Clay Animation Seedance 2.0 Prompts

Tactile, handcrafted stop-motion charm. Seedance 2.0 clay-animation prompts that recreate the claymation look in AI video.

27 free clay animation Seedance 2.0 prompts — copy-ready, with preview videos.

Seedance 2.0 AI video prompt: Format: horizontal 16:9
Duration: 15s
FPS: 24
Style: cinematic podcast show, Ame

Format: horizontal 16:9 Duration: 15s FPS: 24 Style: cinematic podcast show, American dark comedy, subtle absurdism, claymation + semi-realistic hybrid Audio: light lo-fi podcast intro → awkward silence → sudden TV SFX → audience laugh track + applause Lighting: warm studio key light, soft shadows, slight flicker from old TV 0:00–0:02 — Establishing wide shot A cozy recording studio. LEFT: a white cat host wearing silver-rim glasses, pink dress, lavender eyeshadow, bright red lipstick, resting chin on one hand, bored elegance. Beside her, an old CRT TV (screen off, dusty). RIGHT: Einstein as a clay puppet, oversized head, messy white hair, wrinkled suit, holding a book titled “AI Physics.” Soft lo-fi intro music fades. HOST (dry tone): “So, Professor… what do you think about Cat Master making dumb comedy videos?” 0:02–0:04 — Medium close-up on Einstein He adjusts the book slowly, eyes slightly unfocused but confident. EINSTEIN: “In my professional opinion… stupidity is a fundamental force of the universe.” Audience: light chuckle 0:04–0:06 — Shoulder view from behind host toward Einstein Einstein leans forward slightly, more engaged. EINSTEIN: “And Cat Master… is simply harnessing it.” Audience: louder laughter + claps 0:06–0:07 — Quick close-up on host (NEW BEAT) She raises one eyebrow slightly, curiosity breaking her bored expression. HOST (short, curious): “…Harnessing it?” 0:07–0:09 — Sudden TV activation (wide shot) The CRT TV beside the host flickers ON with a loud bzzt. Static → cuts to chaotic footage: An orange cat in a gray Taoist robe fighting suited hyenas wearing sunglasses in an ancient courtyard (sanheyuan), dust flying, exaggerated kung-fu chaos. 0:09–0:11 — Close-up on Einstein, TV light flickering on his face He watches intensely, eyes widening like revelation. EINSTEIN (excited whisper): “This… confirms my theory.” 0:11–0:12.5 — Insert TV footage (dynamic zoom) Orange cat launches into absurd slow-motion spin kick while hyenas dramatically overreact. Audience: explosive laughter 0:12.5–0:14 — Close-up on Einstein He raises one finger like a genius breakthrough moment. EINSTEIN: “Quantum physics suggests… a parallel cat universe.” 0:14–0:15 — Wide shot (final punchline) Host side-eyes the camera. Einstein stares directly forward. EINSTEIN (dead serious): “Also… statistically speaking… the audience might be AI.” Beat. Audience: HUGE laughter + applause TV flickers. Freeze frame energy. End.

Seedance 2.0 AI video prompt: Stop motion claymation, handcrafted tactile materials, mixed real materials,  —

Stop motion claymation, handcrafted tactile materials, mixed real materials, — continuous lateral tracking shot, the camera gliding alongside the subject at her own walking pace, macro photography depth of field. The piece opens at a forest pond in deep mossy greens under soft morning light and ends on a city sidewalk under cold tungsten glow. [cut] A tiny clay duckling, soft with real yellow down, waddles along the muddy shore of a forest pond, real dried reeds and real felt lily pads beside it, real moss underfoot; the body gives a soft shiver and a few yellow feathers loosen at the back, drifting onto the mud behind it. [cut] Mid-stride the body has lengthened, real yellow down still clinging to the chest while real brown-and-white pheasant feathers spread across the back and tail, the orange clay beak darkening to a deeper amber, the muddy shore giving way to a forest path of real dried oak leaves under the webbed feet. [cut] Now a fully grown clay duck — real felt webbed feet pressing into the leaves while the legs draw upward like slow-pulled clay strings over an exposed copper wire armature, the spine lifting, two soft tufts of real blonde human hair pushing through the skull around the still-orange clay beak, the path fading into a moss-edged suburban verge. [cut] Standing tall on thin clay shins, the orange beak half-retracted and softening into clay flesh that swells into puffy lips, the remaining pheasant feathers slipping downward along the body and unspooling into threads of real pink silk that weave themselves around the waist as a fitted mini dress takes shape, the verge dissolving into a sidewalk of real grey cardboard with painted rain sheen. [cut] A clay woman strides onto the city sidewalk in the finished real pink silk mini dress, real tiny pink leather high-heels clicking softly on the cardboard pavement, the glossy lips quietly swelling another half-size as she walks, painted miniature shopfronts dissolving into a cool tungsten haze behind her. [cut] She stops in front of a shop window — the camera holds steady — she raises a tiny clay smartphone, purses her lips into a duck-face pose for a selfie, and the lips keep inflating in real time, swelling and rebounding gently with every soft click of the shutter until they cover the lower half of her face, her eyes still smiling, her body unmoving, deadpan.

Seedance 2.0 AI video prompt: Stylized handcrafted stop-motion aesthetic with tactile miniature forest sets, m

Stylized handcrafted stop-motion aesthetic with tactile miniature forest sets, moss, bark textures, practical lighting, atmospheric fog, shallow depth of field, subtle puppet jitter, cinematic lenses, handcrafted imperfections. Snappy expressive animation with strong silhouette poses and exaggerated action staging. Animate entirely ON 2’s — movement updates every 2 frames only for authentic stop-motion feel. Dynamic action choreography with dramatic holds between movements. No music. Sound design only: footsteps, snarls, breathing, magical energy, forest ambience. LOCATION: @stopmoforest CHARACTERS: @stopmowolf, @stopmogirl PROP: @magicwand FORMAT: 15 seconds, 24fps, animation on 2’s only. SHOT 1 — WOLF CHASE 0:00–0:04 Dynamic medium tracking shot. Camera races backward at high speed through @stopmoforest while @stopmowolf sprints aggressively toward camera. Trees whip past in foreground blur. Wolf snarls directly toward lens while running. Intense stop-motion sprint animation with huge stretched poses and powerful foot impacts. Camera shakes slightly from speed. At end of shot the wolf lunges toward camera with jaws open. SFX: pounding footsteps, growling, snapping branches, heavy breathing. IMPORTANT: chunky stop-motion movement on 2’s, strong action silhouettes, dynamic cinematic energy. CUT. SHOT 2 — WOMAN RUNNING 0:04–0:08 HIGH speed dynamic mid shot tracking quickly backward in front of @stopmogirl as she runs desperately quickly toward camera through dense forest. @stopmowolf visible behind her weaving between trees. She repeatedly looks back over her shoulder while sprinting. Hair and clothing bounce with stop-motion cadence. As she faces forward again she suddenly notices something on the forest floor and gasps. SFX: frantic footsteps, breathing, distant snarls, rustling leaves. IMPORTANT: fast camera movement, expressive panic poses, readable staging. CUT. SHOT 3 — WAND PICKUP 0:08–0:09.5 Close up of forest floor. @magicwand lies among moss and leaves glowing faintly. Camera low to ground. @stopmogirl’s hand suddenly whips through frame at high speed and grabs the wand while running past without stopping. Tiny magical particles drift from the wand as it is picked up. SFX: magical shimmer, fast hand swipe, crunching leaves. IMPORTANT: quick snappy action. CUT. SHOT 4 — SPELL CAST 0:09.5–0:13 Extreme close up - the tip of @magicwand enters frame from below filling frame. The tip suddenly ignites with swirling magical energy and glowing particles. A huge magical spell BLASTS from the wand directly toward camera. The camera immediately follows the spell projectile at extreme speed as it wooshes through the forest toward @stopmowolf who is running at us. Dynamic fast-moving shot with magical particles spiraling around the projectile. The spell slams into the wolf with a massive magical explosion of swirling light, smoke, sparks, and glowing energy waves. The wolf falls to the floor mid-charge during the impact. SFX: magical energy surge, explosive impact, crackling spell effects. IMPORTANT: ultra dynamic camera movement, fast action pacing, chunky animation on 2’s only. SHOT 5 — JOB DONE 0:13–0:15 Close up of @stopmogirl’s face. Forest softly blurred behind her. She lowers @magicwand slightly while catching her breath. Small determined smile. She gives a confident satisfied nod directly toward camera — job done. Tiny magical particles drift through frame. SFX: soft magical crackle fading away

Seedance 2.0 AI video prompt: 固定カメラ・無運動、全編水平視点のワイド固定アングル、フレーム安定・揺れなし。3Dドール風のミニチュアシーン、マクロ撮影、浅い被写界深度、8K超高精細画質、繊細

固定カメラ・無運動、全編水平視点のワイド固定アングル、フレーム安定・揺れなし。3Dドール風のミニチュアシーン、マクロ撮影、浅い被写界深度、8K超高精細画質、繊細で湿った質感、彩度控えめのニュートラルカラー、全体的に柔らかい拡散光で硬い影なし、都市的で温かく癒し系の雰囲気。全編BGMなし、環境音のみ同期再生。 完全に連続した動的シーケンス: ミニチュアの小さな森の一部が火災になり、3D人形の消防隊員たちが必死に消火活動を行っている。そこへ、リアルな成人の大きな手が、上部から安定した動きで画面内に入り、バケツに入った水をゆっくりと火元へ均一に注ぐ。水がかかると炎は一瞬で消え、大量の繊細な白い水蒸気が立ち上り、画面全体に広がる。 注水が完了すると、その手は同じ軌道でゆっくりと上方へ戻り、画面外へ完全に退出する。 その後、消防隊員の人形たちは一度動きを止め、不思議そうに一斉に手の去った方向を見上げる。すぐに表情が驚きから喜びへと変わり、全員が一斉に手を振り上げて歓声を上げ、大きな声で感謝しているような動作をする。感情表現は豊かで生き生きとしており、全体の画質と質感は一貫して維持され、動きは滑らかで途切れがない。

Seedance 2.0 AI video prompt: STYLE / FORMAT:
Premium handcrafted stop-motion inspired feature film aesthetic.

STYLE / FORMAT: Premium handcrafted stop-motion inspired feature film aesthetic. Stylized miniature forest environment with tactile textures, subtle imperfections, cinematic lighting, expressive facial animation, exaggerated silhouette poses, and handcrafted character appeal. Animation is shot on 2’s (12fps feel within 24fps timeline), with snappy pose-to-pose movement and expressive held frames. High-end cinematic lighting and composition. Rich atmospheric volumetrics and practical-feeling torch light interaction. Creepy woodland ambience only, no music. CHARACTER: Use @image1 as the exact character reference. Maintain likeness, costume, proportions, facial features, and color palette. ENVIRONMENT: Use @image2 as the exact forest reference. Dense nighttime woodland with fog layers, wet ground reflections, silhouetted trees, drifting mist, cinematic moonlight ambience. CAMERA / LENS / CINEMA: Anamorphic cinematic framing, shallow depth of field, subtle film grain, soft halation, realistic lens breathing, rich contrast, atmospheric perspective, high production value fantasy thriller cinematography. ANIMATION: Strong silhouette posing. Snappy stop-motion timing. Animated on 2’s throughout. Subtle stop-motion micro jitter and tactile handcrafted feel. Careful eye darts and head turns. Torch movement drives lighting interaction naturally. AUDIO: No music. Only atmospheric SFX: distant owls, forest creaks, soft wind through trees, footsteps on damp woodland floor, cloth rustle, quiet breathing, occasional twig snaps. SHOT 1 — ESTABLISHING WIDE DURATION: 0:00–0:04 COMPOSITION: Very wide aerial establishing shot looking down slightly through dense trees. Character is small in frame, entering from left side and slowly walking toward right side through the forest path. Large scale environment dominates composition. Strong negative space and moonlit fog layers. CAMERA: Locked-off static shot. No camera movement. Slow drifting fog only. ACTION: The girl walks cautiously through the forest using the torch. Slow hesitant steps. She occasionally pauses slightly mid-step. She nervously scans the forest by moving the torch beam left and right. Subtle anxious head turns and eye darts. Torch beam cuts through thick mist creating strong volumetric light rays. Her body language feels tense and uncertain. LIGHTING: Cold moonlight ambience. Warm torch light contrasts against blue forest tones. Heavy volumetric fog reacting to torch movement. Cinematic depth through layered mist. SFX: Soft forest wind. Distant owl. Slow damp footsteps. Subtle fabric movement. Light breathing. Occasional branch creaks. SHOT 2 — TRACKING MEDIUM DURATION: 0:04–0:10 COMPOSITION: Medium shot from slightly front-left of the character, not directly frontal. Camera tracks backward slowly as she walks toward lens. Character framed waist-up to knees visible intermittently. Forest depth visible behind her. Torch occasionally flares toward camera lens. CAMERA: Slow smooth dolly backward matching walking pace. Very subtle handheld stop-motion imperfection. Shallow depth of field. ACTION: She continues walking nervously toward camera. Slow unsure steps. She constantly scans the woods with the torch. Torch movement creates dynamic sweeping volumetric beams across frame and trees. Anxious facial expressions. Careful breathing. Occasional pauses before continuing forward. Eyes searching darkness constantly. Strong stylized poses with readable silhouettes. LIGHTING: Torch provides primary interactive light source. Volumetric fog reacts dynamically to beam direction. Soft moonlight rim lighting separates character from background. Cinematic contrast and atmospheric depth. SFX: Closer footsteps. Breathing slightly more audible. Forest ambience deepens. Torch handling sounds. Distant twig snap in darkness near end of shot. OUTPUT: 10 second cinematic stop-motion inspired animated sequence. 24fps timeline animated on 2’s. Ultra high quality feature film look. Moody fantasy thriller atmosphere.

Seedance 2.0 AI video prompt: Transform the uploaded character into a soft fuzzy 3D animated cartoon style wit

Transform the uploaded character into a soft fuzzy 3D animated cartoon style with plush felt-like textures, rounded shapes, simplified anatomy, expressive features, handcrafted stop-motion charm. Preserve the original character's identity, silhouette, outfit, accessories, pose, and personality. Transform the uploaded character into a glossy chibi 3D designer-toy style with an oversized head, simplified anatomy, minimal facial features, ultra-clean sculpted forms, glossy vinyl or polished resin materials, subtle pearlescent iridescent skin highlights, soft studio lighting. Preserve the original character’s identity, silhouette, accessories, outfit logic, and personality. Transform the uploaded character into a vintage 1930s black-and-white rubber-hose cartoon style with thick ink outlines, simplified rounded anatomy, elastic cartoon limbs, exaggerated expressive eyes, flat cel-style black-and-white shading, minimal grayscale tones, subtle film grain, hand-drawn animation texture, theatrical posing, and old vaudeville cartoon charm. Preserve the original character’s identity, silhouette, outfit logic, accessories, pose, and personality. Transform the uploaded subject into a loose painterly 2D caricature animation style with exaggerated proportions, expressive simplified facial features, sketchy black linework, visible brush strokes, rough painted edges, flat color blocks, dry-brush texture, muted grays and browns, strong orange-red accents. Preserve the original identity, silhouette, pose, outfit, accessories, and personality. Transform the uploaded subject into an expressive watercolor fashion illustration style with loose ink linework, translucent watercolor washes, visible brush marks, organic paint edges, bold accent colors, simplified elegant facial features, subtle paper texture, clean white negative space, and a stylish editorial portrait feeling. Preserve the original identity, silhouette, pose, outfit logic, accessories, proportions, and personality. Transform the uploaded subject into a chunky stylized 3D game-toy character with rounded blocky shapes, beveled cube-like forms, simplified anatomy, expressive readable features, matte painted clay or carved-stone texture, subtle cracks and carved grooves, hand-painted surface variation, soft studio lighting, warm shadows. Preserve the original identity, silhouette, pose, outfit logic, accessories, and personality. Transform the uploaded subject into an expressive blue ballpoint pen sketch using monochrome blue ink, loose contour lines, dense cross-hatching, scribbled shadows, rough hand pressure variation, visible pen strokes, unfinished sketchbook edges. Preserve the original identity, silhouette, pose, outfit logic, accessories, proportions, and personality.

Seedance 2.0 AI video prompt: SUBJECTS:
Character: a young Chinese dim sum shop girl, delicate chibi proportio

SUBJECTS: Character: a young Chinese dim sum shop girl, delicate chibi proportions, refined and cute facial features but with a tense expression, slightly furrowed brows and rapid breathing, carrying a clear sense of pressure and a hint of fear; short hair slightly flipped outward, moving with high-speed motion; wearing a light-colored traditional Chinese short jacket and apron Monster: a “giant shrimp dumpling creature”, semi-translucent soft white body, clearly defined folds, the front constantly opening into a huge soft mouth, with steam churning inside ENVIRONMENT: daytime Chinese main street with a single deep axis; starting point is the open entrance of a Cantonese dim sum shop, the street progresses through a mixed vendor area → lantern alley → roof drying area → the same teahouse facade; endpoint is an outward-extending wooden balcony of the teahouse; cloth ropes always exist and connect both sides of the eaves; no pedestrians throughout STYLE: plasticine animation style, glossy textures, consistent material rendering across every frame SHOT 1: Medium shot, 35mm, side tracking / The girl bursts out at high speed from the dark entrance of the dim sum shop, tense expression, fast step frequency; the shrimp dumpling creature springs out from the same space, compresses on landing and instantly launches into pursuit, mouth wide open, repeatedly lunging forward but always just missing / SFX: rapid footsteps, soft-body compression, biting airflow SHOT 2: Continuous. Low angle, 28mm, forward push / She sprints forward and leaps onto a stall, using rebound force to propel herself ahead; the creature closely follows, repeatedly bouncing and knocking over a soup noodle stand, broth spilling widely across the ground forming a slippery area, while its open mouth nearly reaches her back but still fails to touch / SFX: rebound impact, stall overturning, liquid splashing SHOT 3: Continuous. Medium shot, 35mm / She enters the lantern alley, steps onto the spilled broth and slides at high speed, forced to lean forward to control balance while continuing to sprint; the creature enters the same slippery zone, slides briefly then immediately compresses and rebounds, lunging from behind but still missing by a small margin / SFX: sliding friction, steam burst SHOT 4: Continuous. Medium close-up, 50mm, forward push / She jumps onto the roof into the drying area, grabs the continuously present cloth rope and swings at high speed across a gap before releasing forward; the shrimp dumpling creature slams into the roof, flattens on impact, then instantly rebounds and lunges again / SFX: rope tension, soft-body squash SHOT 5: Continuous. Medium close-up, 50mm, forward follow / Upon landing, she realizes the creature is already close, abruptly stops and turns, forced to change direction, sprinting straight toward the teahouse facade; she plants a foot on a pillar, uses it for a second burst upward, grabs a beam, flips and lands onto the wooden balcony; meanwhile the creature below completes an extreme compression and immediately launches upward in pursuit, nearly passing under her feet / SFX: powerful push-off, pillar step, air rush SHOT 6: Close-up push-in, 50mm / Just as she exhales in relief, the creature below completes its maximum compression and releases its strongest jump, its huge soft mouth fully open upward in a bite, missing by only a tiny distance; she jerks backward to dodge as the screen cuts to black / SFX: extreme rebound, biting airflow

Seedance 2.0 AI video prompt: 3D animation style commercial sequence tracking a young boy with curly hair, rou

3D animation style commercial sequence tracking a young boy with curly hair, round glasses, and a yellow hoodie. Begin with an expressive bedroom awakening shot, cutting into comedic culinary behaviors like brushing teeth while holding a donut. Utilize high-detail food assets inside a bright, glowing refrigerator interior filled with detailed trays of glazed and frosted pastries. Transition to a vibrant, sunny outdoor tracking shot of a customized pink Volkswagen Beetle vehicle shaped entirely like a giant sprinkled donut driving down a suburban street towards an oversized fantasy donut amusement park. Features spinning pastry Ferris wheels, glazed rollercoasters, and giant floating ring carousels. Pixar-inspired character modeling, rich warm color grading, dynamic camera tracking, flawless claymation texture renders, 4k quality. 0:01 - 0:03 A high-motion wide shot of a young boy with curly hair and thick round glasses sitting on his bed in a messy room filled with dinosaur posters. He is wearing a yellow hoodie, holding a pink-frosted donut, and yawning heavily while raising his fist. ​0:03 - 0:06 The camera pushes into a medium close-up of the boy as his yawn transitions into a wide-eyed stare at the frosted donut in his hand, leaving crumbs on his face and hoodie. ​0:06 - 0:09 A scene cut showing a kitchen window from the outside. The boy is seen through the glass frame, happily holding the donut and brushing his teeth simultaneously while crumbs are scattered on the counter. ​0:09 - 0:12 The shot transitions indoors to a side view of the boy standing in front of an open refrigerator. His eyes widen in complete awe as he gazes at shelves packed completely with various types of colorful, stacked donuts. ​0:12 - 0:16 A closer tracking shot focusing on his stunned profile as he steps closer to the fridge, marveling at the endless trays of glazed and sprinkled baked goods. ​0:16 - 0:20 The boy eagerly reaches his hand deep into the refrigerator shelves, pulls out a glazed donut, and aggressively takes a large bite out of it, making a messy, satisfied face. ​0:20 - 0:23 The scene rapidly cuts to a sunny suburban street. The boy runs excitedly out of a house and hops directly into a custom pink Volkswagen Beetle designed to look like a giant glazed donut covered in colorful sprinkles. ​0:23 - 0:26 A dynamic tracking shot following the whimsical donut car as it speeds down the neighborhood road with the boy steering from inside. ​0:26 - 0:30 The camera pans to a profile view of the vehicle as it drives, showing the detailed pastry frosting paint job and the boy looking out the window while holding his half-eaten donut. ​0:30 - 0:34 The scene shifts to an overhead drone shot tracking the custom donut car as it arrives at a bustling city park where an enormous, multi-tiered fantasy donut amusement park comes into view. ​0:34 - 0:39 The boy hops out of the car and walks through the park gates, looking up in amazement at giant spinning donut Ferris wheels and rollercoasters with tracks looping through colorful frosted pastries. ​0:39 - 0:43 A close-up shot of his face lit up by bright neon signs as he explores a concession stand overflowing with towering stacks of colorful, custom-decorated donuts. ​0:43 - 0:47 The boy is seen happily riding a pastel-colored carousel where the seats are replaced with giant floating frosted rings, laughing as he takes another bite of his snack. ​0:47 - 0:52 The camera pans out to a wide cinematic shot of the entire fantastical donut fairground under a bright blue sky, capturing families walking around and enjoying the oversized pastry structures. ​0:52 - 0:56 A fast-paced montage follows the boy rushing down a giant spiral slide covered in pink glaze, splashing playfully into a ball pit designed to look like multi-colored sprinkles. ​0:56 - 1:00 The sequence concludes with the boy sitting happily on a bench at sunset, completely surrounded by empty donut boxes

Seedance 2.0 AI video prompt: Create a single landscape (16:9) storyboard reference sheet for a 15-second vide

Create a single landscape (16:9) storyboard reference sheet for a 15-second video titled "ENERGY DRINK BURST" with the subtitle "TOTAL VIDEO TIME: 15 SECONDS" centered at the top. OVERALL LAYOUT - Warm cream/beige background, clean modern design - Top-left: small circular hero thumbnail showing a clay character smiling with glowing neon energy lines around him - Top-right: legend box (rounded rectangle) with 4 icons in 2x2 grid: • Hand icon = ACTION • Lightning bolt icon = ENERGY • Clock icon = TIME HINT • Can icon = PRODUCT SECTION DIVIDER One black horizontal banner above the grid: "PART 1 — ENERGY RECHARGE RITUAL (15 SECONDS)" 10-FRAME GRID (2 rows × 5 columns) Each frame is a rounded white card with subtle shadow containing: - Number circle (1–10) in top-left - ALL-CAPS label next to the number - Duration tag "1.5s" in top-right - 1–2 small legend icons below the label - Central illustration - STRICT REQUIREMENT: Do not include any text captions or quotes at the bottom of the 10 frames. Keep the bottom area inside each card completely empty and clean. CHARACTER: A young male creator with stylized clay features, messy dark clay hair, wearing a simple gray matte texture t-shirt. Same character across all frames. SETTING: A modern creative studio desk with a clay monitor, miniature clay notebooks, and warm desk lamp lighting. FRAMES: 1. EXHAUSTED CREATOR — [hand, clock] (Character slumping over his clay desk, head resting on arms, looking completely drained under a dim lamp) 2. DISCOVER CAN — [product] (Character lifts his head slightly, noticing a vibrant neon-accented generic clay energy drink can sitting on the edge of the desk) 3. REACH FOR CAN — [hand, product] (Close-up of the character's clay hand, showing subtle fingerprint textures, reaching out to grip the matte finish clay can) 4. POP THE TOP — [hand, energy] (Tight macro close-up of clay fingers pulling the tab, sculpted clay foam and stylized gas bubbles popping at the opening) 5. FIRST GULP — [hand, product] (Character tilting his head back, taking a big drink from the clay can, eyes wide with anticipation) 6. ENERGY SURGE — [energy] (Close-up on character's face as glowing neon cyan and orange light streaks begin to wrap around his clay skin) 7. FULL RECHARGE — [energy, clock] (Character stands up instantly from his chair, chest out, radiating vibrant energy, looking confident and sharp) 8. HYPER FOCUS — [hand, energy] (Fast-motion implication shot: Character's clay hands typing blazingly fast on a glowing clay keyboard, sparks flying) 9. HERO PRODUCT — [product, energy] (Hero close-up shot of the generic energy drink can standing proudly on the desk, surrounded by a subtle aura of neon light) 10. READY TO WIN — [clock, energy] (Character looking directly at the camera, giving a confident thumbs-up, smiling with high-budget claymation charm) Mix character action shots (1, 2, 5, 7, 8, 10) with product/detail close-ups (3, 4, 6, 9). FOOTER (4 columns with icons) 🎬 VIDEO FLOW: "10 frames at 1.5s each = 15-second sequence. Sharp, snappy cuts matching the rhythm of an energy surge. Transition from slow to hyper-fast." 📷 CAMERA TIPS: "Start with low-angle heavy shots for exhaustion. Move to macro close-ups for the opening mechanism. Finish with dynamic, wide action framing." ☀️ LIGHT & STYLE: "Begins with dim, moody tungsten studio lighting. Shifts dramatically into a high-contrast palette featuring bright neon cyan and vivid orange glow effects." 🎨 ARTIST NOTES: "Maintain distinct clay textures, including visible fingerprint imperfections and sculpted fluid forms for the drink. Keep lighting cinematic yet handcrafted." VISUAL STYLE Handcrafted stop-motion claymation aesthetic, visible plasticine clay texture with subtle fingerprint imperfections, sculpted character forms with rounded proportions and oversized features, matte clay surface finish with soft specular highlights, miniature set design with handmade props, warm studio tungsten lighting, slight texture grain, charming imperfect handmade quality, soft shadows, stop-motion film feel with crafted physical materials throughout. - Consistent main subject across all 10 frames - Cohesive color palette appropriate to the topic - Bold sans-serif for titles, lighter sans-serif for labels - Rounded card corners with subtle shadows - Professional storyboard reference aesthetic

Seedance 2.0 AI video prompt: Create a 15-second continuous handheld macro shot in stylized clay stop-motion a

Create a 15-second continuous handheld macro shot in stylized clay stop-motion animation, with no dialogue and no static posing. Style: painterly stop-motion 3D, tactile clay sculpture, hand-painted textures, softened edges, visible brush strokes, subtle grime, cinematic macro photography, shallow depth of field, warm practical light mixed with cold blue shadows, film grain, slight lens breathing, physical miniature set realism. Environment: [HANDMADE MINIATURE WORLD / LOCATION DESCRIPTION]. The world should feel cinematic, tactile, surreal, imperfect, and physically real, built from everyday miniature materials like cardboard, paper, plastic, fabric, glass, cables, toys, jars, stickers, pencils, dust, steam, scraps, and reflective surfaces. Timeline: 0:00–0:03 — Start from the uploaded first-frame composition or very close to it. Character already in motion. Handheld macro camera tracks closely. 0:03–0:06 — Character encounters first physical obstacle, reacts with imperfect clay weight, balance, wobble. 0:06–0:09 — Moving object or environmental surprise changes the scene. Camera moves closer, tracks beside, or orbits. 0:09–0:12 — Escalate with slip, fall, swing, collision, jump, narrow escape, or transition through physical materials. 0:12–0:15 — Character reaches final reveal point. Camera pushes in or rises over the shoulder to show the larger miniature world. End with character still alert, breathing. Keep everything handmade, tactile, cinematic, imperfect, stop-motion-like. Avoid clean CGI, static poses, dialogue, lip sync, perfect anatomy, sterile lighting, glossy digital surfaces, or changing character design.

Seedance 2.0 AI video prompt: 15-second continuous single-shot. No cuts. No scene transitions.
Style: melancho

15-second continuous single-shot. No cuts. No scene transitions. Style: melancholic claymation animation, handcrafted stop-motion aesthetic, Tim Burton-inspired character design, soft cinematic depth of field, textured plasticine surfaces, exaggerated facial expressions, moody theatrical lighting, cozy surreal atmosphere, subtle emotional comedy. 0–3s — Strange little town. Wide shot of a quiet miniature clay town at dusk. Tiny crooked houses lean slightly sideways under warm streetlights. Four anxious clay characters stand awkwardly in the middle of the street: a nervous man with oversized glasses, a pale gothic figure in a black suit, a worried red-haired office worker, and a skinny orange-haired man with enormous eyes. Everything feels handmade: fingerprints visible in the clay, fabric textures, tiny imperfections everywhere. A distant accordion plays softly. 3–6s — Tiny nervous movements. The camera slowly pushes toward the group. The red-haired man nervously blinks several times. The gothic figure slowly raises one trembling hand as if trying to explain something. The glasses-wearing man adjusts his crooked tie while looking around anxiously. Streetlights flicker softly. A tiny clay leaf tumbles across the street. 6–9s — The realization. The orange-haired character suddenly notices something above them. All four slowly look upward in unison. Their oversized eyes widen dramatically. The camera tilts upward slightly but never fully reveals what they are seeing. A strange mechanical humming fills the air. One distant window turns on by itself. 9–12s — The world shifts. Subtle stop-motion distortions begin affecting the environment: walls bend slightly, streetlights wobble, windows slide a few centimeters out of place as if the town itself is nervous. The gothic figure whispers softly: “Do you ever feel like someone is moving us?” The others freeze in terrified silence. 12–15s — Handmade nightmare. The camera slowly pulls backward. Gigantic human fingers briefly appear far above the miniature town, slightly out of focus, adjusting one rooftop like a stop-motion animator between frames. The characters stare upward in existential horror. Final frame: everything suddenly freezes perfectly still like abandoned puppets on a stop-motion set while the warm streetlights continue flickering softly in the darkness.

Seedance 2.0 AI video prompt: Use @image1 as the exact final hero-frame composition. Use @image2 as the strict

Use @image1 as the exact final hero-frame composition. Use @image2 as the strict product identity lock. Animate like a premium tactile editorial paper-cut product reveal: layered cardstock pieces slide, fold, pop up, and settle with tiny stop-motion overshoot. Mostly locked camera, subtle tabletop parallax only. Physical paper shadows under every layer. PRODUCT LOCK: preserve the perfume bottle silhouette, white geometric lattice, aqua-blue inner body, square cap, central RAYHAAN plaque, front-facing readability, and luxury material finish from @image2. SHOT 1, 16:9, 6 seconds: 0-1.2s: The Dubai paper city comes to life. Skyscrapers lift in staggered layers, small clouds slide, and aqua paper water waves shimmer forward. 1.2-2.6s: The product folds into place. White panels flip inward, the aqua inner body slides behind the lattice, the cap drops on, and the bottle settles cleanly on the plinth. 2.6-4.2s: Ingredients animate once around the product. Bergamot and lemon slices rotate gently, grapefruit blossoms open, Calone waves ripple, and sandalwood strips slide into a neat base. 4.2-6s: The note cards fold in top-to-bottom: TOP “Bergamot, Lemon”, MIDDLE “Grapefruit blossom”, BASE “Calone, Sandalwood”. Preserve exact readable text. End fully settled on @image1. Sound design: crisp paper slides, dry cardstock flicks, soft paper taps, tiny adhesive-peel folds, subtle paper-water shimmer. No music, no voiceover, no extra captions. Constraints: no new text, no misspellings, no duplicated labels, no warped product, no melting or liquid morphing, no CGI camera flythrough, no hands, no people, no watermark.

Seedance 2.0 AI video prompt: Shot count: 6 | Duration: 12s | Aspect ratio: 9:16

Reference: use @Image1 (stor

Shot count: 6 | Duration: 12s | Aspect ratio: 9:16 Reference: use @Image1 (storyboard sheet) to lock the character, the product and the art style. Maintain the exact same man and the exact same "PulseBrush" toothbrush across all shots, no drift. STYLE: realistic stop-motion claymation (high-end clay puppet look), sculpted clay character with subtle fingerprint and tooling texture, real fabric feel, shallow depth of field, warm naturalistic studio lighting with soft gentle shadows, premium handmade stop-motion film look, full color, cinematic vertical 9:16. Shot 1 (0-2s): Storyboard Panel 1 — morning bathroom, the man checks his teeth in the mirror looking slightly unsure. Camera: slow push-in on his face. Lighting: soft cool morning light from a side window. He says in Japanese: 「ちゃんと磨けてるかな?」 Shot 2 (2-4s): Storyboard Panel 2 — he scrubs with an ordinary toothbrush, a little frustrated. Camera: fixed close-up on hands and mouth. Lighting: same bathroom light. He says in Japanese: 「奥まで届いてない気がする」 Shot 3 (4-6s): Storyboard Panel 3 — he leans toward the mirror, peering at the gaps between his teeth. Camera: slow push-in (bust shot). He says in Japanese: 「すき間、磨きにくいなぁ」 Shot 4 (6-8s): Storyboard Panel 4 — he finds "PulseBrush" on his smartphone, eyes lighting up. Camera: gentle over-the-shoulder framing, slight push-in on the phone screen. Warmer light begins. He says in Japanese: 「音波振動…これ良さそう!」 Shot 5 (8-10s): Storyboard Panel 5 — a delivery box arrives, he opens it excitedly. Camera: slight high-angle, slow pull-out. Bright cheerful lighting. He says in Japanese: 「お、届いた!」 Shot 6 (10-12s): Storyboard Panel 6 — he holds the PulseBrush and switches it ON, fine buzzing vibration, surprised happy face. Camera: slow push-in on the product. Warm key light, soft highlight on the white-and-teal body. He says in Japanese: 「うわ、すごい振動!」 Action: keep all motion slow, gentle and natural, smooth stop-motion cadence, subtle clay micro-jitter is OK. Consistency: maintain exact appearance from @Image1, same face, same outfit, same product design and same lighting logic across all shots, no deformation, no character drift, normal body proportions, stable facial features. Avoid: jitter, distortion, deformation, blur, flickering, ghosting, extra fingers, warped product, text artifacts. Shot count: 6 | Duration: 12s | Aspect ratio: 9:16 Reference: use @Image1 (storyboard sheet, panels 7-12) to lock the character, the product and the art style. Maintain the exact same man and the exact same "PulseBrush" toothbrush as in the first half, no drift. This is the continuation (second half) of the PulseBrush CM. STYLE: realistic stop-motion claymation (high-end clay puppet look), sculpted clay character with subtle fingerprint and tooling texture, real fabric feel, shallow depth of field, warm naturalistic studio lighting with soft gentle shadows, premium handmade stop-motion film look, full color, cinematic vertical 9:16. Shot 1 (0-2s): Storyboard Panel 7 — he brushes his teeth at the sink, fine foamy bubbles, bristles moving fast in tiny sonic vibration. Camera: fixed side profile. Lighting: bright clean bathroom light. He says in Japanese: 「毛先が細かく動く!」 Shot 2 (2-4s): Storyboard Panel 8 — extreme view of the brush head, bristles reaching the back molars and the gaps between teeth. Camera: slow push-in (macro on the mouth). He says in Japanese: 「すみずみ届く感じ」 Shot 3 (4-6s): Storyboard Panel 9 — he finishes, smiling with smooth shiny teeth, small sparkle highlights. Camera: slow push-in on his face. Warm cheerful light. He says in Japanese: 「ツルツルだ!」 Shot 4 (6-8s): Storyboard Panel 10 — in front of the mirror, refreshed and cheerful expression. Camera: fixed medium shot. Bright, clean morning light. He says in Japanese: 「お口さっぱり、気持ちいい!」 Shot 5 (8-10s): Storyboard Panel 11 — he chats and smiles with his family, bright happy mood. Camera: slow pull-out to a two-shot. Warm domestic lighting. He says in Japanese: 「朝の歯みがきが楽しい」 Shot 6 (10-12s): Storyboard Panel 12 — he holds the PulseBrush up toward the viewer, looking straight at camera (CTA). Camera: slow push-in on product and face. Clean key light, soft highlight on the white-and-teal body. He says in Japanese: 「PulseBrush、はじめよう」 Action: keep all motion slow, gentle and natural, smooth stop-motion cadence, subtle clay micro-jitter is OK. Consistency: maintain exact appearance from @Image1, same face, same outfit, same product design and same lighting logic across all shots, no deformation, no character drift, normal body proportions, stable facial features. Avoid: jitter, distortion, deformation, blur, flickering, ghosting, extra fingers, warped product, text artifacts.

Seedance 2.0 AI video prompt: "Photoreal stop-motion aesthetic throughout. Wide shot of the small wooden puppe

"Photoreal stop-motion aesthetic throughout. Wide shot of the small wooden puppet creature standing at the base of the giant red mushroom, amber cat-eyes narrowed with determination as he sizes it up. [cut] He steps forward and wraps both wooden arms around the thick fibrous mushroom stem, bracing his feet wide. His whole articulated body strains with effort, joints flexing visibly, but the mushroom barely shifts. [cut] He resets, plants one foot back, and drives his shoulder hard against the stem. The mushroom tips slowly, its weight overcoming him — it wobbles, then topples sideways, gently rolling onto him and pinning him under the cap. [cut] Close-up of his amber cat-eyes peeking out from the shadow under the red mushroom cap, blinking once, undeterred. [cut] Insert shot: the photoreal ladybug on the fern leaf tilts her head, antennae twitching. No music. No dialogue. Extend the video. Maintain the photoreal stop-motion puppet aesthetic. The small wooden creature wriggles out from under the mushroom cap, stands up, and brushes moss and dirt from his arms with quick wooden movements. [cut] He plants both palms against the side of the fallen mushroom and starts pushing. The mushroom rolls slowly across the moss, then faster as the forest floor slopes gently downward. [cut] Side tracking shot of the mushroom accelerating, rolling away from him. His amber cat-eyes go wide as he realizes he's lost control. [cut] He sprints after the runaway mushroom, wooden legs pumping with articulated joint motion, arms outstretched. [cut] The ladybug on the fern leaf watches the mushroom roll past, antennae snapping up in alarm. No music. No dialogue. Extend the video. Maintain the photoreal stop-motion puppet aesthetic with naturalistic lighting. Tracking shot of the runaway mushroom rolling through the forest, crashing through a small pile of real-looking dry leaves, which scatter into the air. [cut] The small wooden creature chases behind it, leaping over a fallen mossy branch, arms outstretched. [cut] Wide shot revealing a small gnarled wooden cottage ahead in a sunlit clearing. The grandmother creature — an older, weathered, grey-driftwood puppet with mossy lichen hair, woven shawl, and a twisted crystal staff — stands in the open doorway, calm and watching. The mushroom rolls directly toward her. [cut] Close-up of the small creature's horrified face as he runs, mouth slightly open, amber cat-eyes huge. [cut] The ladybug, clinging to a leaf, kicked into the air, spins helplessly in slow motion. No music. No dialogue. Extend the video. Maintain the photoreal stop-motion puppet aesthetic. The runaway mushroom rolls to a perfect, gentle stop right at the grandmother's gnarled wooden feet. Dust and leaves settle slowly around her. [cut] The small wooden creature stumbles to a halt a few steps behind it, panting, hands braced on his wooden knees, exhausted and bracing for her reaction. [cut] The grandmother looks down at the giant mushroom with a calm, knowing expression. She bends slightly and lifts the mushroom effortlessly with one weathered hand, as if it weighs nothing at all. Her crystal staff stays planted in her other hand. [cut] Close-up of the small creature's face — amber cat-eyes wide, mouth slightly open in stunned disbelief. The grandmother reaches over and gently pats his mossy head, then turns and walks toward the cottage carrying the mushroom under one arm. [cut] Final shot: the ladybug, having landed on a small pebble nearby, watches the grandmother walk away with the mushroom. Her tiny legs give out and she falls flat on her back, legs in the air, in pure shock. No music. No dialogue."

Seedance 2.0 AI video prompt: Restyle this video while keeping the person exactly as they are. The subject, th

Restyle this video while keeping the person exactly as they are. The subject, their face, expression, wardrobe, hand gestures, lip movement and speech timing must stay 100% identical to the input, never redrawn, warped, or repainted. Keep the original audio and their voice completely unchanged. Wrap the subject in a crisp white die-cut sticker outline that hugs their edge, with a soft paper drop-shadow, so they read as a photoreal cutout pasted onto a moving background. Everything behind that white outline is a handmade craft-collage that constantly rebuilds itself. It moves in a stop-motion cadence, a snappy 8-12fps, with handmade jitter and tactile paper wobble, no smooth morphs and no speed ramps. Layers tear and peel away like magazine pages, and every peel reveals a brand-new art style underneath in a continuous loop that never repeats the same style twice in a row. Cycle through styles like magazine-collage, flat vector graphic, risograph, and construction-paper cutout. Keep the whole palette to soft pastels only, mint, blush, butter, lilac, sky, and cream, with torn paper edges, halftone dots, tape strips, glue seams and visible paper grain throughout. Around the subject, flat pastel emoji cut-out stickers pop in and out in stop, motion, reacting to the speech beats and orbiting the head and shoulders, but never covering the face. Add kinetic paper-cutout subtitles of what they're saying, bouncy letters popping in word-by-word, timed to the speech, sitting in the lower third with a pastel fill and white outline. Only the background and the accents animate. The subject and the audio stay exactly as they are in the original.

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Frequently asked questions

What are Seedance 2.0 clay animation prompts?

Seedance 2.0 clay animation prompts are text instructions written to generate clay animation-focused AI videos with ByteDance's Seedance 2.0 model. Tactile, handcrafted stop-motion charm. Seedance 2.0 clay-animation prompts that recreate the claymation look in AI video.

How do I write a good clay animation prompt for Seedance 2.0?

Describe the subject, the action, the camera movement, the lighting, and the overall style. Every prompt on this page shows the full text so you can copy it, then tweak the subject and setting to fit your idea.

Are these clay animation prompts free to use?

Yes. Every prompt in Scenic's gallery is free to copy and use. Browse, copy the prompt text, and paste it into Seedance 2.0 to generate your own video.

Can I use these prompts with other AI video models?

These prompts are tuned for Seedance 2.0, but the structure transfers well to other text-to-video models like Sora 2, Google Veo, and Kling. You may need to adjust phrasing for each model's conventions.