Horror Seedance 2.0 Prompts

Dread, shadow, and tension. These Seedance 2.0 horror prompts use atmosphere, slow reveals, and unsettling composition to build fear in AI video.

133 free horror Seedance 2.0 prompts — copy-ready, with preview videos.

Seedance 2.0 AI video prompt: Sari and Ploy are sent to a theme park. Routine mission. Broad daylight, familie

Sari and Ploy are sent to a theme park. Routine mission. Broad daylight, families everywhere, rides running. The mascots are not what they seem, and neither is the person running them.

@mxvdxn

Seedance 2.0 AI video prompt: [STYLE] Ultra-high detail Pixar-quality cinematic animation, 8K, soft global ill

[STYLE] Ultra-high detail Pixar-quality cinematic animation, 8K, soft global illumination, individual hair and fur strands, realistic fabric simulation, shallow depth of field, warm cozy lighting [FORMAT] 16:9, cinematic multi-shot scene, slow tension build [SCENE] Cozy bedroom at night with strong 80s personality, colorful retro posters on walls, desk with glowing computer, warm lamp. [CHARACTERS] A young man with short dense curly blonde hair forming soft rounded clumps, pale skin, slightly tired blue eyes, wearing a black hoodie. A golden retriever with thick light golden fur and expressive eyes. [CAMERA SYSTEM] Smooth cinematic camera, slow push-ins, medium and close shots, no jitter. A scene showing the guy coding. The dog wakes up from some noise. The dog walks across the room to a closed closet door. Noise coming from inside. The guy walks up and gets ready to open the door and calms the dog.

@martinleblanc

Seedance 2.0 AI video prompt: SUBJECT: A tired woman in @ image1 in a loose tank top and sleep shorts, slow ha

SUBJECT: A tired woman in @ image1 in a loose tank top and sleep shorts, slow habitual movement. Slightly smeared eyeliner, bare feet, heavy posture, detached face. ENVIRONMENT: A cramped cluttered apartment with an unmade mattress, scattered clothes, a narrow hallway, a damp bathroom with dim tile reflections, and a tiny kitchen crowded with dirty dishes and empty bottles. Warm practical lamps mix with sickly green neon leaking through blinds and door glass, turning the rooms into a humid late-night maze. MOOD: Detached routine turns quietly uncanny, as if an unseen presence is floating above her and waiting for her to notice. COLOR LOGIC: Matrix Green Look CAMERA: POV overhead follow in a strict bird's eye view, locked directly above the top of her head at all times, perfectly centered over her body from start to finish, floating smoothly with no shake, tilt, angle drift, or side offset, passing through ceilings and door frames as one uninterrupted camera event. 24mm wide, digital clean look, locked overhead tracking package throughout. SCENE: She wakes on the mattress. Sits up under the lens. Still centered under the lens, reaches to the floor. Picks up the cigarette and lighter. Places the cigarette between her lips. Lights it. Drops the lighter on the mattress. Stands up with the cigarette still with her. Under the same overhead lock, crosses the cluttered room. The lens tracks directly above her into the narrow hallway. Enters the bathroom. Still pinned overhead, keeps the cigarette in her right hand. Extends that arm away from the running water. Leans on the sink. Turns on the tap with her left hand. Splashes water onto her face with her left hand. The overhead follow carries her back out of the bathroom into the hallway. Moves along the hallway past the bathroom door. Turns into the tiny kitchen. Still centered under the camera, keeps the cigarette with her. Reaches across the dirty dishes with her free hand. Picks up a glass from the counter. Stops exactly under the lens. Holds the cigarette in her right hand and the glass in her left hand. The lens stays fixed above her. Freezes. Looks right. Looks left. Takes a drag from the cigarette. Snaps her head straight up into the lens. Blows smoke toward the camera. Locks eye contact. SFX: lighter flick, inhale, faint city hum, refrigerator buzz, soft bare footsteps, water run. Sodium amber particles, toxic green neon reflect off tile, smoke, bottles, and damp surface.

@AIwithSarah_

Seedance 2.0 AI video prompt: Character reference strictly follow face identity Final form dark lava creature

Character reference strictly follow face identity Final form dark lava creature inspirationLocation destroyed battlefield police surrounding0-3 seconds medium shot slow pushMain character kneeling breathing heavily injuredHands on ground slight trembling visiblePolice enter frame guns clearly aimedofficer shouts "Stop right there now!" Officer shouts "Drop it right now!"Red blue lights flashing across faceCamera slight handheld movement realism3-6 secondsHead down in pain then raisesEyes still normal no glow yetBreathing becomes heavier more aggressiveDust on ground begins vibratingCamera slowly pushes slight shake6-9 seconds medium close slow orbitSecond stage transformation begins graduallySkin cracks appear spreading from bodyDim red glow emerging within cracksLow suppressed growl from characterPolice steps back "What is happening?!"Police shouts "Stay back stay back!"9-12 seconds Third stage aggressive visible mutationCracks fully spread lava like flowHand structure stretches fingers become clawsBack bulges forming tail base slowlyFirst tail pushes out then extendsTail bends and moves fluidlyHeat distortion particles surround bodyPolice shouts "Fire fire now!"Gunshots hit sparks energy ripples form12-15 seconds fast follow heavy shakeFinal form stabilizes fully transformedMultiple long tails fully extended movingBody covered stable lava crack patternsPartial bone structures exposed organicallyEyes begin glowing red or whiteTail sweep attack hits police violentlyPolice screams "Fall back fall back!"Shockwave dust fire expand outwardFocus briefly lost then returns sharpEnergy flash instant cut to blackUltra realistic cinematic visual qualityProgressive transformation no sudden appearanceLava cracks biological mutation logicParticles heat haze smoke fire effectsHigh contrast lighting police lights lava4K HDR Unreal Engine style rendering.

@Sheldon056

Seedance 2.0 AI video prompt: Hyperrealistic miniature diorama, stop-motion clay animation, handcrafted tactil

Hyperrealistic miniature diorama, stop-motion clay animation, handcrafted tactile materials, real fabric, professional studio animation style — miniature bedroom, Friday night, clay figure stumbles through the door with enormous hollowed-out face, dark circles sculpted deep under tiny dead eyes, dragging his feet, real fabric shirt wrinkled and untucked [cut] close-up: he collapses face-first onto the bed, his giant body bounces once on real fabric sheets, arms limp [cut] extreme close-up: his huge trembling hand reaches behind his own back, fumbles for a socket between his shoulder blades, plugs in a thick clay cable connected to the wall — a spark, a tiny hum [cut] close-up: on his enormous belly, a miniature screen flickers on — 1%, a thin red sliver, the word FRIDAY 23:00 underneath [cut] wide shot: Saturday morning light pours through miniature window, he hasn't moved one millimeter, cable taut from wall to back, real fabric blanket now draped over him somehow [cut] close-up: belly screen reads 12%, still red

Seedance 2.0 AI video prompt: SUBJECT: A tired woman in @ image1 in a loose tank top and sleep shorts, slow ha

SUBJECT: A tired woman in @ image1 in a loose tank top and sleep shorts, slow habitual movement. Slightly smeared eyeliner, bare feet, heavy posture, detached face. ENVIRONMENT: A cramped cluttered apartment with an unmade mattress, scattered clothes, a narrow hallway, a damp bathroom with dim tile reflections, and a tiny kitchen crowded with dirty dishes and empty bottles. Warm practical lamps mix with sickly green neon leaking through blinds and door glass, turning the rooms into a humid late-night maze. MOOD: Detached routine turns quietly uncanny, as if an unseen presence is floating above her and waiting for her to notice. COLOR LOGIC: Matrix Green Look CAMERA: POV overhead follow in a strict bird's eye view, locked directly above the top of her head at all times, perfectly centered over her body from start to finish, floating smoothly with no shake, tilt, angle drift, or side offset, passing through ceilings and door frames as one uninterrupted camera event. 24mm wide, digital clean look, locked overhead tracking package throughout. SCENE: She wakes on the mattress. Sits up under the lens. Still centered under the lens, reaches to the floor. Picks up the cigarette and lighter. Places the cigarette between her lips. Lights it. Drops the lighter on the mattress. Stands up with the cigarette still with her. Under the same overhead lock, crosses the cluttered room. The lens tracks directly above her into the narrow hallway. Enters the bathroom. Still pinned overhead, keeps the cigarette in her right hand. Extends that arm away from the running water. Leans on the sink. Turns on the tap with her left hand. Splashes water onto her face with her left hand. The overhead follow carries her back out of the bathroom into the hallway. Moves along the hallway past the bathroom door. Turns into the tiny kitchen. Still centered under the camera, keeps the cigarette with her. Reaches across the dirty dishes with her free hand. Picks up a glass from the counter. Stops exactly under the lens. Holds the cigarette in her right hand and the glass in her left hand. The lens stays fixed above her. Freezes. Looks right. Looks left. Takes a drag from the cigarette. Snaps her head straight up into the lens. Blows smoke toward the camera. Locks eye contact. SFX: lighter flick, inhale, faint city hum, refrigerator buzz, soft bare footsteps, water run. Sodium amber particles, toxic green neon reflect off tile, smoke, bottles, and damp surface.

@ChangningL29508

Seedance 2.0 AI video prompt: Cinematic 15-Second Fantasy Battle — Western Female Mage

A devastated battlefie

Cinematic 15-Second Fantasy Battle — Western Female Mage A devastated battlefield of broken stone and burning wreckage under a smoke-choked sky. Dark atmosphere with glowing embers drifting through the air. Shot in cinematic 2.35:1 widescreen with shallow depth of field and strong contrast between deep shadows and vivid orange-red fire magic. Only natural, in-world sound. 0–3s — Awakening the Spell Low-angle cinematic shot from near ground level. A Western female mage, late 20s, long blonde hair loosely tied with strands whipping across her face, stands atop fractured rubble. She wears a worn, ancient dark robe with torn edges. She lowers into a grounded combat stance, steady and deliberate. Her hands move rapidly in controlled, intricate patterns, tracing glowing sigils in the air. Small embers spark to life at her fingertips, pulsing faintly. Sound: low-frequency magical vibration building, fabric shifting, distant wind cutting through ruins. 3–6s — Energy Surge Slightly elevated medium shot. With a sudden forward motion, she drives both hands outward. Multiple rotating magic glyphs ignite around her arms, layered and spinning with increasing speed. Their fiery glow lights up her face, revealing a focused, unwavering expression. Highlights shimmer in her eyes as her hair catches the backlight of the flames. Sound: rising arcane resonance, energy crackling, a sharp breath released with control. 6–9s — The Threat Emerges Wide establishing shot. A massive serpent-like dragon rises in the distance, its body coiling through smoke and fire. Across the battlefield, numerous glowing spell circles appear simultaneously, forming a vast containment field in the air and across the ground. The creature lashes violently against the invisible barrier as the symbols intensify. Sound: deep, echoing roar layered with a heavy magical pulse, ground rumbling beneath the force. 9–12s — Breaking Point Rapid sequence of sharp cuts: – Close-up of her eyes reflecting burning light – Tight shot of her shouting “EXPLOSION!” – Angles of the creature struggling against tightening magical constructs – Rotating camera movement circling both mage and spell formation The brightness surges, shadows flicker erratically, and the energy reaches a critical peak. Sound: her voice echoes outward, followed by a sudden dip into near silence with a dense, rising distortion. 12–15s — Cataclysm Extreme wide shot with sweeping camera motion around the battlefield. The entire magical formation collapses inward and erupts into a towering column of fire and raw energy. The serpent is consumed instantly. A powerful shockwave bursts outward, scattering debris and dust in all directions. At the center, a dense red-violet core pulses before fading. Sound: thunderous explosion, debris crashing, roaring wind tearing through the ruins. Fade to black.

@Just_sharon7

Seedance 2.0 AI video prompt: Cinematic transformation & monster battle scene

Cinematic transformation & monster battle scene

@Cia0_exe

Seedance 2.0 AI video prompt: A massive, tattered red and white striped circus tent stands alone in a windswep

A massive, tattered red and white striped circus tent stands alone in a windswept field, its bent metal poles creaking under strain. The fabric billows and collapses rhythmically — inhaling, exhaling — as gusts of wind sweep through, creating an eerie breathing motion. Shot 1 — Exterior wide shot: The camera orbits slowly around the tent at ground level as violent wind whips the canvas. Dust and dried grass swirl in the foreground. The tent's shadow stretches long across cracked earth. Golden late-afternoon light. Shot 2 — Interior high-angle crane shot: The camera descends from the peak of the tent, revealing the vast empty arena below. Weathered wooden bleachers line the perimeter. A single shaft of dusty sunlight pierces through a torn vent in the canvas ceiling, creating a natural spotlight in the center ring. The tent fabric undulates overhead, casting moving shadows. Shot 3 — Ground-level tracking shot: The camera glides low across the dirt floor of the arena, past forgotten

@kaan_alper

Seedance 2.0 AI video prompt: FORMAT: 15 seconds / dynamic transition [full-frame to continuous 2x2 grid]

CHA

FORMAT: 15 seconds / dynamic transition [full-frame to continuous 2x2 grid] CHARACTERS A: precise 30s archivist, white gloves, terrified fascination / The Discoverer B: rumpled 50s academic, tweed jacket / The Witness C: sharp 40s director, gala attire / The Witness D: casual 20s restorer, hoodie / The Witness ENVIRONMENT Starts full-frame on character A whispering at her phone, located in a concrete art vault with harsh spotlighting. At 0:03, camera pulls to 2x2 grid (character A top-left). B,C,D are in a study, at a gala, and in a workshop. SCENE PROFILE TYPE: discovery | TONE: unnerving | ENERGY: high STAKES: The boundaries of reality and classical history. INTENT: A wants to prove she is not crazy; B,C,D react in total disbelief/horror. VISUAL Cinematic realism, raw front-facing camera aesthetics. Vault has dark shadows; high contrast. AUDIO & TIMING REFERENCE 0:00 - 0:03 | [Full Frame character A]: A (whispering frantically, looking over her shoulder): "Director... I need you to see this painting." 0:03 - 0:08 | [Transition to Grid Reveal]: A continues looking terrified. C (Director): "It's 3 AM. This is about the exhibit?" 0:08 - 0:15 | [Grid Format]: A flips her camera. *Heavy metallic CLANG*. and says: "The subject is not fixed!" DIRECTIVE Visual transitions must lock precisely with the provided audio cues. No fixed choreography. BEHAVIOR - Character A is paralyzed by fear, breathing is ragged. Her frame has extreme tension. - B, C, and D’s initial annoyance turns to frozen silence in their respective boxes. RULES - Composition transitions from full frame of character A to locked 2x2 grid at 0:03. - Camera is continuously handheld. [CONDITIONAL MODULE — REVELATION] 0:08: The metallic clang. RHYTHM Long holds + small gestures + breath-catch beat. HERO MOMENT (CRITICAL) Inside the top-left quadrant, A frantically flips her phone camera (pov shift within panel) to face the 16th-century painting. The painted noblewoman’s oil hand physically breaks the flat plane of the canvas, pushing into 3D space. It drops a physical rusted iron key onto the vault’s metal table with a deafening metallic clang. All other grid boxes show characters freezing, expressions horrified. GUARDRAILS Consistent identity and location. Respect physics. Cause -> effect. OUTPUT Fluid, physical, cinematic video call scene with a dynamic grid reveal and a memorable 'unique story' anomaly.

@masterdiverhrsh

FORMAT: 15s / slow cinematic reveal / one continuous emotional escalation / no dialogue STYLE: gothic dark romance, photorealistic cinematic lighting, deep red velvet curtains, black satin fabric, premium editorial horror aesthetic, high detail, soft film grain, shallow depth of field SUBJECTS: A striking dark-haired woman in an elegant black outfit, poised, predatory, and calm. A well-dressed man lies back on a black satin-covered platform beneath her. Her posture is intimate but controlling, one hand near his throat, her face close to his neck. She is not frantic or monstrous — she is composed, sensual, and subtly inhuman. ENVIRONMENT: Minimal theatrical stage framed by rich red velvet curtains. Black satin draped beneath the subjects with glossy folds catching the light. Background kept simple and dark so the figures dominate the frame. MOOD: Seductive, ominous, luxurious, vampiric, emotionally tense. COLOR LOGIC: Deep crimson, black, pale skin tones, soft specular highlights, shadows swallowing the edges of the frame. TIMELINE: 0:00–0:03 Medium-wide shot. A man lies on black satin before deep red curtains. A dark-haired woman in black leans slowly over him. The composition feels elegant and staged, almost like a theater tableau. Camera begins a very slow push-in. Audio: soft fabric movement, distant room tone, faint breath. 0:03–0:06 Closer angle. Her hand settles lightly at his throat and collarbone. He stays still, half hypnotized, half uncertain. She lowers her face near his neck with total control. Hair falls slightly forward. Audio: satin whisper, slow inhale, subtle heartbeat-like bass pulse. 0:06–0:09 Tighter close-up. Her expression remains calm and unreadable. The man’s breathing changes. The camera drifts slightly around them, revealing the shine of the satin and the depth of the red curtain folds. The moment feels intimate but wrong. Audio: breath, fabric creak, low ambient hum. 0:09–0:12 Extreme close framing. She pauses at his neck, then lifts her face just enough for the audience to sense something unnatural — a faint glimpse of sharpened teeth, a slight smear of crimson at the mouth, or an almost imperceptible inhuman stillness. The man’s hand tenses weakly against the satin. Audio: heartbeat rising, near silence. 0:12–0:15 Final hold. She turns her gaze toward the camera while remaining over him, one hand still at his throat. The man lies motionless beneath her. The image locks into a dark romantic horror tableau. End on stillness. Audio: heartbeat stops, silence, faint curtain rustle. STYLE NOTES: Keep the performance controlled and elegant, never exaggerated. Focus on dominance, intimacy, and theatrical horror rather than gore. The scene should feel like luxury gothic cinema, not camp. Prioritize red velvet texture, black satin highlights, slow camera drift, and a final chilling reveal.

Seedance 2.0 AI video prompt: Medium tracking shot following a character walking quickly down a corridor from

Medium tracking shot following a character walking quickly down a corridor from behind.The camera follows at shoulder height, steady and close.AMBIENCE: distant ventilation noise, subtle rumble.The character slows down slightly, sensing something wrong.SFX: faint whisper-like sound moving from left to right in the stereo space.Without warning, a creature slams violently out of a side doorway, colliding with the character and throwing them sideways against the wall.SFX: explosive impact, bone-crushing hit, sudden creature scream.The camera jolts slightly from the shock but does not cut.The creature pins the character briefly, snarling close to their face.BGM: aggressive low-frequency hit, then sustained dread tone.Chaotic motion, strong physicality, cinematic horror realism.

@Marco "Shikoba"

Seedance 2.0 AI video prompt: SCENE 1: JUNGLE INTRO (0:00 – 0:06) 
Prompt: Ultra-realistic cinematic 8K footag

SCENE 1: JUNGLE INTRO (0:00 – 0:06) Prompt: Ultra-realistic cinematic 8K footage, dense tropical rainforest during heavy fog, wet mud ground, dripping leaves, cinematic natural lighting, handheld shaky camera. A pregnant woman in a torn beige dress running barefoot through jungle, exhausted, sweating, fear expression, realistic skin pores, mud splashes on body, dynamic motion blur, high detail environment, survival horror mood. SCENE 2: THE HIDDEN ENTRANCE (0:06 – 0:12) Prompt: Cinematic close-up shot, woman suddenly stopping in jungle clearing, discovering a partially hidden underground metal hatch covered in moss and roots, rain dripping, dramatic lighting through trees, ultra-realistic textures, slow zoom-in camera, suspense atmosphere. SCENE 3: DESCENT INTO DARKNESS (0:12 – 0:18) Prompt: Ultra-realistic POV shot descending rusty metal ladder into underground tunnel, darkness swallowing light, flickering emergency bulb below, wet concrete walls, water dripping, cinematic horror lighting, grainy film texture, claustrophobic framing. SCENE 4: WHAT LIVES BELOW (0:18 – 0:26) Prompt: Dark underground cave system revealed, massive organic tunnels merging with concrete bunker, faint glowing eyes in darkness, grotesque humanoid shadow movement in distance, hyper-realistic horror CGI style, flickering yellow light, heavy mist underground. SCENE 5: FINAL REVEAL (0:26 – 0:35) Prompt: Extreme close-up of pregnant woman terrified face, turning slowly toward camera, behind her a MASSIVE shadow moves in darkness underground, barely visible humanoid monster structure, ultra-realistic skin detail, cinematic lighting flicker, high tension horror climax. FINAL SHOT (0:35 – END) Prompt: Total darkness underground, only faint flickering light, woman screaming silently (no audio visible scream), shadow rapidly approaching camera, screen glitch effect, cinematic horror ending fade to black, ultra-realistic film grain.

@OxBairan

Seedance 2.0 AI video prompt: Make a horror and thriller like ad of pop tarts with a comedic plot twist at the

Make a horror and thriller like ad of pop tarts with a comedic plot twist at the very end. use me as the character I need you to create an insanely dynamic and over-the-top k-pop music video using CAMI character ref. please research first some blackpink over music video moments, and use it as a video reference. use the short ads skill, create a video of you in Versace, fashion campaign vibe, absolutely cinematic and cool, ends with a black screen Can you research that seedance asian drama with the slap? and then use it as reference but with these two characters (Shiro and Cami) to recreate the same scene. use the Short Ad Skills to create Mello Yello ad. Make an ad for a VW Beetle. Gen Z hyperpop chaos style — BOING entry, anime headlight eyes, deconstruction, meme infographics, rainbow confetti, hyperpop beats. VO: "Volkswagen Beetle. Born to stand out."

@pika_labs

Seedance 2.0 AI video prompt: SUBJECTS
Character:
Chibi-style young adventurer @[image1]
Treasure Chest:
Exqui

SUBJECTS Character: Chibi-style young adventurer @[image1] Treasure Chest: Exquisite and noble treasure chest @[image2] Sword: Rare legendary sword @[image3] ENVIRONMENT A narrow cave extending in a single direction toward the end, with uneven ground featuring broken stone steps and collapsed edges; rough rock walls with cracks and stalactites; deep ceiling spaces where bats roost; at the end of the passage is a natural stone platform, with a treasure chest placed at the center, surrounded by no coins or any other objects STYLE High-end game-level cinematic rendering, stylized 3D, physically based materials, realistic lighting, global illumination, subtle volumetric light, high contrast, no studio lighting feel 0:00-0:03 Medium close-up, 50mm, steady tracking from rear side, the character is already moving deeper into the cave, body slightly leaning forward, taking small steps on uneven stone while constantly adjusting balance, the torch swings slightly ahead probing the path, warm light sweeps across walls and ground creating flowing shadows, the path ahead remains completely dark and unknown SFX: footsteps, fire crackling, cave reverb 0:03-0:06 The camera continues pushing forward, focal length slightly compressed to 45mm, the character keeps moving, the darkness ahead suddenly disturbs, a group of bats from the distant ceiling is startled, rushing forward at high speed, rapidly filling the frame and sweeping past the camera, exiting forward, the character instinctively lowers their body and raises an arm to shield the face but does not stop SFX: bat wings flapping growing from distant to explosive near then fading away, air slicing sounds 0:06-0:08 The camera continues forward with a slight lift in angle, as clarity returns the space begins to open up, the platform at the end of the cave gradually reveals its silhouette, the torchlight sweeps across the center, fully illuminating an exquisite and noble treasure chest, the character slows down approaching, gaze locked onto the target, a clear expression of surprise naturally appears, slight smile forming, eyes brightening SFX: slowing footsteps, subtle fire sound 0:08-0:10 The camera approaches the platform and slightly moves to the front side, the character steps onto the platform, leaning forward toward the chest, one hand holding the torch for light, the other reaching toward the lid, movement is controlled and light but filled with anticipation, expression maintains relaxed excitement and curiosity SFX: footsteps on stone platform, fabric movement 0:10-0:12 The camera moves in close and stabilizes, the character applies force to open the chest, the lid slowly lifts, inner light gradually spills out and intensifies, inside the chest there is only a single legendary sword floating horizontally at the center, completely still, mirror reflections and gemstone refractions create high-quality light effects, the glow illuminates the character’s face and armor, expression transitions naturally from surprise to joy and fascination, eyes soft and focused, fully captivated SFX: wooden chest opening, low-frequency resonance, subtle metallic tone 0:12-0:15 The camera slowly pulls back with slight lateral movement, keeping both character and chest in the main composition, the character is fully immersed in the joy brought by the sword, gaze unmoving; in the darkness, a structure that was fully blended with the rock wall slowly and naturally unfolds, a massive vertical pupil eye opens within the wall and stares motionlessly at the character; the character remains completely unaware, maintaining a state of joy and immersion SFX: extremely subtle stone shifting sound, low ambient pressure rumble

@0xbisc

Seedance 2.0 AI video prompt: Young woman, long dark hair, wearing casual clothes, sitting alone in a dark roo

Young woman, long dark hair, wearing casual clothes, sitting alone in a dark room at night, using her phone, cinematic lighting, soft blue tones, suddenly phone notification appears showing "Video from: Me", she looks confused, opens the video, on screen she sees herself but slightly different, more serious expression, subtle glitch effect, future version of her speaking silently, text appears "Don't open that door", tension rising, her face becomes shocked, background dark and quiet, suddenly loud knock on the door, she freezes, slow dramatic zoom on her face, cinematic lighting, ultra realistic, 4K, film grain, suspense atmosphere, consistent cinematic tone

@saniaspeaks_

1. Abyssal Entity presses 0–1.5s (Shot 1): Low-angle shot from the ground. The Abyssal Entity presses its hand into the ritual circle, black veins spreading rapidly across the stone, flesh-like tendrils seeping from the cracks. The ground pulses as if breathing, and distant temple gates tremble in the background. 1.5–3s (Shot 2): Crane shot rising around. The Entity’s spine twists unnaturally, bones cracking outward as a crown of jagged horns pierces through its head. A thick, dark mist coils around its arm, causing hanging lanterns to flicker and burst one by one. 3–4.5s (Shot 3): Pull-out shot. The Entity’s skin splits open, revealing layers of shifting, writhing matter beneath. Its fingers elongate into claw-like appendages, dripping with shadow. The surrounding wooden pillars rot instantly, surfaces bubbling and collapsing into decay. 4.5–6s (Shot 4): High-angle shot. The Entity spreads its arms wide, the darkness swelling into a towering mass of writhing shadows that surge forward like a tidal wave, swallowing the temple courtyard and warping the ground beneath. 6–7.5s (Shot 5): Close-up push-in. The Entity’s eyes ignite with a sickly pale glow, multiple ghostly faces forming and dissolving behind it, screaming silently. Black spikes erupt through the stone pillars, twisting them into grotesque shapes as they fracture. 7.5–9s (Shot 6): Tracking shot from the side. The main hall bends inward as if crushed by an invisible force, walls cracking and collapsing. Statues melt into distorted forms, their faces stretching in silent agony as dust and ash fill the air. 9–10.5s (Shot 7): Dolly shot circling. A vortex of shadow and debris engulfs the entire sect, structures pulled apart piece by piece. The bell tower folds in on itself, its metal warping and screeching. The Entity floats at the center, suspended in the void. 10.5–12s (Shot 8): Low-angle shot. The vortex condenses into a dense, pulsating sphere of darkness, tendrils lashing outward as it slams into the mountain peak. Shockwaves ripple through the land, tearing everything apart. 12–13.5s (Shot 9): Low-angle tracking shot. The dark sphere collapses inward before exploding outward in a wave of corrupted energy. The mountain disintegrates, leaving behind a void-like crater where the sect once stood. 13.5–15s (Shot 10): Facial close-up. The Entity slowly steps forward from the fading darkness, its distorted face shifting endlessly, eyes locking onto the viewer as the silence becomes overwhelming.

Seedance 2.0 AI video prompt: Seedance 2.0 Prompt (15s Version)

Format: Continuous single-take police bodycam

Seedance 2.0 Prompt (15s Version) Format: Continuous single-take police bodycam Audio: No music, only ambient + AI-generated dialogue Style: Hyper-realistic, raw, live-action bodycam 0:00 – 0:03: Bodycam starts abruptly. Officer stands outside a dark, abandoned house at night. Flashlight beam scans broken windows and overgrown yard. Subtle breathing, radio static. Officer quietly speaks (AI-generated dialogue). 0:03 – 0:06: Door creaks open. Officer steps inside. Flashlight reveals dust, decay, and empty rooms. Floorboards creak. Officer calls out cautiously (AI-generated dialogue). 0:06 – 0:09: Quick, tense sweep of interior. Camera movement slightly shaky. Strange distant noise (ambiguous source). Breathing intensifies. Officer mutters something uneasy (AI-generated dialogue). 0:09 – 0:12: Officer reaches staircase and ascends. Each step creaks loudly. Flashlight points upward into darkness. At the top, he turns into a pitch-black hallway. 0:12 – 0:14: As he turns, a tall, unnatural, shadow-black humanoid figure briefly appears at the edge of the flashlight beam—subtle, distorted, barely visible but deeply unsettling. 0:14 – 0:15: Officer panics. Camera violently shakes. Sudden cutoff to black mid-motion. A single short electronic beep plays. Silence. Visual Style Notes: * True bodycam look: wide-angle, slight fisheye distortion * Flashlight = primary light source, harsh shadows * Natural camera shake tied to movement (not cinematic) * Low-light grain, compression artifacts, exposure flicker * No stylization, no polish — raw and believable * Entity should feel barely seen, not detailed or exaggerated

@CodyBaker_xx

Seedance 2.0 AI video prompt: A dramatic intense scene, camera spin 360° around a male blond young adult, he i

A dramatic intense scene, camera spin 360° around a male blond young adult, he is in pain as his bones dislocate and skin ripple, camera captures the intricate details as his body transforms gradually. His jaws gradually elongate like a dire wolf, his body gradually grows bigger and muscular as his clothes rips while his body gets bulky and muscular gradually his whole body gets covered with thick wild wolf fur and he transforms into a magistic dire wolf. Camera captures his facial expressions while the camera dynamically orbits around him, crash zoom in and out focusing on his facial expressions and body the growing furry tail, anamorphic lens, 35mm flim, lens glare a cinematic masterpiece, ere dimly lit environment of washroom

@madpencil_

Seedance 2.0 AI video prompt: Create a 15-second horror-action multi-shot video of a giant CGI mouse cursor ar

Create a 15-second horror-action multi-shot video of a giant CGI mouse cursor arrow invading a modern city at night. The cursor behaves like a terrifying monster, destroying streets, lifting cars, throwing debris, pulling people upward, and causing mass panic. The visual identity of the cursor should feel iconic and playful in shape, but terrifying in behavior, with subtle arcade-like and voxel-like energy, blending surreal digital chaos with disaster-movie intensity. The entire sequence must feel like real smartphone footage captured by terrified bystanders. Use handheld phone camera realism, violent shake, autofocus breathing, rolling shutter, HDR mobile look, harsh street lighting, neon reflections, rain-slick roads, atmospheric smoke, emergency lights, screaming crowds, fear, chaos, and horror. Shot 1, 0-2s, fast opening flash cuts, normal busy city street at night, pedestrians, traffic, urban neon reflections, then sudden glitching lights, alarm-like flickers, people stop and look up in fear. Shot 2, 2-4s, whip pan upward, reveal a giant glowing mouse cursor arrow between skyscrapers, towering like a city-scale creature, blocky-digital menace, casting huge shadows, terrifying presence, people scream and start running. Shot 3, 4-6.5s, chaotic low-angle street shot, the cursor slams into the road, cracks asphalt, flips cars, launches debris, people run in panic, some fall, others flee, intense horror energy. Shot 4, 6.5-9s, multiple rapid flash cuts from different phone angles, the cursor drags across the street as if selecting reality itself, cars get lifted, street signs bend, a few people are pulled upward, billboards distort, city systems collapse. Shot 5, 9-12s, aerial and street-level mixed cuts, total destruction, smoke, sparks, sirens, flashing lights, the cursor swipes through the city like a monster attack, massive panic, crowd screaming, horror disaster climax. Shot 6, 12-15s, final climax and ending, the cursor rises violently out of the world as if exiting the simulation, carrying debris and chaos with it, then vanishes, leaving a devastated street, abandoned cars, smoke, distant screams, and one final shaky phone shot of survivors in shock. Style: terrifying, cinematic, disaster horror, fast flash cuts, multi-angle coverage, immersive fear, realistic CGI integrated into real footage, smartphone realism, cold blue night tones, cyan neon, magenta glitch accents, white streetlights, red emergency lights, smoke, dust, destruction, panic.

@aziz4ai

Seedance 2.0 AI video prompt: 0s–2s (HOOK — FACE FIRST)

POV flashlight already LOCKED on a MASSIVE HIPPO FACE

0s–2s (HOOK — FACE FIRST) POV flashlight already LOCKED on a MASSIVE HIPPO FACE right beside a small boat. Too close. Eyes reflecting hard. Water dripping off its mouth. Someone screams: “BACK! BACK! BACK!” The hippo SNAPS forward instantly — jaws filling frame. Camera jerks violently. 2s–5s Camera falls sideways into the boat. Flashlight drops — spinning beam chaos. Light flashes: metal railing water splashing in someone slipping Screams overlapping: “MOVE! MOVE!” The boat rocks violently. 5s–8s (SCRAMBLE — NO CONTROL) Camera grabs the flashlight again — shaky beam. Points toward water — Nothing there. Just ripples. Too quiet for half a second. Heavy breathing. 8s–11s (SECOND PROXIMITY SHOCK) Beam swings right — HIPPO already THERE again, closer than before. Mouth open. Someone screams right next to camera: “IT’S RIGHT HERE!” Water blasts up as it surges forward. Light flickers from the splash. 11s–14s (CHAOS PEAK) Camera gets knocked backward — half off the boat. Flashlight beam now angled low across water. We see: thrashing water part of the head nothing fully clear Sound carries it: SPLASHES + SCREAMS + WOOD HITTING WATER 14s–15s (PAYOFF) Flashlight flickers once… Then cuts out. Complete darkness. One final HEAVY SPLASH right next to camera. Cut. Key Visual Hook Hippo face already in flashlight beam in frame one — no search, no buildup — immediate attack.

@rahulnanda86

Cinematic dark fantasy kaiju, IMAX 70mm anamorphic, Arri Alexa 65, teal-orange grade pushed dark, Godzilla weight + monster design in live-action. Set on a Han River bridge in Seoul. Focus on civilians fleeing — the kaiju is a looming background threat, not the subject. SHOT 1 (0-2s): Calm wide of the dark, stormy Han River under heavy clouds, Seoul skyline silhouetted on the far bank. Distant lightning flickers. Deceptively still. SHOT 2 (2-4s): High angle on the river surface beside a massive steel suspension bridge. Water churns — a colossal whirlpool forms, dark teal water spiraling inward, white foam streaking the walls. ~70% speed. Bass frame shake. SHOT 3 (4-6s): On the bridge deck. Handheld over-the-shoulder on two men in suits at the railing, staring down at the vortex. Their faces turn from confusion to dread as cyan bioluminescent light blooms up from below. "What is that…!" Sunset-orange storm light catches their faces. SHOT 4 (6-8s): Reverse — POV from the men's eyeline. The single creature erupts from the vortex — a colossal limbless serpent kaiju, no arms, no legs, no claws — sinuous coiling body breaking through the rotating water, river water hurled outward in slow-mo walls. Speed ~25%. Brief glimpse only. SHOT 5 (8-10s): Cut back to the bridge deck. The two men FLEE — turning hard and sprinting back toward camera, panicked. Handheld tracking shot pulling backward with them, low angle, motion blur on their bodies. Behind them, the kaiju's coiled scaled torso rises into frame in deep background, out of focus. Embers and falling river spray streak past. Sunset-orange backlight. THIS IS THE PRIMARY SHOT — civilians dominate the frame, kaiju is environmental threat. SHOT 6 (10-12s): Side tracking shot. The men sprint laterally across the bridge deck, breath ragged, suits flapping. Camera dollies sideways with them at running pace. In deep background through the bridge cables, the same single kaiju looms — same position, rooted at the vortex, horned skull tilting to follow them. Rack focus stays on the runners; the kaiju is a soft monstrous silhouette behind the steelwork. SHOT 7 (12-14s): Other panicked civilians visible — a woman dropping her bag, a driver abandoning his car door open. Wider context: people scattering in every direction across the bridge deck. Handheld whip pan following one running figure to another. The kaiju's massive shadow falls across the deck and the running people. Single creature only. SHOT 8 (14-16s): Low angle from the bridge deck looking up. The two men's running legs cross foreground frame in motion blur. Above and behind them, the kaiju rears its head — jaws unhinge, layered rows of dagger fangs exposed — and ROARS. Shockwave ripples through mist and falling river water, embers blown back, the runners' clothes whip in the blast. Heavy horizontal anamorphic flares. Frame trembles. Sunset-orange and crimson palette. Single creature, head and upper body only — body trails offscreen down to the same vortex in the river below. Photorealistic, hyper-detailed. Han River and Seoul setting throughout. Single creature only, one limbless serpent kaiju — no duplicates, no arms, no legs, no claws. Anchored at the river vortex every shot. Civilians fleeing are the visual subject; kaiju is background threat. Heavy water sims. Bioluminescent cyan glow only from within the vortex/body, no energy beam, no charging effect. Sunset-storm palette.

Seedance 2.0 AI video prompt: A shadow moves before its owner in a Hitchcock style corridor, and your brain kn

A shadow moves before its owner in a Hitchcock style corridor, and your brain knows something is wrong before your eyes do.

@taherdhanera

Seedance 2.0 AI video prompt: 【Style】Pseudo-documentary (Vlog Style), hyperrealistic, fixed camera shot feelin

【Style】Pseudo-documentary (Vlog Style), hyperrealistic, fixed camera shot feeling, natural light, with a slight suspenseful and thrilling tone. 【Duration】15 seconds 【Protagonist (remember to upload reference image)】A sexy young beautiful woman, preparing to wash up and go to bed in front of the sink in her home bathroom. [00:00-00:06] Shot 1: Daily setup (Normalcy). Scene: Ordinary bathroom in front of a large mirror. Action: Protagonist is brushing teeth in front of the mirror, mouth full of foam. She makes various silly faces (raising eyebrows) while brushing. Key detail: The reflection in the mirror is completely normal, actions synchronized. [00:06-00:11] Shot 2: Glitch appears (The Glitch). Action: Protagonist finishes brushing teeth, leans down to spit out foam, then turns to leave the bathroom. High-energy moment (core highlight): Just as the protagonist's real body has turned away from the mirror's frame, the "reflection" doesn't move! The "reflection" maintains the tooth-brushing posture, even smirking and raising an eyebrow at the camera, staying still for a full 2 seconds, before suddenly panicking and "flickering" to catch up with the body's movement and disappear. Director's note: Create an extremely realistic "network lag" feeling, with the reflection having an independent consciousness. [00:11-00:15] Shot 3: Thrilling turnaround (The Punchline). Action: The protagonist, already at the door, seems to sense something is wrong and suddenly turns back to look at the mirror. Result: The mirror is now completely normal, empty, only reflecting the wall opposite. The protagonist looks confused and frightened, scanning the room, displaying a terrifying expression. The frame freezes on the protagonist's bewildered face (horror film effect).

@MapleShaw

Seedance 2.0 AI video prompt: Ultra photorealistic cinematic scene of a young Indonesian couple in prewedding

Ultra photorealistic cinematic scene of a young Indonesian couple in prewedding attire running hand-in-hand inside a chaotic Indomaret during a sudden zombie outbreak. The bride wears a modern white prewedding dress slightly torn and dusty, the groom in a semi-formal suit now disheveled, both still wearing subtle wedding accessories (ring, veil, boutonniere) that emphasize the prewedding theme amid chaos. Shot on IMAX 70mm, handheld camera shake, 35mm anamorphic lens, shallow depth of field, cinematic motion blur. Cinematic lighting, flickering fluorescent supermarket lights mixed with emergency red sirens, broken shelves, flying debris, volumetric dust and smoke filling the aisles. Hyper realistic skin texture, visible sweat, dirt smudges on wedding attire, fabric physics reacting to fast movement, subtle blood splatter in the environment (not on faces), extreme micro-detail realism. Mood: emotional survival romance meets apocalyptic horror, love and fear in the same frame, dramatic tension, film grain, HDR, Hollywood blockbuster cinematic color grading, high realism, documentary-style intensity. No cartoon, no anime, full realism, RAW cinematic film still. Survival for love and life

@NyaiiBubu

Seedance 2.0 AI video prompt: 一个男大学生正在宿舍里打生化危机,突然,一个女丧尸从屏幕里爬出来。男生一把抱住女丧尸,亲了上去。说这么漂亮,很难忍得住。

一个男大学生正在宿舍里打生化危机,突然,一个女丧尸从屏幕里爬出来。男生一把抱住女丧尸,亲了上去。说这么漂亮,很难忍得住。

@Jackma199512

Seedance 2.0 AI video prompt: A hyper-real bodycam-style sequence in a dark, abandoned construction building a

A hyper-real bodycam-style sequence in a dark, abandoned construction building at night. No ambient lighting—only helmet-mounted flashlights cutting through dust and darkness. Grainy image, slight motion blur, heavy breathing, radio static, muffled boots on concrete. Shot 1 (0–3s): The camera shakes as a squad kicks down a metal door. It crashes open. They enter a large, empty, decaying room—pillars, debris, broken walls. Flashlights sweep. At the far end— a man stands motionless, wearing a strange sunflower outfit, petals framing his head. He holds a lifeless woman in his arms. Shot 2 (3–6s): The team freezes. One shouts: “Drop her! Drop the woman—NOW!” Flashlights lock onto him. Dust floats in the beam. Silence. Shot 3 (6–8s): The figure suddenly lets out a distorted scream. In one motion—he throws the woman upward. His face splits open into a massive, unnatural mouth—elongated, alien. He snatches and consumes her mid-air. Shot 4 (8–12s): Chaos. The bodycam wearer stumbles backward, falls hard—camera tilts to the floor. From low angle— the creature launches forward, slamming into one marine—fast, violent, off-frame impact. It pivots instantly—takes down the second marine in front—screams cut abruptly. Shot 5 (12–15s): The creature turns toward the fallen camera. It screams directly into frame, petals shaking— Then leaps forward— Impact imminent— video cuts to black.

@rahulnanda86

Seedance 2.0 AI video prompt: Use the provided previs storyboard <<<image_1>>> as the main visual and motion r

Use the provided previs storyboard <<<image_1>>> as the main visual and motion reference. Create a 15-second cinematic horror sequence. Read the storyboard panels as sequential shots, not as one image. Follow the panel order, camera logic, blocking, motion arrows and framing. Do not show storyboard panels, numbers, labels, text, red boxes or blue arrows in the final video. Scene opens with a wide tracking shot of char 1 walking slowly through a dense ancient forest, dappled morning light filtering through a tall pine and oak canopy, mist hovering near the ground, a large grey wolf-dog with amber eyes padding beside him. Char 1 walks searching, tilting his head upward scanning the trees, turning left and right, expression tense and focused. The wolf drops its nose to the forest floor and begins sniffing intently, nostrils flaring, breaking ahead of the man. The wolf suddenly freezes, ears forward, body rigid, staring into the darker depths of the trees. Camera pushes forward as the wolf trots urgently ahead and stops over a young woman char 2lying completely still on the forest floor among fallen leaves and roots — face up, eyes closed, unconscious, dark hair spread around her. The wolf sniffs her face then lifts its head and barks urgently, repeatedly, turning back toward the man. char 1 breaks into a full sprint through the trees, boots pounding, branches blurring past. He drops to his knees beside her, the wolf standing close, and leans over her — gently checking her pulse, examining her face with trembling hands, expression shifting from panic to desperate concern. Close on his hands, her still face, the wolf watching. Photorealistic, cinematic, natural forest light, emotional and suspenseful tone, continuous seamless motion.

@DejiBigBag

Seedance 2.0 AI video prompt: A dramatic intense scene, camera spin 360° around a male blond young adult, he i

A dramatic intense scene, camera spin 360° around a male blond young adult, he is in pain as his bones dislocate and skin ripple, camera captures the intricate details as his body transforms gradually. His jaws gradually elongate like a dire wolf, his body gradually grows bigger and muscular as his clothes rips while his body gets bulky and muscular gradually his whole body gets covered with thick wild wolf fur and he transforms into a magistic dire wolf. Camera captures his facial expressions while the camera dynamically orbits around him, crash zoom in and out focusing on his facial expressions and body the growing furry tail, anamorphic lens, 35mm flim, lens glare a cinematic masterpiece, ere dimly lit environment of washroom

Seedance 2.0 AI video prompt: First-person POV, handheld cinematic shot of a man sitting at a wooden desk late

First-person POV, handheld cinematic shot of a man sitting at a wooden desk late at night. A dim desk lamp casts warm amber light over scattered old photographs. One photograph is centered — a vintage black-and-white image of a quiet street with a single woman standing at the far end, slightly blurred. Room lighting is low and warm, with soft shadows. Background is dark and still. Subtle breathing motion in camera. The man picks up the photo. As he tilts it slightly, the woman inside the photograph shifts position stepping closer within the frame. Camera subtly shakes. He freezes. Looks closer. The woman in the photo slowly raises her head and looks directly at him. The paper surface begins to ripple softly like fabric. He instinctively tries to drop it but her hand presses against the inside of the photo. The photograph stretches outward unnaturally, researcher gaining depth. Her hand pushes through transitioning from flat grayscale into realistic skin tones as it exits the photo. Edges of the photograph crack like dry paper, fragments falling onto the desk. The room lighting flickers. She steps halfway out her body still partially black-and-white inside the photo, partially real in the room. Dust particles float in the air. Hyperrealistic lighting, shallow depth of field, soft grain, natural physics, slow tension build.

@DoctorAmna11

Seedance 2.0 AI video prompt: Cinematic horror scene, abandoned hospital at night, cold fluorescent lighting,

Cinematic horror scene, abandoned hospital at night, cold fluorescent lighting, wet reflective floor, peeling walls, rusted wheelchairs, distant metallic sounds, tense realistic atmosphere, photorealistic, high contrast, slow suspense, no comedy, no gore, hard cuts only Shot 1: Empty hospital corridor, flickering fluorescent lights, static wide shot, damp floor reflections, deep darkness at the far end Cut to Shot 2: Medium shot of a frightened woman slowly backing away, breathing heavily, looking past camera in fear Cut to Shot 3: Close-up of her eyes widening as the lights flicker rapidly Cut to Shot 4: Static shot of an old wheelchair slightly moving on its own in the hallway Cut to Shot 5: Long corridor again, a tall shadow figure briefly appears under a blinking light at the end Cut to Shot 6: Close-up of the woman turning suddenly, terrified expression, harsh light flicker Cut to Shot 7: Final wide shot, corridor empty again, silence, one light still blinking

@azed_ai

Seedance 2.0 AI video prompt: Use the reference image as the hero and opening visual reference. Same detective

Use the reference image as the hero and opening visual reference. Same detective, same noir realism at the start. Outside only, rainy night city. Begin like a grounded black-and-white detective chase, then escalate into epic surreal horror fantasy with massive scale and shocking transformations. Every cut must increase action, danger, and spectacle. 15-second cinematic sequence. Shot 1, 0 to 2 seconds: The detective bursts into the street, gun in hand, chasing a figure in a dark veil across a rain-soaked intersection. Headlights flash, thunder cracks, his shoes smash through deep puddles. He yells: 'Who are you?' Shot 2, 2 to 4 seconds: The veiled figure runs up the side of a building as if gravity has broken. He skids to a stop, then charges after her into a stairway of fire escapes twisting upward into the sky. Shot 3, 4 to 6 seconds: He climbs fast, metal shaking beneath him. Below, the city street floods instantly into a black ocean. Cars drift like coffins. Giant pale hands begin rising from the water, grabbing at the building. Shot 4, 6 to 8 seconds: He jumps from one rooftop to another as the skyline tears open. Inside the sky is not clouds but a swirling galaxy of eyes, teeth, and cathedral arches. Lightning reveals enormous floating statues turning their heads to watch him. Shot 5, 8 to 10 seconds: The veiled woman stops on a rooftop altar made of chimneys and broken billboards. She removes the veil. Her face is his own reflection, cracked and smiling. The detective recoils in horror as black wings erupt from her back. She says: 'I am what survived you.' Shot 6, 10 to 12 seconds: A storm of crows explodes around them. He charges through the flock and tackles her. They crash across the rooftop as the building tilts almost vertical. Neon signs rip loose and spiral upward like comets. Shot 7, 12 to 15 seconds: Final epic ending. The rooftop breaks away from the city and rises into the sky like a floating island. The detective stands at the edge as the woman transforms into a giant winged shadow queen above the drowned city. He lifts his face into the rain, terrified but defiant, while the ocean below fills with thousands of glowing eyes. End on a huge wide shot of him alone against the monstrous sky. Cut to black. Dialogue: 'Who are you?' 'I am what survived you.' Mood: epic horror surreal, operatic, dark fantasy, end-of-world vision Visual keywords: rain chase, upside-down gravity, black ocean city, giant hands, cosmic sky tear, rooftop battle, crows, floating island, shadow queen, glowing eyes, colossal scale

@umesh_ai

Seedance 2.0 AI video prompt: FORMAT: 15s / 6 SHOTS / no dialogue
STYLE: dark forest thriller, wet moss, pale

FORMAT: 15s / 6 SHOTS / no dialogue STYLE: dark forest thriller, wet moss, pale fog, grounded creature realism, tense stealth camera Shot 01 (0:00–0:02) Low tracking shot behind a lone hunter moving slowly through a narrow forest ravine, damp leaves underfoot, rifle held low, pale fog hanging between tall black trees. Shot 02 (0:02–0:04) Tight medium shot from the side as the hunter pauses and listens, breath visible in the cold air, fingers tightening around the weapon, distant branches creaking above. Shot 03 (0:04–0:06) POV push through hanging moss and twisted branches, the fog parts just enough to reveal deep claw marks on a tree trunk and a half-eaten carcass on the ground. Shot 04 (0:06–0:09) Overhead angle from the ravine wall as the hunter steps forward and the camera catches movement in the fog behind him: a massive shaggy creature pacing low, barely visible except for shoulders and glowing eyes. Shot 05 (0:09–0:12) Sudden side-impact shot, the creature bursts out of the fog and slams into the hunter from frame left, mud and wet leaves exploding upward, the weapon spinning away. Shot 06 (0:12–0:15) Wide chaotic pullback through the fog as the hunter is dragged across the ravine floor while the giant furry beast disappears back into the mist, leaving only thrashing branches and muffled growls.

@sebatheepan

Seedance 2.0 AI video prompt: {
  "META": "Live-action standalone creature attack short | Length 15 seconds |

{ "META": "Live-action standalone creature attack short | Length 15 seconds | Rural American desert outskirts | 1950s to 60s grounded realism | Giant insect horror | Cinematic realism", "SHOT": { "CAM": "Low shoulder height tracking shot following the pair from behind

@波叔Meta💬

Seedance 2.0 AI video prompt: References:
@[CurrentStoryboardRef] = storyboard and shot-flow guide.
@AnVoaenRe

References: @[CurrentStoryboardRef] = storyboard and shot-flow guide. @AnVoaenRef = identity lock for An Voaen. @DeludedOneRef = identity lock for The Deluded One. Create Part 1 of a cinematic short film: a 15-second uncut supernatural martial-arts horror fight in an abandoned hospital hallway at night. Follow @[CurrentStoryboardRef] for action order, framing, camera rhythm, timing, sound beats, and final fade. Use character refs only to preserve faces, hair, body type, wardrobe, and supernatural markers. Characters: An Voaen: lean athletic male, mid-20s to early 30s, angular face, wet messy black medium hair, torn black combat top, dark pants, forearm wraps, faint glowing gold eyes, controlled Hanuman-possessed fury. The Deluded One: wiry male, late 20s to early 30s, gaunt face, messy black hair, torn dirty hospital clothing, blackened veins across skin, unstable snarling menace. Scene: Abandoned hospital hallway, flickering red emergency lights, cracked wet tiles, blood smears, deep shadows, claustrophobic corridor depth, gritty cinematic realism. Tone is tense, feral, brutal, supernatural, grounded. Camera: One continuous handheld shot, no visible cuts. Close, reactive, readable. Slight forward push, side tracking, low dips, quick body-follow movement. Keep choreography clear, not blurry. Action timing: 0–3s: Both fighters charge. An lands a lightning spinning elbow to the Deluded One’s jaw. The Deluded One staggers, then counters with a savage low Thai kick that buckles An’s knee. 3–7s: An drops into a Bokator low sweep, trips him, then stomps down hard to the ribs. The Deluded One roars, grabs An’s ankle, and yanks him down. 7–11s: They roll violently on the floor. The Deluded One claws An’s shoulder. An headbutts him, then drives a knee into his solar plexus. Both slam into the wall, leaving smeared impact marks. 11–15s: An explodes upward with a flying knee to the face. The Deluded One counters mid-air with a spinning back elbow across An’s temple. They separate for one heartbeat, chests heaving, eyes locked, both injured. Fade to black on impact energy. Sound: No dialogue, no voiceover. Only breathing, footsteps, cloth scrape, impact hits, body slam, wall hit, distant water drip, red light electrical hum. Style: Cinematic realistic, handheld uncut action horror, wet skin, sweat, grime, red emergency-light contrast, grounded supernatural realism. Negative: Do not show storyboard grid, panel borders, numbers, captions, arrows, or labels. No text, no subtitles, no watermark. No extra characters. No face drift, no wardrobe drift, no environment change. No clean heroic posing. No exaggerated fantasy VFX. Do not break the one-take feeling.

@bmx_ai13

Seedance 2.0 AI video prompt: STORY FORMAT: 15s / 152 BPM / ONE CONTINUOUS SHOT / 3D adventure-comedy / styliz

STORY FORMAT: 15s / 152 BPM / ONE CONTINUOUS SHOT / 3D adventure-comedy / stylized ancient-tomb fantasy TONE: tense survival → frantic ingenuity → claustrophobic horror → absurd cosmic twist SUBJECTS: Orange cat explorer in rugged fedora-style hat, brown leather outfit, holding a torch, axe strapped at waist; Ancient sarcophagi; Swarm of black scarab beetles; Green-skinned alien in black suit with large dark eyes PROPS: Torch, stone lever switch, sarcophagus lids, improvised wooden ladder, crawling tunnel, glowing exit, pyramid peak, green banknote ENVIRONMENT: Dark pyramid chamber filled with sarcophagi → narrow ceiling tunnel → pyramid summit → surreal zoom-out into currency world COLOR: Deep shadow gold and ember torchlight → dusty brown claustrophobic tones → bright desert sunlight → flat green currency palette CAMERA: Single continuous 24mm tracking shot, tight interior movement, rapid whip pans, vertical climb transitions, seamless macro-to-wide transformation, no cuts 1 (0–2s) TRAPPED CHAMBER Camera circles tightly around the orange cat explorer in a dim pyramid room filled with sarcophagi. He slams a stone switch repeatedly. Instead of opening, the stone door grinds downward, sealing completely. DIALOGUE (Cat): “Oh come on—wrong button?!” 2 (2–3.5s) QUICK SCAN He spins, torchlight flickering across walls. Camera tilts up with his gaze—revealing a small hole in the ceiling. His eyes widen. DIALOGUE (Cat): “Okay… plan B.” 3 (3.5–6s) BUILD IN SECONDS He rushes to the sarcophagi—rips off multiple lids, wood cracking. With rapid axe strikes, he chops and reshapes pieces mid-motion. Camera orbits as he snaps them together into a rough ladder with absurd speed. 4 (6–7.5s) CLIMB AND LAUNCH He climbs fast, ladder wobbling. At the top, he forcefully kicks off—launching himself upward into the small ceiling hole, barely squeezing through. 5 (7.5–9s) CLAUSTROPHOBIC CRAWL Camera follows tightly behind as he crawls through a narrow, dark tunnel. Torchlight dims. Ahead, a faint glowing exit flickers. DIALOGUE (Cat, strained): “Yeah… definitely haunted.” 6 (9–11s) HORROR CHASE Behind him, a swarm of black scarab beetles floods into the tunnel—rapid clicking echoes. He panics and speeds up, scrambling forward. DIALOGUE (Cat): “NOPE nope nope nope—!” 7 (11–12s) ESCAPE BURST He bursts out of the tunnel into blinding sunlight—rolling forward onto the peak of a massive pyramid. Desert wind howls. 8 (12–13s) REVEAL HEIGHT He stands, catching breath—then looks down. Camera begins pulling rapidly upward, revealing impossible scale. His expression shifts to shock. 9 (13–14s) REALITY TWIST The pyramid morphs seamlessly into a printed symbol—the entire scene flattening into a green banknote design. The cat’s shocked face becomes a stylized portrait above the pyramid with “100 USD” markings. 10 (14–15s) FINAL PUNCHLINE Camera pulls back further—a green-skinned alien in a black suit holds the bill between fingers. Camera pushes in to his face as he gives a slow, sinister grin directly to lens. SFX: low rumbling stone grind, torch crackle, rapid wood chopping impacts, climbing creaks, muffled tunnel breathing, rising insect chitter swarm, sudden wind burst at exit, surreal paper-flattening sound, ending with a subtle eerie chuckle.

@drjoetw

Seedance 2.0 AI video prompt: High-tension horror sequence inside a brightly lit 24-hour laundromat at night.

High-tension horror sequence inside a brightly lit 24-hour laundromat at night. Rows of industrial washing machines, fluorescent lighting, reflective tiled floor, vending machines humming softly. Sound: washing machine hum, distant traffic outside, phone scrolling taps, slowly interrupted by violent metallic banging. Shot 1 (0–3s): A young woman sits alone in the laundromat scrolling on her phone while several washing machines run behind her. Suddenly— All the machines begin vibrating unnaturally at the same time. Coins rattle. Lights flicker slightly. She slowly looks up. Shot 2 (3–6s): The vibrations intensify into loud metallic BANGS from inside the machines. One machine violently shakes side to side. Then another. Green-tinted water suddenly begins leaking out beneath the doors, spreading across the floor. She stands up nervously: “What… what is happening?” Shot 3 (6–9s): The camera slowly circles around her as more machines begin slamming violently from inside. The laundromat now echoes with distorted screeching noises mixed with the banging. Green liquid floods across the tiles. Shot 4 (9–12s): One washing machine door suddenly POPS open. A grotesque wet creature crawls out. Then another machine opens. Then another. More creatures emerge one by one from different machines around her, dripping green slime onto the floor. She slowly backs away in panic as the camera continues orbiting around her. Shot 5 (12–15s): All the creatures suddenly stop moving. Silence for half a second. Then every creature simultaneously SCREAMS and charges toward her from every direction across the laundromat. She panics and stumbles backward— the creatures leap— cut to black.

@rahulnanda86

Seedance 2.0 AI video prompt: High-tension sci-fi horror sequence inside a modern house at night. Dim warm lig

High-tension sci-fi horror sequence inside a modern house at night. Dim warm lighting, long hallways, polished floors, soft rain outside. Large translucent curtains move gently from the wind. Sound: distant thunder, floor creaks, heavy breathing, subtle alien clicking outside. Shot 1 (0–3s): A man and woman stand frozen inside the living room. The man grips a handgun tightly, staring toward a massive window covered by thin translucent curtains. Outside the curtain— a huge distorted silhouette slowly moves. The man whispers: “There’s something outside…” Shot 2 (3–5s): Suddenly the curtain EXPLODES inward. A massive alien creature crashes through the glass. The man fires instinctively but gets knocked backward onto the floor. The woman screams and runs. Shot 3 (5–9s): The creature chases her aggressively through the house. She sprints down a corridor, slips around corners, races down stairs while the creature crawls rapidly along walls and ceiling behind her. Furniture gets smashed as it pursues her. Shot 4 (9–12s): She stumbles into a downstairs room— dead end. She falls backward against the wall. The creature slowly crawls closer toward her across the floor, towering over her. Its face comes inches from hers. She freezes in terror. Shot 5 (12–15s): A loud GUNSHOT. The creature jerks violently and collapses sideways beside her. Smoke drifts in the doorway. The man stands there holding the gun, breathing heavily. The woman exhales in relief, shaking. The creature twitches once on the floor.

@rahulnanda86

Seedance 2.0 AI video prompt: (0–1s) Cinematic wide shot of an exhausted 25-year-old South Asian woman with me

(0–1s) Cinematic wide shot of an exhausted 25-year-old South Asian woman with messy black hair walking alone on a dark empty street at night, dim streetlights, moody atmosphere, slow tracking shot from behind, psychological horror, realistic, film grain. (1–2s) Extreme close-up of an exhausted 25-year-old South Asian woman with messy hair and dark circles, tired eyes looking down, dim lighting, subtle tension, psychological horror style, realistic skin texture, shallow depth of field. (2–3.5s) Low angle POV shot from street looking up at a third-floor apartment window at night, a tired South Asian woman standing in the lit window, eerie glow, unsettling atmosphere, slow subtle zoom in, psychological horror. (3.5–4.5s) Cinematic shot of a confident version of a 25-year-old South Asian woman standing in a brightly lit window at night, gently waving with a warm smile, perfect hair, glowing skin, eerie and unsettling, slow zoom in, horror atmosphere. (4.5–5.5s) Close-up of the exhausted woman’s face in shock, eyes wide open, mouth slightly open, looking up at the window, dramatic lighting, intense fear, psychological horror, realistic. (5.5–6.5s) Dynamic shot of the tired woman running fast towards an apartment building at night, panicked expression, motion blur, dark moody lighting, intense atmosphere. (6.5–7.5s) Close-up of a trembling hand pushing open an old apartment door at night, dim light coming from inside, tense and eerie, slow motion, psychological horror. (7.5–9s) Medium shot as the door slowly opens revealing a small apartment at night, the tired woman standing in shock in the doorway, another smiling version of herself standing calmly inside, dramatic contrast lighting, high tension. (9–10.5s) Cinematic two-shot of two identical 25-year-old South Asian women facing each other in a dimly lit room, one exhausted and scared, the other calm and smiling, intense eye contact, psychological horror, slow subtle camera movement. (10.5–12s)Extreme close-up of two pairs of identical eyes staring at each other, one tired and frightened, the other calm and unsettling, dramatic lighting, intense psychological tension, film grain. (12–13.5s) Close-up of the confident version of the woman slowly smiling wider, her smile becoming slightly creepy, cold eyes, eerie atmosphere, slow zoom in, horror style. (13.5–15s) Final cinematic shot of the exhausted woman staring in horror at her smiling double, then freeze frame, text appears "WINDOW SELF", dark moody color grade, psychological horror ending, film grain.

@bmx_ai13

Seedance 2.0 AI video prompt: High-tension rural sci-fi horror sequence set in a vast cornfield during bright

High-tension rural sci-fi horror sequence set in a vast cornfield during bright daytime. Tall corn stalks swaying in the wind, harsh sunlight, long shadows cutting through narrow dirt paths. Dust particles in the air, distant tractor sounds fading into silence. Sound: wind through crops, dry leaves rustling, distant crows, subtle low creature growls. Shot 1 (0–3s): A farmer stands at the edge of a dense cornfield holding a shotgun, tense and alert. A woman stands a few steps behind him, confused and nervous. The corn ahead moves unnaturally, something large shifting through it. The farmer squints and says: “There’s something there…” Shot 2 (3–5s): The cornfield suddenly bursts open. A massive alien creature lunges out violently, knocking stalks aside. The farmer fires once but gets pushed back by the sudden impact and stumbles. The woman screams and turns to run deeper into the field. Shot 3 (5–9s): The creature aggressively chases her through the narrow corn paths. Corn stalks whip past her face as she sprints blindly. The creature crashes through rows, sometimes disappearing and reappearing from different directions, circling her. Dry leaves tear, dust rises, the sound of something massive closing in. Shot 4 (9–12s): She bursts into a small clearing— dead end, surrounded by thick corn walls. She backs away in panic. The creature slowly emerges from the corn, crawling forward, towering over her. It moves closer, opening its jaw wide, revealing rows of sharp teeth inches from her face. Shot 5 (12–15s): A loud GUNSHOT cracks through the air. The creature jerks violently and collapses sideways into the dirt. Corn stalks settle. The farmer steps into frame behind it, holding the shotgun, breathing heavily. The woman exhales in relief, shaking, sunlight cutting through the field behind them. Cut.

@rahulnanda86

Seedance 2.0 AI video prompt: Cinematic action horror sequence during a heavy tropical rainstorm on a murky Am

Cinematic action horror sequence during a heavy tropical rainstorm on a murky Amazon river. A large two-story wooden houseboat navigates choppy waters as a gigantic hyper-realistic anaconda, over 50 feet long with dark green and black patterned scales, swims powerfully alongside before launching a massive attack. On the wet deck, panicked passengers react in terror: a woman in a white shirt runs screaming, a muscular man in a black shirt points and shouts, a young girl in a colorful tie-dye hoodie screams with fear, and an older man with white hair gestures desperately. The enormous anaconda rises from the water, coils its massive body around the boat, slams into the hull, and violently overturns the vessel, causing it to tilt dramatically and capsize amid huge splashing waves. Dynamic shots include aerial views of the snake beside the boat, chaotic deck panic with rain pouring down, close-ups of terrified faces, and epic wide shots of the giant serpent wrapping and destroying the houseboat. Dense jungle backdrop, stormy overcast lighting, realistic water physics, intense Hollywood blockbuster style, photorealistic details, high-tension survival horror, 10-second dramatic action clip.

@rahulnanda86

Seedance 2.0 AI video prompt: Single continuous 15-second shaky handheld bodycam POV from an armed guard on th

Single continuous 15-second shaky handheld bodycam POV from an armed guard on the deck of a small ship, looking over the dark metal railing at choppy gray ocean under heavy overcast skies, flat cold daylight, misty B-movie horror atmosphere. A large translucent tentacled alien creature (half-jellyfish, half-squid) with pale rubbery skin, thick dangling tentacles and a bulbous mantle bounces erratically across the water surface like a living target 12-18 meters away. The guard fires his rifle multiple times at the moving creature while yelling panicked into his radio: “It’s bouncing on the water! I’m engaging! What the hell is that thing?!” Each shot makes the creature splash and disappear underwater. The guard rushes forward to the edge of the railing, breathing hard, sweeping the camera left and right frantically searching the dark water, still talking on radio “It went under! I can’t see it anymore… where the hell did it go?!” Suddenly the creature erupts violently from the water in a massive splash right in front of him — extreme jump scare — multiple thick tentacles shoot up, wrap around his body and rifle, lifting him off the deck as he screams in terror. The creature drags him struggling and kicking over the railing and pulls him down into the dark ocean. Photorealistic, high detail, intense cinematic tension, subtle film grain, realistic water physics.

@rahulnanda86

Seedance 2.0 AI video prompt: Scene 1
Action: Edgar abruptly slams the steering wheel of the Graveyard Express

Scene 1 Action: Edgar abruptly slams the steering wheel of the Graveyard Express, causing it to swerve toward the manor gates. Camera: Extreme low-angle tracking shot capturing the imposing front grill of the bus as it charges forward. Lighting: High-contrast chiaroscuro with pulsing ectoplasmic green light emanating from the bus headlights. Sound: Distant, piercing sound of rusted metal grinding against stone and a rhythmic, guttural engine growl. Dialogue: “All aboard, the living get seats.” Scene 2 Action: Skeletal passengers scramble in their seats as the bus violently crashes through the manor’s ornate wooden doors. Camera: Handheld shaky cam from the interior, focusing on the chaos as wood splinters and dust fills the air. Lighting: Harsh strobe effect alternating between deep shadows and cold, pale moonlight filtering through the wreckage. Sound: Deafening crash of shattered timber, followed by the metallic clatter of falling coins and panicked rattling bones. Scene 3 Action: Edgar stands up from the driver’s seat, his glowing eye scanning the room as he brandishes his ticket puncher. Camera: Medium close-up, slow dolly zoom toward Edgar’s intense, decaying face to emphasize his authority. Lighting: Volumetric fog lit by a sickly green glow, highlighting the dust particles dancing around him. Sound: The distinct, sharp “snip-snip” of the heavy-duty ticket puncher and a low, spectral ambient hum. Dialogue: “Tickets, please. No fare, no passage.” Scene 4 Action: A spectral passenger attempts to flee, but Edgar triggers the Brake-Screech Howl, freezing them in place. Camera: Wide shot capturing the room as a shockwave ripples through the air, distorting the perspective. Lighting: Sudden flare of intense, overexposed white light radiating from the driver's position. Sound: High-pitched, screeching mechanical roar mimicking tortured metal, layered with a low-frequency hum.

@mad_mask

Seedance 2.0 AI video prompt: Hyper-real B-movie creature-feature action. Abandoned seaside amusement park at

Hyper-real B-movie creature-feature action. Abandoned seaside amusement park at sunset. Rusted rides, flickering carnival lights, ocean storm approaching. Wind howling through empty attractions. Aggressive handheld cinematography, crash zooms, whip pans, speed ramps, dramatic bullet-time moments. Sound: metal groaning, giant snake hissing, screaming wind, carnival machinery creaking. 0–2s — HOOK Handheld tracking shot. A young woman is already sprinting through the abandoned amusement park. Behind her— A gigantic mutated anaconda smashes through a ticket booth. Thirty feet long. Massive scales. Its body bulldozes fences and benches as it chases her. The snake is gaining. Fast. 2–5s — ESCALATION The woman reaches a Ferris wheel. Its emergency power is still running. The wheel slowly turns. She jumps into a gondola. The operator controls are dead. No stopping now. The Ferris wheel continues rotating upward. The snake immediately begins climbing the structure. 5–8s — BUILD Wide aerial shot. The woman climbs from one gondola to another trying to reach the opposite side. The snake coils around support beams. Metal groans. Bolts begin snapping. The entire Ferris wheel starts shaking violently. 8–11s — CHAOS The snake lunges. Misses her by inches. Its massive body wraps around the central axle. Too much weight. The Ferris wheel tears free from its foundation. Bullet time. Metal exploding. Support beams snapping. The entire wheel tips forward. 11–13s — PAYOFF The Ferris wheel crashes onto the sloping boardwalk. The woman jumps clear at the last possible moment. The wheel rolls downhill like a giant spinning saw blade. The snake is trapped inside the collapsing structure. 13–15s — SHOCKING ENDING The wheel finally crashes into the beach. Silence. Then the wreckage begins moving. The snake bursts out. Injured. Angry. Before it can attack— Something enormous erupts from beneath the sand and grabs the snake. Only a gigantic claw is visible. The snake is dragged underground screaming. The woman backs away. The beach starts shaking beneath her feet.

@rahulnanda86

Seedance 2.0 AI video prompt: An astronaut in a damaged space suit floats in zero gravity inside a dark module

An astronaut in a damaged space suit floats in zero gravity inside a dark module, only their helmet light active. They reach for a floating radio, press the button, and a child's voice crackles through. The camera orbits slowly around them, revealing the dead crew members strapped to their seats in the background. Isolation, grief, cosmic horror — claustrophobic, intimate, terrifying.

@AndrewHand95

Seedance 2.0 AI video prompt: A hyper-real horror sequence set inside a quiet house at night. Warm, dim living

A hyper-real horror sequence set inside a quiet house at night. Warm, dim living-room lighting; TV glow flickering. Sound: low TV audio, distant night ambience, sudden distortion. Shot 1 (0–3s): A man and woman sit on a couch watching TV. The screen glitches, static cuts to a young girl screaming directly into camera. Audio distorts, too loud, too close. The parents freeze. Shot 2 (3–6s): They exchange a look—panic hits. The man shouts: “Her room—now!” They rush down a dark hallway, camera following tight. The TV continues screaming behind them. Shot 3 (6–9s): They burst into the child’s bedroom, door slams open. Bed is empty. Curtains still. The mother calls out the daughter’s name. No response. Shot 4 (9–12s): The father drops low, checks under the bed. In the shadows, their daughter, wide-eyed, trembling, hand clamped over her mouth, whispering: “Don’t… make a sound.” A faint wet drip lands on the father’s cheek. Shot 5 (12–15s): They slowly look up. On the ceiling above the bed,a mutated creature clings there, elongated limbs, slick skin. It screams, drops straight down. Frame fills with impact

@rahulnanda86

Seedance 2.0 AI video prompt: Cinematic, high-fidelity shot of a beautiful young woman with long black hair si

Cinematic, high-fidelity shot of a beautiful young woman with long black hair sitting in a crowded baseball stadium. She is wearing a white off-the-shoulder 'Bears' crop top and holding an iced coffee. Beside her, a man with a red headband looks at her with concern, asking 'Are you okay?' The atmosphere is bright and realistic, mimicking a live TV sports broadcast with a scoreboard in the top left corner. Suddenly, the woman’s body glitches and contorts. Her head snaps back and her face undergoes a horrific transformation into a zombie. Her skin becomes pale and veiny, her eyes turn a glowing demonic red, and her jaw distends unnaturally. The scene shifts from a daytime stadium to a dark, chaotic night game. She leans over and bites the man's neck, blood spraying. The final shot is a terrifying close-up of the zombie woman screaming into the camera with a wide, rotting mouth and sharp teeth. High-intensity horror aesthetic, jump-scare pacing, and hyper-realistic gore.

@Kashberg_0

Seedance 2.0 AI video prompt: Hyper-realistic cinematic action hero shot — a young beautiful woman with long d

Hyper-realistic cinematic action hero shot — a young beautiful woman with long dark voluminous wavy curly brown hair, wearing a deep teal green floral lace bustier top, high-waisted frayed denim cutoff shorts, white ankle socks and white chunky sneakers — she is fully airborne, leaping off a tall crumbling concrete brick wall behind her using both feet as a springboard — her body twisted mid-air in a powerful downward strike position — both hands gripping a thick rusty metal rod tightly — driving the rod with full force downward into the skull of a massive humanoid monster directly beneath her — The monster is a terrifying humanoid creature with dark grey brown scaly textured bark-like skin covering its entire muscular body — its face has no eyes or nose, instead a large flower-like structure of four or five thick fleshy petals that peel open wide like a blooming carnivorous flower revealing a gaping circular mouth lined with multiple rows of razor sharp pointed teeth dripping with dark fluid Gugu Gaga the monster has long sharp curved claws on both hands and feet — it had lunged forward mid-punch when the girl outmaneuvered it — The metal rod is piercing through the top of the monster's petal-face on point of impact — massive dark energy shockwave exploding outward from the hit — sparks flying — dust and debris blasting in all directions — the wall behind showing cracks and scuff marks where she pushed off — Background: dark abandoned urban alley at night, crumbling walls, dim flickering street light from above casting dramatic hard shadows — environment feels claustrophobic and inescapable — Lighting: dramatic cinematic rim lighting on the girl highlighting her silhouette — teal and deep orange Gugu Gaga color grade — volumetric light rays cutting through dust — high contrast shadows — film grain overlay — slow motion freeze frame impact moment — ultra detailed 4K — Stranger Things horror cinematic aesthetic — shot from a low Dutch angle looking up to make her look powerful and victorious

@meng_dagg695

Seedance 2.0 AI video prompt: 1998 VHS broadcast footage, capturing a moment of pure chaos. A A 10-second sequ

1998 VHS broadcast footage, capturing a moment of pure chaos. A A 10-second sequence of pure news-camera panic. 0-2s: The shot holds on the terrified reporter (Start Frame), the camera shaking violently. Audio-visual glitches and static flicker across the screen. 2-4s: A sudden, whiplash-fast crash zoom begins, punching past the reporter. The lens struggles to find focus. 4-7s: The zoom continues as a chaotic blur of motion and color, simulating the cameraman running and desperately trying to frame the action. 7-10s: The camera slams into the final, terrifying close-up of the tentacle shattering the glass (End Frame). The shot holds on this destruction for the final seconds, with heavy VHS distortion and the image shaking as if from the impact.

@BrentLynch

Seedance 2.0 AI video prompt: @Image1 as the first frame. A grief-stricken man in a dark Victorian suit sits o

@Image1 as the first frame. A grief-stricken man in a dark Victorian suit sits on a crimson sofa in a dim Gothic room. Drunken camera, swaying handheld, soft defocused, tilted dutch angle, blurred edges. He lurches forward off the sofa, grabs a crystal decanter from the side table and hurls it at the wall. It shatters. Glass and liquor spray across the wallpaper. He staggers sideways, knocking over a candelabra — candles scatter across the floor, flames licking the carpet briefly. He grips the back of an armchair to steady himself, then collapses into it, head falling into his hands. The camera sways and tilts throughout, never stabilizing, as if the room itself is drunk with him. Focus drifts in and out — sharp on the shattering glass, soft on his face, sharp on the dying candle flame on the floor. Sound of glass exploding, metal clattering, heavy ragged breathing, then nothing. Cinematic film, no backgound music

@kiwikiwi_jo

Seedance 2.0 AI video prompt: A deserted street at night suddenly starts going dark one streetlight at a time

A deserted street at night suddenly starts going dark one streetlight at a time — fast. Each blackout is followed instantly by distant screaming and violent crunching sounds. A terrified man realizes something is moving between the lights faster than humanly possible. He sprints toward the final working streetlight at the end of the road while shadows race beside him. Reaching the light, he looks around in relief… then realizes the creatures are circling just outside the glow. Shot 1 (0s–2s) — Wide empty street at night. Streetlights begin shutting off RAPIDLY one after another toward camera. POP. POP. POP. Each blackout comes with screaming in the darkness. A shadow darts impossibly fast between the dead lights. Shot 2 (2s–5s) A man hears the screams and starts running instantly. Handheld chaos. Lights continue dying behind him in sequence as if something is chasing the electricity itself. Cars alarms start going off. A shape briefly sprints across a dark gap beside him at impossible speed. Shot 3 (5s–8s) He reaches the final remaining streetlight. Breathing hard. Darkness surrounds him on all sides now. Low growls echo nearby. Then glowing alien eyes begin appearing one by one just outside the light radius. Moving constantly. Circling. Shot 4 (8s–11s) The creatures start testing the light. One lunges partially into the glow — black fur, elongated limbs, glowing jaws — then recoils violently. Another races behind him so fast it creates wind. The light above flickers hard. The man panics and backs toward the pole. Shot 5 (11s–15s) — PAYOFF The streetlight suddenly dies. Pure darkness. Instant screaming and snarling all around him. Then — The light flickers back ON for half a second. The man is gone. Only the creatures remain standing calmly beneath the light, staring upward toward camera before everything cuts black again. Key Visual Hook Streetlights shutting off sequentially toward camera while something impossibly fast moves between them.

@rahulnanda86

Seedance 2.0 AI video prompt: Context: Unsettling scene. Horror theme. Quiet pace. Dystopian scenario. 

The f

Context: Unsettling scene. Horror theme. Quiet pace. Dystopian scenario. The female zombie in the front has unsettling and nonsensical movements without good coordination. The zombies in the back advance. They walk very slowly, dragging their feet and with very poor coordination in their movements. No background music, only sound effects.

@UDAIseries

Seedance 2.0 AI video prompt: Sequence: 0–2s Standing still. No movement. Then sudden scream—raw, animalistic.

Sequence: 0–2s Standing still. No movement. Then sudden scream—raw, animalistic. Grabs A → repeated desk slams → blood smear → drops 2–5s B rushes → she catches mid-motion Elbow → stomach → face smash → stomp 5–6s Camera low angle

@youraigirl24

Seedance 2.0 AI video prompt: INTENT:

Create a 15-second hyper-realistic horror sequence in Runway Seedance 2

INTENT: Create a 15-second hyper-realistic horror sequence in Runway Seedance 2.0 using the attached storyboard image as the main reference. Follow the 8-shot sequence exactly: offering room → first sign → talisman → possession → hungry ghost → rush → spirit reveal → final mark. FORMAT: Duration: 15 seconds Aspect Ratio: 16:9 Style: Hyper-realistic cinematic horror Mood: Terrifying, snappy, ritualistic, supernatural, possession-driven No text, subtitles, logos, gore, or cartoon effects. VISUAL CONTINUITY: Match the storyboard closely. Keep the same ancestral altar room, red incense glow, candles, rice bowl, joss paper, yellow talisman, old portrait, possessed woman, black smoke, hungry spirit, and burnt forehead mark. The sequence should feel grounded, physical, and frightening. Ghost elements must be subtle, realistic, and disturbing, not fantasy-like. REFERENCE: IMG_1 - Storyboard sheet TIMELINE: 0:00–0:02 — THE OFFERING ROOM Dim ancestral room lit by red incense glow. Wooden altar with fruit, rice bowl, joss paper, old portrait, and flickering candles. Slow push-in toward the altar. 0:02–0:03.5 — THE FIRST SIGN Rice bowl trembles. Ash lifts from incense. One incense stick burns out by itself. Quick macro snap-in, sudden tension. 0:03.5–0:05 — THE TALISMAN Yellow talisman on the wall flutters without wind. Red ink markings darken. A shadow passes behind it. Tight handheld shot. 0:05–0:07 — THE POSSESSION Woman kneeling before the altar tilts her head too far to one side. Shoulders twitch. Eyes snap upward. Unnatural body movement, hyper-real skin detail. 0:07–0:09 — THE HUNGRY GHOST Ultra close-up of her face. Mouth opens unnaturally wide. Thin black smoke leaks out, then gets pulled back in. Pale skin, dilated pupils, wet breath. 0:09–0:10.5 — THE RUSH She lunges directly toward camera at impossible speed. Candles blow out behind her one by one. Violent handheld shake and motion blur. 0:10.5–0:12.5 — THE SPIRIT REVEAL Cold flash reveals the hungry spirit behind her: gaunt figure, old funeral garments, hollow eyes, elongated fingers, damp hair, floating without touching the floor. 0:12.5–0:15 — THE MARK Final close-up. Woman stands still. Burnt talisman mark appears on her forehead. She gives a faint inhuman smile as darkness closes in. Hard cut to black. CAMERA: Slow push-ins, macro inserts, snap zooms, handheld shake, fast attack motion, shallow depth of field, controlled motion blur, cold flash reveal, final locked close-up. LIGHTING: Red incense glow, candle flicker, deep shadows, cold blue flash during spirit reveal, sickly skin highlights, low-key horror lighting, no bright modern light. AUDIO: No dialogue. Realistic horror SFX only with low atmospheric drone: incense crackle, wood creak, ceramic rattle, ash whisper, paper flutter, reversed whispers, neck crack, wet breath, smoke suction, candle blowout, sudden scream burst, temple bell hit, final dead silence. NEGATIVE: No text overlays, subtitles, logos, comedy horror, gore, blood splatter, cartoon ghost, fantasy magic effects, floating objects everywhere, distorted faces, duplicate limbs, broken anatomy, overacting, bright lighting, plastic skin, AI artifacts, messy framing. FINAL FRAME: Hold on the possessed woman’s face with the burnt talisman mark on her forehead, faint unnatural smile, red-black shadows behind her, then cut to complete silence and black.

@CurieuxExplorer

Seedance 2.0 AI video prompt: A single continuous handheld shot from a low, hidden perspective beneath a bed,

A single continuous handheld shot from a low, hidden perspective beneath a bed, the camera subtly trembling as if breathing in a confined space. The frame is dark and tight, with wooden slats above and soft fabric edges hanging down. Dust particles drift slowly in thin beams of ambient light leaking from the room, creating a quiet, eerie stillness. From a distance, the faint sound of footsteps approaches across the floor. The camera remains still, slightly shifting with anxious micro-movements. A young woman in @image1 enters the frame indirectly—first her bare feet step into view on the floor beyond the edge of the bed. The lighting is soft and natural, casting gentle shadows. She pauses. Then slowly, she crouches down. The camera tilts slightly as if reacting. Her knees bend into frame, followed by her upper body lowering. She leans forward and carefully brings her face down to the level of the bed frame, peeking underneath. Her face gradually emerges into view from the side, not from above—moving closer, curious and cautious. Her expression is inquisitive, brows slightly raised. She tilts her head a little, trying to see deeper into the darkness. In a soft, curious tone, she says, “Hey... are you lost?” Her voice feels close, intimate in the confined space. She shifts her weight slightly, getting more comfortable in her crouched position. A warm smile slowly forms. “You’re really cute,” she adds, amused and gentle. Her eyes stay locked onto the camera as if truly seeing someone hiding there. The handheld camera subtly turns left and right, brushing past shadows and dust, as if unsure or hesitant. The movement is shaky but controlled, maintaining the claustrophobic feel. She follows the movement with her gaze, still smiling reassuringly. “Come on... slowly. It’s okay,” she says softly. Her hand slightly lifts as if to guide, but stays mostly out of frame, preserving tension. The camera begins to move forward, slowly crawling out from under the bed toward her. The motion is hesitant at first, then more steady. Her face grows larger in frame, softly lit, her smile calm and inviting. Then abruptly, the camera violently lunges forward at extreme speed straight into her face. The sudden acceleration breaks all prior rhythm. Her expression snaps into shock and fear as she screams, “AAHH!!” Instant hard cut to black. No Music

@AIwithSarah_

A woman is applying makeup to her face as the camera shows an open door behind her. Suddenly, a mud-like liquid begins to invade her room. She becomes frightened and climbs onto a chair to escape the mud. The room fills rapidly until she is floating near the ceiling in the liquid, hitting it. With each impact, the ceiling begins to open, revealing sunlight.

Seedance 2.0 AI video prompt: 10s cinematic sequence Camera Style: 50mm lens, shallow depth of field, slow con

10s cinematic sequence Camera Style: 50mm lens, shallow depth of field, slow controlled push-in with subtle handheld stability Lighting: dusk transitioning into low indoor light, warm tones fading into cooler dim shadows Environment: quiet suburban home interior, small room with window and mirror, faint wind moving curtains Scene & Motion Direction: 0–2s: Wide interior shot. Girl sits near window drawing quietly, soft dusk light entering room, shadows long and gentle, environment calm and still. 2–4s: Close-up her hand drawing slows slightly, ambient sound fades, window reflection shows slight delay in movement compared to her actions. 4–6s: She pauses and looks toward mirror, camera slowly pushes in. Lighting dims subtly, corners of room deepen in shadow, curtains move lightly with wind. 6–8s: Mid shot she stands and walks toward mirror with slow, deliberate steps. Reflection shows subtle mismatch in posture and timing, hinting at distortion without exaggeration. 8–10s: Close-up on mirror her reflection appears slightly altered in shape and gaze, not fully human but only suggested through shadow and silhouette. Ending Action: She remains still facing mirror as room becomes silent, only faint curtain movement visible. Key Realism Notes: No sudden transformation or jump scares, changes must be gradual and barely perceptible, lighting transitions smooth and natural, reflections slightly delayed not exaggerated, atmosphere built through silence and subtle visual shifts.

@jasminekhan90_

Seedance 2.0 AI video prompt: Alien parasite crawling beneath human skin with cinematic realism and intense ho

Alien parasite crawling beneath human skin with cinematic realism and intense horror tension.

@indrawan_ape

Seedance 2.0 AI video prompt: Sterile medical space destroyed instantly by violent birth + predator behavior.

Sterile medical space destroyed instantly by violent birth + predator behavior. 0s–2s A restrained patient’s chest violently ERUPTS — a small but fully visible creature bursts out in a spray, landing on the floor already moving. 2s–5s Doctors scream and slip backward, crashing into surgical trays. The creature sprints low across the floor at unnatural speed. 5s–8s It leaps onto a crew member’s torso and climbs upward toward their face. They slam into equipment trying to shake it off. 8s–11s The creature rebounds off a wall and scuttles onto the ceiling panels, moving fast overhead. Blood smears across bright white lighting. 11s–14s A survivor looks up — the ceiling panel bulges — then snaps open as the creature drops again directly toward their face. Cut mid-impact.

@rahulnanda86

Seedance 2.0 AI video prompt: A bloodied man violently bangs on a closed shop shutter at night, screaming to b

A bloodied man violently bangs on a closed shop shutter at night, screaming to be let in while something roars in the distance. The terrified shop owner cracks the shutter open slightly. The injured man smiles strangely without stopping his panicked breathing. His limbs twitch wrong. Another man suddenly sprints into frame screaming, “THAT’S NOT HIM!” The fake human instantly drops to all fours and charges forward at impossible speed as the shutter slams shut. Shot 1 (0s–2s) — THE HOOK LOUD metallic BANGING. A bleeding man pounds violently on a half-closed shop shutter in heavy rain. “OPEN! OPEN!” He keeps smiling unnaturally while screaming. Blood drips from his mouth. Shot 2 (2s–5s) From inside the shop. The terrified owner slowly lifts the shutter slightly. The man crouches low to fit under the gap… …but his body posture is wrong. Back bent too far. Arms hanging strangely long. Smile too wide. Shot 3 (5s–8s) The bleeding man suddenly freezes mid-breath. Head twitches sideways rapidly. His eyes lock onto something off-screen. Then another terrified REAL man sprints into frame from the street screaming: “THAT’S NOT HIM!” Shot 4 (8s–11s) Instantly, the fake human’s face drops expressionless. Its limbs SNAP outward unnaturally. It drops onto all fours with animal speed and charges directly toward the real man. The real man slips trying to run. Shot 5 (11s–15s) — PAYOFF The shop owner SLAMS the shutter shut. Outside: screaming, crashing, snarling. Silence. Then scratching slowly drags across the shutter. The owner backs away breathing hard. A smiling human face suddenly presses outward through the metal from outside like soft rubber.

@rahulnanda86

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Frequently asked questions

What are Seedance 2.0 horror prompts?

Seedance 2.0 horror prompts are text instructions written to generate horror-focused AI videos with ByteDance's Seedance 2.0 model. Dread, shadow, and tension. These Seedance 2.0 horror prompts use atmosphere, slow reveals, and unsettling composition to build fear in AI video.

How do I write a good horror prompt for Seedance 2.0?

Describe the subject, the action, the camera movement, the lighting, and the overall style. Every prompt on this page shows the full text so you can copy it, then tweak the subject and setting to fit your idea.

Are these horror prompts free to use?

Yes. Every prompt in Scenic's gallery is free to copy and use. Browse, copy the prompt text, and paste it into Seedance 2.0 to generate your own video.

Can I use these prompts with other AI video models?

These prompts are tuned for Seedance 2.0, but the structure transfers well to other text-to-video models like Sora 2, Google Veo, and Kling. You may need to adjust phrasing for each model's conventions.