,让腋窝暴露得更开,继续咯咯地笑着,哀求人类别再挠他,但还是笑个不停。 场景6:人类终于停止了挠痒,阿努比斯咯咯地笑了几声,然后瘫倒在椅子上,脸上又恢复了漫不经心的表情,挥手示意人类走开,说这至少有点不一样。 场景7:人类走开了,阿努比斯只是漫不经心地看着,然后把手放在身前,示意他的顾问禁止在他的领地里挠痒。 阿努比斯肌肉发达,手臂上戴着金色的臂环。阿努比斯的声音低沉。阿努比斯的腋窝被挠痒。配音为英语。

@migrok293703

Seedance 2.0 AI video prompt: SUBJECTS:
Subject 1: Adult male, Western casual everyday home and outing attire,

SUBJECTS: Subject 1: Adult male, Western casual everyday home and outing attire, short jacket, basic T-shirt, long pants, everyday shoes; lean build, natural and efficient movements. Subject 2: Golden Retriever, large head, broad chest, thick, fluffy fur; overall short and round proportions, cute, with expressive facial features. Style: Stylized 3D animation, simplified materials, and expressive motion. ENVIRONMENT: Modern home interior style. In the center of the living room is a large light-colored fabric sofa with soft, simple lines, and two fluffy throw pillows. In front of it is a low wooden coffee table with a bag of snacks and a remote control on it. On one side, the front door, entryway cabinet, wall art, floor lamp, and large curtains are visible. Daytime natural light pours in from the window, combined with soft indoor lighting. Materials are simplified, with clear distinctions between fabric, wood, plastic, and metal. TIMELINE: 0:00-0:02: Medium shot from a side-front angle, showing both the living room and entryway. The man stands by the door, facing outward, then turns his head to look at the Golden Retriever in the living room. He raises his hand to point at the sofa, holding his finger in mid-air for a beat, then naturally says to the dog: “No getting on the couch, okay? Be good.” Cut to a close-up of the dog: the Golden Retriever immediately trots into frame, gently rubs against the man’s lower leg, then sits upright, looking up at him with a smile and ears slightly angled back. Cut to a half-body close-up of the man: he looks down, pats the dog’s head, then turns to open the door and walks out. The door closes on camera. 0:02-0:04: Fixed medium shot, the door is closed, and the room stays quiet for a beat. The Golden Retriever remains sitting in place. Insert close-up: the dog’s smile slowly fades, and then it pushes off the ground with its hind legs, its body suddenly lunging towards the sofa, exiting the frame. 0:04-0:06: Tracking medium-close shot, the camera pans along with the dog’s movement. The Golden Retriever leaps onto the sofa, and the cushion visibly sinks on impact. Cut to a close-up of the sofa: the dog uses its body to push one of the throw pillows backward, shoving it behind itself. Then cut to a side close-up: the dog twists and leans back, pressing its whole back and hips deeply into the cushion. Finally, cut to a close-up of its legs: the dog crosses one hind leg over the other in an exaggerated lounging pose, one front paw loosely resting on the remote control, its body sinking back into the cushion, fully relaxed. 0:06-0:08: Close shot showing both the sofa and coffee table. The Golden Retriever continues leaning back, sitting lower and lower, and the depression in the center of the sofa becomes deeper and more obvious. Insert close-up of the front paws: it first leans its upper body slightly forward, then stretches its other front paw toward the edge of the coffee table, hooking one corner of the snack bag and dragging it closer toward the sofa. Then cut to a close-up of the bag opening: the dog lowers its head, brings its nose close to the snack bag, and places a front paw on the opening, getting ready to eat. 0:08-0:11: Insert close-up of the door lock: suddenly, the sound of keys clinking and the lock turning is heard from outside. Cut back to the close-up of the dog: its movement in front of the snack bag stops immediately, its body stiffens, ears perk up, and eyes widen. The next beat cuts slightly wider: the dog suddenly springs up from the sofa; as it leaves the cushion, a clear dog-shaped dent is left in the center of the sofa. One throw pillow is knocked to the side, and the snack bag remains where it was just dragged closer. The camera quickly follows the dog landing on the floor. The dog jumps down from the sofa, rushes back to its original position, skids to a stop, turns, and sits down in one smooth sequence of actions. Finally, a front close-up: the dog reverts to its earlier polite smile, looking up toward the door. 0:11-0:15: Medium shot, the door opens, and the man walks back inside. He bends down to pick up his car keys from the entryway cabinet. Cut to a half-body close-up of the man: he straightens up and casually turns his head toward the living room. Then switch to the man’s first-person view: his gaze naturally sweeps across the room. It first passes over the dog sitting properly in its original place, the dog sitting perfectly upright, looking up this way without moving. His gaze continues sliding past the sofa. After passing it for half a beat, it suddenly stops. The camera slightly pulls back, centers again on the middle of the sofa, and zooms in to show more details: the dog-shaped dent left when the dog sprang up is still clearly visible in the center of the sofa, one throw pillow lies tilted beside it, the remote is half-stuck in the cushion gap, and the snack bag is still resting on the side closer to the sofa. Cut back to

@0xbisc

Seedance 2.0 AI video prompt: Create a Pixar-style cinematic 3D animation from this storyboard @Image1 of ultr

Create a Pixar-style cinematic 3D animation from this storyboard @Image1 of ultra-cute juvenile creature stuck between eating his favorite food and joining his friends outside his home on a tree branch. Soft warm lighting inside a cozy treehouse, bright vibrant greenery outside. Expressive eyes, exaggerated emotions, smooth animation, cinematic depth of field. Sequence + Dialogue: [0:00–0:02] Reference @Image1 panel 1 (top left). Interior, cozy treehouse. The creature sits excitedly with a bowl of purple berries. Creature (happy, soft): “Yum… my favorite!” [0:02–0:04] Reference @Image1 panel 2 (top middle). Cut to window. Friends appear outside on a tree branch, waving. Friends (cheerful, calling out): “Hey! Come on, let’s go!” [0:04–0:06] Reference @Image1 panel 3 (top right). Close-up. Creature looks from berries → friends. Conflicted. Creature (muttering): “Food… or fun…” [0:06–0:08] Reference @Image1 panel 4 (middle left). He takes a bite. Eyes close in pure joy. Creature (mouth full, blissful): “Mmm… okay… just one more…” [0:08–0:10] Reference @Image1 panel 5 (middle center). Friends still waiting, slightly impatient. Friend (teasing): “Brooo, we’re leaving without you!” [0:10–0:11.5] Reference @Image1 panel 6 (middle right). Close-up. Creature pauses… then smiles. Creature (determined): “Wait… I’ve got an idea!” [0:11.5–0:13] Reference @Image1 panel 7 (bottom left) Quick action. He grabs leaves, wraps berries into a little pouch. (SFX: quick rustle, playful music beat) [0:13–0:15] Reference @Image1 panel 8 & 9 (bottom middle & bottom right). He runs out, joins friends on the branch. They all sit together, sharing berries. Friends (excited): “Let’s gooo!” Creature (laughing): “Best. Plan. Ever.” SFX & Style Notes: - Light playful background music - Soft bite crunch sounds - Leaves rustling - Birds chirping outside - Keep pacing fast but emotional Key Direction - Expressions = EVERYTHING (eyes, hesitation, joy) - Contrast cozy interior vs bright adventurous exterior - Keep tone wholesome, not chaotic Extend @Video1 - the video continues from last frame. Keep the same Pixar-style 3D cinematic animation, warm golden lighting transitioning into magical twilight and night. Lush forest environment, expressive characters, soft glow effects, emotional storytelling. Smooth cinematic transitions, high depth of field shifts. Maintain consistent character design and environment from @Image1 . Sequence + Dialogue: [0:00–0:02] Reference @Image1 panel 1 (top left). The group runs across the tree branch into the forest, laughing. Main character carries his berry pouch. Friends (excited): “Come on! Faster!" [0:02–0:04] Reference @Image1 panel 2 (top middle). Cut — waterfall scene. They splash and play, throwing berries, pure joy. Creature (laughing): “This is the best day ever!” [0:04–0:06] Reference @Image1 panel 3 (top right). Sunset. They sit together in a cozy leaf hut, sharing berries. Friend (smiling): “Everything tastes better together.” [0:06–0:08] Reference @Image1 panel 4 (middle left). Night. They lie on a branch looking at stars. Creature (soft, content): “I’m glad I came…” [0:08–0:10] Reference @Image1 panel 5 (middle center). Cut — back at his treehouse doorway. A tiny glowing floating berry appears, leaving a sparkling trail. No dialogue. Soft magical hum. [0:10–0:11.5] Reference @Image1 panel 6 (middle right). Close-up. He holds it gently, eyes wide. Creature (whispering): “What… is this?” [0:11.5–0:12.5] Reference @Image1 panel 7 (bottom left). Cut to a note inside the home, gently lit. Whispered voice (soft, magical): “Shared joy… grows.” [0:12.5–0:13.5] Reference @Image1 panel 8 (bottom middle). He plants the glowing berry into soil. It instantly sprouts into a small glowing plant. Creature (smiling): “I’ll share it… always.” [0:13.5–0:15] Reference @Image1 panel 9 (bottom right). Final shot — a magical tree glowing at night, friends gathered, sharing fruit under soft lights. Friends (laughing together): “Best choice ever!” Final Text (fade in) “The sweetest things grow when shared.” SFX & Style Notes: - Forest ambience → water splashes → soft laughter - Transition into magical chimes + glow hum - Gentle emotional music swell at the end - Keep magic subtle, not overwhelming

@masterdiverhrsh

Seedance 2.0 AI video prompt: A cinematic 3D animated noir fist-fight sequence between two stylized characters

A cinematic 3D animated noir fist-fight sequence between two stylized characters on a massive circular concrete helipad fortress built on top of a steep mountain peak, surrounded by misty mountains, dense hillside city favelas, and dramatic cloudy sky. The arena is a huge weathered grey concrete platform with faded yellow helipad markings, stairways, circular bunkers, brutalist walls, dark doorways, and high-altitude wind. Character A is a tall gaunt 1940s noir detective wearing a dark trench coat, fedora, vest, red tie, badge, holstered revolver, cigar, and heavy shoes. Character B is a tall blue-faced operative wearing a white trench coat, white wide-brim hat, black gloves, glowing cyan eyes, and a sleek spy-like silhouette. Keep both characters highly consistent with the reference sheets. Create a 15-second action sequence with 10 cinematic shots: Wide aerial establishing shot of the circular helipad fortress on the mountain, both characters facing each other at the yellow center mark. Low tracking shot as the detective steps forward, coat blowing in the wind, fists raised. Medium side shot: detective throws a sharp lead jab toward the operative. Operative slips outside the jab with a smooth angular step, white coat trailing. Detective overextends, camera pans with the missed strike. Operative counters with a tight body hook, impact lines and subtle cloth compression. Detective snarls and answers with a heavy right hook toward the head. Operative parries the hook and drives a short elbow from close range. Detective grabs the operative’s lapel and drives a knee; operative traps the knee and pivots, using the helipad’s painted circle as a motion guide. Detective reaches toward his holster, but the operative wrist-checks the draw, stops the gun before it clears, then shoves him off-balance across the yellow marking. Style: high-quality stylized 3D, cinematic action choreography, clean readable movement, noir spy thriller mood, realistic cloth motion, dramatic wind, subtle fog, premium animation keyframes, no gunfire, no blood, hand-to-hand combat only. Camera should feel like a polished animated action previs sequence.

@Dheepanratnam

More use cases

Frequently asked questions

What are the best AI video prompts for animation?

The best animation prompts name three things together: the medium (Pixar CGI, 2D hand-drawn, clay stop-motion, anime), the motion physics of that medium (squash-and-stretch for cartoon 3D, on-ones frame rate for full 2D animation, thumbprint surface texture for clay, smear frames for anime action), and the lighting rig that commits to the style (three-point for commercial CGI, flat color fills for 2D, practical miniature lighting for stop-motion). Without all three, Seedance defaults to its standard photorealistic video output rather than generating an animated world. Every prompt in this gallery uses that three-layer structure.

How do I write a Pixar-style or CGI animation prompt for Seedance 2.0?

Specify the CGI render style explicitly at the start: "Pixar CGI, subsurface scattering on skin, soft ambient occlusion shadows, three-point studio lighting." Then describe the character's physical proportions (stylized large eyes, exaggerated limb ratio, simplified nose), the squash-and-stretch behavior on the key action (the jump compresses on landing, the head tilts slightly ahead of the body turn), and the camera move that presents the character. Naming the render pipeline (subsurface scattering, ambient occlusion) tells Seedance which visual world it is inside — the difference between Pixar-style warmth and flat cel animation.

Can Seedance 2.0 generate 2D hand-drawn animation?

Yes. Seedance 2.0 handles 2D hand-drawn animation when the prompt explicitly blocks 3D rendering and names the 2D medium. Include a ban list: "No live action, no 3D rendering, no realistic human faces, no photorealism." Then name the positive: "stylized 2D hand-drawn, traditional handmade animation, drawn on ones, line weight variable from thin to thick, background painted flat with visible brush texture." The ban list is as important as the positive description — without it, Seedance defaults toward photorealistic output, and the 2D animation style requires actively overriding that tendency. Browse the animation prompts here for real examples with preview videos.